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Breaking News: Citadel/Plex Contracting.

First post
Author
Obsidian Blacke
Viziam
Amarr Empire
#181 - 2017-05-23 23:10:19 UTC
This is neither breaking, nor news.
Jenn aSide
Worthless Carebears
The Initiative.
#182 - 2017-05-23 23:12:55 UTC
Mr Mieyli wrote:


Disastrous how? You just repeat yourself that 'catering to the stupid' is going to kill eve. This video proves the world is full of stupid people, who don't read warnings. They'll still complain when their reality comes crashing down. If you don't want the complaints in the first place, you design to tolerate 'stupid' people. Now of course, this is not to say 'make eve simple', but it is to say that there should be a shallow end where stupid people can be themselves and have a good time.


EVE is not and should not ever be a game with a shallow end. It's a game for adults who should be expected to figure things out. /That idealistic egalitarian "make something everyone will enjoy" thing is as unrealistic in EVE as it is IRL, and CCP's pursuit of that since 2012 is the real shame of all of this.

Must every game be mushy hand holding "we don't think you are grown enough to enjoy a strict game" bull crap?
Coralas
Center for Advanced Studies
Gallente Federation
#183 - 2017-05-23 23:15:17 UTC
Wanda Fayne wrote:

The only way to not get caught is to just not do courier contracts to citadels.

There is no other way to avoid this.

Great gameplay...


You are equating a small probability with absolute certainty, and ignoring all of the methods you have to manage the risk outside of not risking a collateral loss.

You are also ignoring the fact that citadels that are not yours have trust as part of their design, and that trust covers

materials of industrial jobs
implanted jump clones
various levels risks to assets stored
docking rights

Never mind that as it becomes widely understood as an issue the cost for shipping to a citadel is going to rise, which in itself mitigates some of the risks if you do sufficient successful jobs between failures.

Jonah Gravenstein
Machiavellian Space Bastards
#184 - 2017-05-23 23:26:52 UTC  |  Edited by: Jonah Gravenstein
Wanda Fayne wrote:
Jonah Gravenstein wrote:
Orin Solette wrote:
"It's been around forever" is not an argument for keeping things the way they are.
People choose to take courier contracts to citadels, they choose to ignore the warning that the destination may not be accessible, and then they whine on the forums about it.

Given that there are already ways to not get caught by it, and that those who do get caught by it are warned beforehand about it, why shouldn't the owners of a citadel/outpost remain able to lock people out of it?

Your choices have consequences here; especially foolish choices. One of the possible consequences of taking a courier contract to a player owned structure is that you might not be able to complete the contract.


The only way to not get caught is to just not do courier contracts to citadels.

There is no other way to avoid this.

Great gameplay...
Not really I pick up the occasional courier contract to citadels, I'm picky as to how much, for whom and to where though.

The 7P's are relevant here. Proper Planning and Practice Prevents **** Poor Performance

Mr Mieyli wrote:
Disastrous how? You just repeat yourself that 'catering to the stupid' is going to kill eve. This video proves the world is full of stupid people, who don't read warnings. They'll still complain when their reality comes crashing down. If you don't want the complaints in the first place, you design to tolerate 'stupid' people. Now of course, this is not to say 'make eve simple', but it is to say that there should be a shallow end where stupid people can be themselves and have a good time.
No matter how idiot proof you make something, there's always a bigger idiot just around the corner that will manage to break it.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Herzog Wolfhammer
Sigma Special Tactics Group
#185 - 2017-05-23 23:52:09 UTC
Teckos Pech wrote:
I am going to point out again that the usual take on risk-reward is actually backwards from most of the commentary. Risk is not some thing that is imposed by the game environment in EVE. Risk is something that is due to player actions. If a player blind jumps his super capital to a beacon and gets dropped nobody complains. Everyone realizes that the player was reckless and got what he deserved for being reckless.

This is true not just for super capitals, but for just about everything else. If you let somebody into your corp without checking out his background and building up some level of trust and he robs you blind. That is really on you. We all know that trust is very important in the game and that is can take a long time to build it. Similarly, as I have argued many times, if you anti-tank your freighter, put 6 billion ISK in cargo into it and undock and do not use even a scout…you are taking on lots of risk. Further, you are creating the large reward for the gankers. So the freighter pilot is creating the disparity in what most people think of as a risk vs. reward scenario. To turn around and blame the gankers or the game’s mechanics is just daft. It is like kicking your dog when your car battery is dead.

To be clear, when somebody says, there is not enough risk for X players given the reward when both the risk and the reward are the result of player Y’s actions. Player Y can reduce the reward and his risk by not taking that behavior that is risky for Y and rewarding the X players.

