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Breaking News: Citadel/Plex Contracting.

First post
Author
Jenn aSide
Worthless Carebears
The Initiative.
#201 - 2017-05-24 12:28:22 UTC
Gimme Sake wrote:


What some people in this thread advice is "The counter is simple, don't accept citadel contracts." That's like telling a new player don't go to null there are bubbles instead of advising him to fit a ceptor. That's a bear set of mind.


I don't know why you can't see the flaws in what you are saying, you used to be one of the clear thinkers.

Look at your own example. In that one you're telling the new player to take INDIVIDUAL ACTION (fit a ceptor) for their own benefit.

But with this courier stuff you are telling people "don't even try to take individual action" (like avoiding citadels while you still can), you are saying that the ONLY answer is CCP intervention (new mechanics/drop boxes), which would be just like telling a new player "if you want to go to null, don't, even interceptors can die, just beg CCP to magically teleport you and your asset to null sec"...

Jenn aSide
Worthless Carebears
The Initiative.
#202 - 2017-05-24 12:34:19 UTC
Gimme Sake wrote:
baltec1 wrote:


There are lists of trustworthy and not trustworthy groups/players and stations available. You can always produce a list of your own and take those risks too. We have been dealing with this sort of scam for over a decade, no need to change anything.



Yeah I know, I don't haul so don't really care.

What bothers me is the lack of consequence for some actions and introduction of fail/risk proof mechanics; like magical structure invulnerability except for a short period when the loot fairy pops up on grid with a rabbit foot in her hand and starts shaking it, puppy leashes that also make ships magically invulnerable etc etc etc.

As far as I'm concerned if there is an amount of risk then it should reflect/affect on everyone. Otherwise it is just an overlooked exploit sustained by convenient arguments.



This answered my question. You don't like citadels to begin with, and that dislike is coloring your judgement and making you post things that make no sense.

That's why what you are saying looks so much like what the anti-ganker types say, because they are also responding emotionally to something they can't stand (not just ganking, but the idea that the activity doesn't have any risk for the ganker AND the false idea that ganking also negatively affects both new players and the general amount of players).

Put that emotion aside for a second and look at the things you are posting. I'm serious, go back to that one post and replace the word "Citadel" with the word "Catalyst" and read it to yourself again. You're too smart to be reacting this way.
Tricia Killnu
The Horn
#203 - 2017-05-24 12:34:51 UTC
Or just you know blow up the citadel.

Sometimes you just have to realized you undocked and you suck. . .

Gimme Sake
State War Academy
Caldari State
#204 - 2017-05-24 13:06:44 UTC
Jenn aSide wrote:
Gimme Sake wrote:
baltec1 wrote:


There are lists of trustworthy and not trustworthy groups/players and stations available. You can always produce a list of your own and take those risks too. We have been dealing with this sort of scam for over a decade, no need to change anything.



Yeah I know, I don't haul so don't really care.

What bothers me is the lack of consequence for some actions and introduction of fail/risk proof mechanics; like magical structure invulnerability except for a short period when the loot fairy pops up on grid with a rabbit foot in her hand and starts shaking it, puppy leashes that also make ships magically invulnerable etc etc etc.

As far as I'm concerned if there is an amount of risk then it should reflect/affect on everyone. Otherwise it is just an overlooked exploit sustained by convenient arguments.



This answered my question. You don't like citadels to begin with, and that dislike is coloring your judgement and making you post things that make no sense.

That's why what you are saying looks so much like what the anti-ganker types say, because they are also responding emotionally to something they can't stand (not just ganking, but the idea that the activity doesn't have any risk for the ganker AND the false idea that ganking also negatively affects both new players and the general amount of players).

Put that emotion aside for a second and look at the things you are posting. I'm serious, go back to that one post and replace the word "Citadel" with the word "Catalyst" and read it to yourself again. You're too smart to be reacting this way.




No, I dont dislike citadels, only some mechanics that were introduced along.

