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[Proteus - January] Recon ships

First post First post First post
Author
Svana Shaishi
KarmaFleet
Goonswarm Federation
#61 - 2014-12-18 15:38:10 UTC
  • Combat Recons will now be permanently undetectable by directional scanners

  • This looks like a ton of fun for us to play with in WHs.
    Ab'del Abu
    Atlantis Ascendant
    #62 - 2014-12-18 15:38:29 UTC
    The Dscan thingy completely breaks wormhole risk/reward. C1-C3 will be a wasteland
    Lorac Gemini
    Aliastra
    Gallente Federation
    #63 - 2014-12-18 15:38:40 UTC
    Levina Windstar wrote:
    I like the undetectable feature but I think this will be wayyyyyyyyyyyyyyyyyyyyyyyyyyyyyy too OP in WH.

    CCP plz... think about WH too! :/



    As a wormholer, I think this is amazing. But I guess WH carebears would hate this.
    RTSAvalanche
    Societas Imperialis Sceptri Coronaeque
    Khimi Harar
    #64 - 2014-12-18 15:40:06 UTC
    Vadeim Rizen wrote:
    this is so hilariously OP. inb4 recon nerf.

    ratters now can't even just keep an eye on d-scan and warp out before someone comes in to tackle.... nobody will be able to detect a covert ops cyno at all unless randomly using combat probes... tbh all they needed was a hitpoint and cap buff.

    can't wait to sit in a medium plex with an insta-lock arty rapier and blap unsuspecting frigs.



    +1

    I agree, sir.
    Ix Method
    Doomheim
    #65 - 2014-12-18 15:40:10 UTC  |  Edited by: Ix Method
    CCP Rise wrote:
    Combat Recons will now be permanently undetectable by directional scanners
    CCP Rise wrote:
    We decided that the Pilgrim really needed Nos/Neut range, rather than strength, to give it the engagement flexibility that other Recons enjoy.

    There's going to be some whining. There's going to be some tears.

    Please, hold fast, it'll be exactly as glorious as you imagined in your head.

    And yeah the slots are all over the place, what the ****? Smile

    Travelling at the speed of love.

    Lucas Quaan
    DEMONS OF THE HIDDEN MIST
    TRUTH. HONOUR. LIGHT.
    #66 - 2014-12-18 15:40:38 UTC
    Marcel Devereux wrote:
    The Huginn also only has 14 slots.

    Huginn has 6H right now, so the -1 in the op should presumably put it at 5H instead.
    Ben Nickfen
    Cloak and Daggers
    The Initiative.
    #67 - 2014-12-18 15:40:42 UTC
    Morwen Lagann wrote:
    Pilgrim without its neut amount bonus? One word: Ugh.

    If you absolutely must put a range bonus on it, make it a small one and keep the amount one. Don't neuter the thing it was good at. With this change it's just a weak Curse with a cloak. Which isn't all that big a ~thing~ with the whole "invisible to d-scan" bonus that you want to give to combat recons. With these changes there'd be even fewer reasons to fly a Pilgrim than there are right now.


    I have to agree with Morwen here I personal was thinking of getting a Pilgrim but now seeing there going to possibility of them losing the neut amount bonus i really can't see a reason to use it now Straight
    ale rico
    Slow Chidlren at Play
    SL0W CHILDREN AT PLAY
    #68 - 2014-12-18 15:40:50 UTC  |  Edited by: ale rico
    Vadeim Rizen wrote:
    this is so hilariously OP. inb4 recon nerf.

    ratters now can't even just keep an eye on d-scan and warp out before someone comes in to tackle.... nobody will be able to detect a covert ops cyno at all unless randomly using combat probes... tbh all they needed was a hitpoint and cap buff.

    can't wait to sit in a medium plex with an insta-lock arty rapier and blap unsuspecting frigs.


    Since when do Combat Recons use covert cynos? Cloaky (force recons) are still d-scannable.
    Malcoreh Vakarhn
    Dreddit
    Test Alliance Please Ignore
    #69 - 2014-12-18 15:41:27 UTC
    As a wormholer, my god, I'm so hard....
    Thomas Markov
    Dropbears Anonymous
    Brave Collective
    #70 - 2014-12-18 15:41:58 UTC
    I think every non-carebear wormholer can agree that this is the greatest thing since tech 3 cruisers.
    Sobic
    The Graduates
    The Initiative.
    #71 - 2014-12-18 15:42:00 UTC
    The recons badly needed the cap changes, and some layout/bonus tweaks.

    But the D-scan immune is completely OP, and honestly will just reduce engagements as lower grade WH's will be completely abandoned. I was like "Cool idea", but then my brain started to actually function.
    Grm Makentor
    Deep Core Mining Inc.
    Caldari State
    #72 - 2014-12-18 15:42:20 UTC
    >dscan immune ships with covops cloaks in w-space
    jesus christ what were they thinking, so mandatory scouting alts on every hole now?
    Faren Shalni
    Ministry of War
    Amarr Empire
    #73 - 2014-12-18 15:42:49 UTC
    Vadeim Rizen wrote:
    this is so hilariously OP. inb4 recon nerf.

    ratters now can't even just keep an eye on d-scan and warp out before someone comes in to tackle.... nobody will be able to detect a covert ops cyno at all unless randomly using combat probes... tbh all they needed was a hitpoint and cap buff.

    can't wait to sit in a medium plex with an insta-lock arty rapier and blap unsuspecting frigs.


    the combat recons get the dscan bonus the force recons dont

    So Much Space

    Sobic
    The Graduates
    The Initiative.
    #74 - 2014-12-18 15:43:17 UTC
    Ben Nickfen wrote:
    Morwen Lagann wrote:
    Pilgrim without its neut amount bonus? One word: Ugh.

