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Dev Blog: Exploring The Character Bazaar & Skill Trading

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Jill Xelitras
Xeltec services
#2281 - 2015-10-17 00:14:00 UTC
Kyttn wrote:
I don't know if this has been suggested yet, so apologies if I'm repeating anyone:

I think that there should also be diminishing returns when CREATING these neural packets using an extractor, but in reverse order. In other words, characters with higher skill point totals would be able to convert more of their unneeded skill points into unallocated ones, whereas newer characters would see a much less efficient conversion rate. I think this would help to discourage alt farming of excess skill points, and encourage newer players to stick with the decisions they've made unless they're truly willing to pay the price for it. Additionally, that way if someone were looking to sell off their character entirely by liquidating ALL the SP in it, it would become less and less profitable to do so the more SP you sell, meaning it would still be better to sell a character as a whole on the bazaar rather than piecemeal through the new system.

I do have a concern with the flood of SP that would initially be on the market once this feature is released. I forsee tons of long-unsubbed accounts being reactivated for just one month so that their SP can be liquidated down to the 5 million minimum, and everyone rushing to buy up all this excess SP like a California Land Rush while there's still plenty to be had. Perhaps we could consider a maximum amount of SP that are able to be extracted and injected per day/week/month? With something like a jump clone timer to help keep track? This seems like it would be a good compromise between the old system (where you had to wait for skill to be fully trained) and the new proposed system (where a new character can effictively reach the same level as a 3 year old character in a matter of hours if he had enough isk), at least until the effects can be better assessed.

And finally, I'm a little concerned about the effect this would have on skill training implants and vice versa. Would we see the need and therefor the value of these implants diminish? Or would they become even more important for those trying to farm SP? And would the drop rates of these implants be adjusted to compensate? What about characters who are injecting SP packets into their clones that have implants in them already? Would a 500,000 packet be boosted somehow if you had a full set of +5's in your head? I wouldn't think so, but it's not something that was addressed in the OP so I'd like to see that point clarified.


Good points. This could be the opportunity to get rid of attributes, attribute remaps and attribute modifying implants.

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Petrified
Old and Petrified Syndication
#2282 - 2015-10-17 00:15:01 UTC
I believe changes to character trading (as in improving it overall) would be a better expenditure of time and effort.

But trading SP? Kinda breaks a lot of what makes EVE what it is.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Mr Epeen
It's All About Me
#2283 - 2015-10-17 00:21:47 UTC
Teckos Pech wrote:


So we agree that this will benefit the older players, and probably not the new players (as much).
I don't really think it will benefit any one demographic over another. Be it vets, newbs, PVPers, alts, gankers, cyno toons or any other one group.

It'll just be a thing. Some will use it and some won't. And after an initial burst of activity, most won't, in my opinion. As I said before, I feel it will be used for the occasional top up. It'll always be cheaper to buy a character than it will be to add anything but the smallest amount of SP to an existing one.

I can guarantee you that no character traders will ever take advantage of it. The margins are too tight as it is with transfer costs at 2.5 billion ISK. No one will be adding overpriced SP to a character they think they may be selling at some point. There is a possibility of buying crap characters and removing skills to tighten them up and make them more marketable, but that needs to wait until we see the actual costs before I'll say more on it.

As for farming SP for sale. That will work in the case of having a fully trained character on an acct that will be subbed anyway. Just like we do now with characters. Characters built specifically for sale essentially for free as you need to be subbed anyway to keep using the main on that acct. But those with dreams of paying for accts simply to farm are going to find out how easy it is to take a huge loss in this game when you don't think things through.

So, as I see it, no big game breaking disaster. Just another option that may or may not get used very often. Like many other things that were going to kill EVE and be abused to hell, it won't happen. People are inherently lazy and can't be bothered to figure out how to abuse stuff if it isn't handed to them. What people are good at is crying wolf for no good reason. There will be this little uproar and then a month after the plan is implemented everyone will forget about it and move on to the next thing to cry about.

Won't be the first time this has happened and it won't be the last. As said, and as usual in here, much ado about nothing.

Mr Epeen Cool
Sibyyl
Garoun Investment Bank
Gallente Federation
#2284 - 2015-10-17 00:22:18 UTC  |  Edited by: Sibyyl
Ima Wreckyou wrote:
This "plan" has nothing to do with alt recycling of any kind. It simply shows how you can basically create free alts on accounts who are always subscribed because they are part of an SP farm. This is interesting for ganking because of the limited skills needed there.