The ganker argument is false. Gankers lose their ships in the process, lose security status and have to avoid local gate/station station police to travel. There is a consequence to their actions and there are ways to prevent or even counter being ganked.

The argument of antigankers is probably catalysts are cheap but so is replacing a retriever. I'm pretty sure a bot miner doesn't really care about losing a ship or two because the profit makes it inconspicuous. There's nothing that can't be solved in Eve through the hardening the f up and making another alt. This highly intelligent adaptive process is available to both gankers and miners.

Why do you keep comparing me with the antigankers?

"Never not blob!" ~ Plato

Gimme Sake
State War Academy
Caldari State
#205 - 2017-05-24 13:13:06 UTC
Jenn aSide wrote:
Gimme Sake wrote:


What some people in this thread advice is "The counter is simple, don't accept citadel contracts." That's like telling a new player don't go to null there are bubbles instead of advising him to fit a ceptor. That's a bear set of mind.


I don't know why you can't see the flaws in what you are saying, you used to be one of the clear thinkers.

Look at your own example. In that one you're telling the new player to take INDIVIDUAL ACTION (fit a ceptor) for their own benefit.

But with this courier stuff you are telling people "don't even try to take individual action" (like avoiding citadels while you still can), you are saying that the ONLY answer is CCP intervention (new mechanics/drop boxes), which would be just like telling a new player "if you want to go to null, don't, even interceptors can die, just beg CCP to magically teleport you and your asset to null sec"...



It is not me telling players not to take individual action; check the thread and see which posters have made that affirmation. "Avoiding scams is easy, don't take citadel contracts".

I only suggested that, instead of giving that advice maybe they should consider a change in mechanics.

In Frosty's words "There's no risk for the scammer other than messing up a contract". That's just one sided gameplay.

"Never not blob!" ~ Plato

Jenn aSide
Worthless Carebears
The Initiative.
#206 - 2017-05-24 13:15:37 UTC
Gimme Sake wrote:



No, I dont dislike citadels, only some mechanics that were introduced along.

The ganker argument is false. Gankers lose their ships in the process, lose security status and have to avoid local gate/station station police to travel. There is a consequence to their actions and there are ways to prevent or even counter being ganked.


You know, that, I know that, but that's not what they think and not what they say. Likewise you aren't taking into account a lot of 'costs' for the citidel scammers either. That's the point.

Quote:

The argument of antigankers is probably catalysts are cheap but so is replacing a retriever. I'm pretty sure a bot miner doesn't really care about losing a ship or two because the profit makes it inconspicuous. There's nothing that can't be solved in Eve through the hardening the f up and making another alt. This highly intelligent adaptive process is available to both gankers and miners.


As is not taking courier contracts from citadels you can't trust, and/or using security alts etc etc.

Quote:

Why do you keep comparing me with the antigankers?


Because you are doing what they are doing. The gankers say "there are no counters, therefore there is no option but CCP doing something about ganking". You said in this very thread that "the tools to counter are crap" and advocate a CCP intervention (dropboxes) rather than just telling people to be careful, read the warning pop up and play smarter.

I'll tell you like I tell the white knight anti gankers: I'm not trying to be mean to you, I'm explaining to you that i believe you're making a mistake. In your case (and unlike the anti-ganker types), while I don't think you will ever grow to love citadel mechanics, I do think you will eventually look back on this discussion and realize that what I'm saying to you is true.
Jenn aSide
Worthless Carebears
The Initiative.
#207 - 2017-05-24 13:21:31 UTC
Gimme Sake wrote:


In Frosty's words "There's no risk for the scammer other than messing up a contract". That's just one sided gameplay.


"There is no risk for the ganker, the catalyst getting CONCORDED is insignifigant. That is just one sided gameplay". Which is the other thing you are doing that is like the anti-gankers.

People that hate something ALWAYS focus on the 'lack of cost and one sided unfairness" of the thing they dislike.

