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The Shrinking Sandbox - Eve by numbers

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Cyborg Girl86
Federal Navy Academy
Gallente Federation
#1321 - 2015-06-14 01:35:33 UTC  |  Edited by: Cyborg Girl86
In regards to the age-long Buff HS vs Nerf HS arguement, anyone here ever notice that the majority of the people whining to CCP to buff HS are the ones who (un)surprisingly play recklessly and don't take the proper precautions prior to flying around in space? HS can be just as dangerous as low or null, and if you use a fail fit for a shiny ship, your just inviting the gankers with open arms.

What I mean is people who fit hulks with nothing but mining boost mods and no tank, orcas with nothing but cargo enhancers and no tank, carrying ridiculously expensive and/or shiny cargo in something entirely not suited for it like a shuttle, T1 frigate or a destroyer with no cloak, and other numerous examples.

I mean seriously, it doesn't take someone with a degree in rocket science to do some simple risk vs reward calculations and see that mining in a skiff with a decently fitted tank is a lot more cost-efficient in a suicide-gank prone area due to less risk of getting it blown up, even if the yield it mines is less. Then when they do get their nothing-but-mining-upgrades-and-cargo-expander-Hulk blown up they whine "Oh CCP, I got ganked, please buff HS oh pretty please!!"

I live primarily in HS, and I've encountered suicide gankers, and I never had much of a problem. Using skiffs with ridiculous tanks that rival some battleships and an Orca with an ungodly tank usually tends to dissuade a lot of gankers and increase survivability when sh1t hits the fan.
Market McSelling Alt
Doomheim
#1322 - 2015-06-14 01:42:43 UTC
Cyborg Girl86 wrote:
In regards to the age-long Buff HS vs Nerf HS arguement, anyone here ever notice that the majority of the people whining to CCP to buff HS are the ones who (un)surprisingly play recklessly and don't take the proper precautions prior to flying around in space? HS can be just as dangerous as low or null, and if you use a fail fit for a shiny ship, your just inviting the gankers with open arms.

What I mean is people who fit hulks with nothing but mining boost mods and no tank, orcas with nothing but cargo enhancers and no tank, carrying ridiculously expensive and/or shiny cargo in something entirely not suited for it like a shuttle, T1 frigate or a destroyer with no cloak, and other numerous examples.

I mean seriously, it doesn't take someone with a degree in rocket science to do some simple risk vs reward calculations and see that mining in a skiff with a decently fitted tank is a lot more cost-efficient in a suicide-gank prone area due to less risk of getting it blown up, even if the yield it mines is less. Then when they do get their nothing-but-mining-upgrades-and-cargo-expander-Hulk blown up they whine "Oh CCP, I got ganked, please buff HS oh pretty please!!"

I live primarily in HS, and I've encountered suicide gankers, and I never had much of a problem. Using skiffs with ridiculous tanks that rival some battleships and an Orca with an ungodly tank usually tends to dissuade a lot of gankers and increase survivability when **** hits the fan.



Yeah... too bad I don't see anyone asking for a buff to HS. I just see people asking for it to be torn down and the rest of us asking for CCP to find a better way.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

GankYou
9B30FF Labs
#1323 - 2015-06-14 01:42:51 UTC
Aza Ebanu wrote:
GankYou wrote:
Aza Ebanu wrote:
GankYou wrote:




Level 4 missions & Incursions. Smile

Completely out of whack compared to Hisec mining, for example.

Ahem... LVL 4's are a form of low sec buffPirate


Last time I checked they were still in Hisec? I remember doing them in 2008 with close to 75-90 mil ISK per hour income, but possibly higher.

The LP exchange rate has been devalued since then, though - courtesy of the FW brethren. P

Yeah but LP boost and mission bonus are higher the lower you go. So high sec missions aren't really superior to null sec PVE at all.


What is the difference? Probably not a lot.

In null due to the fact of bubbles and dictors alone, I'd use something like a 3x reward multiplier.