I misunderstood your original post. Thanks for the clarification. From what you said:

Quote:
since the SP you produce by consuming this PLEX will always sell for more than they cost to produce this way


You're saying SP is a commodity that will always retain its value (in fact its value will always closely follow the value of the most valuable commodity in the game now, which is PLEX). This commodity will be able to be earned by anyone:

  1. With a character with at least 5M SP
  2. 100% passively
  3. Without any interference from market forces that are faced by by all other passive income in the game, like PI or Industry


But something is off about your math. Specifically:

  1. You can only sell 4 skill packets "per month" (since the SP alt will only gain 2M SP/month at max)
  2. To sell 4 skill packets, you have to purchase 4 extractors with AUR or ISK
  3. In order to PLEX your account you will have to earn as much ISK as 1 PLEX + 4 Extractors


I don't see it happening.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Daniela Doran
Doomheim
#2285 - 2015-10-17 00:26:09 UTC
Gilbaron wrote:
xttz wrote:
Point of note that some posting here seem to have missed:

You're not buying skills for real money. Someone has to extract those skillpoints from another character first, then the fee allows the transfer. Kinda like we currently do to transfer whole characters already.




to be honest, that's exactly what it is.

i have an account that only holds characters that require no further skilling for their purpose. i would start selling every single SP trained on this account on the day this goes live.


Enjoy it while you can cause this game isn't gonna be around that much longer for you to enjoy the cheap gains from this disastrous mistake made by CCP.
Sibyyl
Garoun Investment Bank
Gallente Federation
#2286 - 2015-10-17 00:33:15 UTC  |  Edited by: Sibyyl
Laodell wrote:
What you're asking for is a world without consequences.

No that's not correct. I just don't think having consequences for skill point choices leads to interesting gameplay. In fact, the only side effect is that you force someone to wait, which is the opposite of playing the game.



Quote:
As for the character bazaar that line has been discussed. It is no where near buying SP. You're buying a character. You have to perform the research and make a wise decision.

The Character Bazaar will be cheaper in terms of ISK per SP. It comes with downsides, but it has all of the advantages that are being criticized in this thread:

  1. Instant gain of SP without spending a second of training on any of them
  2. Cesspool for recycling of less reputable personalities of EVE (spies, corp thieves)
  3. Players skipping to end game content
  4. Players flying ships they have no clue about
  5. Favors IRL rich players. Rich players can buy characters with more SP




Quote:
Being able to look at a persons reputation is paramount in determining the safety of a new corp-mate. Remove that and you remove a lot of the safety in building within the game. Then there's CODE destroying game play for the new players and driving them off too.

What reputation? It is easy to bury a corp spy. Many spies jump corp to corp with impugnity. The so-called recruiter intelligence provided by Character Bazaar is not as significant as you're making it out to be.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Sibyyl
Garoun Investment Bank
Gallente Federation
#2287 - 2015-10-17 00:34:13 UTC

Daniela Doran wrote:
Enjoy it while you can cause this game isn't gonna be around that much longer for you to enjoy the cheap gains from this disastrous mistake made by CCP.

It's like we haven't heard this exact statement a million times before.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Don ZOLA
Omniscient Order
#2288 - 2015-10-17 00:40:37 UTC
Sibyyl wrote:

Daniela Doran wrote:
Enjoy it while you can cause this game isn't gonna be around that much longer for you to enjoy the cheap gains from this disastrous mistake made by CCP.

It's like we haven't heard this exact statement a million times before.



It`s like the player base did not shrink really.

There are 2 rules in a successful life: 1. Don't tell people everything you know

Bill Lassiter
Aliastra
Gallente Federation
#2289 - 2015-10-17 00:42:24 UTC
Hello CCP o/

What about the idea of reviving some model of SP loss when podded in combination with allowing the transfer of SP? Maybe transferred SP is tracked and categorized differently, and can be lost on death - along with skills purchased with it?
Daniela Doran
Doomheim
#2290 - 2015-10-17 00:43:02 UTC
Mr Epeen wrote:
Teckos Pech wrote:


So we agree that this will benefit the older players, and probably not the new players (as much).
I don't really think it will benefit any one demographic over another. Be it vets, newbs, PVPers, alts, gankers, cyno toons or any other one group.

It'll just be a thing. Some will use it and some won't. And after an initial burst of activity, most won't, in my opinion. As I said before, I feel it will be used for the occasional top up. It'll always be cheaper to buy a character than it will be to add anything but the smallest amount of SP to an existing one.