You and I both have been telling the anti-gankers "it doesn't matter what it 'cost' the ganker, your job is to not get ganked in the 1st -place, USE THE TOOLS YOU HAVE instead of running to CCP for help" for several years now, which is why I'm shocked to see you using the anti-gankers playbook about an issue/game mechanics you don't like.

It smacks of hypocrisy TBH.
Gimme Sake
State War Academy
Caldari State
#208 - 2017-05-24 13:49:19 UTC  |  Edited by: Gimme Sake
Jenn aSide wrote:
Gimme Sake wrote:


In Frosty's words "There's no risk for the scammer other than messing up a contract". That's just one sided gameplay.


". That is just one sided gameplay". Which is the other thing you are doing that is like the anti-gankers.

People that hate something ALWAYS focus on the 'lack of cost and one sided unfairness" of the thing they dislike.

You and I both have been telling the anti-gankers "it doesn't matter what it 'cost' the ganker, your job is to not get ganked in the 1st -place, USE THE TOOLS YOU HAVE instead of running to CCP for help" for several years now, which is why I'm shocked to see you using the anti-gankers playbook about an issue/game mechanics you don't like.

It smacks of hypocrisy TBH.




"There is no risk for the ganker, the catalyst getting CONCORDED is insignifigant"


You just mentioned a loss. Insignifiant YOU SAY, but a LOSS none the less.

SO it is YOU the one who considers losing a catalyst insignifiant. Not me.


All your preconceptions about my posts come from comparing my arguments with antigankers' and that is all the demeanor of your posting. You want to divert an eventual debate about game mechanic exploits towards a certain zone oozing of subjectivity.

I can do that too you know. I can compare you with the people in the T3c rebalance thread where the supreme argument is CCPlease dun nurf mah pwnmobile.

Because basically that's what you, your alts and other two or three players are trying to do in this thread:

Crying CCPlease dont nerf my scam mobile.

"Never not blob!" ~ Plato

Jenn aSide
Worthless Carebears
The Initiative.
#209 - 2017-05-24 14:30:43 UTC
Gimme Sake wrote:
Jenn aSide wrote:
Gimme Sake wrote:


In Frosty's words "There's no risk for the scammer other than messing up a contract". That's just one sided gameplay.


". That is just one sided gameplay". Which is the other thing you are doing that is like the anti-gankers.

People that hate something ALWAYS focus on the 'lack of cost and one sided unfairness" of the thing they dislike.

You and I both have been telling the anti-gankers "it doesn't matter what it 'cost' the ganker, your job is to not get ganked in the 1st -place, USE THE TOOLS YOU HAVE instead of running to CCP for help" for several years now, which is why I'm shocked to see you using the anti-gankers playbook about an issue/game mechanics you don't like.

It smacks of hypocrisy TBH.




"There is no risk for the ganker, the catalyst getting CONCORDED is insignifigant"


You just mentioned a loss. Insignifiant YOU SAY, but a LOSS none the less.

SO it is YOU the one who considers losing a catalyst insignifiant. Not me.


All your preconceptions about my posts come from comparing my arguments with antigankers' and that is all the demeanor of your posting. You want to divert an eventual debate about game mechanic exploits towards a certain zone oozing of subjectivity.

I can do that too you know. I can compare you with the people in the T3c rebalance thread where the supreme argument is CCPlease dun nurf mah pwnmobile.

Because basically that's what you, your alts and other two or three players are trying to do in this thread:

Crying CCPlease dont nerf my scam mobile.


WTF is wrong with you man? You can't be serious. And you know I don't do scams (or ganking or other bad guy stuff). Hell, i don't do high sec at all.

And alts? Again, WTF man, I don't post on my alts here?, you think that the people telling you you are wrong about this are my alts? You think I'd stoop to doing the thing I laugh at others for doing?