With Lowsecks it's a bit different - their Tier system floods the market with LP, thereby devaluing it in the medium term, i.e. getting 1,300 ISK / LP at Tier 3 is the same as receiving 2,275 ISK / LP at Tier 2 due to 75% more LP being generated - not sure whther this bonus applies to every single LP source.
Aza Ebanu
Brutor Tribe
Minmatar Republic
#1324 - 2015-06-14 06:15:25 UTC
GankYou wrote:
Aza Ebanu wrote:
GankYou wrote:
Aza Ebanu wrote:
GankYou wrote:




Level 4 missions & Incursions. Smile

Completely out of whack compared to Hisec mining, for example.

Ahem... LVL 4's are a form of low sec buffPirate


Last time I checked they were still in Hisec? I remember doing them in 2008 with close to 75-90 mil ISK per hour income, but possibly higher.

The LP exchange rate has been devalued since then, though - courtesy of the FW brethren. P

Yeah but LP boost and mission bonus are higher the lower you go. So high sec missions aren't really superior to null sec PVE at all.


What is the difference? Probably not a lot.

In null due to the fact of bubbles and dictors alone, I'd use something like a 3x reward multiplier.

With Lowsecks it's a bit different - their Tier system floods the market with LP, thereby devaluing it in the medium term, i.e. getting 1,300 ISK / LP at Tier 3 is the same as receiving 2,275 ISK / LP at Tier 2 due to 75% more LP being generated - not sure whther this bonus applies to every single LP source.

According to new data, Null NPC space is very active for null areas. Must be something to it.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#1325 - 2015-06-14 07:11:06 UTC  |  Edited by: Scipio Artelius
Aza Ebanu wrote:
GankYou wrote:
Aza Ebanu wrote:
GankYou wrote:
Aza Ebanu wrote:

Ahem... LVL 4's are a form of low sec buffPirate


Last time I checked they were still in Hisec? I remember doing them in 2008 with close to 75-90 mil ISK per hour income, but possibly higher.

The LP exchange rate has been devalued since then, though - courtesy of the FW brethren. P

Yeah but LP boost and mission bonus are higher the lower you go. So high sec missions aren't really superior to null sec PVE at all.


What is the difference? Probably not a lot.

In null due to the fact of bubbles and dictors alone, I'd use something like a 3x reward multiplier.

With Lowsecks it's a bit different - their Tier system floods the market with LP, thereby devaluing it in the medium term, i.e. getting 1,300 ISK / LP at Tier 3 is the same as receiving 2,275 ISK / LP at Tier 2 due to 75% more LP being generated - not sure whther this bonus applies to every single LP source.

According to new data, Null NPC space is very active for null areas. Must be something to it.

The high activity in NPC null at the moment isn't because of missioning and LP rewards unfortunately.

It's skewed by a half dozen Serpentis owned systems in Fountain, surrounded by sov space in the rest of the region. Since Brave moved in, activity has been high, particularly fighting between Brave and Black Legion. As with anywhere BNI move to, pvp follows and since the NPC systems provide docking rights for everyone, they've been a centre of activity. YZ-LQL usually has a hundred odd pilots in it constantly and fleets are regularly moving in and around the NPC owned area.

It would be great if lots of people were running missions across NPC Null. Unfortunately the reason for recent activity has a totally different explanation.

Providence still has quite high activity also as it traditionally does, but other areas like Syndicate are down on their normal levels like a lot of null because of lower numbers overall.
March rabbit
Aliastra
Gallente Federation
#1326 - 2015-06-14 07:29:50 UTC
GankYou wrote:
Aza Ebanu wrote:
GankYou wrote:
Aza Ebanu wrote:
GankYou wrote:




Level 4 missions & Incursions. Smile

Completely out of whack compared to Hisec mining, for example.

Ahem... LVL 4's are a form of low sec buffPirate


Last time I checked they were still in Hisec? I remember doing them in 2008 with close to 75-90 mil ISK per hour income, but possibly higher.

The LP exchange rate has been devalued since then, though - courtesy of the FW brethren. P

Yeah but LP boost and mission bonus are higher the lower you go. So high sec missions aren't really superior to null sec PVE at all.


What is the difference? Probably not a lot.

In null due to the fact of bubbles and dictors alone, I'd use something like a 3x reward multiplier.

