These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Share your experiences with Fozziesov!

First post First post
Author
Icycle
Imperial Shipment
Amarr Empire
#41 - 2015-08-02 21:33:58 UTC
Gallowmere Rorschach wrote:
It worries me that you have people in this thread, talking about how great this system is in public, while in private, acknowledging that it's pretty ****, even for the attackers.

It's no wonder CCP can't rely much on player feedback, when they outright lie (even about their own feelings) in order to support some kind of weird narrative. I can't even call it an agenda, because it's not even serving them anything but disappointment.



Yes because it makes so much sence to do that!!
Maybe i should provide recordings of us talking and laughing in fleet at CFC.
Xan Auditore
Doomheim
#42 - 2015-08-02 21:52:57 UTC
Fozzie Sov rocks!

The goal of getting players into null sec is working really well. New corporations are moving there in droves. Not just to section 8 housing in Pure Blind but elsewhere. High Sec corporations are making plans to move to null because they believe that if they have a few active members they can compete.

Goons hate it because it is a real threat to their power base... and because section 8 is a hot mess right now, half the guys in those corps are awoxers. One or two might be me. :P

IMO possession is 9 tenths of the law. If you can't defend your space because your also playing H1Z1 or Battleships you don't deserve it. Move back to High Sec to go AFK. Put Null Sec into the hands of the active players.

Long Live Fozzie Sov!
Gallowmere Rorschach
The Scope
Gallente Federation
#43 - 2015-08-02 21:58:42 UTC  |  Edited by: Gallowmere Rorschach
Icycle wrote:
Gallowmere Rorschach wrote:
It worries me that you have people in this thread, talking about how great this system is in public, while in private, acknowledging that it's pretty ****, even for the attackers.

It's no wonder CCP can't rely much on player feedback, when they outright lie (even about their own feelings) in order to support some kind of weird narrative. I can't even call it an agenda, because it's not even serving them anything but disappointment.



Yes because it makes so much sence to do that!!
Maybe i should provide recordings of us talking and laughing in fleet at CFC.

You're right. It doesn't make any sense. So stop doing it.

EDIT: as for recordings. I am sure that if I dig through some logs, I can provide you with stuff that makes it look like we believe that MOA is a genuine threat to The Imperium. That doesn't mean that it isn't sarcastic bullshit. ;)
Infomatrix
CK-0FF
Intergalactic Space Hobos
#44 - 2015-08-02 22:49:52 UTC
I love the new system. It works as intended and anyone who thinks otherwise did not understand what changes were going to take place.

most of the whining I hear is from people who are "used" to how things were and are upset because their playtime is getting "spoiled" by these changes. HTFU guys. The changes make you work to keep your sov, like it should be. Don't want it to be easy for someone to take your space, come up with a way (within the system) to defend your space.

If you're being "attacked" by a trollceptor and you're trying to shoot it or tackle it with another ceptor or something like that, you're doing it wrong. Break his lock, force him out of entosis range.

The new system forces people to think about how to best engage instead of throwing ship after ship at the enemy until they die and I don't think a lot of people like that because they are complacently lazy.
Cochise
20th Legion
#45 - 2015-08-02 23:12:34 UTC
Gallowmere Rorschach wrote:
It worries me that you have people in this thread, talking about how great this system is in public, while in private, acknowledging that it's pretty ****, even for the attackers.

It's no wonder CCP can't rely much on player feedback, when they outright lie (even about their own feelings) in order to support some kind of weird narrative. I can't even call it an agenda, because it's not even serving them anything but disappointment.


This is the old school classic goon spin, from the days a few years ago when they were noobs in Rifters and had a real leader.

As for the new Sov , so far I like it just fine!
Gallowmere Rorschach
The Scope
Gallente Federation
#46 - 2015-08-02 23:20:16 UTC
Infomatrix wrote:
I love the new system. It works as intended and anyone who thinks otherwise did not understand what changes were going to take place.

most of the whining I hear is from people who are "used" to how things were and are upset because their playtime is getting "spoiled" by these changes. HTFU guys. The changes make you work to keep your sov, like it should be. Don't want it to be easy for someone to take your space, come up with a way (within the system) to defend your space.

If you're being "attacked" by a trollceptor and you're trying to shoot it or tackle it with another ceptor or something like that, you're doing it wrong. Break his lock, force him out of entosis range.

