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Share your experiences with Fozziesov!

First post First post
Author
Alavaria Fera
GoonWaffe
#941 - 2015-08-22 02:40:00 UTC
Sentamon wrote:
Congrats. You are literally the cancer that's killing eve.

The cancer is pretty large and blue, is that what you're saying?

Join moa in wiping us off the map, just get an interceptor and the fit in jita and fly down, it's a fast journey

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Falin Whalen
Federal Navy Academy
Gallente Federation
#942 - 2015-08-22 04:32:59 UTC
Sentamon wrote:


Congrats. You are literally the cancer that's killing eve. CCP should read this till it sinks in and quit wasting time on you and focus all effort on new players.

"Stop blueing everyone" is the despairing wail of the crushed failures (who in many cases tried a 'blue everyone' strategy of their own but were too incompetent, disorganized or autistic to hold it together) and should be treated as such.

"it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka 

Kieron VonDeux
#943 - 2015-08-22 04:54:17 UTC  |  Edited by: Kieron VonDeux
Alavaria Fera wrote:
Sentamon wrote:
Congrats. You are literally the cancer that's killing eve.

The cancer is pretty large and blue, is that what you're saying?

Join moa in wiping us off the map, just get an interceptor and the fit in jita and fly down, it's a fast journey


The cancer is the thought that one group can influence the game or game design enough to maintain their dominate position indefinitely at the sufferance of the rest of the player base.

Many players were concerned about that during the T20 incident among others, and many are concerned about that with one groups attempt to swamp feedback threads with apparent self-serving criticism of game design.

Read it how you want, we can all see the stats from Eve Search, and many read it as one group attempting to influence game design to their own advantage, not for the good of the game.
Kiandoshia
Pator Tech School
Minmatar Republic
#944 - 2015-08-22 08:23:56 UTC
How is no conflict at all better for the game than whatever it was that was in place 12 months ago?
mydingaling
Brutor Tribe
Minmatar Republic
#945 - 2015-08-22 08:38:54 UTC
Kieron VonDeux wrote:
Alavaria Fera wrote:
Sentamon wrote:
Congrats. You are literally the cancer that's killing eve.

The cancer is pretty large and blue, is that what you're saying?

Join moa in wiping us off the map, just get an interceptor and the fit in jita and fly down, it's a fast journey


The cancer is the thought that one group can influence the game or game design enough to maintain their dominate position indefinitely at the sufferance of the rest of the player base.

Many players were concerned about that during the T20 incident among others, and many are concerned about that with one groups attempt to swamp feedback threads with apparent self-serving criticism of game design.

Read it how you want, we can all see the stats from Eve Search, and many read it as one group attempting to influence game design to their own advantage, not for the good of the game.


I dunno what more CCP can do to help you overthrow our dominance? With the jump changes and the new small footprint sov feature we gave up lots of space. The best thing is you don't even have to bother with actually taking or living in any of it. You can join MOA right now and live safe as a baby in your uncontestable 0.0 stations complete with profitable mission agents. All the benefits of 0.0 with none of the risk. You even get to zoom around like a gangster in your uncatchable interceptor of entosigasm sticking it to the man. I can't imagine what is next in line to help you all? Maybe some wings of protection to spawn concord?
Kiandoshia
Pator Tech School
Minmatar Republic
#946 - 2015-08-22 09:48:33 UTC
Sentamon wrote:
Malcanis wrote:
You don't need 40 Cerberus


Heh, people bring overwhelming numbers and can't figure out why people don't stick around to fight. Mind boggling.



That's not the point. People bring overwhelming numbers because people show up. The way a fleet like that is formed is pretty simple. Things to shoot shows up > Call goes out > People join fleet, depending on the amount of stuff and what kind of stuff needs shooting, those fleets become quite large quite quickly.

If it is about shooting a bunch of interceptors that are applying sovlasers to things, there will likely be a smaller turnout than when somebody comes rolling through with a group of battlecruisers (bad example, nobody flies those anymore, but an example nonetheless)

The main complaint from big evil sov holders is that the current iteration of sov warfare is more boring than what we previously had in place and this is ridiculous, considering what we previously had in place involved shooting massive hitpoint pools which is probably the most stupid and boring gameplay design in the history of grinds. Someone has managed to iterate on that and make something more boring!

They said we'll give you a sov system that's fun for everyone.

I am seeing none of that and I wont for one second believe that the small gang types are enjoying what is happening. They might enjoy 'us' whining about it because they have been drilled to enjoy that, just like we have been drilled to enjoy it when they mess up and get 3 cruisers killed.

Oh and yes, sov 0.0 is largley full of carebears, if that's what you want to call them. They organise and they band together to keep their space home they have made for themselves from falling apart and they'll continue to do so. They/We/Whatever are actually quite good at it.

