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Share your experiences with Fozziesov!

First post First post
Author
Lucas Kell
Solitude Trading
S.N.O.T.
#321 - 2015-08-06 12:16:41 UTC
Icycle wrote:
While english is not my first language, it does not have to do with memory issue. If I had memory issues I would not speak so many languages. Spanish, English, Russian, French and a bit of German.
So what is it then? Why do you need to be corrected on every other post since you start wandering off on a tangent talking about undefended sov when clearly the discussion is about the mechanics of actively used space?

Icycle wrote:
Whats wrong with chasing a neutral ceptor? I know we do it all the time in our home. So why you complain about chasing out a neutral in your space specially when its in space you occupy. Why is this neutral ceptor hurting you so much? Why you find boring chasing after pvp ship? Or you dont like pvp?
I love PvP, I just don't consider chasing a cheap ship designed for evasion to be PvP. It's boring, and if you do catch him there no real loss. For me, combat needs to be about commitment. Fozziesov lacks that.

Icycle wrote:
I dont care about blue donut. Frantically for me its more targets. What bothers me is the people complain about not been able to shoot sothing or not been fun and then set blue donut half of null or set stupid rules what you can or cannot attack.
Who we set blue is irrelevant to how dull the mechanics are. Even if I were completely solo, I'd not want to fire mining lasers at structures or chase disposable ships. Besides, the comment was a response to us not setting blue, but arranging people to fight with. We are creating content because fozziesov has failed to do so and you guys, our "biggest enemies" (lol), are too scared to put more than frigates on the line.

Icycle wrote:
Why complain then. Need to shut up about it. Or change it. Or deploy to an enemy base but not sit your ass at home and complain. People like these are whiners and lazy and dont want to do anything for themselves.
Lol? Like how you guys have complained for years about sov mechanics and how unfair it is on you? Hypocrite.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#322 - 2015-08-06 12:18:37 UTC
Salvos Rhoska wrote:
Good to hear you've adapted. Good for you, son.
Im sure you personally had a lot to do with that rather than whining on forums.

Cos whining repeatedly about a disposable frigate annoying and upsetting an organisation of thousands of players in control of most of known space sort of gave an opposite impression, if you know what I mean.
Are you suggesting that when we see bad mechanics that lead to boring, stagnant gameplay we should simply ignore them, rather than raising our concerns with the game developer? Sounds like you're a bit of a pushover. Fight for what you want mate.

Salvos Rhoska wrote:
No, I didnt ragequit.
Returned to studies warm with victory for a bit.
Before or after you got banned?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Gallowmere Rorschach
The Scope
Gallente Federation
#323 - 2015-08-06 12:25:06 UTC
Akballah Kassan wrote:
Lucas Kelly after reading that Space Monkeys have come to some kind of "let's fight but don't threaten sov" type agreement with your new small alliances neighbours in Cloud Ring your complaints about Fozziesov are meaningless.

If anything, it gives his statements more standing. Since Fozziesov is not generating worthwhile content, and few who have tried the mechanics care for it at all, people are resorting to diplomatic means of finding fights, and bypassing the tedious sov mechanics altogether. Fights are definitely still happening. It's just that almost none of them have actually been caused by the new sov mechanics.
Akballah Kassan
Flames Of Chaos
Great Wildlands Conservation Society
#324 - 2015-08-06 12:32:55 UTC
Gallowmere Rorschach wrote:
Akballah Kassan wrote:
Lucas Kelly after reading that Space Monkeys have come to some kind of "let's fight but don't threaten sov" type agreement with your new small alliances neighbours in Cloud Ring your complaints about Fozziesov are meaningless.

If anything, it gives his statements more standing. Since Fozziesov is not generating worthwhile content, and few who have tried the mechanics care for it at all, people are resorting to diplomatic means of finding fights, and bypassing the tedious sov mechanics altogether. Fights are definitely still happening. It's just that almost none of them have actually been caused by the new sov mechanics.

I disagree completely. What it tells me is that SMA never want to or intend to fight any kind of sov war no matter what mechanics are chosen. They would rather fight in pre arranged contests then actually risk their sov being attacked.
Damien Power
The Scope
Gallente Federation
#325 - 2015-08-06 12:34:09 UTC
Actually I love pvp!