With Lowsecks it's a bit different - their Tier system floods the market with LP, thereby devaluing it in the medium term, i.e. getting 1,300 ISK / LP at Tier 3 is the same as receiving 2,275 ISK / LP at Tier 2 due to 75% more LP being generated - not sure whther this bonus applies to every single LP source.

Some people claim that they get 14-15K LP for 1 burner mission in NPC 0.0. For comparison in Dodixie i get 5-8K. It gives almost 3x multiplayer.

The Mittani: "the inappropriate drunked joke"

Malcanis
Vanishing Point.
The Initiative.
#1327 - 2015-06-14 07:38:08 UTC
GankYou wrote:
Aza Ebanu wrote:
Bottom line: High sec is where the fun is. It needs to be buffed.


Nada, nope, nunca. Nope.

See my signature. Blink


Actually, he's right, although not in the way he thinks.

Hi-sec does need to be significantly buffed.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Tipa Riot
Federal Navy Academy
Gallente Federation
#1328 - 2015-06-14 08:01:57 UTC
Malcanis wrote:
GankYou wrote:
Aza Ebanu wrote:
Bottom line: High sec is where the fun is. It needs to be buffed.


Nada, nope, nunca. Nope.

See my signature. Blink


Actually, he's right, although not in the way he thinks.

Hi-sec does need to be significantly buffed.

I like the idea of strong police spawns instead of concord in 0.5 system, maybe limited to the first offense, the second will spawn concord as usual.

I'm my own NPC alt.

GankYou
9B30FF Labs
#1329 - 2015-06-14 08:50:03 UTC  |  Edited by: GankYou
Quote:
The original conception of hi-sec was that it was a safe-ish starting area for new players to find their feet in, get an idea for how the game worked and find a group to join before they headed out to the "real game" in lo-sec and null. I personally followed this path, and I think it's still valid and I would unhesitatingly recommend it to new players today.


This may have been so at the very beginning of the game, because MegaZyd wasn't as readily available, sending everyone out for ze Arkonorz.

Nowadays, Hisec appears to be the only thing keeping Eve Online from Eve Offline - any extreme gyrations in either direction will see a further decrease in player activity, and presumably subscription numbers.

Null needs to be ready for such an exodus in the first place, otherwise what are all these people going to with a fraction of the Mexallon & co needed per capita? Blink

CCP is working with just this concept.

Edit: Nevermind, read the rest of your summation.

Answer is: Just the Citadel system with customisable purpose-oriented stations and facilities accessible to all in the sense of maintenance, cost & real estate availability. Freighter bumping does need fixing, though. Blink

The concept of a newbie area, which is thousands of systems wide went out of the window the second capitals were introduced into the game.

Sweet, sweet Tritaniums.
Sgt Ocker
What Corp is it
#1330 - 2015-06-14 09:21:29 UTC
Nicolai Serkanner wrote:
Sgt Ocker wrote:

Having fun at the expense of others, is frowned upon in every other aspect of day to day life,


Where do you live? In Magical Mystery land? My society is a cut throat one, capitalism you know?

Interesting you seem to have lost the line between something that is a part of society and something that is forced on others against their will. You can't tell the difference between normal day to day activities and people getting hurt so someone else can have a laugh


Tell me, would it be cutthroat capitalism if a group of people smashed your uninsured car up while laughing at how much fun it is destroying someone else's property - Or are they having fun at your expense.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Sgt Ocker
What Corp is it
#1331 - 2015-06-14 09:50:18 UTC
Malcanis wrote:
GankYou wrote:
Aza Ebanu wrote:
Bottom line: High sec is where the fun is. It needs to be buffed.


Nada, nope, nunca. Nope.

See my signature. Blink


Actually, he's right, although not in the way he thinks.

Hi-sec does need to be significantly buffed.

Hadn't read that for a few years and sadly much of what you discussed in 2011 has been addressed over the years but is still oh so broken.
There is a lot could be done in all areas of Eve but as many people have said, the fundamental problem with eve is not in the game play but the people who play the game. Within that premise, it won't matter much overall what CCP do until player behaviour and attitudes change.

