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Player Features and Ideas Discussion

 
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Prototype: Dojos

First post First post First post
Author
baltec1
Bat Country
Pandemic Horde
#461 - 2014-09-25 18:46:40 UTC
Arthur Aihaken wrote:
baltec1 wrote:
Which means I am correct in saying it will kill pvp outside of it. That isn't good for EVE.

You mean PPPPPBvP, right?
Player, player, player, player, player, booster vs. hapless Player - right?


Or just a single rattle or SB geddonTwisted
Alundil
Rolled Out
#462 - 2014-09-25 18:47:44 UTC
Working so no time to look at Dualkitty

Under the vague description of the proposed mechanic I get the impression that flying to the depot is not needed by the person who deploys it? Or the invited guest? That there is some in station stocking of items and match making? Is that correct?

***IF*** this makes it to TQ what reason would anyone have to deploy these anywhere else but in HS where there would be almost zero risk to assets?

48h Reinforce timer means ample time for assets to be evacuated.
No bubbles means nothing actually stopping anyone from leaving with assets.
Meaning no reason to bother shooting the arena deployable whatsoever.

Given most pilots in Eve will go to great lengths to minimize risk in any form I don't see this being used anywhere other than HS so that peoples assets are untouchable....and effectively unassailable while in space

Idgi

I'm right behind you

Noriko Mai
#463 - 2014-09-25 18:48:04 UTC
I tried it and I like it very much. This is a prototype and I see a lot of potential in that idea. All you leet people here whinning about the dead of 1v1 are just ridiculous. Flying for hours and searching for someone to kill with your off grid booster and cyno ready, is just pathetic and should not be the focus of PvP oriented gameplay design. Arenas are fine for people that want just fights. No drama, no ogb, no falcon, no blob, just figts. PvP in general - 1v1, fleet, blob, whatever - in my opinion should happen where player interests collide. This can be sov or fw or hunting explorers, haulers, or other juicy targets whereever you want. But it should focus on the friction that different interests generate.

So *thumbs up* from me. I hope the feature get's more dev time and focus to become a great arena implementation with betting, tournaments and competitions, maybe even leaderboards, crack and whores.

"Meh.." - Albert Einstein

baltec1
Bat Country
Pandemic Horde
#464 - 2014-09-25 18:48:08 UTC
Ranger 1 wrote:

To not get scanned down for 5 minutes? LOL Big smile
Not really seeing the potential for abuse there my friend.


Marauder coming out of bastion that needs a safe spot before it docks.
Migui X'hyrrn
No More Dramas Only Llamas
#465 - 2014-09-25 18:48:26 UTC
This has to be a joke
Ruric Thyase
Star Frontiers
Brotherhood of Spacers
#466 - 2014-09-25 18:49:03 UTC  |  Edited by: Ruric Thyase
Arrendis wrote:
baltec1 wrote:

These are things that have yet to be announced. For now based upon the info we have the only sticking point is the instanced matches.


Right, but functionally, what we're looking at is no different (since the structure can be scanned down) from 'this is a new type of POS where individuals can only target other players inside the forcefield', no?



Effectively, yes this is what this is and according to some people in this thread, it is a betrayal of non-existent core principals and non-existent LAWS and this will forever ruin PvP in EVE

Edit: Oh and I forget to add this so far is only available on a test server and it was made as a side project from a developer who is leaving the company
Johnathan Coffey
Niforce Triggers
#467 - 2014-09-25 18:49:24 UTC
Ranger 1 wrote:
To not get scanned down for 5 minutes? LOL Big smile
Not really seeing the potential for abuse there my friend.

Please name one. (Other than the obvious booster alt, which I assume CCP smart enough to fix.)

First rule of EVE UI: right click EVERYTHING.

Johnathan Coffey
Niforce Triggers
#468 - 2014-09-25 18:50:39 UTC
baltec1 wrote:
Ranger 1 wrote:

To not get scanned down for 5 minutes? LOL Big smile
Not really seeing the potential for abuse there my friend.


Marauder coming out of bastion that needs a safe spot before it docks.

How would you get your marauder in there if all ships and fits have to come from the dojo and cannot leave the "arena"?

