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The Shrinking Sandbox - Eve by numbers

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Sgt Ocker
What Corp is it
#1381 - 2015-06-16 07:56:28 UTC
Aaron wrote:
Ivant Sumboodi wrote:
jesus devs just hyper-crash the PLEX market and get this reckoning fully over with.


make this touted "real economy" be about real actions in game again. hell even null sec minerals aren't worth anything. that says it all.


right right, super-ancient players have very serious RL money tied into this game don't they...


In Stain there are veldspar rocks as big as stations, very sad to see them left untouched.

Ivant you are wrong, to me null sec minerals are priceless. These are the very same minerals that will help me one day build massive fleets to dominate Stain.

I have tried to create an economy/blue community in Stain many times and was not successful, I think the issue is that there are only a small handfull of people who see things the way I do and understand what is involved in having a player driven economy. I honestly thought a few crazy miners would have fitted up prospects and come down to Stain to mine and sell me their minerals, not a single one came.

I hope you can see from my story that a "real economy" actually is about real actions in game, the part you seem to struggle with is that the players have to get involved and do whats needed to make it work.

Small gang or even fleet mining in NPC nul - Your priceless nulsec minerals need to be worth double that to each miner.
Risk vs Reward, NPC space just doesn't cut it - Too many variables (neuts) can affect whether the venture is successful or not.

As for your planned domination of Stain - I wish you luck, thousands who have tried before you did not succeed where you may (or not).

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Sgt Ocker
What Corp is it
#1382 - 2015-06-16 08:21:04 UTC
Market McSelling Alt wrote:
Dersen Lowery wrote:
0bama Barack ******* wrote:
Should propably add to my suggestion above, that to make transition from high sec mining to low/null mining softer, CCP would probably need "super miner", something tanked like a Orca with same kind of cargo space.


Something like... a Rorqual? It needs a rebalance anyway. A Hulk fleet supported on grid by a Rorq would be a mining machine. The trick is to make it so that the Rorq doesn't automatically get a "kill me" sign on its back when it leaves the safety of a station or POS.

As to whether PVE/industry players are finally welcomed in sov null, that's as much up to the alliances there as it is up to CCP. The sov index calculations and the huge recent buffs to industry should help.

As for high sec mining, I was surprised to see that one of the most significant indicators of whether a new player stayed in the game was whether they mined. Correlation does not causation prove, but the correlation is there. It's certainly a reliable source of income for new players. I don't see the value in nerfing it into the ground; I think CCP's approach of seriously buffing it outside of high sec is the better option.



Honestly Comet mining or mining moons with specialized ships in Null/Low in order to let every day players get high end R64/R32 goo.

That would be the only thing I can think of to "save" mining and give the boost others are looking for to the "pvp" areas of space.

Would be interesting - Fleets out hunting specialized Goo miners, with the chance of obtaining materials they would otherwise only have access to with isk in Jita.

But ohh the pain that would be inflicted on the large groups who monopolize highend moon goo. They would have to actually get members to work for their SRP, by mining.
Ouch, mining, who would ever dare to suggest the average Joe in nulsec have to mine for the good of his or her alliance.

And really, which Dev would dare to make the economic value of moon goo, pvp oriented.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Violet Crumble
Weaponised Vegemite
Flying Dangerous
#1383 - 2015-06-16 08:30:52 UTC
Sgt Ocker wrote:
Small gang or even fleet mining in NPC nul - Your priceless nulsec minerals need to be worth double that to each miner.

Risk vs Reward, NPC space just doesn't cut it - Too many variables (neuts) can affect whether the venture is successful or not.

Risk v reward is quite manageable in NPC Null.

The trick is generally to find a terminal system that has the ore types and a station.

With only the 1 gate in/out of the system it is relatively easy using a cloaked alt in the adjacent system to obtain an early warning of anything coming (wormholes being the other thing to watch).

As long as the mining focuses on the higher end ores, if you can find a quiet terminal system it's pretty easy to mine for extended periods without too much disruption.

I mine in Syndicate for ores needed top manufacture dreadnaughts and it's fine.

