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Countering Risk Aversion

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Author
Shallanna Yassavi
qwertz corp
#381 - 2015-08-09 00:52:04 UTC
Undocking to a guaranteed loss is a stupidly bad move.
Undocking to a probable loss is a bad move unless there's an opportunity for serious win.

The big alliances have stabilized and blueballed because they don't want to lose a ludicrous amount of very shiny, expensive things. Unless something comes along to change the balance of power (mole), that's not going to change. This isn't the only persistent space PvP game I've seen this happen in. People join big groups for the force multiplier effect and for safety. If the group is to survive for very long, it will err on the side of caution and not pick fights it doesn't know it can win. If it bites off more than it can chew, it loses people because of the hassle of putting everything back together or whatever.

Making everything more vulnerable to loss will mean smaller, weaker groups - the groups which can't defend their stuff may as well just pack up. I've seen the homogenization of power in another one of these games (nobody wants to fight the goons there, either), and "smaller, weaker" groups only survive very long because they actually are part of the bigger ones for some reason or another, or they just get suspected of being part of that other power bloc and replaced so the other big scary group doesn't have the ability to project power from there when there actually is a fight.

If you want less blobbing, put in mechanics which inhibit it. If you don't want hotdropping to be the iwin button, make a nasty cyno inhibitor device which can wreck something cynoing in. The possibility of losing a capship to save a small cruiser fleet would make cap-blobbing whatever's about to kill it not an iwin button. The reason "just blob it" works is simple: there is no small-fleet counter to the tactic besides running away. The possibility of losing a single insert-expensive-ship-here to such a device would make the risk-averse "pvp" crowd think very hard before just blobbing to wreck something really trivial, especially those killboard-score-worshipping types.

A signature :o

Alavaria Fera
GoonWaffe
#382 - 2015-08-09 02:25:17 UTC
Shallanna Yassavi wrote:
The big alliances have stabilized and blueballed because they don't want to lose a ludicrous amount of very shiny, expensive things. Unless something comes along to change the balance of power (mole), that's not going to change.

Easy, just nerf all the things related to having sov, and make it really easy to troll (ie: fiendishly painful to hold)

eg: make it so anyone can attack sov with say a really fast interdiction nullified frigate or something, can't get much easier than that

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Teckos Pech
Hogyoku
Goonswarm Federation
#383 - 2015-08-09 02:33:45 UTC
Alavaria Fera wrote:
Shallanna Yassavi wrote:
The big alliances have stabilized and blueballed because they don't want to lose a ludicrous amount of very shiny, expensive things. Unless something comes along to change the balance of power (mole), that's not going to change.

Easy, just nerf all the things related to having sov, and make it really easy to troll (ie: fiendishly painful to hold)

eg: make it so anyone can attack sov with say a really fast interdiction nullified frigate or something, can't get much easier than that


Why does that sound so familiar....hmmmm...Question

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Shallanna Yassavi
qwertz corp
#384 - 2015-08-09 04:28:15 UTC
There's a lot more to it than that.

Question: "How miserable can [this group] make our lives we go smash-and-grab on it?"
If the answer to that is "Very miserable", the strategically correct answer is to not poke it. That's why blueballing, that's why nobody wants to mess with the big corps. Nobody wants a blob of enemy caps on their doorstep, including the other big corps-especially the other big corps. Nobody still standing anyway, and there's a very good reason they aren't still standing, and most aggressive PvP is done on alts.

A signature :o

Demerius Xenocratus
The Scope
Gallente Federation
#385 - 2015-08-09 04:59:29 UTC
Right so this threadnaught is still kicking.

Would it be game-breaking/hilariously abusable to bring insurance for T2/T3/faction hulls into line with T1?

Kaarous Aldurald
Black Hydra Consortium.
#386 - 2015-08-09 05:21:22 UTC
Demerius Xenocratus wrote:
Right so this threadnaught is still kicking.

Would it be game-breaking/hilariously abusable to bring insurance for T2/T3/faction hulls into line with T1?



It really would. Insurance causes more problems than it solves, it's one of the major reasons why inflation has been so bad the past few years.

I'd rather solve that, and focus on rebalancing non isk sources of personal income, than wildly buff insurance.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Alavaria Fera
GoonWaffe
#387 - 2015-08-09 05:48:11 UTC
Demerius Xenocratus wrote:
Would it be game-breaking/hilariously abusable to bring insurance for T2/T3/faction hulls into line with T1?