It's the chicken shi@ people who come to a system that is on the outer side of the area your alliance controls and runs soon as they see you come to system!

And as far as ratting in a system! Maybe you should consider the fact that most of us players who have been playing since 2008 and earlier don't need isk because we have plenty. It's the alliance leaders who require the couple who are willing to run sites To increase the defence!

Most older players trained into cap ships ect for large scale fights and those fights are being reduced with these changes.

So yes it is boring! Especially when those timers are ending by the time you get home from Real life stuff.

Yes I could change alliances to find someone who's timers are in my Tz but even then its rare to have a good cap/super cap fight against your enemies. Yea I can move a super and say! I'm going to try and solo these guys in a super because I want to use it but that's just plain stupid!

Goons and mordus making comments but yet you guys complain about each other about the same things!

Goons bringing big fleets to camp mordus in station and goons saying mordus runs from them most of the time (so they claim)
Yea that cat and mouse game sounds sooooo exciting. ( hey Bob!) Nobody is in this system right now lets try to put it in reinforce before they show up! OK let's hurry it will be funny if we can! Wonder how many times someone said this? Obviously not the name (Bob) just an example.
Icycle
Imperial Shipment
Amarr Empire
#326 - 2015-08-06 12:49:11 UTC  |  Edited by: Icycle
Lucas Kell wrote:

I love PvP, I just don't consider chasing a cheap ship designed for evasion to be PvP. It's boring, and if you do catch him there no real loss. For me, combat needs to be about commitment. Fozziesov lacks that.


lol since when ceptors are evasion of pvp? Are you mad? What does the class name says. INTERCEPTOR. Its for interception and tackling which all is pvp. It does not say Rookie ship or Transport ship.
I was in a entosis ship the other day. What you call a "troll ceptor". I had an entosis link and I was tackling. If you dont concider that pvp, I dont know what is. Just cos you got some kind of mis concepted notion of what pvp is, you cant blast this non sence.

Lucas Kell wrote:

Who we set blue is irrelevant to how dull the mechanics are. Even if I were completely solo, I'd not want to fire mining lasers at structures or chase disposable ships. Besides, the comment was a response to us not setting blue, but arranging people to fight with. We are creating content because fozziesov has failed to do so and you guys, our "biggest enemies" (lol), are too scared to put more than frigates on the line.


CCP does has gone through an effort to create content for you since you blued everyone. In reality you should have created the content not the other way around. I am telling you. Pure lazyness

Lucas Kell wrote:

Lol? Like how you guys have complained for years about sov mechanics and how unfair it is on you? Hypocrite.


We have had some complained in the past but nothing to this waterfall of tears. The game before was about blobbing before and after reinforce. Completelly negated guerilla warfare. While Fozzy sov has not fully removed this(it should still have both capabilities) it has given back a lot of action. Nothing to do with blobbing, setting to blue, crying there are no targets and not reseting standings, puttung stupid rules in what can you fight and not deploying and complaiing to everyone. I am sure if you are a reasonable man there is something in your mind that says, I got a point here...

Also please grow up and stop with the personal attack. Be a man. I personally dont care about it and wont report it cos I dont care for it but thats not a discussion..
Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#327 - 2015-08-06 13:02:51 UTC  |  Edited by: Kuronaga
Vol Arm'OOO wrote:
According to eve offline, approximately this time last year, eve had about 26k folk averaging online while now its down to 21k. The trend of decreasing online activity appears to be continuing despite fozzie sov with 18k over the last 36 hrs, 21k over the last week and 32k over the last 6 mos. While last year there was a summer decline, it was no where near has steep as this year. What ever can be said for fozzie sov, it has proven itself to not be eve Jesus. There has been no significant numbers of incoming folk, at least enough to outweigh the bitter vets it drove off, nor does it appear to have driven large numbers of players from empire to null. In fact, it appears that opinion can be broken down as follows:
(1) the majority of eve folk, i.e. non-null dwellers, who view it as "meh"
(2) null dwellers, who view it as "could be better."



Some of us wanted actual alternate gameplay in the forms of WiS, ambulatory/exploration combat similar to Mass Effect, along with full Dust integration to actually make living the dream a little less two dimensional.