First rule of EVE UI: right click EVERYTHING.

baltec1
Bat Country
Pandemic Horde
#469 - 2014-09-25 18:50:56 UTC
Noriko Mai wrote:
I tried it and I like it very much. This is a prototype and I see a lot of potential in that idea. All you leet people here whinning about the dead of 1v1 are just ridiculous. Flying for hours and searching for someone to kill with your off grid booster and cyno ready, is just pathetic and should not be the focus of PvP oriented gameplay design. Arenas are fine for people that want just fights. No drama, no ogb, no falcon, no blob, just figts. PvP in general - 1v1, fleet, blob, whatever - in my opinion should happen where player interests collide. This can be sov or fw or hunting explorers, haulers, or other juicy targets whereever you want. But it should focus on the friction that different interests generate.

So *thumbs up* from me. I hope the feature get's more dev time and focus to become a great arena implementation with betting, tournaments and competitions, maybe even leaderboards, crack and whores.


As I said, who wants to go hunt things and risk being blobbed when you can push button get fight.
baltec1
Bat Country
Pandemic Horde
#470 - 2014-09-25 18:51:49 UTC
Johnathan Coffey wrote:
baltec1 wrote:
Ranger 1 wrote:

To not get scanned down for 5 minutes? LOL Big smile
Not really seeing the potential for abuse there my friend.


Marauder coming out of bastion that needs a safe spot before it docks.

How would you get your marauder in there if all ships and fits have to come from the dojo and cannot leave the "arena"?


Same way we get them into FW ded sites.
Regnag Leppod
Doomheim
#471 - 2014-09-25 18:53:49 UTC
With so much of the sky falling in this thread, perhaps it is an idea that should be brought to Tranquility relatively soon.
If *so* many people are going to flock to this new feature, that it kills PvP elsewhere, it's bound to be so popular that it increases subscriptions, PLEX purchases, and so on. If so many people are looking for something like a dojo, it simply means that Eve is ready for that change to happen, and CCP stands to profit.
Johnathan Coffey
Niforce Triggers
#472 - 2014-09-25 18:54:22 UTC
baltec1 wrote:
Johnathan Coffey wrote:
baltec1 wrote:
Ranger 1 wrote:

To not get scanned down for 5 minutes? LOL Big smile
Not really seeing the potential for abuse there my friend.


Marauder coming out of bastion that needs a safe spot before it docks.

How would you get your marauder in there if all ships and fits have to come from the dojo and cannot leave the "arena"?


Same way we get them into FW ded sites.

What if the "arena" is not static and changes places every 5min?

First rule of EVE UI: right click EVERYTHING.

Seismic Stan
Freebooted Junkworks
#473 - 2014-09-25 18:54:36 UTC
Would making dojos only deployable in high security systems address concerns?

I mean roaming isn't a hi-sec thing anyway, PvP there is pretty much limited to wars and suicide ganks, both of which serve an explicit purpose which dojos wouldn't impact upon. Dojos would then just be a gateway experience to 'real' PvP in low, null & wormholes.
Ranger 1
Ranger Corp
Vae. Victis.
#474 - 2014-09-25 18:55:12 UTC  |  Edited by: Ranger 1
baltec1 wrote:
Ranger 1 wrote:

To not get scanned down for 5 minutes? LOL Big smile
Not really seeing the potential for abuse there my friend.


Marauder coming out of bastion that needs a safe spot before it docks.

Okay, you lost me on this one... I'm probably being dense.

Currently it's frigates only, it takes two people to enter that match (although you "could" start a match with an alt)... but if you're able to fly to the arena you aren't in Bastion Mode anyway.

You can't warp back to the same spot (or warp to a friend engaged in a match) without ending up at the station while the match is ongoing... and I'm not sure why a safespot in that spot would be any different that a safespot anywhere else?

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Bamboozlement
Caldari Provisions
Caldari State
#475 - 2014-09-25 18:55:16 UTC
baltec1 wrote:

As I said, who wants to go hunt things and risk being blobbed when you can push button get fight.