We definitely need more trollceptors and uncatchable Tengus etc

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

embrel
BamBam Inc.
#388 - 2015-08-09 06:35:05 UTC
I don't want to imagine what this would do to the Eve economy.
And I seriously doubt it'd increase PvP substantially. I rarely feel I want to PvP and doubt it would massively increase without the ISK risk. Even if I yolo'd possibly once or twice.
People who want to PVP do that already and many don't want to have embarrassing stats on killboards.
My guess volume of fights would remain the same whereas inflation wouldn't.
Max Fubarticus
K Diamond Holding LTD.
Bullets Bombs and Blondes
#389 - 2015-08-09 14:44:42 UTC
Yes, I am risk averse.

I log in and undock when I want, not when others tell me to. I am risk averse.

I don't insure my ships, I don't care to waste isk on some game mechanic that "I think" is useless. I am risk averse.

I engage and press F1 when I have assessed the situation and have convinced myself that I will defeat the opponent. If I am successful then good, if not... learn from mistakes. I am risk averse.

My accounts I sub with my money, I will undock when I want, fly what I want, fit the way I want, and fight when I want. Could care less what other adolescent knuckle dragging F1 monkeys think. I am risk averse.

Risk averse? you can bet on it!
Reward averse, don't hold your breathe!

Next topic please Big smile

Yes, I am risk averse.

Civil discourse is uniquely human. After all, when is the last time a pride of lions and a herd of water buffalo negotiated SOV over a watering hole? Never. Someone either gets their ass kicked or eaten. At the end of the day someone holds SOV.

Demerius Xenocratus
The Scope
Gallente Federation
#390 - 2015-08-09 23:02:45 UTC
Kaarous Aldurald wrote:
Demerius Xenocratus wrote:
Right so this threadnaught is still kicking.

Would it be game-breaking/hilariously abusable to bring insurance for T2/T3/faction hulls into line with T1?



It really would. Insurance causes more problems than it solves, it's one of the major reasons why inflation has been so bad the past few years.

I'd rather solve that, and focus on rebalancing non isk sources of personal income, than wildly buff insurance.


What is a non-ISK source of personal income?
Teckos Pech
Hogyoku
Goonswarm Federation
#391 - 2015-08-09 23:05:35 UTC
Demerius Xenocratus wrote:
Kaarous Aldurald wrote:
Demerius Xenocratus wrote:
Right so this threadnaught is still kicking.

Would it be game-breaking/hilariously abusable to bring insurance for T2/T3/faction hulls into line with T1?



It really would. Insurance causes more problems than it solves, it's one of the major reasons why inflation has been so bad the past few years.

I'd rather solve that, and focus on rebalancing non isk sources of personal income, than wildly buff insurance.


What is a non-ISK source of personal income?


I read it as new isk entering the New Eden economy vs. selling in game items for ISK that is already in the economy. Generally speaking the first is inflationary, the second is not.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Demerius Xenocratus
The Scope
Gallente Federation
#392 - 2015-08-09 23:06:23 UTC
Alavaria Fera wrote:
Demerius Xenocratus wrote:
Would it be game-breaking/hilariously abusable to bring insurance for T2/T3/faction hulls into line with T1?

We definitely need more trollceptors and uncatchable Tengus etc


Well interceptors are so cheap that it doesn't really matter. Those are going to be a thing as long as they can do the entosis thing. My knowledge/interest in sov null affairs is limited but I know there's a separate threadnaught on the merits of Fozzie sov and entosis trolling.

As for uncatchable Tengus; your AFK-tar fit can perma-tank them so I'd think you would welcome more content in the dark misery of Deklein.
Pah Cova
Made in Portugal S.A.
#393 - 2015-08-10 00:44:42 UTC  |  Edited by: Pah Cova
Feyd Rautha Harkonnen wrote:
I would like to have a constructive dialog around what can be done to combat risk-aversion in our pvp pilots in New Eden. What I observe is that we regularly decry risk-aversion and others unwillingness to undock and bring a fight, while on the other hand refusing to confront the elephant in the room when it comes to root cause...

Ship replacement insurance.

Please consider this, and provide constructive feedback.