I can guarantee you that no character traders will ever take advantage of it. The margins are too tight as it is with transfer costs at 2.5 billion ISK. No one will be adding overpriced SP to a character they think they may be selling at some point. There is a possibility of buying crap characters and removing skills to tighten them up and make them more marketable, but that needs to wait until we see the actual costs before I'll say more on it.

As for farming SP for sale. That will work in the case of having a fully trained character on an acct that will be subbed anyway. Just like we do now with characters. Characters built specifically for sale essentially for free as you need to be subbed anyway to keep using the main on that acct. But those with dreams of paying for accts simply to farm are going to find out how easy it is to take a huge loss in this game when you don't think things through.

So, as I see it, no big game breaking disaster. Just another option that may or may not get used very often. Like many other things that were going to kill EVE and be abused to hell, it won't happen. People are inherently lazy and can't be bothered to figure out how to abuse stuff if it isn't handed to them. What people are good at is crying wolf for no good reason. There will be this little uproar and then a month after the plan is implemented everyone will forget about it and move on to the next thing to cry about.

Won't be the first time this has happened and it won't be the last. As said, and as usual in here, much ado about nothing.

Mr Epeen Cool


I'm afraid your analysis is incorrect this time Mr. Cool (at least as far as I'm concern). Eve just won't be the same anymore when this garbage hits TQ. Players WILL find a way to take full advantage of this and this game will decay to the point of having no chance for a revival. When this hits TQ, the hourglass for eve existence will finally commence.
Marsha Mallow
#2291 - 2015-10-17 00:55:17 UTC
Gully Alex Foyle wrote:
Great post, Miss Mallow!

Thanks P Apologies that these are long posts, but I'd rather chuck out a few of walls of text than comment tons or argue. Explaining my stance from a personal perspective might make things clearer - just another view - but mine's close to what Rise described in the blog. There's also a comment of mine here re character traders. I can't speak for all of them but I have always monitored their comments and tried to do a fair write up.

Gully Alex Foyle wrote:
Marsha Mallow wrote:
You have to ask, why the hell are people so resistant to a change that would spectacularly improve retention when the PCU is visibly in decline?
I have a couple of questions on this:

1. Why do you think this idea would spectacularly improve retention?

Personal experience. I started mid 2008 and this was my first MMO. Recommended by a colleague who I've spoken to since ingame but didn't approach upon playing - I wanted to do it myself. I'd already read tons of material. Failed the missions badly, hated them. Didn't sub. Started a mining alt, got canflipped/popped, ended up mining in a badger for learning skills (remember when these were 4.5-5m ish for the advanced ones)? So 12 hours on a Saturday mining, ho hum. Luckily I love reading and there's stacks to read. But I still didn't sub. After rolling/biomassing an alt and bbqing myself on the starter undock with an audience - which was actually the first bit of fun, I bought - get this. Tobacco. Put them in a Bantam to go fill an NPC trade buy order. In Pure Blind. Got through into EC (no idea how, didn't even have a prop mod) and BOOM! Then I subbed :)

I ended up mining as a mini career because it looked like a way to learn a basic field as an entry point but I was annoyed that the combat side seemed so difficult. So printed Halada's mining guide off, took it to work etc. A month later I was already annoyed by the slowness of SP acquisition. I got a couple of colleagues to play, they never even subbed. And these were actual gamers. But they rejected the SP system and so has everyone else I've brought in. I'd been recruited into a player group from rookie chat but loathed missions - which was what they mainly did, despite being a mining-mission corp. Actually I did once mine with a load of drunk aussies and I've never heard singing like it since.

So, foruming you find the character bazaar. As a non-gamer, I didn't have any real notion that buying an alt would constitute cheating. So I bought 3 to mine with - including Marsha. Big mistake. Their names are hilariously annoying. They had loads of SP splattered all over. One seller left a bill worth of stuff on the account and some ISK, plus I had a pool of leftover ISK from GTC sales to fund the character purchases. So I mined once for an hour with all three and hated every minute of it. Plus, the ISK ph was terrible. I have one monitor and hate multiboxing, even now. So yeh, sat there grinding my teeth thinking 'you messed up'.

My corpies were really hostile over it, both in that corp and in the next one, and I had endless lectures from people going on and on and on. Some said they'd never sold a Plex and never would, because it's cheating. One guy showed me his 100m SP 2003 alt and ranted about how he'd trained it from scratch and how hard it had been for him. Not a good idea to go on at me, because eventually I zone out and start considering the person talking. And a lot of these people were arrogant, condescending berks. They still are. Most of the people who are really, really SP fixated have acheived naff all ingame. SP is their main status symbol for doing nothing, and they ram it down the neck of newer players. Others who have acheived things don't care so much.