Funtime Factory - We put the fun back in funtime

Sgt Ocker
What Corp is it
#1384 - 2015-06-16 09:03:05 UTC
Violet Crumble wrote:
Sgt Ocker wrote:
Small gang or even fleet mining in NPC nul - Your priceless nulsec minerals need to be worth double that to each miner.

Risk vs Reward, NPC space just doesn't cut it - Too many variables (neuts) can affect whether the venture is successful or not.

Risk v reward is quite manageable in NPC Null.

The trick is generally to find a terminal system that has the ore types and a station.

With only the 1 gate in/out of the system it is relatively easy using a cloaked alt in the adjacent system to obtain an early warning of anything coming (wormholes being the other thing to watch).

As long as the mining focuses on the higher end ores, if you can find a quiet terminal system it's pretty easy to mine for extended periods without too much disruption.

I mine in Syndicate for ores needed top manufacture dreadnaughts and it's fine.

I agree on a small scale for own manufacturing it is ok and manageable. I did it myself for a couple of years.
It is when you start looking at it as an income stream for larger groups of players it becomes more difficult.

Looking at the map for targets, numbers in system, kills last 24 etc - A system that only shows a small amount of activity is going to be ignored if there is one close by where there are 100+ in system and lots of activity.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Bed Bugg
Brutor Tribe
Minmatar Republic
#1385 - 2015-06-16 12:28:47 UTC
GankYou wrote:
[quote]
Nowadays, Hisec appears to be the only thing keeping Eve Online from Eve Offline [/center][/i]


This
Aaron
Eternal Frontier
#1386 - 2015-06-16 19:07:25 UTC  |  Edited by: Aaron
Sgt Ocker wrote:
Aaron wrote:
Ivant Sumboodi wrote:
jesus devs just hyper-crash the PLEX market and get this reckoning fully over with.


make this touted "real economy" be about real actions in game again. hell even null sec minerals aren't worth anything. that says it all.


right right, super-ancient players have very serious RL money tied into this game don't they...


In Stain there are veldspar rocks as big as stations, very sad to see them left untouched.

Ivant you are wrong, to me null sec minerals are priceless. These are the very same minerals that will help me one day build massive fleets to dominate Stain.

I have tried to create an economy/blue community in Stain many times and was not successful, I think the issue is that there are only a small handfull of people who see things the way I do and understand what is involved in having a player driven economy. I honestly thought a few crazy miners would have fitted up prospects and come down to Stain to mine and sell me their minerals, not a single one came.

I hope you can see from my story that a "real economy" actually is about real actions in game, the part you seem to struggle with is that the players have to get involved and do whats needed to make it work.

Small gang or even fleet mining in NPC nul - Your priceless nulsec minerals need to be worth double that to each miner.
Risk vs Reward, NPC space just doesn't cut it - Too many variables (neuts) can affect whether the venture is successful or not.

As for your planned domination of Stain - I wish you luck, thousands who have tried before you did not succeed where you may (or not).


Cheers Sgt,

I think the value of minerals in NPC null-sec depends on your perspective. If you're a hi sec miner you will compete with 1000s of other miners because you're in a reasonably safe environment. Sov space mining is quite cool as well, however mining can come to a halt when you have cloaky campers there 23/7. NPC Null is a different story because all the asteroids are untouched. If you are aware that there is someone like me in NPC null who has big plans then you could stand to make more money than hi sec miners simply because you have me as a customer and you have access to an unlimited supply of roids so you'll never really have to hunt for roid supply, using a prospect and maybe an alt in a cloaky hauler you'd only need to look for empty systems around Stain.

This is what a player driven economy is all about, creating it yourself. If I was a miner I'd rather be in Stain mining for an Alliance that PVP's alot and looses ships. I might even be prepared to accept lower payment because I know there is an unlimited supply.

My main point is that everybody seems to be in their comfort zone in hi-sec so my goals for dominating Stain will be a hard task to achieve because no one wants to come out of their comfort zone. There is a consequence for not coming out of your comfort zone.....stagnation.. no growth on the economy and players getting bored and leaving the game or taking long breaks. A shrinking sand box.