You've known me on this forum for years, we've liked each others posts over and over, we've jointly confronted the whiney entitled losers who can't play a video game to the point of asking for help from CCP. You know better.

You really need to take a break, you're losing it.
Gimme Sake
State War Academy
Caldari State
#210 - 2017-05-24 14:47:40 UTC
Jenn aSide wrote:
Gimme Sake wrote:
Jenn aSide wrote:
Gimme Sake wrote:


In Frosty's words "There's no risk for the scammer other than messing up a contract". That's just one sided gameplay.


". That is just one sided gameplay". Which is the other thing you are doing that is like the anti-gankers.

People that hate something ALWAYS focus on the 'lack of cost and one sided unfairness" of the thing they dislike.

You and I both have been telling the anti-gankers "it doesn't matter what it 'cost' the ganker, your job is to not get ganked in the 1st -place, USE THE TOOLS YOU HAVE instead of running to CCP for help" for several years now, which is why I'm shocked to see you using the anti-gankers playbook about an issue/game mechanics you don't like.

It smacks of hypocrisy TBH.




"There is no risk for the ganker, the catalyst getting CONCORDED is insignifigant"


You just mentioned a loss. Insignifiant YOU SAY, but a LOSS none the less.

SO it is YOU the one who considers losing a catalyst insignifiant. Not me.


All your preconceptions about my posts come from comparing my arguments with antigankers' and that is all the demeanor of your posting. You want to divert an eventual debate about game mechanic exploits towards a certain zone oozing of subjectivity.

I can do that too you know. I can compare you with the people in the T3c rebalance thread where the supreme argument is CCPlease dun nurf mah pwnmobile.

Because basically that's what you, your alts and other two or three players are trying to do in this thread:

Crying CCPlease dont nerf my scam mobile.


WTF is wrong with you man? You can't be serious. And you know I don't do scams (or ganking or other bad guy stuff). Hell, i don't do high sec at all.

And alts? Again, WTF man, I don't post on my alts here?, you think that the people telling you you are wrong about this are my alts? You think I'd stoop to doing the thing I laugh at others for doing?

You've known me on this forum for years, we've liked each others posts over and over, we've jointly confronted the whiney entitled losers who can't play a video game to the point of asking for help from CCP. You know better.

You really need to take a break, you're losing it.




I'm not losing anything, I objectively stick on to a topic. You and others, and since it is the same subjective discourse you all employ I'm going to suspect alts at work, keep diverting it towards a different meaning. Lacking logical arguments and making comparisons only valid to your biased perspective.

If you don't scam why are you posting here at all?

My pov on this thread is debathing wether there's a risk element that affect both parties involved in a pvp activity. Simple and succint. Please bring up objective arguments that support the reason for which an involved party should be invulnerable and don't pull up subjective comparisons. The fact that we liked other posts means just that our opinions converged on other subjects but it doesn't mean they can't differ.

"Never not blob!" ~ Plato

Jenn aSide
Worthless Carebears
The Initiative.
#211 - 2017-05-24 14:51:47 UTC  |  Edited by: Jenn aSide
Gimme Sake wrote:




I'm not losing anything, I objectively stick on to a topic. You and others, and since it is the same subjective discourse you all employ I'm going to suspect alts at work, keep diverting it towards a different meaning. Lacking logical arguments and making comparisons only valid to your biased perspective.

If you don't scam why are you posting here at all?


There is something wrong with you. You just said that if I don't scam why am I talking about this.

Did you forget that in this thread you typed the words "I don't haul"? Why are YOU talking about it then?

You're a hypocrite, and any respect I once had for you is gone.

Quote:

My pov on this thread is debathing wether there's a risk element that affect both parties involved in a pvp activity. Simple and succint. Please bring up objective arguments that support the reason for which an involved party should be invulnerable and don't pull up subjective comparisons. The fact that we liked other posts means just that our opinions converged on other subjects but it doesn't mean they can't differ.


