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Player Features and Ideas Discussion

 
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Balancing bumping and looting mechanics

First post
Author
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#601 - 2016-02-02 10:19:17 UTC
bigbud skunkafella wrote:
so , having an opportunity to emergency jump away from a squad of incoming catas won't possibly work because....?

For the simple reason that has already been outlined.

The bumping Machariel would also fit an MJD and just jump straight to the freighter, which is now on the long cooldown you proposed and can't use the MJD again.

So even if the gank pilots get caught by antigankers and need to go refit, the outcome is exactly the same, the freighter will die and the MJD is pointless.

If anything, it would give inexperienced freighter pilots a belief they can escape and make them even less likely to use the already available tools that actually work, but that's just a bit of speculation. It certainly wouldn't make them more likely to use what is already known to work.
Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#602 - 2016-02-02 10:50:00 UTC  |  Edited by: Rhamnousia Nosferatu
Scipio Artelius wrote:
If anything, it would give inexperienced freighter pilots a belief they can escape and make them even less likely to use the already available tools that actually work, but that's just a bit of speculation. It certainly wouldn't make them more likely to use what is already known to work.


It would also give experienced and active pilots an opportunity to get webbed into warp (after bumping started). How would that be bad?
Also, regardless of having MJD capable freighters, I don't think that inexperienced pilots know anything about the tools that actually might or might not work in the odd case of bumper being really bad.
bigbud skunkafella
Utama Incorporated
Astral Alliance
#603 - 2016-02-02 13:52:02 UTC
also, from my observations from assisting hundreds of freighters , webbing only works if the freighter has no lateral movement, meaning it can be aligned correctly to a warp in/out, but all the bumper has to do to prevent warp is side swipe the freighter. so to say bring a webber and all will be well once the freighter is being bumped isnt quite true ....

Guide: Providence and Ark
A freighers is bumpable. Which means that if anyone wants to kill it, it dies. The gankers can keep it on grid indefinitely and can attempt to kill it as many times as they please. There is nothing you can do about it.

http://greedygoblin.blogspot.hu/2015/11/guide-providence-and-ark.html

i have limited time in rl to be a forum warrior, let alone play eve. i suggest if you have any queries as to why the above is true then you contact gevlon goblin, who i am sure will have all the data you require... Pirate

re the guy who asked to supply proof that being bumped for x amount of hours, while helpless in a giant space pinball costs subscribers, let's just call it an educated guess. i can't see the day that ccp will release a promo video extolling the virtues of the above to attract new players....

whether or not there is a need to do something about bumping is for ccp to decide, they have all the evidence required to make a decision, including petitions, complaints, subscriber figures etc. i think it's telling that on numerous occasions even bumpers have admitted that bumping mechanics are way op....

Serendipity Lost
Repo Industries
#604 - 2016-02-02 14:10:11 UTC
So my wh invasion orca was getting bumped in Niarja last night. We saved it. I'll give you the rundown of what it took.

3 webbing ships with a total of 5 webs AND a white knight kronos to counter bump the mach. Now that I've pulled it off for real I'd like to put some things to bed.

You can't 'simply' web a capital ship once it's being bumped. The slow down and align times of a bumped capital DO NOT allow enough time for 5 unbonussed webs to get it into warp before the mach makes another run and sends it flying. It wasn't even close. I will say that a rapier or huginn may have a chance to web a cap into warp up until the first bump occurs. Once the first mach bump occurs - webbing alone is pointless. The speed of the bounced ship in the bounced direction can't be reduced enough between bumps.

The only actual way to 'simply' save a capital once bumping is in progress is to bump and disrupt the mach AND apply webs to the capital.

Simply webbing with one additional corpmate once bumping is in progress is now disproven. It takes a team to extract the capital ship. Bumping the mach is the key.


The webbers involved were all experienced webbers that have been webbing caps into warp for years. The Orca pilot was also experienced and has the right skill points in the right places. He has max align skills for caps AND knows when and when not to ask for web application. We're not unskilled unexperienced noobs (as far as cap webbing goes).

