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Blitz and Burner Guide v1.2.1

First post
Author
Anize Oramara
WarpTooZero
#1 - 2015-11-09 09:29:41 UTC  |  Edited by: Anize Oramara
Edit12: V 1.2.1: Blood Base (onyx ammo fit) changes and alternative Serp Agent fit.

Edit11: V 1.2: A lot of changes, check the version info section.

Edit10: V 1.1: Zora Aran was kind enough to set up a skill plan and host it on a dropbox. Link is in the guide.

Edit9: Update on Mission stealth changes. It seems to be officially a 'stealth nerf' https://forums.eveonline.com/default.aspx?g=posts&t=465087&find=unread v 1.08 (17/01/2016)

Edit8: Guide updated to v 1.07 (08/01/2016) Barghest stuffs.

Edit7: Guide has been updated to v1.06 (12/18/2015)

Edit6: Guide has been updated to v1.04 (12/09/2015)

Edit5: Guide Updated to v1.03

Edit: added point 5.
Edit2: The Team burners got broked. Unable to break tank with a full bling/dps fit polarized rocket garmur.
Edit3: Fixed a couple of errors in the guide and added some Garmur/Barghest fun stuffs.
Edit4: I linked the guide on Redit under Forceuser128, no one panic ;)

I've been getting a lot of positive feedback for the little guide I wrote Everything you wanted to know about Blitzing v1.06 and wanted to have a place where I can put feedback so i don't get the same PMs (not that I mind! Pirate )

Some points that are not in the guide.

1. Team Burner: Jaguar and Wrecking hits

The Team Burner Jaguar has this habit of every few sites hitting the player orbiting at around 25-26km with a 900+ damage 'wrecking' hit. I've had this happen to me a lot of times and so far I've been lucky in that it hasn't happened twice in the same site. Wrecking hits are very rare when so far outside of falloff but once they roll a 'hit' it completely disregards range and transversal and does I believe 4x the damage. Two hits in a row will nuke the garmur.

You have two choices, warp out of the pocket, repair and come back or try your luck. So far I've tried my luck every time and nothing bad happened yet but it's up to each individual player.

2. Trouble maintaining agent standin

I'll elaborate a bit more on this as although the basics are in the guide, some people are having trouble maintaining standings. The most important is obviously that you have Social V. Second to that is that you are able to do nearly all of the burner missions. The burner missions are an integral part of keeping not only your standing up but also your isk/h as they are the most profitable. Currently the only burner mission that should be skipped is Gurista Base. Maybe Blood Base but if you have maxed missile support/cal cruiser skills then it's payout should be on par or better than the best of the lv4 blitz missions.

Part of the above is missioning in the right system. Some systems send you to LS a lot for burners and you might skip some of them. Lanngisi really is the best of the SOE systems (increased my isk/h by about 75mill) so very much worth the time moving there.

If you can't do all the burners yet, here is a list of normal lv4s that can help prop up agent standings.

- Rogue slave trader 1 and 2 are easy and pretty quick to run. the 1st one isn't that great for isk/h but the 2nd one is on par with some of the others in the guide.

- Blood raider spies is super quick but payout isnt great. still will help with standings. Not sure about Angel spies though.

- Right hand of Zazz is decent and fast and has a chance of a nice implant on Zor. Be carefull with the tank on that one one, it can be a bit rough.

- Recon 2 can be run with a interceptor/frig with MWD and is quick

- Recon 3 is decently quick with the Mach

Check eve survival on how to blitz these.