In the meantime, the tiny numbers this new 'style' of warfare requires, causes one thing in particular (or that I can see anyways)
People stop logging in, particularly people (or alts) that are specialised into flying larger, bigger, heavier (and largely unneeded) ships. You might argue that this is all fine and dandy and given enough time, this trend will cause the evil sov holders to lose people while nothing actually changes.

So yay, now there are fewer people playing the same game as before (with less reloading and cycling guns) and nothing has really changed anything and don't get me wrong, I am not saying that dominion sov was any better but at least it brought more 'people' 'together' and made the whole thing feel more alive than it has since the dawn of the sovlaser.
BrundleMeth
State War Academy
Caldari State
#947 - 2015-08-22 11:31:11 UTC
Kiandoshia wrote:
BrundleMeth wrote:
I havent undocked my Main for 3 years... And this one for awhile too. I just play to watch my SP go up...and chat at times...all my favorite ships have been nerfed into stupidity....Eventually I'll pack it in, the glory days are over...


That has nothing to do with Fozziesov. That's just bittervet syndrome in a very late stage ^^

I suppose you're right...but it did just add to the problem for me somewhat...
Kieron VonDeux
#948 - 2015-08-22 11:39:10 UTC
Kiandoshia wrote:
Sentamon wrote:
Malcanis wrote:
You don't need 40 Cerberus


Heh, people bring overwhelming numbers and can't figure out why people don't stick around to fight. Mind boggling.



....They said we'll give you a sov system that's fun for everyone...




Afraid that isn't possible.

No change in this game has ever been accepted by 100% of player base, not even the skill queue.
Neither will any Sov change.

Though, this one has been accepted by more than I expected, with the exception of a certain vocal player group for the most part.
Alavaria Fera
GoonWaffe
#949 - 2015-08-22 12:05:58 UTC
Kieron VonDeux wrote:
Though, this one has been accepted by more than I expected, with the exception of a certain vocal player group for the most part.

Do they have sov? Quick, get your interceptors ready, race ya from Jita to troll them!

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#950 - 2015-08-22 12:06:57 UTC  |  Edited by: Alavaria Fera
mydingaling wrote:
I dunno what more CCP can do to help you overthrow our dominance? With the jump changes and the new small footprint sov feature we gave up lots of space. The best thing is you don't even have to bother with actually taking or living in any of it. You can join MOA right now and live safe as a baby in your uncontestable 0.0 stations complete with profitable mission agents. All the benefits of 0.0 with none of the risk. You even get to zoom around like a gangster in your uncatchable interceptor of entosigasm sticking it to the man. I can't imagine what is next in line to help you all? Maybe some wings of protection to spawn concord?

Make it even faster to laser the structure and slower to defend it.

Special NPC insurance rates on ships if they die with an entosis fitted (plus they scold you for dying if it's a certain type of ship that you lost, bad player you)

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Antylus Tyrell
The Scope
Gallente Federation
#951 - 2015-08-22 13:02:20 UTC
mydingaling wrote:
You can join MOA right now and live safe as a baby in your uncontestable 0.0 stations complete with profitable mission agents. All the benefits of 0.0 with none of the risk.



I absolutely love that this is a new goon talking point. You do realize that anyone can dock in that station, even you? If you collectively whine enough you might get CCP to remove NPC stations, but then MOA would just farm you from a lowsec staging system.

You should ask CCP to make a CFC only server, so you can do what you like to do without outside annoyances.
Kiandoshia
Pator Tech School
Minmatar Republic
#952 - 2015-08-22 14:06:51 UTC
Kieron VonDeux wrote:
Kiandoshia wrote:
Sentamon wrote:
Malcanis wrote:
You don't need 40 Cerberus


Heh, people bring overwhelming numbers and can't figure out why people don't stick around to fight. Mind boggling.



....They said we'll give you a sov system that's fun for everyone...




Afraid that isn't possible.

No change in this game has ever been accepted by 100% of player base, not even the skill queue.
Neither will any Sov change.

Though, this one has been accepted by more than I expected, with the exception of a certain vocal player group for the most part.


Yes, the people who love it are those who have nothing to do with sov :D

I too would love a change that made mining largely unnecessary but I don't mine, so I mostly shut up about it.
Alavaria Fera
GoonWaffe
#953 - 2015-08-22 15:07:51 UTC
Antylus Tyrell wrote:
mydingaling wrote:
You can join MOA right now and live safe as a baby in your uncontestable 0.0 stations complete with profitable mission agents. All the benefits of 0.0 with none of the risk.