'Simply webbing' a cap once the bumping process has begun isn't a thing. Counter bumping the mach to get your guy free and into warp is a thing (bring webs too!)
Morrigan LeSante
Perkone
Caldari State
#605 - 2016-02-02 14:15:48 UTC
You'd have been quicker and easier scramming and webbing the bumping machariel with T1 frigates.
Daichi Yamato
Jabbersnarks and Wonderglass
#606 - 2016-02-02 14:18:15 UTC
Waiting until the freighter is bumped before you start webbing is the problem there. If you web the freighter after it decloaks, you need about three seconds to web it into warp, even less time with a daredevil. Bumpers arent going to get you within that time frame. Webbing is a sure way to get past bumpers.

Again with the terrible 'limbo' argument. Theres nothing you can do about a lot in this game, especially if you negligently compromised your own position. Being held in limbo can even be done numerous ways. Whats telling is you guys are fine with people being held in limbo in every way except when gankers do it.

The link you posted is gevlon goblin giving advice on how to tank and then says that most people that lose their freighters deserve it. He also says ganking is 'widespread' because people are stupid with their freighters. Well at least hes right about the stupid part.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Serendipity Lost
Repo Industries
#607 - 2016-02-02 14:43:09 UTC
Daichi Yamato wrote:
Waiting until the freighter is bumped before you start webbing is the problem there. If you web the freighter after it decloaks, you need about three seconds to web it into warp, even less time with a daredevil. Bumpers arent going to get you within that time frame. Webbing is a sure way to get past bumpers.

Again with the terrible 'limbo' argument. Theres nothing you can do about a lot in this game, especially if you negligently compromised your own position. Being held in limbo can even be done numerous ways. Whats telling is you guys are fine with people being held in limbo in every way except when gankers do it.

The link you posted is gevlon goblin giving advice on how to tank and then says that most people that lose their freighters deserve it. He also says ganking is 'widespread' because people are stupid with their freighters. Well at least hes right about the stupid part.



Don't be such a tool. I'm not arguing for or against any changes. I'm just stating the facts of the matter. I also stated that webbing w/ a rapier/huginn before bumping is a good idea. Daredevil is also an OK idea, but I'd go w/ a recon over the daredevil because of the time to run to the cap to get in web range AND the possibility of bumping the cap w/ the daredevil. Recons have neither of these mentioned possible down sides. Recons are probably better at webbing before that first bump lands.

My point is that even w/ experienced webbers, once that first bump lands - webbing no longer matters.

My second point is that bumping the mach is the way to go.

If you review my corps kb you can see we've spent the last 5 days in Apanake ganking mission boats, well teaching folks what are and what are not good targets. I'm not a part of the anti ganking crowd.

I do dislike stupid arguments. Many pro bumping arguments are stupid (not yours in this post, so don't get your panties all bunched up and think I'm getting personal on you) (well I did call you a tool, but not based on your arguments, just your attitude Shocked )

I also think the current bumping mechanics are kind of dumb and it's just too easy to hold a guy w/out the aggression timer that would allow so many wonderful explosive counters. I also think that 'suiciding the mach' isn't a valid counter for a bad mechanic. I do think the best option to avoid getting cargo ganked is using a JF to avoid Niarja and the other obvious gates. I also think that preventing a capital from getting ganked is really really easy in the avoidance phase of the operation.

PRO HINT: Most ganks occur in a very small number of systems - don't go into these few systems unprepared. Niarja for example, come into it from a side gate and don't rule out getting ganked 1j out.

TL/DR Ganking is fine and working as intended. I personally think the bumping mechanics are stupid.
Serendipity Lost
Repo Industries
#608 - 2016-02-02 14:47:59 UTC
Morrigan LeSante wrote:
You'd have been quicker and easier scramming and webbing the bumping machariel with T1 frigates.



We had just declared our week of HS R&R over and we in the process of moving to invade a wh. We had just spent a lot of isk clearing a bunch of kill rights from other shinanigans. Based on timing we didn't want to put kill rights back on the ledger literally 15 minutes after we finished clearing the books. We went w/ webs once the white knight in the kronos started going for the mach. It all worked out.

I do agree with you though - you have to stop the mach if you want to extract once the bumping is in progress.
Daichi Yamato
Jabbersnarks and Wonderglass
#609 - 2016-02-02 15:04:18 UTC
My post was directed at bigbud. Id didnt see yours serendipity before i hit post.