And this is true for contract scams. You are literally warned every time you accept a courier contract to anything other than an NPC station. You can avoid that risk with trivial ease. That a player takes on more risk than they are willing to tolerate is that player’s problem. Not anyone else’s problem especially CCP.



Advisory: long weekend coming and we'll see more posts like this.

Bring back DEEEEP Space!

Mr Mieyli
Doomheim
#186 - 2017-05-24 01:48:22 UTC  |  Edited by: Mr Mieyli
Teckos Pech wrote:
Then let the stupid whine and complain, but don't change the game to accommodate stupid.


Whines and complaints look bad from the outside. They have a real effect on people's perception of the game even if they've never played it. If these 'stupid people' had a place they could be stupid, they'd be able to play eve and contribute to CCP. Eve is so much more to me than just a pvp game, and more people playing has positive effects for everyone, except maybe to some people's profits.

Bringing it back to this thread, on balance does the decision to allow citadel owners the ability to revoke docking rights from people they have a contract with do more good than harm to player numbers. Keeping it maintains the current situation, of endless people finding out the hard way not to accept contracts to citadels. Removing it annoys people running these scams, but doubtful anyone else. Why not flip the power balance and make it so having a courier contract from a member of the citadel owning corp puts you on a temporary access list until the contract is done. That way once you accept a contract you can for sure get into the delivery point, assuming you don't die en route. Citadel owners would need to be careful putting up public contracts if they care about who gets into their citadel.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Aurelius Oshidashi
Royal Amarr Institute
Amarr Empire
#187 - 2017-05-24 03:46:31 UTC
If I were a hauler, I would keep a list of trusted citadels for deliveries. I would find out by contacting the corp owning it. If they scam me after all I would take revenge on them. If they are a powerful group their reputation would have been damaged at the least, but then I might have to take my loss.

Also like others say, if you're lazy, just only deliver to npc stations.

I agree with the comments on the first page that we shouldn't ask ccp to correct things we can do ourselves. I think the above described method could actually make for some really nice gameplay
Teckos Pech
Hogyoku
Goonswarm Federation
#188 - 2017-05-24 04:51:46 UTC  |  Edited by: Teckos Pech
Mr Mieyli wrote:
Teckos Pech wrote:
Then let the stupid whine and complain, but don't change the game to accommodate stupid.


Whines and complaints look bad from the outside.


Who cares. These are players who do not grasp the fundamental nature of the game. When they show up and whine here on the forums players can tell them the fundamental nature of the game--i.e. you are responsible for the amount of risk you take on. Your actions determine the amount of risk you take on. Take imprudent or foolish actions you'll take on more risk. If this happens do not whine or complain, learn from it and become a better player.

Quote:
They have a real effect on people's perception of the game even if they've never played it. If these 'stupid people' had a place they could be stupid, they'd be able to play eve and contribute to CCP. Eve is so much more to me than just a pvp game, and more people playing has positive effects for everyone, except maybe to some people's profits.


Most players do not visit the forums. Most players treat the game like any other MMO. Only the particularly butthurt show up and start threads like this. And note, the OP has gone completely AWOL. Either they quit...or realized how the game is and are now a bit embarrassed by making such a bad post. I hope it is the latter and that they even post and say they were wrong. I'd respect that, quite a bit actually.

Quote:
Bringing it back to this thread, on balance does the decision to allow citadel owners the ability to revoke docking rights from people they have a contract with do more good than harm to player numbers. Keeping it maintains the current situation, of endless people finding out the hard way not to accept contracts to citadels. Removing it annoys people running these scams, but doubtful anyone else. Why not flip the power balance and make it so having a courier contract from a member of the citadel owning corp puts you on a temporary access list until the contract is done. That way once you accept a contract you can for sure get into the delivery point, assuming you don't die en route. Citadel owners would need to be careful putting up public contracts if they care about who gets into their citadel.


Trying to micro manage log in numbers and subscriptions by monitoring in game player behavior is a sure fire way to **** this game up more than you know. It will even bite you on your ass more than you know. CCP did fine and the numbers were good when nobody gave a **** about numbers. That is the key. Here is your noobship now **** off.

Let me be clear, IMO, EVE is known to be a harsh game with a steep learning curve. Making it more friendly and with a less steep learning curve does not seem to be working. In fact, it appears to be exactly the wrong recipe.