So wake up hi-sec eve players you have more control over the game than you think. Try your best to find someone like me who knows how to create content, get involved and make the game fun. Ignore people like me and the game suffers.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Aerasia
Republic University
Minmatar Republic
#1387 - 2015-06-16 20:30:46 UTC
Aaron wrote:
I might even be prepared to accept lower payment because I know there is an unlimited supply.

Because high sec miners are worried about exhausting Jita's 10B unit/day trade in Trit?
Violet Crumble
Weaponised Vegemite
Flying Dangerous
#1388 - 2015-06-16 21:26:19 UTC  |  Edited by: Violet Crumble
Aerasia wrote:
Aaron wrote:
I might even be prepared to accept lower payment because I know there is an unlimited supply.

Because high sec miners are worried about exhausting Jita's 10B unit/day trade in Trit?

It's not unusual for ore/mineral buying programs to offer 5-10% under Jita prices.

As a miner it's even possible to increase total income because the time that would be spent hauling can be spent on additional mining.

In nullsec in particular, the effort required to haul ore/minerals is relatively significant in comparison to their overall worth.

So if there is a local buyer available, selling locally can be a much better choice, even if the price is reduced.

Funtime Factory - We put the fun back in funtime

Aerasia
Republic University
Minmatar Republic
#1389 - 2015-06-16 23:03:04 UTC
Violet Crumble wrote:
So if there is a local buyer available, selling locally can be a much better choice, even if the price is reduced.
Yes, the calculus behind transport and opportunity costs make sense (even if freight costs are only going to be ~1% of your shipment value).

Arguing that mining in remote locations is better because there's some worry you won't be able to offload your minerals in Jita is ... less sensible.
Violet Crumble
Weaponised Vegemite
Flying Dangerous
#1390 - 2015-06-16 23:15:08 UTC  |  Edited by: Violet Crumble
Aerasia wrote:
Arguing that mining in remote locations is better because there's some worry you won't be able to offload your minerals in Jita is ... less sensible.

Yeah I agree with that last bit and while I don't have any particular need or desire to validate Aaron, it wasn't what he was saying. He just stated his preference, if he was a miner:

Aaron wrote:
If I was a miner I'd rather be in Stain mining for an Alliance that PVP's alot and looses ships. I might even be prepared to accept lower payment because I know there is an unlimited supply.

Funtime Factory - We put the fun back in funtime

Jenshae Chiroptera
#1391 - 2015-06-17 01:12:20 UTC
Looking at Dotlan I am already seeing Null Sec alliances in decline.

I suspect that after Fozzie SOV lands Faction Warfare and High Sec will see an influx of players, a good number of whom will get bored and quit.
One can always hope that a team is working to beef up one of those areas.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Ishtanchuk Fazmarai
#1392 - 2015-06-17 06:57:04 UTC
Jenshae Chiroptera wrote:
Looking at Dotlan I am already seeing Null Sec alliances in decline.

I suspect that after Fozzie SOV lands Faction Warfare and High Sec will see an influx of players, a good number of whom will get bored and quit.
One can always hope that a team is working to beef up one of those areas.


Well, they can always take a Unidentified Womhole to Drifter Land... Roll

The whole Hallellujah Plan (aka Rubicon) is built around Space Colonization. CCP Seagull & al. will give us a New Space we can reach through player owned structures (gates) and then we'll be able to settle there with more player owned structures in order to pew pew each other and conquer/hold that New Space. Then will be Rewards and Risk and the big guys wlll ROFLstomp the small guys as usual.

The Rubicon plan it's like wormholes meet nullsec, or just plain Apochrypha 2.0.

Of course, being the whiny little b*tch I am, I think that wormholes only appeal to 5% of players and space ownership (aka sov) only appeals to 15% of players so it's a litle silly to spend three whole years chasing a development goal which is essentilaly worthless to 80% of the players.