But angry mobs of internet cavemen were like "GRRRRRRRRR SPACESHIPS! ME WANT DO SAME STUFF AS BEEN DOING FOREVER"

As it turns out, doing more of the same crap isn't actually all that compelling. So now you guys get to enjoy your falling subs from a stale game.

It doesn't matter if Fozzie replaces pinata with whack-a-mole. 10 year tally wackers are not going to suddenly feel as if their world has been revolutionized. If this is the entire scope of the current CCP staff, maybe its time to get some new staff.
Salvos Rhoska
#328 - 2015-08-06 13:06:41 UTC  |  Edited by: Salvos Rhoska
Lucas Kell wrote:
Are you suggesting that when we see bad mechanics that lead to boring, stagnant gameplay we should simply ignore them, rather than raising our concerns with the game developer? Sounds like you're a bit of a pushover. Fight for what you want mate.

Before or after you got banned?


"Are you suggesting" is basically an attempt to force words down someones throat that they have never said, and fail.

For example: "Are you suggesting that I suggested that you suggested, that he suggested etc".
Leads nowhere and is an argumentative flaw.

I didnt suggest anything.
If I suggest something, I will say "I suggest xxx".

I STATED (not suggested) that someone (you) from organisations of thousands of players controlling most of know space whining about a single disposable frigate is rather pathetic.

As to the changes having lead to stagnant boring gameplay, well, thats just like your opinion, man.
Many others in this very thread have a different and contradictory one, equally as valid as yours.

I dont see you raising your concerns with the game developer.
By all means, start a thread addressed to CCP and do so.
Instead I see you whining and arguing with other players that your opinion and preference trumps theirs.

I fight for what I want, everyday. But not by whining or claiming my opinion trumps others, but by concrete action towards and addressed to those who can affect change.

Its the difference between you whining to other customers at a shop and getting mad at them for not agreeing with you, rather than whining to the staff who can sctually do something about it or give a **** about ypur personal opinion.

You are doing the former. I "suggest" you do the latter.
Put your money where your mouth is.
Formulate an argument and direct it here to CCP.
Put what you got down in text, address it to CCP here, and lets discuss it.
Im all for that.

And as for my short forum ban, thats between me and CCP and none of your beeswax.
I dutifully HTFU and did my time. Thats all there is to that.
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#329 - 2015-08-06 13:12:18 UTC
For years, every time CCP would suggest something that would combat something like supercap proliferation, long-range power projection, helldropping, consolidation of increasing amounts of power and wealth in the hands of mega-coalitions, the answer of large nullsec alliances - Goonswarm and TEST in particular were fond of this - was always "we have more members. We'll use them to work around this." They'd use that threat to shoot down anything CCP did.

CCP finally came up with two systems - jump fatigue and FozzieSov - that you can't game simply by throwing more people at them. Of course the large alliances are upset.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Jenn aSide
Worthless Carebears
The Initiative.
#330 - 2015-08-06 13:23:15 UTC
Andreus Ixiris wrote:
For years, every time CCP would suggest something that would combat something like supercap proliferation, long-range power projection, helldropping, consolidation of increasing amounts of power and wealth in the hands of mega-coalitions, the answer of large nullsec alliances - Goonswarm and TEST in particular were fond of this - was always "we have more members. We'll use them to work around this." They'd use that threat to shoot down anything CCP did.

CCP finally came up with two systems - jump fatigue and FozzieSov - that you can't game simply by throwing more people at them. Of course the large alliances are upset.


This is an example of prejudice (in this case against Goons, don't know how TEST figured in there lol) clouds judgement.

GOONS AREN'T LOSING ANYTHING. Their vast empire isn't crumbling from the onslaught of 'new group' hordes. Their numbers ARE dictating the reality (go ask Mordus lol). Hell, the ONLY things that affect jump fatigue and fozzie sov are numbers (more characters means you can 'pony express' ships across space, and fozzie sov no likey 14,000 man coaltions).

It will always remain amusing to see people with such blatant bias get things so twisted that they don't understand that they are celebrating themselves getting screwed. Goons now have an impenetrable and impregnable fortress in the north with max strength bonuses from all that damn Ishtar Ratting and even mid sized alliances like my own are such a pain in the backside to move that no one seriously tries (that attack we fended off last night from INIT and Goons just wasn't a serious push, they want fights, not more space).