As for your suggestion I'm sure many would love to gain access to hostile citadels, especially in LS and NS. So no. And again no if you want to carve out special exceptions. We should follow the generality principle: when CCP makes a mechanic/rule it should apply equally to all. There should be no special exceptions for any sub group of players. Yes this is a variant of Malcanis' Law. You may not like it, but Malcanis' Law is pretty powerful and sweeping. When you create special dispensations for various sub-groups people will spend more time lobbying for such benefits vs. actually playing the game. Just don't ******* do it. It is bad policy. Both IRL and in game.

Treat everyone the same FFS.

Why is that such a bad thing?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#189 - 2017-05-24 04:54:52 UTC
Aurelius Oshidashi wrote:
If I were a hauler, I would keep a list of trusted citadels for deliveries. I would find out by contacting the corp owning it. If they scam me after all I would take revenge on them. If they are a powerful group their reputation would have been damaged at the least, but then I might have to take my loss.

Also like others say, if you're lazy, just only deliver to npc stations.

I agree with the comments on the first page that we shouldn't ask ccp to correct things we can do ourselves. I think the above described method could actually make for some really nice gameplay


Right. While contacting them will not be ironclad proof against scamming you keeping such a list will allow you to ignore them in the future. Putting that list on the forums and elsewhere where others can see it will make it even more effective.

And if you have enough friends...go shoot the damn thing. Heck ask around some might want to shoot it just because.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Linus Gorp
Ministry of Propaganda and Morale
#190 - 2017-05-24 07:22:24 UTC
This is what I got out of this thread

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Avaelica Kuershin
Paper Cats
#191 - 2017-05-24 09:15:02 UTC
I can't believe this thread is going on. Should I link the lists that are already in Haulers Channel MotD?
Gimme Sake
State War Academy
Caldari State
#192 - 2017-05-24 09:31:34 UTC
Avaelica Kuershin wrote:
I can't believe this thread is going on. Should I link the lists that are already in Haulers Channel MotD?



Tldr

It is a thread where the op is asking for a drop box that would allow direct deliveries to citadels. Perhaps there should be a module that can be installed or not on a citadel and can be turned off and on with a cool down timer between actions. It would still allow for the beloved courier scams to happen but would require a bit of more effort and timing from the scammer and would introduce the ability to actively counter a scam.

"Never not blob!" ~ Plato

Salvos Rhoska
#193 - 2017-05-24 09:47:10 UTC  |  Edited by: Salvos Rhoska
Jenn aSide wrote:
Then why did you say "I am finally ready to go to null sec" in that post a few days ago.

As in to move permanently.

I know you are very motivated to whitewash the HS/NS unadulterated material flood, but its not relevant to citadel scams.



The scam itself is fine.
Its as trivial to avoid as it is for someone to enact.

Somekind of dropbox mechanic could be interesting if it works as a PvP driver, but realistically would launch in 2020 earliest, so better just learn to deal with what is.
Keno Skir
#194 - 2017-05-24 10:38:05 UTC  |  Edited by: Keno Skir
tiberiusric wrote:
Khara Hirl wrote:
The ability for someone to lock you out of a plex/citadel after accepting a courier contract, in my opinion is absolutely abuse of a game mechanic.

To me this is straight up mechanical abuse and the fact that CCP lets this type of activity go on, is absolutely disparaging to new players and disgusting to old players. This is NOT how to run a game, just because scamming is allowed doesnt mean you allow/design game mechanics to specifically allow scamming.

I have a solution and it's very very simple, allow couriers to right click their package with in 2500m of the citadel/plex and select deliver.

Why would CCP continue to allow this type of abuse, aren't you wanting new players to come into your game and stay? This isn't part of the whole "eve is hardcore, rah rah rah, get used to it rah rah rah, salt salt salt" Take this lesson to heart because you nearly killed your game by not listening to the silent majority but listening to the vocal minority when it comes to crap like this.


FIX DELIVERING TO PLEX/CITADELS IMMEDIATELY!



See the thing here is Vets dont want new players to stay, thats why youre getting trolled. They know that really it shouldnt happened but hey they will argue against it, why well because they are trolling. See Vets dont like change, and the people here in this thread love trolling new players, and well ultimately driving them away from the game, hence why newbies leave. What you see here, sad as it is, is the worse part of the community, the angry part who really dont want to help but just like to troll the forums. So dont take it to heart just well ignore them tbh. They maybe right in what they say, but anger is their only way to communicate. Eve does that.

But in your instance citadels and stations are player owned, they can do what they want, you actually probably didnt have access to it in the first place, if you see the 'might not be accessible' next contract proceed with caution, in fact don't even risk unless your damn sure you have access.

Always always read contracts thoroughly 10x over if need be....


Did you just call everyone a troll, then give exactly the same advice we all gave? Don't take the risk unless you can ensure access?