The new system forces people to think about how to best engage instead of throwing ship after ship at the enemy until they die and I don't think a lot of people like that because they are complacently lazy.

For my end, you're missing the point.
It's not work. It's not hard. It's pathetically boring.
I assure you, we are having no problem shrugging off, and laughing at any and all "attempts" at our space.
That's the damned problem. Nothing has changed, except now, we get the luxury of shooting the one poor sap who got stuck there with his Jesus laser on and couldn't run away, then sitting on our thumbs for thirty minutes while waiting for the timer to tick down.
If you think I am "whining" because "sov is now hard", you couldn't be more mistaken. Do not confuse tedium with difficulty.

Again, the problem is that nothing has changed, except that we have a mandatory thirty minute to one hour window of sitting around tacked on to the end of every defense fleet now.

This will not change until something is done to take the "runawaaaay" meta out back of the shed and put it down.
Galphii
Caldari Provisions
Caldari State
#47 - 2015-08-02 23:29:04 UTC
Aegisov has exposed some pretty big flaws. Veterans may remember the nano-nerf from years ago, where speed-fit kiting ships were dominant. We're back to that again. Mobility is key, which is why anything larger than a cruiser is rare in pvp. 10k/sec+ cruisers or inty's kiting nodes is the order of the day and it's frickin' tedious. During newsov development I (along with others I'm sure) suggested using an entosis link prevents you using a prop mod and that'd be a good fix to this issue. Hell, if I had my way I'd nerf the hell outta speed mods altogether in eve as it's far too easy to evade an actual fight across the board.

But really, I'd just prefer to see sovless null brought in with structures and deployables providing 'mechanics'. Sandbox null as opposed to this current crap.

"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.

Lim Yoona
#48 - 2015-08-02 23:33:57 UTC
From reading over this thread it seems like the only people that like Aegis-sov are those who dont have/ dont want sov Oops
Gallowmere Rorschach
The Scope
Gallente Federation
#49 - 2015-08-02 23:40:12 UTC
Lim Yoona wrote:
From reading over this thread it seems like the only people that like Aegis-sov are those who dont have/ dont want sov Oops

According to EveSkunk and certain other sources, their line members don't like it either. They just seem to want to cheer it on, because they think it's their key to toppling the evil goonies, or something.
Jenn aSide
Worthless Carebears
The Initiative.
#50 - 2015-08-02 23:44:38 UTC  |  Edited by: Jenn aSide
Gallowmere Rorschach wrote:
Infomatrix wrote:
I love the new system. It works as intended and anyone who thinks otherwise did not understand what changes were going to take place.

most of the whining I hear is from people who are "used" to how things were and are upset because their playtime is getting "spoiled" by these changes. HTFU guys. The changes make you work to keep your sov, like it should be. Don't want it to be easy for someone to take your space, come up with a way (within the system) to defend your space.

If you're being "attacked" by a trollceptor and you're trying to shoot it or tackle it with another ceptor or something like that, you're doing it wrong. Break his lock, force him out of entosis range.

The new system forces people to think about how to best engage instead of throwing ship after ship at the enemy until they die and I don't think a lot of people like that because they are complacently lazy.

For my end, you're missing the point.
It's not work. It's not hard. It's pathetically boring.
I assure you, we are having no problem shrugging off, and laughing at any and all "attempts" at our space.
That's the damned problem. Nothing has changed, except now, we get the luxury of shooting the one poor sap who got stuck there with his Jesus laser on and couldn't run away, then sitting on our thumbs for thirty minutes while waiting for the timer to tick down.
If you think I am "whining" because "sov is now hard", you couldn't be more mistaken. Do not confuse tedium with difficulty.

Again, the problem is that nothing has changed, except that we have a mandatory thirty minute to one hour window of sitting around tacked on to the end of every defense fleet now.

This will not change until something is done to take the "runawaaaay" meta out back of the shed and put it down.


Well said. If it weren't sad, it would be amusing to watch people be owned by their own anti-Goon or anti large group prejudices. It happens all the time, some change happens that invariably helps large groups like goons, and some are so naïve they CELEBRATE the change because "take that, goons!!".

It's not about winning sov or losing sov, it's about "this gameplay sucks, even if I'm winning".


