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The Shrinking Sandbox - Eve by numbers

First post First post First post
Author
Market McSelling Alt
Doomheim
#1461 - 2015-06-18 18:16:15 UTC
Kaarous Aldurald wrote:
Aww, he didn't fall for it.

I was hoping to make him waste an hour on that awful wiki. Ah well.



Nice cover for ignorance. You were caught

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Kaarous Aldurald
Black Hydra Consortium.
#1462 - 2015-06-18 18:17:58 UTC
Market McSelling Alt wrote:

Nice cover for ignorance.


Oh, the irony.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

GankYou
9B30FF Labs
#1463 - 2015-06-18 21:25:19 UTC
GankYou wrote:
Market McSelling Alt wrote:
Jenshae Chiroptera wrote:
GankYou wrote:
...
Quote:
It is possible that some space is lost but Null Sec systems are pretty poor so there won't be enough income and some people will leave.
They are all upgradeable now.
Yes, with too few sites per system fully upgraded.

There is a timer that defenders can respond to and they can put their entosis Titan fleet on the structure to be defended. The barrier you talk about is still there.



Too few? I have seen many systems in my ratting areas that are upgraded with 20+ Sanctums/Havens

Do you know how much isk that is, on top of the belt rats and the exploration sites?


A shitton amount™


Everything going better than expectations.

Can't wait for July.
0bama Barack Hussein
Science and Trade Institute
Caldari State
#1464 - 2015-06-19 20:10:05 UTC
GankYou wrote:
[quote=GankYou]
Everything going better than expectations.

Can't wait for July.


What happens in July? SC starts Beta or ED gives planetary flights?

Sry if i missed something, midnight summer fiestival and all...
GankYou
9B30FF Labs
#1465 - 2015-06-19 20:22:40 UTC  |  Edited by: GankYou
The nominal Solstice will be on the 21st of Earth-June. Smile

Aegis releases on the 14th of July - https://updates.eveonline.com/date/2015-07-14/

More here, https://updates.eveonline.com
Nicholas Kirk
Federal Navy Academy
Gallente Federation
#1466 - 2015-06-19 20:30:56 UTC
Sgt Ocker wrote:
. I came across this quite interesting quote from CCP Falcon and with all the recent changes was wondering if he feels the new NulSec meets his stated opinion or does it need some ambla blaaa blaa bllaaa not a sand box bla blaaa
.

There are so may ppl in eve that just don't care about changes as it won't effect them in the slightest as they are not in Null.
I'm in Null tho so I see some minor changes

Oh and numbers are down. Can't remember the last time jita was full and could not get in but it is summer time.....
0bama Barack Hussein
Science and Trade Institute
Caldari State
#1467 - 2015-06-19 20:33:21 UTC
GankYou wrote:
The nominal Solstice will be on the 21st of Earth-June. Smile

Aegis releases on the 14th of July - https://updates.eveonline.com/date/2015-07-14/

More here, https://updates.eveonline.com


Ah so that is when all hell breaks loose, i thought it already started in sov...

This "null Factional Warfare".

Though sure hope it will work and players will be happy (just sceptical because of forums feedback so far, or because i´m a Finn).
0bama Barack Hussein
Science and Trade Institute
Caldari State
#1468 - 2015-06-19 20:37:48 UTC  |  Edited by: 0bama Barack Hussein
Nicholas Kirk wrote:
Sgt Ocker wrote:
. I came across this quite interesting quote from CCP Falcon and with all the recent changes was wondering if he feels the new NulSec meets his stated opinion or does it need some ambla blaaa blaa bllaaa not a sand box bla blaaa
.

There are so may ppl in eve that just don't care about changes as it won't effect them in the slightest as they are not in Null.
I'm in Null tho so I see some minor changes

Oh and numbers are down. Can't remember the last time jita was full and could not get in but it is summer time.....


https://forums.eveonline.com/default.aspx?g=posts&t=428198&p=7

See what were CCP´s response to color blinds about new icons and overview.

Middle finger.

I would not have much expectations about changes being made or reversed.


EDIT: post #129
Ishtanchuk Fazmarai
#1469 - 2015-06-20 07:14:02 UTC
0bama Barack Hussein wrote:
Nicholas Kirk wrote:
Sgt Ocker wrote:
. I came across this quite interesting quote from CCP Falcon and with all the recent changes was wondering if he feels the new NulSec meets his stated opinion or does it need some ambla blaaa blaa bllaaa not a sand box bla blaaa
.