CCP "could" force player change but would risk alienating certain parts of the player base. Whether that would lead to them quitting the game or adapting to a different play style is one of the reasons many changes we get from the development team are all but irrelevant to creating any actual change.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Jenn aSide
Soul Machines
The Initiative.
#1332 - 2015-06-14 10:28:23 UTC
Sgt Ocker wrote:



Tell me, would it be cutthroat capitalism if a group of people smashed your uninsured car up while laughing at how much fun it is destroying someone else's property - Or are they having fun at your expense.



The answer is "Yes, if it were in a video game".

The problem is that there are 2 ways to deal with "people who want to have fun at your expense". The 1st way is to think, to be bold, to not be afraid of them, to play in a way that lets you get what you want WHILE laughing your arse parts off at the people who have filed to kill you. ie My way, the way that honestly embraces ALL all "within the EULA" play styles

The other way is to whine and cry and try to convince CCP that you are part of some imaginary majority and if CCP isn't careful we're al gonna quit so they better stop letting these bad people play that way and while we are at it take the emphasis off of PVP because I use ammo in a mission there for I am important.

One of those ways is worthy of a game of adults. The other one is, sadly, the way of the world.
GankYou
9B30FF Labs
#1333 - 2015-06-14 10:36:35 UTC  |  Edited by: GankYou
Sgt Ocker wrote:
Tell me, would it be cutthroat capitalism if a group of people smashed your uninsured car up while laughing at how much fun it is destroying someone else's property - Or are they having fun at your expense.


That would be unlawful destruction or damage to property and hooliganism at best - anarchy at worst.

Tell me, does the police monitor every single asset in the public domain and acts pro-actively to prevent injury or loss? Blink

Quote:
You can't tell the difference between normal day to day activities and people getting hurt so someone else can have a laugh


That's the issue of online games being online games - trust me, people would act just like that in the real world, if they could get away with it.

The same issue surround the uncollateralised loans in EVE - the creditor will not be able to physically collect, or otherwise "persuade" the debtor in the event of a non-repayment of the principal amount due, or even complete forfeiture of the loan.

No matter how hard he tries.

In that other world beyond the EVE Gate, one could smash a few pumpkins in order to seek remedy to such injury to one's property - that alone keeps people at bay, trust me.

Sgt Ocker wrote:

CCP "could" force player change but would risk alienating certain parts of the player base. Whether that would lead to them quitting the game or adapting to a different play style is one of the reasons many changes we get from the development team are all but irrelevant to creating any actual change.


Well, I thought this thread is about the shrinking sandbox. Blink The actual changes are to the both spaceships, and game mechanics, but this being a sandbox, CCP have said they do not want to interfere artificially in such a manner.

For example, the Nullsec Ore changes can be regarded as an Act of God, or if you will, some advances or perhaps regress, in the technology surrounding the yield of those ores. At no point did CCP step in to start buying up all the surplus MegaZyd from the market in order to raise the price.

They deal with game systems, and we create the whole Universe within them: Erry day of the way from 2003 - that's us.

If you do have a solution to this "issue", let us hear it, though I'm sure it will involve a full-time judicial, law enforcement & incarceration system, put in force by real people in uniforms and regalia.

Might as well call it Life II.

P.S. The price movements in both Zydrine & Megacyte mirrored exactly the developments one would expect to see in the real world, following such fundamental changes in the outlook of these two resources, which is why I was able to profit not once, but three times & counting.

March rabbit wrote:
GankYou wrote:


What is the difference? Probably not a lot.

In null due to the fact of bubbles and dictors alone, I'd use something like a 3x reward multiplier.

With Lowsecks it's a bit different - their Tier system floods the market with LP, thereby devaluing it in the medium term, i.e. getting 1,300 ISK / LP at Tier 3 is the same as receiving 2,275 ISK / LP at Tier 2 due to 75% more LP being generated - not sure whther this bonus applies to every single LP source.

Some people claim that they get 14-15K LP for 1 burner mission in NPC 0.0. For comparison in Dodixie i get 5-8K. It gives almost 3x multiplayer.


