These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
 

Data Site Improvements

First post First post
Author
Sapheni
Black Moon Mining
#241 - 2015-12-13 11:38:51 UTC
Has anyone noticed any changes to the relative value of data/relic sites since the patch?

My sense is that the value of relic sites has gone up, presumably because there's a greater likelihood of picking up something interesting from the loot table... and data sites don't seem to be any different apart from the low-value components not filling up my cargo hold quite as quickly.

In my (admittedly not very scientific) survey, started on Friday evening, I reckon I've collected 20 times as much (isk-wise) from relic sites as from data sites.
Tipa Riot
Federal Navy Academy
Gallente Federation
#242 - 2015-12-15 21:50:15 UTC
Judging from the intact armor plate prices, drop rates are pretty much the same. The price increase is due to higher demand in anticipation of the citadels. If drop rates increase, price would decrease.

I'm my own NPC alt.

Primary This Rifter
Mutual Fund of the Something
#243 - 2015-12-23 08:08:03 UTC
Great, now every ******* who scans for data sites is going to be running ghost sites now too. Prices on MDs, MTUs, and ascendancy implants will turn to ****. Meanwhile they'll be even harder for me to find because I didn't have to scan for them before.

And I would have really appreciated if you had mentioned ghost sites in the title of this thread. I bet I'm not the only person who runs ghost sites but didn't give feedback on this change because they didn't realize you were changing them.
Jeremiah Saken
The Fall of Leviathan
#244 - 2015-12-23 08:26:40 UTC  |  Edited by: Jeremiah Saken
Primary This Rifter wrote:
Great, now every ******* who scans for data sites is going to be running ghost sites now too. Prices on MDs, MTUs, and ascendancy implants will turn to ****.

Unlikley. You ranting because now you have to drop probes to find them instead just warp into them from anomaly? And your think they will drop in prices because of that? They may be actually increase in value because ppl like you will have to make an effort to get them.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Primary This Rifter
Mutual Fund of the Something
#245 - 2015-12-23 09:19:56 UTC  |  Edited by: Primary This Rifter
Well no, because a lot of people who were running data sites but not these before will now find these and run them.

That even seems to be the argument that Chance Ravine was making in support of moving them to signatures.
Jeremiah Saken
The Fall of Leviathan
#246 - 2015-12-23 09:43:12 UTC
Primary This Rifter wrote:
Well no, because a lot of people who were running data sites but not these before will now find these and run them.

That even seems to be the argument that Chance Ravine was making in support of moving them to signatures.

Roll because it was so hard to browse them in between anomalies. It will be harder to find them now, not easier so I don't see your point (actually I see it, now you'll have to try harder).
Something given on a plate (like anomally) vs something you actually have to find (scan signature). Stupid money without any effort.
They should be signatures from day 1.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Tipa Riot
Federal Navy Academy
Gallente Federation
#247 - 2015-12-23 10:47:32 UTC
Primary This Rifter wrote:
Well no, because a lot of people who were running data sites but not these before will now find these and run them.

That even seems to be the argument that Chance Ravine was making in support of moving them to signatures.

Rather I would expect more explorers die trying, but IIRC they are flagged as combat sites now, not data. All what CCP did, is increasing the access barrier ... which usually increase the value of the loot.

I'm my own NPC alt.

Primary This Rifter
Mutual Fund of the Something
#248 - 2015-12-24 03:59:46 UTC
No, they're data sites now. They were flagged as combat sites before.
Shiloh Templeton
Cheyenne HET Co
#249 - 2015-12-24 04:39:43 UTC
Primary This Rifter wrote:
Well no, because a lot of people who were running data sites but not these before will now find these and run them.

My guess is that a lot of explorers won't be in the right ship to run them (or they'll learn after one mistake in a cov-op or Astero).
Cellini Benvenuto
Ephemeral Syzygy
#250 - 2015-12-27 13:29:50 UTC
Jeremiah Saken wrote:
Primary This Rifter wrote:
Well no, because a lot of people who were running data sites but not these before will now find these and run them.

That even seems to be the argument that Chance Ravine was making in support of moving them to signatures.

Roll because it was so hard to browse them in between anomalies. It will be harder to find them now, not easier so I don't see your point (actually I see it, now you'll have to try harder).
Something given on a plate (like anomally) vs something you actually have to find (scan signature). Stupid money without any effort.
They should be signatures from day 1.


A collary to that: I got darned confused when I was scanning sites in my astero and ended up going into the site thinking I was in a data site... and the predictable ensued because the last thing I expected was being 2-shotted! My real 'duh' moment of the past month!!! lol
StonerPhReaK
Herb Men
#251 - 2015-12-31 23:31:01 UTC
Everything should need to be scanned. Gates to the next system. Asteroid belts. Everything.