I wouldnt mind bumping becoming an aggressive act, but there is no way for the server to know when its accidental or malicious. And id like to see some nerfs to hauling before i see more nerfs to ganking.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Serendipity Lost
Repo Industries
#610 - 2016-02-02 15:09:54 UTC  |  Edited by: Serendipity Lost
Daichi Yamato wrote:
My post was directed at bigbud. Id didnt see yours serendipity before i hit post.

I wouldnt mind bumping becoming an aggressive act, but there is no way for the server to know when its accidental or malicious. And id like to see some nerfs to hauling before i see more nerfs to ganking.



Well aren't I just the thin skinned whiney biatch then?

Oops and sorries!



Edit: I'm not a code nerd, but after the 3rd bump at 100km off the gate it seems pretty easy to figure out what is and isn't intentional. Of course what may seem easy to a non coder is often not that easy. For example you couldn't count bumps by the mach because I'd just bring 3 or whatever it takes machs to get around that counter. You couldn't count bumps into the target ship because you get bumped 15 times undocking from Jita (as funny as it would be to yellow up everyone on the undock - probably not good).
Jonah Gravenstein
Machiavellian Space Bastards
#611 - 2016-02-02 15:34:44 UTC  |  Edited by: Jonah Gravenstein
The only problems with ganking/bumping are that the victims are, for the most part, too greedy in terms of how much they carry and too lazy to take active steps to protect their load; in some cases they're so damn lazy they aren't even at the keyboard.

Webs work, I use them for my Orca all the time, I've seen miners spiderweb each other in order to be aligned and able to warp in an instant, I've seen webbed freighters successfully evade bumpers and their cohorts; unfortunately, for some, they require effort and somebody who is paying attention to be effective.

I haul through Uedama regularly, I have a (r)isk limit and do so in a well tanked industrial that aligns like a cruiser. You don't have to fight gankers, you just have to make sure that somebody else is a far more succulent meal.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Daichi Yamato
Jabbersnarks and Wonderglass
#612 - 2016-02-02 15:36:23 UTC
Precisely. Once the players find out how the server recognises malicious vs accident, they will exploit it.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Serendipity Lost
Repo Industries
#613 - 2016-02-02 16:02:31 UTC
Jonah Gravenstein wrote:
The only problems with ganking/bumping are that the victims are, for the most part, too greedy in terms of how much they carry and too lazy to take active steps to protect their load; in some cases they're so damn lazy they aren't even at the keyboard.

Webs work, I use them for my Orca all the time, I've seen miners spiderweb each other in order to be aligned and able to warp in an instant, I've seen webbed freighters successfully evade bumpers and their cohorts; unfortunately, for some, they require effort and somebody who is paying attention to be effective.

I haul through Uedama regularly, I have a (r)isk limit and do so in a well tanked industrial that aligns like a cruiser. You don't have to fight gankers, you just have to make sure that somebody else is a far more succulent meal.



Webs only work before the first bump occurs.
Serendipity Lost
Repo Industries
#614 - 2016-02-02 16:06:10 UTC
Daichi Yamato wrote:
Precisely. Once the players find out how the server recognises malicious vs accident, they will exploit it.



Maybe CCP should just make me the supreme judge of malicious intent. For a fee folks could live feed me their case and I could evaluate it and with a click make the malicious evil doers flashy yellow for all to enjoy.

I've already proven I'm infallible, so I'm the likely choice for this task.
Jonah Gravenstein
Machiavellian Space Bastards
#615 - 2016-02-02 16:15:49 UTC
Serendipity Lost wrote:
Jonah Gravenstein wrote:
The only problems with ganking/bumping are that the victims are, for the most part, too greedy in terms of how much they carry and too lazy to take active steps to protect their load; in some cases they're so damn lazy they aren't even at the keyboard.

Webs work, I use them for my Orca all the time, I've seen miners spiderweb each other in order to be aligned and able to warp in an instant, I've seen webbed freighters successfully evade bumpers and their cohorts; unfortunately, for some, they require effort and somebody who is paying attention to be effective.

I haul through Uedama regularly, I have a (r)isk limit and do so in a well tanked industrial that aligns like a cruiser. You don't have to fight gankers, you just have to make sure that somebody else is a far more succulent meal.



Webs only work before the first bump occurs.
Agreed, once you're bumped you're pretty much screwed unless you're able to pull off some of the more esoteric tricks, or have friends to confound the dastardly bounders doing the bumping.