We are not differing. You are wrong and refusing to acknowledge it despite the fact that it's been explain to you. Don't worry, I know you aren't worth replying to further.
Coralas
Center for Advanced Studies
Gallente Federation
#212 - 2017-05-24 14:53:35 UTC  |  Edited by: Coralas
Gimme Sake wrote:
baltec1 wrote:


There are lists of trustworthy and not trustworthy groups/players and stations available. You can always produce a list of your own and take those risks too. We have been dealing with this sort of scam for over a decade, no need to change anything.



Yeah I know, I don't haul so don't really care.

What bothers me is the lack of consequence for some actions and introduction of fail/risk proof mechanics; like magical structure invulnerability except for a short period when the loot fairy pops up on grid with a rabbit foot in her hand and starts shaking it, puppy leashes that also make ships magically invulnerable etc etc etc.

As far as I'm concerned if there is an amount of risk then it should reflect/affect on everyone. Otherwise it is just an overlooked exploit sustained by convenient arguments.


Its not possible to do that. Scams rely on asymmetric risk. Otherwise the scammer would ultimately fail to profit from scamming over any longer term.

The fundamental asymmetry is knowledge of the difference between collateral value and real value of the hauled object.
Jenn aSide
Worthless Carebears
The Initiative.
#213 - 2017-05-24 15:10:05 UTC  |  Edited by: Jenn aSide
Coralas wrote:
Gimme Sake wrote:
baltec1 wrote:


There are lists of trustworthy and not trustworthy groups/players and stations available. You can always produce a list of your own and take those risks too. We have been dealing with this sort of scam for over a decade, no need to change anything.



Yeah I know, I don't haul so don't really care.

What bothers me is the lack of consequence for some actions and introduction of fail/risk proof mechanics; like magical structure invulnerability except for a short period when the loot fairy pops up on grid with a rabbit foot in her hand and starts shaking it, puppy leashes that also make ships magically invulnerable etc etc etc.

As far as I'm concerned if there is an amount of risk then it should reflect/affect on everyone. Otherwise it is just an overlooked exploit sustained by convenient arguments.


Its not possible to do that. Scams rely on asymmetric risk. Otherwise the scammer would ultimately fail to profit from scamming over any longer term.

The fundamental asymmetry is knowledge of the difference between collateral value and real value of the hauled object.


Well said.

Thing is is it possible to avoid scams even this one. I deal with the issue IRL (scammers always go after the vulnerable, people in financial trouble, "pie in the sky" get rich quick types, desperate people trying to find 'love' and the elderly).

We TEACH them how to avoid scams, for example with the elderly we tell them that if someone calls saying they represent a loved one and need money, call the loved one directly to see if it's true (it always isn't).

We tell people to never send money to people they met on the internet who "were on their way to the airport but had a car crash and are in the hospital and now need money for treatment". That actually happens btw.

We tell people to not give out passwords to people who call and say "I'm with your phone/internet provider and there is a problem", because real phone companies/ISPs NEVER ask you for your password over the phone and never call you about a problem like that anyways.

In game as IRL it's as simple as giving people knowledge of the tools you already have to keep yourself safe. But the same way the government (people like me) can't keep people 100% safe from IRL scams despite all the laws we have against them, CCP can't prevent players from falling from scams that rely on them not reading a safety pop up.
Gimme Sake
State War Academy
Caldari State
#214 - 2017-05-24 15:21:58 UTC  |  Edited by: Gimme Sake
Jenn aSide wrote:
Gimme Sake wrote:




I'm not losing anything, I objectively stick on to a topic. You and others, and since it is the same subjective discourse you all employ I'm going to suspect alts at work, keep diverting it towards a different meaning. Lacking logical arguments and making comparisons only valid to your biased perspective.

If you don't scam why are you posting here at all?


There is something wrong with you. You just said that if I don't scam why am I talking about this.

Did you forget that in this thread you typed the words "I don't haul"? Why are YOU talking about it then?