Interesting, I wonder what the ISK rewards are. Bounty payouts have always been higher in null. Smile
xxxTRUSTxxx
Galactic Rangers
#1334 - 2015-06-14 10:51:49 UTC
Sgt Ocker wrote:

Interesting you seem to have lost the line between something that is a part of society and something that is forced on others against their will. You can't tell the difference between normal day to day activities and people getting hurt so someone else can have a laugh


Tell me, would it be cutthroat capitalism if a group of people smashed your uninsured car up while laughing at how much fun it is destroying someone else's property - Or are they having fun at your expense.



forced on others ? i really don't know where you're coming from, when you download and install the game you agree to the rules.
part of the rules means people will shoot you in the face if they can, i think you've lost the line between reality and a game.
EVE is a game i really don't understand why you as a vet would be filling new players heads with this utter rubbish.
i really can't believe you compared a real life situation with a game mechanic.
are they having fun at your expense? wow! no they're playing a game where this is allowed.





Sgt Ocker
What Corp is it
#1335 - 2015-06-14 11:47:08 UTC
xxxTRUSTxxx wrote:
Sgt Ocker wrote:

Interesting you seem to have lost the line between something that is a part of society and something that is forced on others against their will. You can't tell the difference between normal day to day activities and people getting hurt so someone else can have a laugh


Tell me, would it be cutthroat capitalism if a group of people smashed your uninsured car up while laughing at how much fun it is destroying someone else's property - Or are they having fun at your expense.



forced on others ? i really don't know where you're coming from, when you download and install the game you agree to the rules.
part of the rules means people will shoot you in the face if they can, i think you've lost the line between reality and a game.
EVE is a game i really don't understand why you as a vet would be filling new players heads with this utter rubbish.
i really can't believe you compared a real life situation with a game mechanic.
are they having fun at your expense? wow! no they're playing a game where this is allowed.

So a player receiving a RL threat because of something that happened in the game is not crossing over and turning a game issue into a RL issue?
Is the work being done to curb social media related suicide not crossing the line between online entertainment (which is what games are supposed to be) and RL?


Oh and nowhere in Eveonline rules does it say; you accept you will be exposed to vile language, threats and intimidation in chat and or ingame messages.

You might want to do some research into online communities and the affects they have on peoples lives before you disregard the link.


NB; If a new player quits over something i have said in the forums, they would likely have quit as soon as they experienced it or similar in the game. Many new players experience the worst of eve before ever browsing the forums.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Nicolai Serkanner
Incredible.
Brave Collective
#1336 - 2015-06-14 12:20:29 UTC  |  Edited by: Nicolai Serkanner
Removed ... not worth wasting more time on this dude.
GankYou
9B30FF Labs
#1337 - 2015-06-14 12:22:24 UTC
Sgt Ocker wrote:

Oh and nowhere in Eveonline rules does it say; you accept you will be exposed to vile language, threats and intimidation in chat and or ingame messages.


That would be against the Terms of Service and the EULA - at no point would I subject myself to any of these for more than is enough to gather the evidence and report it as such.
baltec1
Bat Country
Pandemic Horde
#1338 - 2015-06-14 12:31:13 UTC
Sgt Ocker wrote:

So a player receiving a RL threat because of something that happened in the game is not crossing over and turning a game issue into a RL issue?



The bulk of these cases are PvE pilots making death threats to PvP pilots.
z'kroh
Doomheim
#1339 - 2015-06-14 12:33:27 UTC
I am pretty sure that the pointless ganking in high sec drives players away. It is too easy and doesn't bring anything new into the game.
Market McSelling Alt
Doomheim
#1340 - 2015-06-14 12:36:27 UTC
baltec1 wrote:
Sgt Ocker wrote:

So a player receiving a RL threat because of something that happened in the game is not crossing over and turning a game issue into a RL issue?



The bulk of these cases are PvE pilots making death threats to PvP pilots.



Not entirely sure it matters who we blame, it just adds to the overwhelming sense that this community is horrible and it is one of the reasons for poor user retention. But regardless of whom the aggressor and whom the victim is, RL threats are never acceptable.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.