There are so may ppl in eve that just don't care about changes as it won't effect them in the slightest as they are not in Null.
I'm in Null tho so I see some minor changes

Oh and numbers are down. Can't remember the last time jita was full and could not get in but it is summer time.....


https://forums.eveonline.com/default.aspx?g=posts&t=428198&p=7

See what were CCP´s response to color blinds about new icons and overview.

Middle finger.

I would not have much expectations about changes being made or reversed.


EDIT: post #129


Well, this is CCP. They'll sell you a car whose whippers won't turn on unless there's a door open, and then will fix it so the door is held open by a lever.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Sgt Ocker
What Corp is it
#1470 - 2015-06-21 02:07:42 UTC
Ishtanchuk Fazmarai wrote:
0bama Barack Hussein wrote:
Nicholas Kirk wrote:
Sgt Ocker wrote:
. I came across this quite interesting quote from CCP Falcon and with all the recent changes was wondering if he feels the new NulSec meets his stated opinion or does it need some ambla blaaa blaa bllaaa not a sand box bla blaaa
.

There are so may ppl in eve that just don't care about changes as it won't effect them in the slightest as they are not in Null.
I'm in Null tho so I see some minor changes

Oh and numbers are down. Can't remember the last time jita was full and could not get in but it is summer time.....


https://forums.eveonline.com/default.aspx?g=posts&t=428198&p=7

See what were CCP´s response to color blinds about new icons and overview.

Middle finger.

I would not have much expectations about changes being made or reversed.


EDIT: post #129


Well, this is CCP. They'll sell you a car whose whippers won't turn on unless there's a door open, and then will fix it so the door is held open by a lever.

The wipers only work with the sun roof open on the one I just got from the icon team.
It must be the "improved version" mentioned in their latest blog.

New blog - That sadly doesn't address - much at all really

I am left a little puzzled by;
Quote:
Add icons to overview customization

We’ve heard the most benefit from the new icons was gained by those with properly managed overview setups. We’re looking to add an icon column to the customization window, to make it super simple to understand which items you want the tab to display and how. This will also double as an in-client legend and visual guide to learning the new icons faster.
I'm not sure I understand why they are duplicating something that is already possible by adding another layer of configuration.
I really don't see thousands of players wanting to fly around with overview settings open, so they have an in-client icon legend to use as a visual guide.

Devs it seems really have no idea what was possible (with overview configuration) and even less idea of what players want and need from icons.
Unless icons can tell me whether it is a Merlin, Hawk or Harpy, they tell me nothing that was not already available by looking at other overview columns. Which will still be required no matter what they do with the current blurry mess.

IMO just go to nice simple icons and optimize the rest of the overview so it can be used effectively by the wider eve community.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Jenshae Chiroptera
#1471 - 2015-06-21 03:01:23 UTC
It amuses me that stats based on a very narrow window are latched onto so fervently.

Seeing people arguing in the last few pages, I have realised that we are such nerds. Debating over things that most of the world has no clue about, things that don't alter our lives, things that most of the EVE population does not even care about.

I am finding more and more patches frustrating.
When I came back it was astounding, so much had changed for the better. I would say that Phoebe release until Neocom mess up was the pinnacle of EVE so far.
Since then my opinion is quickly being eroded.
I suspect that I am not the only one who thinks the current and coming changes this year are going to make EVE far too vexing to bother trying to play it.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Ishtanchuk Fazmarai
#1472 - 2015-06-21 09:55:16 UTC  |  Edited by: Ishtanchuk Fazmarai
Jenshae Chiroptera wrote:
It amuses me that stats based on a very narrow window are latched onto so fervently.

Seeing people arguing in the last few pages, I have realised that we are such nerds. Debating over things that most of the world has no clue about, things that don't alter our lives, things that most of the EVE population does not even care about.

I am finding more and more patches frustrating.
When I came back it was astounding, so much had changed for the better. I would say that Phoebe release until Neocom mess up was the pinnacle of EVE so far.
Since then my opinion is quickly being eroded.
I suspect that I am not the only one who thinks the current and coming changes this year are going to make EVE far too vexing to bother trying to play it.


Well, I already foresaw and forewarned on the downsides of faster change. The player side (novelty stress) is already showing up, and the developer side (creativeness depletion) will kick in sooner or later.

Now, I think that CCP is running fast to implement the Rubicon plan as soon as possible, and once it is implemented, they plan to throttle down and enjoy the fruits of their success. Just there won't be such success because CCP got the goals wrong and they're too late.