3. Copy of the guide

Not that it matters much but not at this time. I had some friends test it and you should be able to copy the fits off the guide and into EFT/Eve. If this is not the case from the above link please let me know asap. It's not a very useful guide if you can't copy and paste the fits. That said you should be able to copy the whole guide as is and paste it into a word doc. I don't mind much just credit me P

4. Alternative fits

Yes, there are absolutely tons of alternative fits to those in the guide, especially cheaper T2 fits. They can all be found in this thread: Burner thread Huge Kudos to those that made the thread what it is, almost all my fits came from there or evolved from fits I found there. Only the Blood Orthrus is my own special creation Bear Just remember any cheap fits will obviously be slower and the same tactics might not work. Pirate

5. Rocket Hawk (Serpentis Agent)
Missile max range is super wonky at the best of times. The Rocket Hawk especially, depending on skills and implants is at the very edge of the Serpentis Agent daredevil burner engagement range. If the range in game is not showing 12km or more then some of your rockets might be missing so check your damage log. This is potentially a huge difference in kill time and potential for weapon burn out. Recommend having at least Bombardment V and Projection IV and even the 5% range implant. Potentially switching out a rig might also work but I'd need to test.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Garrett Osinov
Doomheim
#2 - 2015-11-09 09:47:25 UTC
I do recon 3 in Orthrus or Svipul.
Anize Oramara
WarpTooZero
#3 - 2015-11-09 09:57:21 UTC
Garrett Osinov wrote:
I do recon 3 in Orthrus or Svipul.

Pretty much anything with a half decent tank and a MWD should work fine actually. The Mach is pretty zippy with the MWD. In fact the Vagabond listed in the guide should be ideal for it as it's super fast and has more than enough tank.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Ploing
Blue Republic
RvB - BLUE Republic
#4 - 2015-11-09 11:43:26 UTC
be a man and do it in a slasher. Big smile
Anize Oramara
WarpTooZero
#5 - 2015-11-09 11:57:54 UTC
Ploing wrote:
be a man and do it in a slasher. Big smile

OH the MWD and fit buffer. It'll be fine Pirate

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Ploing
Blue Republic
RvB - BLUE Republic
#6 - 2015-11-09 21:27:19 UTC
Anize Oramara wrote:

OH the MWD and fit buffer. It'll be fine Pirate


nahhh...no oh needed
Estella Osoka
Cranky Bitches Who PMS
#7 - 2015-11-09 22:45:29 UTC
Buffer fit Jaguar and MWD does Recon 3 easy peasy.
Ploing
Blue Republic
RvB - BLUE Republic
#8 - 2015-11-10 00:16:08 UTC  |  Edited by: Ploing
yeah a jag has a lot of buffer. but for small bucks the slasher works 2. personally i prefer a warpspeed dram now.
Chainsaw Plankton
FaDoyToy
#9 - 2015-11-10 07:01:34 UTC
warp speed dram, or warp speed claw. get the best of warp speed and mwd speed!

missions like recon 2/3 or the anomaly all 3 parts, are kinda nice as you can blitz them and they all count for story line missions if you ever need a quick boost to your faction standings. I typically avoid them though.

re cheap fits: some of them are more skill dependent than others, and some rely on ECM which is random so that can add time.

I have social 4 and haven't had standing problems yet. and I've run enough burners I've mostly gotten bored of them.

@ChainsawPlankto on twitter

Hasikan Miallok
Republic University
Minmatar Republic
#10 - 2015-11-10 13:25:38 UTC
With Garmur selling for about 70 mill and the fittings recoverable I would tend to ignore the wrecking shots, the time saved over a few missions will pay for a new garmur.

The only Garmur I have lost was through stupidity forgetting to activate the MWD.
Anize Oramara
WarpTooZero
#11 - 2015-11-10 13:42:15 UTC  |  Edited by: Anize Oramara
Very true. Honestly the team burner Garmur is still really, really good with almost no bling on it so long as you have good skills to back it up (cal frig 5 specifically, missile damage/application in general).

Oh and I discovered something super derpy last night. I finally got missile bombardment 5 right and I've been having a heck of a time killing the daredevil in my rocket hawk. Specifically it'd almost always take a full clip and sometimes a reload to kill it. Now it seems like what was happening was that I was almost exactly on the edge of my range so some of the shots weren't landing. I never checked for it. Now I'm killing it with at least 12 rockets to spare so a HUGE difference. I'll update my guide to make a note of it tonight and update the op as well.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Arthur Aihaken
CODE.d
#12 - 2015-11-10 14:02:19 UTC  |  Edited by: Arthur Aihaken
I love the unified Garmur fit - it totally rocks the Team Burners. They got off a wrecking shot on the weekend that totally freaked me out (like you, I just chalked it up to random AI luck and finished the mission without incident). I wish there was a unified missile-based setup for the regular Burners...