The 'upset' has nothing to do with losing anything, it has everything to do with the fact that this new system isn't very much fun to play even if it is EASIER to hold on to vast amounts of space with it. Do you not see all the renewed rental empires popping up?
Gallowmere Rorschach
The Scope
Gallente Federation
#331 - 2015-08-06 13:24:48 UTC
Andreus Ixiris wrote:
For years, every time CCP would suggest something that would combat something like supercap proliferation, long-range power projection, helldropping, consolidation of increasing amounts of power and wealth in the hands of mega-coalitions, the answer of large nullsec alliances - Goonswarm and TEST in particular were fond of this - was always "we have more members. We'll use them to work around this." They'd use that threat to shoot down anything CCP did.

CCP finally came up with two systems - jump fatigue and FozzieSov - that you can't game simply by throwing more people at them. Of course the large alliances are upset.

Yes, you can. Everything can be beaten with more numbers, including the two things you mentioned. Fozziesov is easy to counter with more people, and we already have done so. Have a look at the timer board and count how many Imperium systems are in danger of being lost. Go ahead, I'll wait.
Jump fatigue is a bit trickier, but can still be overcome with more numbers; alts are key. As a more impractical approach, if every player with a super were to buy two more characters and supers, then place those in certain strategic systems, we'd have completely destroyed the goal of jump fatigue. More numbers always wins. Always.
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#332 - 2015-08-06 13:29:01 UTC
So what you're arguing is that a more convincing way of fixing the problems with EVE Online's sovereignty system would be to randomly ban 90% of Goonswarm's membership?

Well I can certainly get behind this.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Gallowmere Rorschach
The Scope
Gallente Federation
#333 - 2015-08-06 13:32:45 UTC  |  Edited by: Gallowmere Rorschach
Andreus Ixiris wrote:
So what you're arguing is that a more convincing way of fixing the problems with EVE Online's sovereignty system would be to randomly ban 90% of Goonswarm's membership?

Well I can certainly get behind this.

Well, it would certainly free up some anoms in Deklein. Perhaps then, someone might actually have a chance at taking our sov. Go ahead and shoot this idea to CCP and let me know what you hear back.
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#334 - 2015-08-06 13:35:39 UTC  |  Edited by: Andreus Ixiris
Hey, if your problem is that you have a system which Goons are always trying to game, and no matter how much you change the system, the Goons still find a way to game it, maybe the system isn't the root cause of the issue.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Lucas Kell
Solitude Trading
S.N.O.T.
#335 - 2015-08-06 13:37:52 UTC
Akballah Kassan wrote:
Gallowmere Rorschach wrote:
Akballah Kassan wrote:
Lucas Kelly after reading that Space Monkeys have come to some kind of "let's fight but don't threaten sov" type agreement with your new small alliances neighbours in Cloud Ring your complaints about Fozziesov are meaningless.
If anything, it gives his statements more standing. Since Fozziesov is not generating worthwhile content, and few who have tried the mechanics care for it at all, people are resorting to diplomatic means of finding fights, and bypassing the tedious sov mechanics altogether. Fights are definitely still happening. It's just that almost none of them have actually been caused by the new sov mechanics.
I disagree completely. What it tells me is that SMA never want to or intend to fight any kind of sov war no matter what mechanics are chosen. They would rather fight in pre arranged contests then actually risk their sov being attacked.
Even though we fought under the last system...

Wow, thread quality really does go down when you guys get told to come post in them.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Salvos Rhoska
#336 - 2015-08-06 13:39:56 UTC
Jenn aSide wrote:
[q
The 'upset' has nothing to do with losing anything, it has everything to do with the fact that this new system isn't very much fun to play even if it is EASIER to hold on to vast amounts of space with it.

Could you elaborate a bit on this, please?
Especially the italized part.
Feyd Rautha Harkonnen
Doomheim
#337 - 2015-08-06 13:40:08 UTC  |  Edited by: Feyd Rautha Harkonnen
The elephant in the room is that hisec is too large, too profitable and too comfortably at odds with the big-battle 'This is EvE' and BR-5 videos that actually bring people into EvE in the first place.