You're a hypocrite, and any respect I once had for you is gone.

Quote:

My pov on this thread is debathing wether there's a risk element that affect both parties involved in a pvp activity. Simple and succint. Please bring up objective arguments that support the reason for which an involved party should be invulnerable and don't pull up subjective comparisons. The fact that we liked other posts means just that our opinions converged on other subjects but it doesn't mean they can't differ.


We are not differing. You are wrong and refusing to acknowledge it despite the fact that it's been explain to you. Don't worry, I know you aren't worth replying to further.



Yes I don't haul. I regard the matter at hand as a pvp activity.

Please argument your "You are wrong!" affirmation.

If you were a hauler and the game gave you the oportunity to pay back a scam attent would that option bother you that much?

"Never not blob!" ~ Plato

Scialt
Corporate Navy Police Force
#215 - 2017-05-24 16:22:08 UTC
My main issue with this is that it's kind of an action without a counter. At it's heart I view Eve as a "rock/paper/scissors" type game. There is almost always a way to succeed (though you may not have the resources to make it happen).

In the case of this particular issue... there really isn't one. If you read the contract, check your access... do everything right... and then after you accept the contract your access gets dropped... you're left without options. The only way to "win" that exchange is to not play.

Having an exterior "drop box" (like you have at a library where you can drop your books off even when the building is not open)... seems to add that. You can still create contracts in low-sec or null and try to gank the delivery person... but it becomes a contest between the hauler and the ganker/contract maker... which is GREAT. What we have now doesn't add content... because the delivery man is unable to make the delivery.

And yes... it can be avoided by never taking a courier job delivering to a citadel. But that action (once everyone finally figures out that is the only response to this that will work) results in no courier deliveries to citadels being possible. I can't see how that is a good thing. If the successful action is to not play a part of the game... you have a problem.
Tricia Killnu
The Horn
#216 - 2017-05-24 16:45:57 UTC
The citadel in question that's part of the scam can be destroyed.

Go destroy it. Get someone to destroy it.

PVP

Content

I just gave you

Please send me isk for such ideas you are all sweet things and you know you want to P

Sometimes you just have to realized you undocked and you suck. . .

Teckos Pech
Hogyoku
Goonswarm Federation
#217 - 2017-05-24 16:50:02 UTC
Gimme Sake wrote:
Keno Skir wrote:


What like the one i've explained three times, just look back it's really easy..


I understand your point about allowing citadel access.

But...

What some people in this thread advice is "The counter is simple, don't accept citadel contracts." That's like telling a new player don't go to null there are bubbles instead of advising him to fit a ceptor. That's a bear set of mind.

For every form of pvp in the game there is an active way to counter it. If you get baited you can surprise the baiter, if you get dropped you can counter drop, to avoid gate camps you fit a cloak and a mwd or organise a drop...etc.

The drop box suggestion is a way to turn a contract scam into an active pvp element that implies some risk for the emitter. Perhaps there are better mechanics to be implemented if given a bit of thought.

There are still the major trade hubs local chats for "risk free" shennanigans.



p.s. I can come up with the same argument, if you dont want to give everyone access to your stuff then don't emit public contracts.


Can we say way over simplified.

The solution is thus: IF you do not want that kind of risk, then do not take that kind of risk.

The point is each player should evaluate how much risk they want and are willing to take on and then act accordingly.

And no, not every form of PvP has an active counter.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Coralas
Center for Advanced Studies
Gallente Federation
#218 - 2017-05-24 17:07:40 UTC  |  Edited by: Coralas
Scialt wrote:
My main issue with this is that it's kind of an action without a counter. At it's heart I view Eve as a "rock/paper/scissors" type game. There is almost always a way to succeed (though you may not have the resources to make it happen).

In the case of this particular issue... there really isn't one. If you read the contract, check your access... do everything right... and then after you accept the contract your access gets dropped... you're left without options. The only way to "win" that exchange is to not play.