F



Even if the ship insurance covers the loss, i´m pretty sure that they not undock either, you want to know why?
It´s not risk aversion, That guys dont want to pvp, they just want to mine, build, explore but they dont care about pvp at all.
When pvpers are going to accept that?
Are you going to mine? Sure not, its boring, well they say the same from pvp and worst... it does not give isks.
Guess people have to respect others gamestyle, everybody in game can do whatever they want with their own accounts, its their accounts and they pay for them, so please respect others.
Find another target that want a fight...
Carrie-Anne Moss
The Scope
Gallente Federation
#394 - 2015-10-16 10:27:52 UTC
Hey guys.
I'm trying to buy Recon amd HAC skillbooks.
They are like 35mill each.
Can someone help me out please and bum be a small bit of isk to help afford these skillboaks so I can start their long trains to 5?
Thank you very much
Otso Bakarti
Doomheim
#395 - 2015-10-16 21:06:20 UTC
Carrie-Anne Moss wrote:
Hey guys.
I'm trying to buy Recon amd HAC skillbooks.
They are like 35mill each.
Can someone help me out please and bum be a small bit of isk to help afford these skillboaks so I can start their long trains to 5?
Thank you very much

?Shocked
Don't bum on the forums. It's such bad form....oh, sorry...it's YOU.

There just isn't anything that can be said!

Paranoid Loyd
#396 - 2015-10-16 21:08:16 UTC
Carrie-Anne Moss wrote:
Hey guys.
I'm trying to buy Recon amd HAC skillbooks.
They are like 35mill each.
Can someone help me out please and bum be a small bit of isk to help afford these skillboaks so I can start their long trains to 5?
Thank you very much

You just posted a thread offering two plex and you can't even afford to buy 70 mil worth of skill books?

Shut up Carrie.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Kitty Bear
Deep Core Mining Inc.
Caldari State
#397 - 2015-10-17 08:59:36 UTC
I always thought SRP's encouraged participation, after all if the ship you lose will be replaced then you aren't in fact losing anything.

The loss and subsequent replacement also drive the industrial side of the game, benefiting and involving people who aren't directly involved in the explosions.




As for how do you stop people from being risk-averse ....

How do you stop people from being people.
Gully Alex Foyle
The Scope
Gallente Federation
#398 - 2015-10-17 09:10:19 UTC
Kitty Bear wrote:
As for how do you stop people from being risk-averse ....

How do you stop people from being people.
True that.

Also, braver pilots repeatedly kicking the pussies' arses even with unfavourable odds just widens the gap: the braver become better and bolder pilots, the pussies worse and more scared. Pirate

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Delt0r Garsk
Shits N Giggles
#399 - 2015-10-18 08:03:27 UTC
A lot of people in the game has soo much isk right now, that losing supers doesn't really matter. Yet they are afraid to lose a ship. Some of that is the fun. I get the pvp rush when in a 10M rifter as when i am in a 3B dread. Others however just can't handle a red mark on the killboards. Like that killboards matter or something.

AKA the scientist.

Death and Glory!

Well fun is also good.

Indahmawar Fazmarai
#400 - 2015-10-18 09:43:25 UTC
Gully Alex Foyle wrote:
Kitty Bear wrote:
As for how do you stop people from being risk-averse ....

How do you stop people from being people.
True that.

Also, braver pilots repeatedly kicking the pussies' arses even with unfavourable odds just widens the gap: the braver become better and bolder pilots, the pussies worse and more scared. Pirate


Not my words, but...

Quote:
(...)

What doesn't produce satisfying deaths is suicide ganking in high sec. Suicide ganking, especially of miners, is in many ways like sex between two sixteen year-old virgins. Due to CONCORD response times, a successful ganked is usually over in 15 seconds. The ganker, playing the role of the inexperienced male, is proud of himself because he scored. Then again, the actual gank was preceded by a lot of foreplay in the form of stalking the victim, preparing the warp-in, etc.

The gankee, on the other hand, may not even have known the gank was about to occur until the ganker appeared. By the time the fight or flight instinct takes over and the adrenaline starts pumping, the miner not only has lost his ship, but may find himself waking up in a a station in his medical clone. Much like the young lady expecting a magical experience, the miner is left emotionally frustrated. But unlike the disappointed young lady, the miner by now is filled with adrenaline and often expresses his frustration at the ganker, ironically giving the ganker further pleasure.

(...)


...this is SO true... Blink

(I am also tempted to take that analogy to both extremes: the one where it's a unconsensual event aka r*** and the one where gankers go limp and then it's the lady who haves a laugh after safely docking her more-or-less battered flying... huh).