I absolutely love that this is a new goon talking point. You do realize that anyone can dock in that station, even you? If you collectively whine enough you might get CCP to remove NPC stations, but then MOA would just farm you from a lowsec staging system.

You should ask CCP to make a CFC only server, so you can do what you like to do without outside annoyances.

You say that as though we haven't camped them into that station and run the missions for pancake battleships

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Malcanis
Vanishing Point.
The Initiative.
#954 - 2015-08-22 15:11:49 UTC  |  Edited by: Malcanis
Kiandoshia wrote:
Sentamon wrote:
Malcanis wrote:
You don't need 40 Cerberus


Heh, people bring overwhelming numbers and can't figure out why people don't stick around to fight. Mind boggling.



That's not the point. People bring overwhelming numbers because people show up. The way a fleet like that is formed is pretty simple. Things to shoot shows up > Call goes out > People join fleet, depending on the amount of stuff and what kind of stuff needs shooting, those fleets become quite large quite quickly.

If it is about shooting a bunch of interceptors that are applying sovlasers to things, there will likely be a smaller turnout than when somebody comes rolling through with a group of battlecruisers (bad example, nobody flies those anymore, but an example nonetheless)

The main complaint from big evil sov holders is that the current iteration of sov warfare is more boring than what we previously had in place and this is ridiculous, considering what we previously had in place involved shooting massive hitpoint pools which is probably the most stupid and boring gameplay design in the history of grinds. Someone has managed to iterate on that and make something more boring!

They said we'll give you a sov system that's fun for everyone.

I am seeing none of that and I wont for one second believe that the small gang types are enjoying what is happening. They might enjoy 'us' whining about it because they have been drilled to enjoy that, just like we have been drilled to enjoy it when they mess up and get 3 cruisers killed.

Oh and yes, sov 0.0 is largley full of carebears, if that's what you want to call them. They organise and they band together to keep their space home they have made for themselves from falling apart and they'll continue to do so. They/We/Whatever are actually quite good at it.

In the meantime, the tiny numbers this new 'style' of warfare requires, causes one thing in particular (or that I can see anyways)
People stop logging in, particularly people (or alts) that are specialised into flying larger, bigger, heavier (and largely unneeded) ships. You might argue that this is all fine and dandy and given enough time, this trend will cause the evil sov holders to lose people while nothing actually changes.

So yay, now there are fewer people playing the same game as before (with less reloading and cycling guns) and nothing has really changed anything and don't get me wrong, I am not saying that dominion sov was any better but at least it brought more 'people' 'together' and made the whole thing feel more alive than it has since the dawn of the sovlaser.



So split your 40 man cerb fleet into 5-10 small squads and oh look, you can defend 5-10 systems at once!

EDIT: look, ask some people to bring Inties. 1 Tackle-focused interceptor (Keres are good too) per squad: all that guy has to do is land point on a speed-capped, self-tackled ship. Then split RLML cerbs up equally between the interceptor squads (If you have 8 ceptors in a 40 man fleet, then create 8 squads and assign 3 RLML cerbs to each one.)
Even if the troll has half a dozen friends in frigates waiting to surprise you, 3 RLML cerbs will mince them easily.

Look at this; gets to warp in 3.6 seconds, goes at 3km/s overheated (only 1km/s slower than the entosis troll can possibly move now), shoots CN Scourge Light to 113Km, locks out to 130km.

[Cerberus, Troll-away]
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

50MN Cold-Gas Enduring Microwarpdrive
Large Shield Extender II
Adaptive Invulnerability Field II
EM Ward Field II
Warp Disruptor II

Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile

Medium Warhead Rigor Catalyst II
Medium Hydraulic Bay Thrusters II

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

mydingaling
Brutor Tribe
Minmatar Republic
#955 - 2015-08-22 15:15:25 UTC
Antylus Tyrell wrote:
mydingaling wrote:
You can join MOA right now and live safe as a baby in your uncontestable 0.0 stations complete with profitable mission agents. All the benefits of 0.0 with none of the risk.



I absolutely love that this is a new goon talking point. You do realize that anyone can dock in that station, even you? If you collectively whine enough you might get CCP to remove NPC stations, but then MOA would just farm you from a lowsec staging system.

You should ask CCP to make a CFC only server, so you can do what you like to do without outside annoyances.


I'm fine for MOA to stage from lowsec though i'd rather see them have their own piece of 0.0. That was the point of the new nullsec small footprints & projection changes yeah. So have at it. Pirate mission agents should be a 0.0 reward and appear in capital stations depending on appropriate high sov levels indexes whatevs. It would provide content for a lot more people that are bored out of their minds running anons and a good incentive for peeps to come out and carve a 0.0 niche for themselves.