Speaking as one of these horrible vets you mention, i and many others actually spend a substantial amount of time helping new players get to grips with EvE and it's many complex mechanics. Your comments are sweeping and baseless. I love seeing new players enter EvE, but i'm also aware it's not for everyone due to it's harsh nature. Some of us try to protect this harsh nature from the hand-holding crew, but it's a rediculous assertion to suggest older players "don't want" new players in EvE. We want new players more than most, because we love EvE enough to stick around for years.

I've explained how to easily turn the tables on the scammer three times so far in this thread, and all you can do is shout and scream that we're all secretly against new players. Pathetic.

Gimme Sake wrote:
and would introduce the ability to actively counter a scam.


What like the one i've explained three times, just look back it's really easy..
Piugattuk
Litla Sundlaugin
#195 - 2017-05-24 10:40:14 UTC
"No matter how idiot proof you make something, there's always a bigger idiot just around the corner that will manage to break it"


This is so darn true isn't it.
baltec1
Bat Country
Pandemic Horde
#196 - 2017-05-24 11:11:55 UTC
This has been the case with null outposts for over a decade, why should the game change to protect people unwilling to take a loss when they take a risk?
Gimme Sake
State War Academy
Caldari State
#197 - 2017-05-24 11:24:07 UTC  |  Edited by: Gimme Sake
Keno Skir wrote:


What like the one i've explained three times, just look back it's really easy..


I understand your point about allowing citadel access.

But...

What some people in this thread advice is "The counter is simple, don't accept citadel contracts." That's like telling a new player don't go to null there are bubbles instead of advising him to fit a ceptor. That's a bear set of mind.

For every form of pvp in the game there is an active way to counter it. If you get baited you can surprise the baiter, if you get dropped you can counter drop, to avoid gate camps you fit a cloak and a mwd or organise a drop...etc.

The drop box suggestion is a way to turn a contract scam into an active pvp element that implies some risk for the emitter. Perhaps there are better mechanics to be implemented if given a bit of thought.

There are still the major trade hubs local chats for "risk free" shennanigans.



p.s. I can come up with the same argument, if you dont want to give everyone access to your stuff then don't emit public contracts.

"Never not blob!" ~ Plato

baltec1
Bat Country
Pandemic Horde
#198 - 2017-05-24 12:08:24 UTC
Gimme Sake wrote:
Keno Skir wrote:


What like the one i've explained three times, just look back it's really easy..


I understand your point about allowing citadel access.

But...

What some people in this thread advice is "The counter is simple, don't accept citadel contracts." That's like telling a new player don't go to null there are bubbles instead of advising him to fit a ceptor. That's a bear set of mind.

For every form of pvp in the game there is an active way to counter it. If you get baited you can surprise the baiter, if you get dropped you can counter drop, to avoid gate camps you fit a cloak and a mwd or organise a drop...etc.

The drop box suggestion is a way to turn a contract scam into an active pvp element that implies some risk for the emitter. Perhaps there are better mechanics to be implemented if given a bit of thought.

There are still the major trade hubs local chats for "risk free" shennanigans.



p.s. I can come up with the same argument, if you dont want to give everyone access to your stuff then don't emit public contracts.


There are lists of trustworthy and not trustworthy groups/players and stations available. You can always produce a list of your own and take those risks too. We have been dealing with this sort of scam for over a decade, no need to change anything.
Jenn aSide
Worthless Carebears
The Initiative.
#199 - 2017-05-24 12:20:56 UTC
baltec1 wrote:
This has been the case with null outposts for over a decade, why should the game change to protect people unwilling to take a loss when they take a risk?



but but but, it's high sec. High sec is supposed to coddle your ass and make you feel all warm and safe in a game about the harshness of space, death, destruction and epic backstabbing be relatively safe!!!
Gimme Sake
State War Academy
Caldari State
#200 - 2017-05-24 12:27:45 UTC
baltec1 wrote:


There are lists of trustworthy and not trustworthy groups/players and stations available. You can always produce a list of your own and take those risks too. We have been dealing with this sort of scam for over a decade, no need to change anything.



Yeah I know, I don't haul so don't really care.

What bothers me is the lack of consequence for some actions and introduction of fail/risk proof mechanics; like magical structure invulnerability except for a short period when the loot fairy pops up on grid with a rabbit foot in her hand and starts shaking it, puppy leashes that also make ships magically invulnerable etc etc etc.

As far as I'm concerned if there is an amount of risk then it should reflect/affect on everyone. Otherwise it is just an overlooked exploit sustained by convenient arguments.

"Never not blob!" ~ Plato