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Proteus Release Feedback

First post
Author
Primary This Rifter
Mutual Fund of the Something
#81 - 2015-01-15 11:19:12 UTC
New map still sucks at presenting information.
Darkblad
Doomheim
#82 - 2015-01-15 11:28:01 UTC
The acoustic feedback when clicked on a star in the beta map (currently on sisi) is a small but useful addition. looking forward to see that, or rather hear Cool

NPEISDRIP

perfecto ignori
F.U.N. Inc.
The Ancients.
#83 - 2015-01-15 11:46:51 UTC


-the right click to drag the star map doesn't work anymore: - 1

-the flashing lines on my route goes to fast, is not pretty at all and is too obvious , what was there on the old star map worked way better: - 1

-the star map opens itself way out and my current system is not elected by default: - 1

-i don't need to see the security status of all the systems around, it clutters the map too much, that should be an option: - 1

-the selection and zooming are still generally unintelligent. I click on a system and the camera zoom out and i loose sight on anything related to my selection ....
Need: one click to select, recenter and focus camera, 2x click to select the corresponding solar system map

-the short-cut button to select my current system is handy: + 1


running a Mac book pro 2011 (Mavericks)
GeeBee
Backwater Redux
Tactical Narcotics Team
#84 - 2015-01-15 12:52:30 UTC
I'm still hearing a lot of complaints from players about the new icons. The new icons are less intuitive than the old ones due to the extreme lack of color. While your design team may feel that the old icons looked dated and wanted to refresh the look of the game you've condemned us to using these terrible icons. The only way i personally navigate these icons is by having them in the same order on every client after a month of playing with them. Trolls be damned, these icons are terrible, icon packs should be optional for both old new or third party icons.

While it may not seem to be an important complaint or grievance consider that with many of the other changes a hardline on these icons could be the straw that breaks a camels back for resubbing or unsubbing.
Soldarius
Dreddit
Test Alliance Please Ignore
#85 - 2015-01-15 15:01:27 UTC
Spugg Galdon wrote:
/SACASM

Combat recons no longer appear on D-Scan.... is this a bug??!!!?>!>!>!>!>!>!!>oneOopsOopsOopsOopsOopsEvilEvilEvilTwistedTwistedTwistedTwisted







Big smileBig smileBig smileBig smileSmileSmileSmileSmileBig smileBig smileBig smileBig smileSmileSmileSmileSmileBig smileBig smileBig smileSmileSmile


No. Working as intended.

http://youtu.be/YVkUvmDQ3HY

CCP Turtlepower
C C P
C C P Alliance
#86 - 2015-01-15 16:49:27 UTC
Thanks for all the feedback guys! We are regularly reading all of it Big smile
FoxFire Ayderan
#87 - 2015-01-15 17:40:32 UTC
GeeBee wrote:
I'm still hearing a lot of complaints from players about the new icons. The new icons are less intuitive than the old ones due to the extreme lack of color. While your design team may feel that the old icons looked dated and wanted to refresh the look of the game you've condemned us to using these terrible icons. The only way i personally navigate these icons is by having them in the same order on every client after a month of playing with them. Trolls be damned, these icons are terrible, icon packs should be optional for both old new or third party icons.

While it may not seem to be an important complaint or grievance consider that with many of the other changes a hardline on these icons could be the straw that breaks a camels back for resubbing or unsubbing.


Well I have to disagree on this one. I like the new icons a lot more and they are much more intuitive to me. I found all the colored icons to be too distracting with too much 'information' presented in them. I frequently could not find (or quickly identify) the one I was looking for. This new style works much better for me. The icons are more unique and easier to identify.

But then maybe that's just me. Of course I never have a problem with 'options'. To each their own.

I'm just glad they did address the icons. That's long been on my 'complaint' list, but I'd never gotten around to making a forum post about it. Apparently CCP can read my mind sometimes. (Or I suppose others had similar complaints).



FoxFire Ayderan
#88 - 2015-01-15 18:09:57 UTC
Primary This Rifter wrote:
New map still sucks at presenting information.


I like the new map. It's not only much more attractive, but I think it's a big improvement on the old one. Albeit for the problems I mentioned earlier (like selection lines changing as your cursor touches new systems).

Windowed mode FTW!

I agree with the Perfecto that I don't need to see the security status rating next to the name of each system ALL the time. This is useful information to have when you need it, but it would be nice if it were optional.

I would like the names of systems along my chosen route to have their names displayed regardless of distance from my view.

I did prefer the menu items in the center. That did take me a short while to get used to though.