I have no need for CCP to make a CFC only server I want 0.0 to be less safe, risk vs reward and all that. 'Burn it all to the ground' should be the 0.0 mantra. Literally all my stuff is in a conquerable station in delk and i'm totally onboard with you all destroying it.
Alavaria Fera
GoonWaffe
#956 - 2015-08-22 15:52:56 UTC
mydingaling wrote:
I'm fine for MOA to stage from lowsec though i'd rather see them have their own piece of 0.0.

Well give them some sov and don't just use them to transfer the stuff.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Malcanis
Vanishing Point.
The Initiative.
#957 - 2015-08-22 16:35:09 UTC
maybe CCP should make is so that sov holders who own stations can stop anyone they don't like docking there. That should give them a pretty big tactical advantage when disputing ownership of their space.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kiandoshia
Pator Tech School
Minmatar Republic
#958 - 2015-08-22 16:59:51 UTC
Malcanis wrote:
Kiandoshia wrote:
Sentamon wrote:
Malcanis wrote:
You don't need 40 Cerberus


Heh, people bring overwhelming numbers and can't figure out why people don't stick around to fight. Mind boggling.



That's not the point. People bring overwhelming numbers because people show up. The way a fleet like that is formed is pretty simple. Things to shoot shows up > Call goes out > People join fleet, depending on the amount of stuff and what kind of stuff needs shooting, those fleets become quite large quite quickly.

If it is about shooting a bunch of interceptors that are applying sovlasers to things, there will likely be a smaller turnout than when somebody comes rolling through with a group of battlecruisers (bad example, nobody flies those anymore, but an example nonetheless)

The main complaint from big evil sov holders is that the current iteration of sov warfare is more boring than what we previously had in place and this is ridiculous, considering what we previously had in place involved shooting massive hitpoint pools which is probably the most stupid and boring gameplay design in the history of grinds. Someone has managed to iterate on that and make something more boring!

They said we'll give you a sov system that's fun for everyone.

I am seeing none of that and I wont for one second believe that the small gang types are enjoying what is happening. They might enjoy 'us' whining about it because they have been drilled to enjoy that, just like we have been drilled to enjoy it when they mess up and get 3 cruisers killed.

Oh and yes, sov 0.0 is largley full of carebears, if that's what you want to call them. They organise and they band together to keep their space home they have made for themselves from falling apart and they'll continue to do so. They/We/Whatever are actually quite good at it.

In the meantime, the tiny numbers this new 'style' of warfare requires, causes one thing in particular (or that I can see anyways)
People stop logging in, particularly people (or alts) that are specialised into flying larger, bigger, heavier (and largely unneeded) ships. You might argue that this is all fine and dandy and given enough time, this trend will cause the evil sov holders to lose people while nothing actually changes.

So yay, now there are fewer people playing the same game as before (with less reloading and cycling guns) and nothing has really changed anything and don't get me wrong, I am not saying that dominion sov was any better but at least it brought more 'people' 'together' and made the whole thing feel more alive than it has since the dawn of the sovlaser.



So split your 40 man cerb fleet into 5-10 small squads and oh look, you can defend 5-10 systems at once!

EDIT: look, ask some people to bring Inties. 1 Tackle-focused interceptor (Keres are good too) per squad: all that guy has to do is land point on a speed-capped, self-tackled ship. Then split RLML cerbs up equally between the interceptor squads (If you have 8 ceptors in a 40 man fleet, then create 8 squads and assign 3 RLML cerbs to each one.)
Even if the troll has half a dozen friends in frigates waiting to surprise you, 3 RLML cerbs will mince them easily.

Look at this; gets to warp in 3.6 seconds, goes at 3km/s overheated (only 1km/s slower than the entosis troll can possibly move now), shoots CN Scourge Light to 113Km, locks out to 130km.

[Cerberus, Troll-away]
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

50MN Cold-Gas Enduring Microwarpdrive
Large Shield Extender II
Adaptive Invulnerability Field II
EM Ward Field II
Warp Disruptor II

Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile

Medium Warhead Rigor Catalyst II
Medium Hydraulic Bay Thrusters II


The problem really isn't defending the systems but that argument seems to be lost on everyone in this thread.

The problem is that fozziesov is literally more boring than shooting HP pools.
Jenn aSide
Worthless Carebears
The Initiative.
#959 - 2015-08-22 17:29:18 UTC
Kiandoshia wrote:


The problem really isn't defending the systems but that argument seems to be lost on everyone in this thread.

The problem is that fozziesov is literally more boring than shooting HP pools.


Not 'everyone' Cool

Kiandoshia
Pator Tech School
Minmatar Republic
#960 - 2015-08-22 17:47:15 UTC
Well, they wanted my experience with it.