I'm not a goon. I am in an alliance and I live in null (Wicked Creek). I'm mainly a PVEr, I don't hate pvp but I don't crave it either. But of the pvp I do like, epic fleet fights are tops. most of my pvp is defense type fleets.

Before, EVE had places for "low intensity/tactical warfare gameplay" (high sec wars, low sec and FW, low end wormholes and to some extent NPC null) and fewer places for "High Intensity/Strategic Level game play (Sov null and to some extent high end wormholes).

Now it's ALL low intensity warfare (even in wormhole space, which is more Farmville than anything else). When it comes to PVE, I am a 'soldier' type, not a 'gladiator' type, I don't give a flying flip about demonstrating 'skill' in a video game to some other solo gamer i'll never meet, I don't care for all the rushing around trying to gain advantage or running when you can win that is at the core of solo and small gang pvp in EVE. I like the epic big fleet slugfest where systems change hand and huge space structures exploded Death Star style.

At least in Dominion sov you occasionally got some of that (or at least a bleeding killmail you can look at years later and say "hey, I was there"). This 'skirmish sov' crap doesn't do it. The goals of aegis sov have had the side effect of sucking the epic feel clear out of null sec. If I wanted the pvp experience I'm getting right now, i'd have never left faction warfare.

I have the advantage of being a PVEr though, so ultimately for folks like me the sov system is just something that has to be endured for the sake of having space to go kill red Xs monopoly pieces in. I survived 2 years of pos spam sov and 6 years of Dominion, I can survive this awful new system too.
But the loss of the epic feel of null sec (replaced by FW 2.0, null sec addition) is felt as an actual loss.
Petre en Thielles
Doomheim
#51 - 2015-08-03 00:02:40 UTC
Fozziesov has made the blue circle of mindless AFK ratters and ROLFstomp the little guy blobs throw a collective hissy fit. That means it's working to me.

Anyone who is against fozziesov is simply hiding in a massive alliance and wants mindless easy gameplay and mindless easy kills, instead of having to actually fight for their space.

The collective tears show it is working well and they are glorious. The whining against fozziesov is similar to high sec's whining against CODE, and should be treated the same way.
WhiteCat Lavartega
BOATFULL
Good Sax
#52 - 2015-08-03 00:20:56 UTC
Petre en Thielles wrote:
Fozziesov has made the blue circle of mindless AFK ratters and ROLFstomp the little guy blobs throw a collective hissy fit. That means it's working to me.

Anyone who is against fozziesov is simply hiding in a massive alliance and wants mindless easy gameplay and mindless easy kills, instead of having to actually fight for their space.

The collective tears show it is working well and they are glorious. The whining against fozziesov is similar to high sec's whining against CODE, and should be treated the same way.

CSM member created that topic and they want support - people provide it. Only if its "Oh my, that new sov is great" its support, but when we pointing things that dont work well from our side, from side of people actually holding sov, its whining?

Also, you dont even have balls to post from your main. Or if thats your main you should know that NPC corporations can't capture sov, so your posts here are pointless.
Tegho
Hogyoku
Goonswarm Federation
#53 - 2015-08-03 00:21:55 UTC  |  Edited by: Tegho
You have work/school?
You have family/friends?
You go to the gym?
You have a life?

Scrap all that and you too can live in EVE's amazing null sec; you'll get to block off hours every day for the possibility of a fight, where you spend a large majority of the time chasing the aggressor and you might get to shoot your guns a few times. Once that time window is up, you can go find the most useless system available and grind up that index.

Better not put that in your next promo video.

Of course moa loves this, they dont have to defend or maintain a single thing. CCP gave them "their space"

Personally, I think entosis links should be limited to only battleships. You want to start a fight, put your neck out there and bring a group to defend it. If you can't defend a single battleship for 10 minutes, you don't deserve the space any more than people who "dont even live there". A battleship is big and costly enough to be risky, while small and cheap enough to be small group friendly. This interceptor and 10k cruiser stuff is boring.

I think holding sov in aegis is best compared to being a teenager with friends over, and an annoying younger sibling. The difference is the house is now designed for the ten year old with smaller doors and rooms, and you the teenager have to do all the chores. Finish your chores and you can have your friends over; all the while, that little s%@t gets to hang around being annoying and undoing all your work, and you're not allowed to even smack them once.