Because, as Ripard Teg said (not a literal quote), "there is not much coming your way if you don't buy the space colonization theme", and I have very serious doubts that the 62% are here to colonize anything...

I think that anyone who likes "no-local-booh-scary" and "this-is-my-place" gameplay already is doing that in the existing game, and they are a small (but vocal) minority of the playerbase whereas the vast and silent majority sticks to shooting NPCs and PvE the hell out of CONCORD-space.

And CCP are doing their best "20/80" so the "80%" get "20%" of the resources and feel strongly invited to leave the game.

Roses are red / Violets are blue / I am an Alpha / And so it's you

GankYou
9B30FF Labs
#1393 - 2015-06-17 08:37:54 UTC  |  Edited by: GankYou
Ivant Sumboodi wrote:

make this touted "real economy" be about real actions in game again. hell even null sec minerals aren't worth anything. that says it all.


It just says that you aren't uptodate. Blink

https://element-43.com/market/40/
https://forums.eveonline.com/default.aspx?g=posts&t=413509&find=unread
https://www.fuzzwork.co.uk/ore/

Morphite is up more than 130% since the lows of Nov.

Jenshae Chiroptera wrote:
Looking at Dotlan I am already seeing Null Sec alliances in decline.

I suspect that after Fozzie SOV lands Faction Warfare and High Sec will see an influx of players, a good number of whom will get bored and quit.
One can always hope that a team is working to beef up one of those areas.


Gobbi pls

The inverse is going to happen, or EVE is kill.
Market McSelling Alt
Doomheim
#1394 - 2015-06-17 11:21:31 UTC
GankYou wrote:
Ivant Sumboodi wrote:

make this touted "real economy" be about real actions in game again. hell even null sec minerals aren't worth anything. that says it all.


It just says that you aren't uptodate. Blink

https://element-43.com/market/40/
https://forums.eveonline.com/default.aspx?g=posts&t=413509&find=unread
https://www.fuzzwork.co.uk/ore/

Morphite is up more than 130% since the lows of Nov.

Jenshae Chiroptera wrote:
Looking at Dotlan I am already seeing Null Sec alliances in decline.

I suspect that after Fozzie SOV lands Faction Warfare and High Sec will see an influx of players, a good number of whom will get bored and quit.
One can always hope that a team is working to beef up one of those areas.


Gobbi pls

The inverse is going to happen, or EVE is kill.



I think there will be a lot more activity in Null, but a lot more players living in High and Low... if that makes sense to you.

Basically, we are going to see a resurgence of fast, agile small roaming gangs through Null like we had back when the Vagabond was the king of kite and HICs weren't a thing yet. But those same players planning on creating hysterics in Null are not the Sov type, they are the "Colonoizing" 20%.

Actually If I was in Null now, I would be pissed. The new Sov basically turns Null sec into a Game Preserve for the rest of us to pick on. Perhaps that was CCP's intent all along, considering the vast quantity of PVE going on out there in relative security of Blue Space.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

GankYou
9B30FF Labs
#1395 - 2015-06-17 11:24:23 UTC  |  Edited by: GankYou
Market McSelling Alt wrote:
GankYou wrote:
Ivant Sumboodi wrote:

make this touted "real economy" be about real actions in game again. hell even null sec minerals aren't worth anything. that says it all.


It just says that you aren't uptodate. Blink

https://element-43.com/market/40/
https://forums.eveonline.com/default.aspx?g=posts&t=413509&find=unread
https://www.fuzzwork.co.uk/ore/

Morphite is up more than 130% since the lows of Nov.

Jenshae Chiroptera wrote:
Looking at Dotlan I am already seeing Null Sec alliances in decline.

I suspect that after Fozzie SOV lands Faction Warfare and High Sec will see an influx of players, a good number of whom will get bored and quit.
One can always hope that a team is working to beef up one of those areas.


Gobbi pls

The inverse is going to happen, or EVE is kill.



I think there will be a lot more activity in Null, but a lot more players living in High and Low... if that makes sense to you.


Of course, the issue is fundamental: from Sov EHP grind to supercaps blobs, and recently abysmal mining income in Nullsecks.