Signatures wer cooler when we couldn't remove them completely.

Arthur Aihaken
CODE.d
#252 - 2015-12-31 23:48:33 UTC
StonerPhReaK wrote:
Everything should need to be scanned. Gates to the next system. Asteroid belts. Everything.

Yeah, good luck with that...

I am currently away, traveling through time and will be returning last week.

Amber Solaire
COMA Holdings
Cosmic Maniacs
#253 - 2016-01-02 22:53:02 UTC
I found a Standard Sleeper Cache data site in Hisec, but could not get a better scan result than 96,4%

This was with very high scanning skills, in a Cov Ops frigate

Any idea how to scan closer?

(It was very hard to even simply scan down)
Tipa Riot
Federal Navy Academy
Gallente Federation
#254 - 2016-01-03 08:13:05 UTC  |  Edited by: Tipa Riot
Put a bunch of rangefinding arrays on your ship if not yet done so and try again, also use sisters probes ... the sleeper caches need very high scanning strength > 100

I'm my own NPC alt.

MurinA 7o9
Slumbered For Millennia
#255 - 2016-01-10 17:51:49 UTC
thank u ccp for reckin me once again
Eodp Ellecon
Center for Advanced Studies
Gallente Federation
#256 - 2016-01-12 05:57:58 UTC
I rarely pay attention to the particular lvl-name of site, run relics and data equally.

But having 4 Sparking Transmitters in a row, kept loot log and they obviously need some love and loot worth seeing...

1 med micro jump drive bpc
1 talocan statis
1 talocan molecule
Datacores,
22 Caldari Starship
5 Electomechanical
10 Hydromagnetic
31 Carbon
630 'Spare Parts' family
29 'High-tech' family
16 decryptors
1 Jury Rigging
1 Launcher Rigging


Rigging skillbooks in these should just be removed from all sites.
Fermin Mascagranzas
Contubernium
Fraternity.
#257 - 2016-01-13 06:48:18 UTC  |  Edited by: Fermin Mascagranzas
Amber Solaire wrote:
I found a Standard Sleeper Cache data site in Hisec, but could not get a better scan result than 96,4%

This was with very high scanning skills, in a Cov Ops frigate

Any idea how to scan closer?

(It was very hard to even simply scan down)


No, surely your scanning skills are not very high. Mine are just 4 ( some 3 and just the one required for the probe launcher II at 5 ) and I scan down the standards at 0.25 with no tweakings, and superiors just manually centering the probes.

Use sister probes + scan strenght rig + scan rangefinding array + Probe launcher II and with skills at 4 in a covops ( with covops skill at 4 ) you´ll scan everything in the game.

About the topic, I have only noticed a very small chance of getting a new kind of items ( the announced cosmos items maybe ) that sells for about 4mill.

In all still is more ISK effective to ignore them and employ the hacking time in just keep looking for relic sites.
Damjan Fox
Fox Industries and Exploration
#258 - 2016-01-13 17:09:56 UTC
Fermin Mascagranzas wrote:
still is more ISK effective to ignore them

Yeah, but that's no surprise. Trying to increase the general value of data sites, by adding higher value items with low drop rates, was "not optimal" to begin with. The average site (if you don't get lucky and get a tower BPC) still sucks.

They need to increase the guaranteed value. Adding stuff to the loot table, that can already be obtained elsewhere, will crash the price of these items due to oversupply. So that doesn't work either. A new item, consumable preferably, with a purpose ingame, would be the best bet. They had the chance to do exactly that with the "high-tech" items. But CCP never gave them a purpose.Ugh
Omnathious Deninard
University of Caille
Gallente Federation
#259 - 2016-01-13 17:22:10 UTC
One of the best ways to improve the value of data sites would be to make meta modules drop as broken items that need to be invented.

This one change would benefit, mining, data site, and t1 manufacturing values.

If you don't follow the rules, neither will I.

Fermin Mascagranzas
Contubernium
Fraternity.
#260 - 2016-01-14 06:16:53 UTC
Omnathious Deninard wrote:
One of the best ways to improve the value of data sites would be to make meta modules drop as broken items that need to be invented.

This one change would benefit, mining, data site, and t1 manufacturing values.


Not sure if that would work unless in great quantities… I mean, getting an object that needs an industry run with some mats to get a module worth… 1-3 mill isn´t a great deal either. Unless that industry job would require no mats, and the turnback were like 10 meta modules, but in that case that would also decrease its marketplace.

I keep thinking that the solution would be increasing the value of the already served items. Either increase the datacores needed for invention, or cut its other sources ( research agents ) or make optional decryptors not that optional ( either by increasing the benefit of using them or lowering the base results of the invention jobs without them )