So anyway I started trading with my pool of ISK instead. Sold more Plex but with a view to building up a decent enough wallet that I could Plex indefinitely later. And I rationalised my original character purchase with the following: I knew that I wanted to carry on playing this game indefinitely almost immediately. So I was paying the equivalent of a backsub to CCP and another player. And btw, I made 100b very quickly and have largely played for free for the last 6 years, so my piggy bank theory did work. And my Plex purchases were all made via a credit card. I knew RL redundancy was likely - actively gamed it - so I took my settlement, then ran the CC upto its limit, and offered a settlement figure. So my huge outlay was actually free.

I've done ingame recruitment since then. Including background checks on people who have bought characters from gold sites. I've run into botters, macro users, gold buyers. I don't approve, but there's no point denying it happens, I just don't do it myself. And none of the people who inject cash into game or cheat are more successful at playing than others. The reverse in fact, because they skip over basic mechanics. I had to train all of my purchased alts into combat characters. And learn to play. The one thing I resisted was buying a wtfpwnmobile either to show off or because I'm uber, because it was obviously a bad idea. Might be because I don't have testicles the urge just isn't there. So speaking from experience, mine matches what Rise described as frustration in the first year. And now I don't give a damn about my alts, because they're at 100-170m sp. I don't even use most of them, or log them in.

I also train and trade characters as mentioned on en24. Which means I spend time in rookie chat. I've run a highsec research alliance and been in multiple corps, so I've never stopped talking to new players - which I think some have. And I read everything related to EvE voraciously and remember large portions of it.

That's a purposefully odd answer to your question ;)

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

valaris trinder
Unforeseen Consequences.
Valkyrie Alliance
#2292 - 2015-10-17 00:56:27 UTC
Date of Birth: 2003-05-27 22:00

cost £10x 12months x12years =£1440 that's conservative
character resale £200 if Im lucky (but I'll never sell)
I still get a thrill when I jump into a ship for the first time
please don't make my loyalty meaningless

improve the bizarre
accelerate skill clock up to 30 mill for new players so 30 comes in 3 months
use the extractor to remap junk skills but only on the character they came from. so new players can remap if doctrens change

instead of using skills as trade how about a tutor skill to improve interaction between old and new players
with time in fleet with tutor bonuses to training

or how about a use bonus to training . eg fit the gun and use it at low level to acc skill (practice makes perfect )

and as far as new players an eve app is what we need

ide love to check markets or do exploration at lunch on my phone

make it mobile and they will come







Cearain
Plus 10 NV
#2293 - 2015-10-17 01:00:18 UTC
Don ZOLA wrote:
Sibyyl wrote:

Daniela Doran wrote:
Enjoy it while you can cause this game isn't gonna be around that much longer for you to enjoy the cheap gains from this disastrous mistake made by CCP.

It's like we haven't heard this exact statement a million times before.



It`s like the player base did not shrink really.



It's illogical to blame the losses eve already suffered on a decision they haven't even made yet.

IMO this seems much easier to swallow than things like off grid booster alts. That is pay to win that decreases the enjoyment of the game because you need to drag an alt around while you are supposed to be having fun playing the game.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Don ZOLA
Omniscient Order
#2294 - 2015-10-17 01:09:22 UTC
Cearain wrote:
Don ZOLA wrote:
Sibyyl wrote:

Daniela Doran wrote:
Enjoy it while you can cause this game isn't gonna be around that much longer for you to enjoy the cheap gains from this disastrous mistake made by CCP.

It's like we haven't heard this exact statement a million times before.



It`s like the player base did not shrink really.



It's illogical to blame the losses eve already suffered on a decision they haven't even made yet.

IMO this seems much easier to swallow than things like off grid booster alts. That is pay to win that decreases the enjoyment of the game because you need to drag an alt around while you are supposed to be having fun playing the game.


I never blamed that on this decision. This one is yet to happen and then later will blame them :) Not sure if i should even blame them. I stopped posting here as I realized that maybe it is time to let it go, maybe it is time for EVE to die. Still have quite mixed feelings about the end itself, but direction where it is heading to is going to make it happen faster than I would thought.


I just pointed out to Sibyyl that people are actually quitting and not just stating it which is visible by the numbers shrink.