Who wants to have enemies and start wars when you can blue them and afk rat in your ishtar, eve confirmed for not being a sandbox it's over eve is finished.

I have a Ph.D

Mangala Solaris
Blue Republic
RvB - BLUE Republic
#476 - 2014-09-25 18:55:27 UTC
Alundil wrote:
Working so no time to look at Dualkitty

Under the vague description of the proposed mechanic I get the impression that flying to the depot is not needed by the person who deploys it? Or the invited guest? That there is some in station stocking of items and match making? Is that correct?

***IF*** this makes it to TQ what reason would anyone have to deploy these anywhere else but in HS where there would be almost zero risk to assets?

48h Reinforce timer means ample time for assets to be evacuated.
No bubbles means nothing actually stopping anyone from leaving with assets.
Meaning no reason to bother shooting the arena deployable whatsoever.

Given most pilots in Eve will go to great lengths to minimize risk in any form I don't see this being used anywhere other than HS so that peoples assets are untouchable....and effectively unassailable while in space

Idgi


The owner has to deploy it in space.
The owner has to go into space to stock it.

Matches can be arranged from anywhere in system it looks like, you do not necessily have to be docked. Am uncertain (not tested this aspect), if being in space in a ship already affects anything.

When a match starts, players are transported from station to the arena and magically placed in the ship they choose.
Participants cannot warp in or out of the arenas, or even inside it.
Johnathan Coffey
Niforce Triggers
#477 - 2014-09-25 18:55:57 UTC
baltec1 wrote:
Noriko Mai wrote:
I tried it and I like it very much. This is a prototype and I see a lot of potential in that idea. All you leet people here whinning about the dead of 1v1 are just ridiculous. Flying for hours and searching for someone to kill with your off grid booster and cyno ready, is just pathetic and should not be the focus of PvP oriented gameplay design. Arenas are fine for people that want just fights. No drama, no ogb, no falcon, no blob, just figts. PvP in general - 1v1, fleet, blob, whatever - in my opinion should happen where player interests collide. This can be sov or fw or hunting explorers, haulers, or other juicy targets whereever you want. But it should focus on the friction that different interests generate.

So *thumbs up* from me. I hope the feature get's more dev time and focus to become a great arena implementation with betting, tournaments and competitions, maybe even leaderboards, crack and whores.


As I said, who wants to go hunt things and risk being blobbed when you can push button get fight.

Apparently not you. Think about it.

First rule of EVE UI: right click EVERYTHING.

Johnathan Coffey
Niforce Triggers
#478 - 2014-09-25 18:57:51 UTC
Mangala Solaris wrote:
Matches can be arranged from anywhere in system it looks like, you do not necessily have to be docked. Am uncertain (not tested this aspect), if being in space in a ship already affects anything.


This part would be... problematic.

First rule of EVE UI: right click EVERYTHING.

baltec1
Bat Country
Pandemic Horde
#479 - 2014-09-25 18:58:08 UTC
Johnathan Coffey wrote:

What if the "arena" is not static and changes places every 5min?


Does it?

Mangala Solaris
Blue Republic
RvB - BLUE Republic
#480 - 2014-09-25 18:59:46 UTC
Ranger 1 wrote:
baltec1 wrote:
Ranger 1 wrote:

To not get scanned down for 5 minutes? LOL Big smile
Not really seeing the potential for abuse there my friend.


Marauder coming out of bastion that needs a safe spot before it docks.

Okay, you lost me on this one... I'm probably being dense.

Currently it's frigates only, it takes two people to enter that match (although you "could" start a match with an alt)... but if you're able to fly to the arena you aren't in Bastion Mode anyway.

You can't warp back to the same spot (or warp to a friend engaged in a match) without ending up at the station while the match is ongoing... and I'm not sure why a safespot in that spot would be any different that a safespot anywhere else?


The way it works is you and an opponent pick ships from a selection already in the dojo, match is created and you are magically placed inside the ship you chose.

Anyone trying to warp to you, say if you fleet them during the 5 minutes, simply gets warped to the dojo deployable itself, not the arena. So I think outside parties using it to hide would be SOL unless they had an exact duplicate of their current ship sat unassembled in the dojo.