Until CCP stops trying to be all things to all people (and playstyles), and greatly reduces the size, ISK and content of hisec -- to an empty 'ready room' for the real game in losec/null, EvE will continue to stagnate and not grow. There wont *be* a gold rush or land-grab in nullsec, if 72% of the population are fat and lazily gorging themselves on hisec incursion sweetmeats.

We can no longer look at images like this and scratch our heads in willful ignorance, on why much of EvE losec & null is empty and content-dry, despite any number of tweaking around SOV mechanics themselves.

Brave Newbies (the concept) proved that fast-tracking large numbers of new players out of hisec into losec/null ASAP creates content for many. It's time for CCP to double-down on that concept, with hisec ISK/content/size nerfs to create & feed more groups like Brave Newbies, Chode', etc.

We've tried the 'come get some SOV' carrot. Its now time for some serious hisec sticks.

F
Lucas Kell
Solitude Trading
S.N.O.T.
#338 - 2015-08-06 13:48:00 UTC
Icycle wrote:
lol since when ceptors are evasion of pvp? Are you mad? What does the class name says. INTERCEPTOR. Its for interception and tackling which all is pvp. It does not say Rookie ship or Transport ship.
I was in a entosis ship the other day. What you call a "troll ceptor". I had an entosis link and I was tackling. If you dont concider that pvp, I dont know what is. Just cos you got some kind of mis concepted notion of what pvp is, you cant blast this non sence.
LOL, just bcause it's called an interceptor, doesn't mean it's used for intercepting. You can pop mining lasers on it if you want. An interceptor with an entosis link, cloak and all speed modules is designed not to fight.

Icycle wrote:
CCP does has gone through an effort to create content for you since you blued everyone. In reality you should have created the content not the other way around. I am telling you. Pure lazyness
CCP have done sod all to create content, they've released a system which supports running away more than fighting. You know this because you guys are being ordered to do it.

Icycle wrote:
We have had some complained in the past but nothing to this waterfall of tears. The game before was about blobbing before and after reinforce. Completelly negated guerilla warfare. While Fozzy sov has not fully removed this(it should still have both capabilities) it has given back a lot of action. Nothing to do with blobbing, setting to blue, crying there are no targets and not reseting standings, puttung stupid rules in what can you fight and not deploying and complaiing to everyone. I am sure if you are a reasonable man there is something in your mind that says, I got a point here...
Oh ok, so you guys moving into sov, even being part of the CFC, then leaving it and spendign the next few years whining about how the existing systems is unfair because you chose to play it in a way it wasn't designed to handle, that's OK. But us suggesting changes to CCP based on a brand new system which is considered terrible by the vast majority of players, that's bad?

We don't reset standings because we don't want to, we have friends we play with and enemies we fight. Just because we have more friends that you'd want to have doesn't mean we're playing the game wrong and should play more like you.

The mechanics they put in place were designed to promote conflict. They failed to do that and need to be fixed. Simple as.

Icycle wrote:
Also please grow up and stop with the personal attack. Be a man. I personally dont care about it and wont report it cos I dont care for it but thats not a discussion..
There were no personal attacks, only the truth of the matter.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Salvos Rhoska
#339 - 2015-08-06 13:49:29 UTC
Feyd Rautha Harkonnen wrote:

We've tried the 'come get some SOV' carrot. Its now time for some serious hisec sticks


Could you please paraphrase/list your suggestions here for more direct perusal and discussion?
Jenn aSide
Worthless Carebears
The Initiative.
#340 - 2015-08-06 13:51:04 UTC
Andreus Ixiris wrote:
Hey, if your problem is that you have a system which Goons are always trying to game, and no matter how much you change the system, the Goons still find a way to game it, maybe the system isn't the root cause of the issue.


Which is the point CCP does not understand. You cannot defeat human nature, even in a video game. Yet CCP keeps trying to (not just with fozzie sov), which is why very few of the systems they put into the game work as intended (loot spew was supposed to do one thing and ended up doing another, Incursions were supposed to be 'PUG' affairs so CCP didn't even consider that people would form large groups like TVP and the others, CCP once nerfed anoms because "yea, that will create conflict", Dominion will be the small alliances dream!!! etc etc etc).

People are the ONLY issue, and trying to herd us into 'small alliances are wonderful, big ones suck' territory was something that was doomed to fail (again) from the get-go. Your dislike of certain groups doesn't change these facts.