There are 2 rules in a successful life: 1. Don't tell people everything you know

Alavaria Fera
GoonWaffe
#2295 - 2015-10-17 01:16:19 UTC
Marsha Mallow wrote:
One guy showed me his 100m SP 2003 alt and ranted about how he'd trained it from scratch and how hard it had been for him. Not a good idea to go on at me, because eventually I zone out and start considering the person talking. And a lot of these people were arrogant, condescending berks. They still are. Most of the people who are really, really SP fixated have acheived naff all ingame. SP is their main status symbol for doing nothing, and they ram it down the neck of newer players. Others who have acheived things don't care so much.

Oh dear, is that how it is... in this thread...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Fourteen Maken
Karma and Causality
#2296 - 2015-10-17 01:21:15 UTC
Well I'm generally in favor of it, but this is a big reaction from the community so maybe they should shelve this for now... or introduce it in an extremely limited way with a hard cap of say 10 million skill points just to see how it works out.
Marsha Mallow
#2297 - 2015-10-17 01:23:00 UTC  |  Edited by: Marsha Mallow
Alavaria Fera wrote:
Marsha Mallow wrote:
One guy showed me his 100m SP 2003 alt and ranted about how he'd trained it from scratch and how hard it had been for him. Not a good idea to go on at me, because eventually I zone out and start considering the person talking. And a lot of these people were arrogant, condescending berks. They still are. Most of the people who are really, really SP fixated have acheived naff all ingame. SP is their main status symbol for doing nothing, and they ram it down the neck of newer players. Others who have acheived things don't care so much.

Oh dear, is that how it is... in this thread...

Tell me how you walked backwards in the snow uphill to Jita to satisfy your ISK grind MMO epeen warrior pride and then made a video about it to inspire other nerds to really enjoy, and promote their bizarro land OCD tendencies. So I can laugh. If poverty stricken students and people from poorer backgrounds do that because they have to, they'll resent it, but they'll earn it. The rest of you are just posing for the sake of it in some sort of neckbeard contest.

Also, some of you are unironically throttling the poors out of game because guess what. Older players have more money, and they can sink it into Plex and RP 'investors' with zero risk. Whilst pointing at the PCU and pretending not to notice their own involvement.

Your bait always pleases me Alavaria, because you force me to elaborate. And I don't care what some nerd thinks of me on the internet. I've been here, on my own all the time. Just like IRL, and annoying other people by being really subversive, obnoxious and challenging is a real blood sport to me.

You need a crowd to validate your ego and stroke you when someone snaps back. I don't. And I know exactly how to rile people with it.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Daniela Doran
Doomheim
#2298 - 2015-10-17 01:25:28 UTC  |  Edited by: Daniela Doran
Sibyyl wrote:

Daniela Doran wrote:
Enjoy it while you can cause this game isn't gonna be around that much longer for you to enjoy the cheap gains from this disastrous mistake made by CCP.

It's like we haven't heard this exact statement a million times before.



And this time (the 1,000,001th time) it's real. Something like this acts as cancer. You won't notice the difference right away and in fact it would seem like the PCU has skyrocketed once it hits TQ. But this burst in PCU activity would only be temporary until the cancer begins to take effect. From then onward, Eve would begin to decay until it eventually becomes a corpse.
Kilcairdin
Brutor Tribe
Minmatar Republic
#2299 - 2015-10-17 01:41:26 UTC
After a bad experience with a pay to win game I joined Eve over a year ago because it was a subscription only game. I understand the bizarre was out there, but it is a limited resource, difficult to use and in place to limit out of game corruption. What is proposed is nothing less than a significant step toward pay to win and all the problems associated with that. My expectation is that this will drive more players away from Eve than it will attract over the long term. I have no interest in moving toward a pay to win game even though this scheme could help my 25 million skill point character with skill points. Just say no.
Daniela Doran
Doomheim
#2300 - 2015-10-17 01:42:34 UTC
Cearain wrote:
Don ZOLA wrote:
Sibyyl wrote:

Daniela Doran wrote:
Enjoy it while you can cause this game isn't gonna be around that much longer for you to enjoy the cheap gains from this disastrous mistake made by CCP.

It's like we haven't heard this exact statement a million times before.



It`s like the player base did not shrink really.



It's illogical to blame the losses eve already suffered on a decision they haven't even made yet.

IMO this seems much easier to swallow than things like off grid booster alts. That is pay to win that decreases the enjoyment of the game because you need to drag an alt around while you are supposed to be having fun playing the game.


You have to train that alt also, so it's not the same. Yes OGB is broken and has been around for years buts it's not game destroying.