The trick is to not put yourself in a situation where the webs are ineffective, do it right and you can be in warp quicker than a would-be bumper can react and land a hit.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Rhamnousia Nosferatu
Brutor Tribe
Minmatar Republic
#616 - 2016-02-02 16:40:01 UTC  |  Edited by: Rhamnousia Nosferatu
Jonah Gravenstein wrote:
The trick is to not put yourself in a situation where the webs are ineffective, do it right and you can be in warp quicker than a would-be bumper can react and land a hit.

As it has been pointed out so many times before, having a webber guarantees nothing as seen in this case (if you look at that char's kb, you'll find more similar cases). That BB died suicide tackling the bowhead, which died too after 43 minutes. So webs mean nothing really.

Furthermore - all of the counters that have been discussed might work now and then. Add another bumper and there is absolutely no way out, well except for ganking the bumpers. Ganking two bumping machariels would take significant numbers, coordination and some actual skill (unlike freighter ganking), and all of that just to get rid of aggression free warp disruption. Now, that's awesome. Also, I have seen situations with more then two bumper on the scene, so do your math.

Yes, this bowhead risked way too much and could have planned better, be smart and haul modules in a BR etc. However, how is having 43 minutes to get your pings out and your fleet ready without any reasonable way of reacting (in low or null you always have an option to shoot at the other guy w/o Concord protecting him) or avoiding what's gonna happen acceptable, logical and good in terms of game design I really can't see.
Serendipity Lost
Repo Industries
#617 - 2016-02-02 16:52:04 UTC
We saved our orca after it was being bumped last night. It took 5 guys. If you don't have 5 guys to pull you out of the well, don't fall in it.

If it takes you more than 43 minutes to get your corp to come to your defense - get better corpies.
Jonah Gravenstein
Machiavellian Space Bastards
#618 - 2016-02-02 17:05:46 UTC  |  Edited by: Jonah Gravenstein
Rhamnousia Nosferatu wrote:
Jonah Gravenstein wrote:
The trick is to not put yourself in a situation where the webs are ineffective, do it right and you can be in warp quicker than a would-be bumper can react and land a hit.

As it has been pointed out so many times before, having a webber guarantees nothing as seen in this case (if you look at that char's kb, you'll find more similar cases). That BB died suicide tackling the bowhead, which died too after 43 minutes. So webs mean nothing really.
Nothing is guaranteed, except that Concord will destroy any ship involved in unsanctioned hisec aggression. You can however, tip the odds in your favor by using many of the tactics and mechanics that have been discussed. The gankers and bumpers do, why don't the majority of haulers?

Quote:
Furthermore - all of the counters that have been discussed might work now and then. Add another bumper and there is absolutely no way out, well except for ganking the bumper.
The tactics and mechanics being discussed work more often than they don't in the hands of someone who understands them; if the hauler involved is any kind of competent they can, and often do escape bumpers. Which part of not putting yourself in a situation where webs are ineffective did you fail to understand? You use the webs before you get bumped

Quote:
Ganking two bumping machariels would take significant numbers, coordination and some actual skill (unlike freighter ganking), and all of that just to get rid of aggression free warp disruption. Now, that's awesome. Also, I have seen situations with more then two bumper on the scene, so do your math.
Bollocks, bump fit Machs often have little or no tank, tanking damage isn't in the parameters of what they are being used for; and it takes no more coordination and skill than that which gankers and bumpers employ.

It's not aggression free warp disruption either, warp disruption requires the use of a module that disables the warp drive, bumping doesn't do that, it interferes with alignment; it in no way interferes with the warp drive.

The counters to bumping are out there, and they generally work if you put a little forethought into what and how you fly.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Ima Wreckyou
The Conference Elite
Safety.
#619 - 2016-02-02 17:32:46 UTC
Dear anti-gankers

Maybe you should learn to play with the current rules of the game before you ask for more changes that will backfire in your face anyway.

SurrenderMonkey
State Protectorate
Caldari State
#620 - 2016-02-02 17:35:37 UTC
Ima Wreckyou wrote:
Dear anti-gankers

Maybe you should learn to play with the current rules of the game before you ask for more changes that will backfire in your face anyway.




They tried that. Now that they've figured out that glomming onto Concord killmails doesn't actually accomplish anything, all they have left is, "Whaaa, change the rules because we keep losing!"

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/