Having an exterior "drop box" (like you have at a library where you can drop your books off even when the building is not open)... seems to add that. You can still create contracts in low-sec or null and try to gank the delivery person... but it becomes a contest between the hauler and the ganker/contract maker... which is GREAT. What we have now doesn't add content... because the delivery man is unable to make the delivery.

And yes... it can be avoided by never taking a courier job delivering to a citadel. But that action (once everyone finally figures out that is the only response to this that will work) results in no courier deliveries to citadels being possible. I can't see how that is a good thing. If the successful action is to not play a part of the game... you have a problem.


The price for high collateral hauls are higher than low collateral hauls because less pilots can take them.
The price for hauls to citadels will probably also wind up higher than hauls to stations.

In nullsec, also, haulers tell you what station you can get deliveries to, and for JF flights from highsec, usually they don't even take contracts that have collateral at all.
Teckos Pech
Hogyoku
Goonswarm Federation
#219 - 2017-05-24 17:11:16 UTC
Gimme Sake wrote:
baltec1 wrote:


There are lists of trustworthy and not trustworthy groups/players and stations available. You can always produce a list of your own and take those risks too. We have been dealing with this sort of scam for over a decade, no need to change anything.



Yeah I know, I don't haul so don't really care.

What bothers me is the lack of consequence for some actions and introduction of fail/risk proof mechanics; like magical structure invulnerability except for a short period when the loot fairy pops up on grid with a rabbit foot in her hand and starts shaking it, puppy leashes that also make ships magically invulnerable etc etc etc.

As far as I'm concerned if there is an amount of risk then it should reflect/affect on everyone. Otherwise it is just an overlooked exploit sustained by convenient arguments.


Consequences in this game generally should not be imposed mechanically, but instead by players. This is the problem, by and large, with the anti-ganking community. They do not want to impose any consequences they want said consequences to be an automatic part of the game. As such they want HS to be safer than it currently is.

And you have to bear in mind that risk is also not something imposed by mechanics. In fact, one could even argue mechanics cannot impose risk. Risk entails randomness how can something mechanical—i.e. deterministic—result in random. It cannot. That is why every “random” number generator is in fact a pseudo-random number generator. The output looks random at a casual glance, but in fact it is not when you look more closely (or have sufficient data). For there to be risk you need randomness, and about the only source of randomness in game are…players.

For example, one mechanical consequence is the CONCORD response to illegal aggression in HS. Is that a “risk”? No. Why not? Because we know it will happen with certainty. The probability of a response is 1. Thus, there is no risk there. It is a given that anyone engaging in illegal aggression in HS will lose their ship. CCP does try to simulate risk to some degree in certain mechanics by using pseudo-random number generators. However, players are very adept at managing that risk which is why ratting and missions are so boring. Players develop strategies to min-max those activities in short order.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

baltec1
Bat Country
Pandemic Horde
#220 - 2017-05-24 17:29:12 UTC
Gimme Sake wrote:
baltec1 wrote:


There are lists of trustworthy and not trustworthy groups/players and stations available. You can always produce a list of your own and take those risks too. We have been dealing with this sort of scam for over a decade, no need to change anything.



Yeah I know, I don't haul so don't really care.

What bothers me is the lack of consequence for some actions and introduction of fail/risk proof mechanics; like magical structure invulnerability except for a short period when the loot fairy pops up on grid with a rabbit foot in her hand and starts shaking it, puppy leashes that also make ships magically invulnerable etc etc etc.

As far as I'm concerned if there is an amount of risk then it should reflect/affect on everyone. Otherwise it is just an overlooked exploit sustained by convenient arguments.


Said citadel can be blown up and the scam tends to only work once as you learn to not ship to that citadel or any other structure owned by the offending corp/alliance. Consequences are realistically higher for the highsec scammers as opposed to the nullsec scams we have had for well over a decade now.