It will be interesting to hear from the people fighting over insmother, where it's sov holder v sov holder, as opposed to gevlon's little children
Petre en Thielles
Doomheim
#54 - 2015-08-03 00:27:33 UTC  |  Edited by: Petre en Thielles
WhiteCat Lavartega wrote:

CSM member created that topic and they want support - people provide it. Only if its "Oh my, that new sov is great" its support, but when we pointing things that dont work well from our side, from side of people actually holding sov, its whining?

Also, you dont even have balls to post from your main. Or if thats your main you should know that NPC corporations can't capture sov, so your posts here are pointless.


I gave my opinion. If you don't like it, keep whining some more.

I have three real characters and two forum alts I post with here, and I'm smart enough to know when to use alts. I'm sorry if that upsets you.

Given you're someone who hides in the biggest coalition and mindlessly easy living in EVE, it's hard for me to take you seriously. Again, fozziesov working as intended. Every time I hear someone in the great blue bear doughnut whining, it's working as intended.
Gallowmere Rorschach
The Scope
Gallente Federation
#55 - 2015-08-03 00:30:47 UTC
Tegho wrote:

It will be interesting to hear from the people fighting over insmother, where it's sov holder v sov holder, as opposed to gevlon's little children

Pretty sure that all of the guys in the East have already thrown their hat into the "this **** is cancer" ring.
https://forums.eveonline.com/default.aspx?g=posts&t=437423&find=unread
Jon Eriker
Tessellation Services
#56 - 2015-08-03 00:41:06 UTC  |  Edited by: Jon Eriker
Fuque Sathienne wrote:
Fozzie sov was a good idea, poorly implemented

Its stagnates null and makes it impossible for attacked to do anythign versus a defended occupied space

It needs to go back to the drawing board and be rethinked





Please allow me to translate the above from CFC Newspeak:

The remarkable increase in dynamism and activity resulting from the sov changes have made it difficult for us CFC to maintain an effort-free permanent stranglehold on space we don't actually occupy. We now have to work to maintain sov, and we absolutely hate it.

The bulk of our membership, who should be laboring in the belts and moons, are now pressed into F1 blob service against mobile and confounding enemies. Fozzie Sov must be "rethinked" so we can eliminate this costly and frustrating activity and get back to farming our membership.
Lulu Lunette
Savage Moon Society
#57 - 2015-08-03 00:42:18 UTC
I DON'T EVEN KNOW

@lunettelulu7

Chickers
Nobody in Local
Of Sound Mind
#58 - 2015-08-03 01:13:46 UTC

I think the Aegis sov system has energized a portion of the player base, and I think it would be a mistake to quickly make changes (other than improving the experience) because the large blocs are "bored" shooting command nodes. Our group accidentally took Sov the other day, and I think once more players get a taste then there will be less trolling, and more conflict.

Let it go for a while - large groups can choke on their tears. Pirate The game is different now, and finding it boring to kill ships with Entosis mods is the least of a large groups' problems. Today more than ever there is little reason for multi-alliance coalitions to exist, and soon alliance infighting will cause splinters, and from the splinters ambition, and from the ambition new stronger smaller groups. I can hope anyways.


Here are some ideas that could improve the current experience:

1. It would be nice if the mails/notifications included the names of the attackers.
2. it would be nice if there was some form of record (killmail-like) that we can look at to see how many structures we have captured over time. Competitors love their trophies.
3. Some type of timer that starts despawning command nodes if nobody follows through after reinforcing. Maybe the timer pauses or resets once an attacker starts capturing command nodes.
4. Can play around with side-effects of an entosis link. Tether, speed, ship class requirements.
5. When a station enters freeport it could randomly jettison a percentage of the ships inside.

Thanks for collecting feedback.
Eli Stan
Center for Advanced Studies
Gallente Federation
#59 - 2015-08-03 01:21:55 UTC
WhiteCat Lavartega wrote:
Or if thats your main you should know that NPC corporations can't capture sov, so your posts here are pointless.


Funny enough, CAS* held sov for a few weeks in Fountain.

And regardless of the asterisk, opinions of people in NPC corps are totally relevant as the new sov system totally impacts our thoughts on moving into a null alliance or not.
Jaqen Ahai
Viziam
Amarr Empire
#60 - 2015-08-03 01:32:22 UTC
The new system is great. Promote active living and superior tactics not afk ratting and blobbers.