See, Ripard Teg wrote last year that CCP Seagull is attempting a last run to the fences, but she wouldn't make it. And that's my impression. We know the guidelines of the development plan, and kwow that it will take up to 2016 to implement it, even at the current frantic pace.

And I look at it as a part of the "62%", and see absolutely nothing in it for us. At best, some structures will replace the POS for industrialists, but the rest of the plan... space colonization... come on. People who wanted that from EVE, already did it, and they make a small sliver of the grand population of the game.

We didn't come here to settle nowhere. Look at Thera. Look at the Drifter wormholes. Look at Fozziesov. Look at how many people who wasn't "playing the game right" actually moves there rather than quit...

Roses are red / Violets are blue / I am an Alpha / And so it's you

GankYou
9B30FF Labs
#1473 - 2015-06-21 11:38:56 UTC  |  Edited by: GankYou
The overview icons were indeed a bad change - I've left my thoughts in the both threads of the EVE Information Portal section. Smile

They may be fine for travel & casual activities, but are unfit for PvP.
Market McSelling Alt
Doomheim
#1474 - 2015-06-21 13:37:28 UTC
GankYou wrote:
The overview icons were indeed a bad change - I've left my thoughts in the both threads of the EVE Information Portal section. Smile

They may be fine for travel & casual activities, but are unfit for PvP.



Why stop there. The beta Map is horrible as well. You can't even scan probe from it.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

GankYou
9B30FF Labs
#1475 - 2015-06-21 14:59:13 UTC
There is an option to disable the map - it is conceptually good, but I found the overall fidelity of objects like waypoint lines & circles a downgrade from the "old" map, which is crystal-clear.

Haven't tried probe scanning with the beta one.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#1476 - 2015-06-21 17:44:14 UTC
GankYou wrote:
There is an option to disable the map - it is conceptually good, but I found the overall fidelity of objects like waypoint lines & circles a downgrade from the "old" map, which is crystal-clear.

Haven't tried probe scanning with the beta one.

They fixed some bugs with probing on the new map, but honestly separate solar system and galaxy maps was better in terms of practicality.

The new map is very much a case of form over function, the old map is superior in every way except of aesthetics. Making things pretty is great, but doing so at the expense of functionality is a horrible idea.

Unlike some things I am reasonably confident that CCP will actually improve the new map over time though.
Cyborg Girl86
Federal Navy Academy
Gallente Federation
#1477 - 2015-06-21 17:51:30 UTC
Vimsy Vortis wrote:
GankYou wrote:
There is an option to disable the map - it is conceptually good, but I found the overall fidelity of objects like waypoint lines & circles a downgrade from the "old" map, which is crystal-clear.

Haven't tried probe scanning with the beta one.

They fixed some bugs with probing on the new map, but honestly separate solar system and galaxy maps was better in terms of practicality.

The new map is very much a case of form over function, the old map is superior in every way except of aesthetics. Making things pretty is great, but doing so at the expense of functionality is a horrible idea.

Unlike some things I am reasonably confident that CCP will actually improve the new map over time though.


They'll make it so that the new map functions just as well as the old one did, except to use it you must be undocked, floating in space with no mods turned on Lol

Joking! Please don't hurt me CCP Sad
Jenshae Chiroptera
#1478 - 2015-06-21 18:22:49 UTC
Cyborg Girl86 wrote:
Fixed. Blink

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Ishtanchuk Fazmarai
#1479 - 2015-06-21 18:55:10 UTC
Vimsy Vortis wrote:
GankYou wrote:
There is an option to disable the map - it is conceptually good, but I found the overall fidelity of objects like waypoint lines & circles a downgrade from the "old" map, which is crystal-clear.

Haven't tried probe scanning with the beta one.

They fixed some bugs with probing on the new map, but honestly separate solar system and galaxy maps was better in terms of practicality.

The new map is very much a case of form over function, the old map is superior in every way except of aesthetics. Making things pretty is great, but doing so at the expense of functionality is a horrible idea.

Unlike some things I am reasonably confident that CCP will actually improve the new map over time though.


The point is, why did they release a map that is worst than the old one and needs to be improved in order to meet the old standards? Why not release a map that works AT LEAST as well as the old one, and brings something new and better with it?

Roses are red / Violets are blue / I am an Alpha / And so it's you

Jenshae Chiroptera
#1480 - 2015-06-21 19:25:01 UTC
Ishtanchuk Fazmarai wrote:
The point is, why did they release a map that ...
"Oooo... shiny!"

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.