I don't like how now you are way zoomed out when opening the map. Previously you were zoomed closer to the system you were in.

And by-the-way, what happened to the option to color star systems by the faction/empire they belonged to?

FoxFire Ayderan
#89 - 2015-01-15 19:11:25 UTC

I suppose the cluttered look of belts is starting to grow on me. I fly through remarkably few of the small rocks despite the frequency of them.

Still my earlier comments still stand. Maybe some belts can be more cluttered than others. Have some variety there. I would like to see more variety in sizes (though that may make passing through a rock more likely and definitely more obvious, unless they implement collisions with these things bouncing off you.)

All-in-all it's an improvement, but there is still room for improvement.

Ben Hump
Republic University
Minmatar Republic
#90 - 2015-01-15 20:23:11 UTC
My main concern is the amount of ISK I think I lost in the module restructure. Some Meta 3 and 4 items prior to the patch where in the millions, now they are around 11.000 ISK. I am one of those players that had cans full of looted Meta 3 and 4 items for either sale or to fit myself., but now they are useless for the market. Sighhhh.
Alayna Le'line
#91 - 2015-01-15 21:44:45 UTC
New Exequror looks nice, real bummer the asymmetry is gone though, hope that 's not a trend.
Yarda Black
The Black Redemption
#92 - 2015-01-16 10:09:18 UTC  |  Edited by: Yarda Black
My computer isn't remembering my drone-groups anymore.

That's either Proteus related or I messed up something. If its the latter, I'd appreciate some advice and apologize for cluttering up this thread. If its indeed release-related; plz fix :)

Edit: I just saw there's a specific "Issues" thread. I've posted there as well. Feel free to ignore this one unless you know exactly whats going on and intend to save my day by telling me about it.
Porucznik Borewicz
GreenSwarm
#93 - 2015-01-16 13:26:07 UTC
Hello there!

I already wrote about it in the Rhea Feedback thread but would like to adress it again here.

Have you considered changing the Selected Item buttons a bit? To make them a little more interesting? At the moment they look like there is something missing. Maybe add a frame to them, like the old buttons had. Or make them similar to the other buttons of the interface, like the Probe Scanner buttons. Or make the white halo a little more interesting, the simple white square that is appearing is just ugly and looks unprofessional.

http://puu.sh/ezjIH/3043458fd4.jpg

At the moment the buttons look very simplistic, plain and boring. There is something missing to them, compared to the other nice buttons everywhere. The Selected Item looks kinda empty and unfinished. Please consider a simple rework of the buttons to make them more pop.
Double Oh Mosquito
#94 - 2015-01-16 17:50:32 UTC
Proteus.... Oh cool... Next expansion/update please =/
Oraac Ensor
#95 - 2015-01-17 00:36:06 UTC
Alayna Le'line wrote:
New Exequror looks nice, real bummer the asymmetry is gone though, hope that 's not a trend.

Look again.
Nolan Kotulan
Nova Tabula Rasa
#96 - 2015-01-17 18:26:59 UTC
Oraac Ensor wrote:
Alayna Le'line wrote:
New Exequror looks nice, real bummer the asymmetry is gone though, hope that 's not a trend.

Look again.


Do you know what symmetry is?
The new Exequror is perfectly symmetric! (and yes, it sucks)

Per aspera ad astra

Primary This Rifter
Mutual Fund of the Something
#97 - 2015-01-17 18:35:38 UTC
Nolan Kotulan wrote:
Oraac Ensor wrote:
Alayna Le'line wrote:
New Exequror looks nice, real bummer the asymmetry is gone though, hope that 's not a trend.

Look again.


Do you know what symmetry is?
The new Exequror is perfectly symmetric! (and yes, it sucks)

Look again.
Oraac Ensor
#98 - 2015-01-17 19:41:34 UTC  |  Edited by: Oraac Ensor
Primary This Rifter wrote:
Nolan Kotulan wrote:
Oraac Ensor wrote:
Alayna Le'line wrote:
New Exequror looks nice, real bummer the asymmetry is gone though, hope that 's not a trend.

Look again.


Do you know what symmetry is?
The new Exequror is perfectly symmetric! (and yes, it sucks)

Look again.

Nope.

As I said - look again.
Oraac Ensor
#99 - 2015-01-17 19:42:21 UTC  |  Edited by: Oraac Ensor
Oops - double post.
Oraac Ensor
#100 - 2015-01-17 19:48:23 UTC  |  Edited by: Oraac Ensor
WTF??? Triple post. What?