I managed to beat the Cruor with a modified LML-based Garmur, but it's really dicey overheating your MWD to escape the 18km scram range. If you f* it up you're hooped...

I am currently away, traveling through time and will be returning last week.

Hasikan Miallok
Republic University
Minmatar Republic
#13 - 2015-11-10 14:28:41 UTC
One other point about the Jaguar wrecking shots.

If your using the ECM missile Garmur it is sensible to switch the ECM to the jaguar once the first logi is down.
Anize Oramara
WarpTooZero
#14 - 2015-11-10 15:51:15 UTC
http://community.eveonline.com/news/patch-notes/patch-notes-for-parallax

Nothing in the patch notes but I can 100% confirm that team burner remote rep got buffed by a huge amount. I am unable to break the tank on the Burner Burst with 265.3 dps cold and the launchers burn out before I can get through the shields.

One of two things happened. Stealth nerf or the reintroduction of Drifters today (that share AI with burners) caused the increase in remote rep, probably remote rep chance is set to 100%.

Me personally I'm a fan of the saying 'Don't atribute to malice what can be atributed to incompetence'

I'll file a bug report and see what happens. For now the ECM garmur is probably the only thing that will work.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Diane Diane
Bad Trip Inc.
#15 - 2015-11-10 16:04:39 UTC
Confirmed...

I couldn't break the bantam with unified DD.
Anize Oramara
WarpTooZero
#16 - 2015-11-10 16:11:03 UTC
Bug report sent. The more bug reports the better.

If it's a planned nerf I don't mind, just add it to the damn patch notes Pirate

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Ploing
Blue Republic
RvB - BLUE Republic
#17 - 2015-11-10 17:07:21 UTC
can also confirm.

did 2 hawkburner right now with 330 oh dps and could barely break the first logi.

on the first burner i decided to take the hawk after the first logi but run into reload Shocked with polarized launchers. during these 10 sec the logi repped up from 5% to 80 % What?
Arthur Aihaken
CODE.d
#18 - 2015-11-10 20:02:13 UTC  |  Edited by: Arthur Aihaken
What is the revised ISK/hour now after the buff? Patch notes should've read:

Missions and NPCs
- Burner missions: You're all making too much ISK... (Or rather, you were).

I am currently away, traveling through time and will be returning last week.

Anize Oramara
WarpTooZero
#19 - 2015-11-10 22:59:27 UTC  |  Edited by: Anize Oramara
So I played around with some fits and I think I got a fit together that might be better* than what I was using. It requires ECM 4 at least (probably) and really good projection skills though, like all V or IV and implants. OH Guidance Comp if you dont have max projection skills.

*Most of the time due to ECM random yey

[Garmur, Burner - Unified]
Caldari Navy Ballistic Control System
F-89 Synchronized Signal Amplifier
Caldari Navy Ballistic Control System

Enfeebling Phase Inversion ECM I
5MN Cold-Gas Enduring Microwarpdrive
Missile Guidance Computer II, Missile Range Script
Enfeebling Phase Inversion ECM I

Polarized Rocket Launcher, Caldari Navy Scourge Rocket
Polarized Rocket Launcher, Caldari Navy Scourge Rocket
Polarized Rocket Launcher, Caldari Navy Scourge Rocket

Small Hydraulic Bay Thrusters II
Small Rocket Fuel Cache Partition II
Small Ionic Field Projector I

Edit: Forgot about OH on the ECM too.

Hmmm this might have some real potential.

Burner Hawk in 1min 30sec. lol.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Arthur Aihaken
CODE.d
#20 - 2015-11-11 12:07:08 UTC
Anize Oramara wrote:
Burner Hawk in 1min 30sec. lol.

What else does it work with?

I am currently away, traveling through time and will be returning last week.

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