    If you absolutely must put a range bonus on it, make it a small one and keep the amount one. Don't neuter the thing it was good at. With this change it's just a weak Curse with a cloak. Which isn't all that big a ~thing~ with the whole "invisible to d-scan" bonus that you want to give to combat recons. With these changes there'd be even fewer reasons to fly a Pilgrim than there are right now.


    I have to agree with Morwen here I personal was thinking of getting a Pilgrim but now seeing there going to possibility of them losing the neut amount bonus i really can't see a reason to use it now Straight


    As a blops dropper. The range is a huge help when you can stay out of web/scram range.
    Bienator II
    madmen of the skies
    #75 - 2014-12-18 15:43:45 UTC
    searches assets for pilgrim -> happy face

    how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

    Nys Cron
    EVE University
    Ivy League
    #76 - 2014-12-18 15:43:48 UTC
    Ross Sylibus wrote:
    I don't see how this doesn't make WH space completely unlivable for most of EVE.

    This just makes wspace more awesome.
    Saede Riordan
    Alexylva Paradox
    #77 - 2014-12-18 15:43:54 UTC
    Out of all these changes, the only one I feel kind of =/ about is the switch from neut amount to neut range for the Pilgrim. If you're going to do that, can you please give it one more high slot so that you can fit 3x neuts, cloak, and probe launcher? Right now you can get away with 2x neuts, cloak, and probe launcher, but without that amount bonus, two medium neuts are going to be pretty wimpy.

    I'd also appreciate the Rook getting a 100 PWG increase so you can cram on a 1600 plate and still have the fitting for missiles.

    The directional scan changes...wow, as a wormholer, that is absolutely massive. I do agree with some people that it might be a bit too powerful, but I'd like to see it attempted, its a really interesting new feature to the class. However, I think that perhaps they should be detectable at under 1 AU range or some other such balance change.
    Marcel Devereux
    Aideron Robotics
    Aideron Robotics.
    #78 - 2014-12-18 15:44:04 UTC
    Airi Cho wrote:
    Marcel Devereux wrote:
    Querns wrote:
    CCP Rise wrote:

    CURSE

    Role Bonus:
    Cannot be detected by directional scanners

    Amarr Cruiser Bonuses:
    7.5% bonus to Tracking Disruptor effectiveness
    10% bonus to Drone hitpoints and damagere

    Recon Ships Bonuses:
    40% bonus to Energy Vampire and Energy Neutralizer transfer range
    20% bonus to Energy Vampire and Energy Neutralizer transfer amount

    Slot layout: 5H, 6M, 5L; 2 turrets, 4 launchers
    Fittings: 900 PWG, 380 CPU
    Defense (shields / armor / hull) : 1650(-187) / 1650 / 1075(+203)
    Capacitor (amount / capacitor per second) : 1470(+220) / 4.46/s (+.83)
    Mobility (max velocity / agility / align time): 205(+30) / .61(-.04) / 9.99s(-.66s)
    Drones (bandwidth / bay): 50 / 150
    Targeting (max targeting range / Scan Resolution / Max Locked targets): 130km / 281 / 10
    Sensor strength: 28 Radar
    Signature radius: 150

    Is the Curse supposed to have that much in the way of raw shields?


    And don't forget to ask about the 2 EXTRA SLOTS!!!!!!!!!!!!!


    It had 4 before not 3. so it is just one extra low.


    Not it has 1 more than all the other combat recons. Drones boats are suppose to have 1 less. So that is 2 extra slots that it gets.
    Levina Windstar
    Brutor Tribe
    Minmatar Republic
    #79 - 2014-12-18 15:45:16 UTC
    Lorac Gemini wrote:
    Levina Windstar wrote:
    I like the undetectable feature but I think this will be wayyyyyyyyyyyyyyyyyyyyyyyyyyyyyy too OP in WH.

    CCP plz... think about WH too! :/



    As a wormholer, I think this is amazing. But I guess WH carebears would hate this.


    I think it's an amazing idea too, but you have to understand that most corp in WH are small corp and it's another kick in the ass for them (for us). We are not carebear at all but if this **** happens, we will seriously think of leaving WH for good.

    I mean cmon... can't you see this is way too OP in WH space? I get it in K-Space but balance must be made in W-Space

    "I can make billions using my mouth ...

    ... and sometimes when I talk, too" --- Solecist Project

    Grm Makentor
    Deep Core Mining Inc.
    Caldari State
    #80 - 2014-12-18 15:45:29 UTC
    Nys Cron wrote:
    Ross Sylibus wrote:
    I don't see how this doesn't make WH space completely unlivable for most of EVE.

    This just makes wspace more awesome.

    if by awesome you mean completely devoid of pve and therefore pvp, then party on mate