One thing at a time. Smile

Market McSelling Alt wrote:

Actually If I was in Null now, I would be pissed. The new Sov basically turns Null sec into a Game Preserve for the rest of us to pick on.


It does? Smile
0bama Barack Hussein
Science and Trade Institute
Caldari State
#1396 - 2015-06-17 15:52:59 UTC  |  Edited by: 0bama Barack Hussein
GankYou wrote:
Market McSelling Alt wrote:

Actually If I was in Null now, I would be pissed. The new Sov basically turns Null sec into a Game Preserve for the rest of us to pick on.


It does? Smile


Yeah Lol like it has been hard so far to get people into null sov from high sec, now you tell them they need a fleet that can spread into a whole constellation, and into numerous nodes in each system, and then...

Just orbit.

But don´t fall asleep as in that half an hour something somebody might actually undock and come check you.


(yeah i noticed best isk vs. risk value from FW were with cloaked and stabbed fast frig)





EDIT: i kinda hoped some time ago (in chats too) that FW would spread into high sec, i think someone in CCP misread it as a null sec...
Carrie-Anne Moss
The Scope
Gallente Federation
#1397 - 2015-06-17 16:56:43 UTC
There is NO DENYING there are less players online now than before and usual
Pixie Tickle
Sebiestor Tribe
Minmatar Republic
#1398 - 2015-06-17 16:59:48 UTC
0bama Barack Hussein wrote:
GankYou wrote:
Market McSelling Alt wrote:

Actually If I was in Null now, I would be pissed. The new Sov basically turns Null sec into a Game Preserve for the rest of us to pick on.


It does? Smile


Yeah Lol like it has been hard so far to get people into null sov from high sec, now you tell them they need a fleet that can spread into a whole constellation, and into numerous nodes in each system, and then...

Just orbit.

But don´t fall asleep as in that half an hour something somebody might actually undock and come check you.


(yeah i noticed best isk vs. risk value from FW were with cloaked and stabbed fast frig)





EDIT: i kinda hoped some time ago (in chats too) that FW would spread into high sec, i think someone in CCP misread it as a null sec...

Mebbee the one who read it out loud had gotten his words - the literal SoundWave - misinterpreted.
GankYou
9B30FF Labs
#1399 - 2015-06-17 17:01:48 UTC
0bama Barack Hussein wrote:
GankYou wrote:
Market McSelling Alt wrote:

Actually If I was in Null now, I would be pissed. The new Sov basically turns Null sec into a Game Preserve for the rest of us to pick on.


It does? Smile


Yeah Lol like it has been hard so far to get people into null sov from high sec, now you tell them they need a fleet that can spread into a whole constellation, and into numerous nodes in each system, and then...


Don't aim to hold a whole region then. Blink

So wait, is Hisecks going to assault Null residents or not? Because in actuality, only the people, who had been denied their piece of the pie due to unreasonable entry barriers are going to return to (re-)claim this space.

I'm not sure where all of these people went when the donut was born - FW, Hisec, have they left EVE?
Jenshae Chiroptera
#1400 - 2015-06-17 17:10:51 UTC  |  Edited by: Jenshae Chiroptera
GankYou wrote:
Don't aim to hold a whole region then. Blink
So wait, is Hisecks going to assault Null residents or not? Because in actuality, only the people, who had been denied their piece of the pie due to unreasonable entry barriers are going to return to (re-)claim this space. ...
If the current large coallitions and alliance can't hold it - what makes you think they will be able to do so?
Honey traps to be farmed and extorted.
... or ...
It is possible that some space is lost but Null Sec systems are pretty poor so there won't be enough income and some people will leave. They will be able to keep less space, so less income and so it goes.
Slinky SOV.
Until all the infrastructure hubs are blown up and all the large alliances are staging out of Low Sec or NPC Null Sec while controlling moons and crushing anyone that tries to live in SOV Null.

On that subject - what is stopping them using an entosis from a Titan while applying a wrecking ball to a station and blasing away any other attempts to wave a magic wand at it?

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.