These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Prototype: Dojos

First post First post First post
Author
TheExtruder
TheExtruder Corporation
#1121 - 2014-11-23 12:57:47 UTC  |  Edited by: TheExtruder
problem with organizeing tournaments is that it requires organizers. it would be a BIG mistake from ccp if they relied on "real life talented organizers" to provide this type of pvp content (i say this type because its an arranged fight, a fair fight).

im a fairly talented organizer in real life and in game, i have a few channels in-game that i run, and i regularly try to organize fair fights and tournaments, but 90% of the time it never happens. Organizers like myself would much appreciate this mechanic because it can be used as a tool for me to communicate to the people what i would like the fight to look like, when you can share your vision in a practical way things will move very quickly toward becoming a reality, and in the end thats what we want MORE QUICK WAYS FOR ACTION TO HAPPEN
Adrie Atticus
Caldari Provisions
Caldari State
#1122 - 2014-11-23 14:36:36 UTC
TheExtruder wrote:
Evora Pirkibo wrote:
Eve's sandbox is where the kids can play with their toys, and other kids can come kick sand in your face, stomp all over your toys, and perhaps ransom the bits back to you. Or just laugh in your face.

There are much better means of driving conflict and content into low/null.


i guess a higher evolved sandbox would be more like what we have in real life society, where people cant necessarily have an easy time to "stomp all over other peoples toys" because then they would get into trouble and the whole thing wouldnt be worth it to begin with


You do understand that this kind of thinking is the reason why criminals exist in real life?

We're playing in a sandbox with a set of rules which apply to everyone, none of the rules are preventative in ship-to-ship interaction. Concord is there to punish, not to prevent. If you create an area of space which prevents any unsolicited PvP interaction, then you explicitly create an environment where more and more rules and regulations will be called for to protect those who just want to fly their pink unicorns in the pretty skies.

Games with dojo-like mechanics already exist and they have their crowd, that crowd is not compatible with the crowd in New Eden.
TheExtruder
TheExtruder Corporation
#1123 - 2014-11-23 18:34:40 UTC
Adrie Atticus wrote:
TheExtruder wrote:
Evora Pirkibo wrote:
Eve's sandbox is where the kids can play with their toys, and other kids can come kick sand in your face, stomp all over your toys, and perhaps ransom the bits back to you. Or just laugh in your face.

There are much better means of driving conflict and content into low/null.


i guess a higher evolved sandbox would be more like what we have in real life society, where people cant necessarily have an easy time to "stomp all over other peoples toys" because then they would get into trouble and the whole thing wouldnt be worth it to begin with


You do understand that this kind of thinking is the reason why criminals exist in real life?

We're playing in a sandbox with a set of rules which apply to everyone, none of the rules are preventative in ship-to-ship interaction. Concord is there to punish, not to prevent. If you create an area of space which prevents any unsolicited PvP interaction, then you explicitly create an environment where more and more rules and regulations will be called for to protect those who just want to fly their pink unicorns in the pretty skies.

Games with dojo-like mechanics already exist and they have their crowd, that crowd is not compatible with the crowd in New Eden.


If you were refering to my old response to somebody then i didnt understand a word of what you said in terms of how it relates to my post. Also a lot of the things you said i strongly disagree with such as "they have their own crowd, and that crowd is not competitive with new eden".
TheExtruder
TheExtruder Corporation
#1124 - 2014-12-08 16:03:39 UTC
i wanted to share my latest scheme for a tournament that i wanted to arrange but it never happend, the main reason is its not the best idea out there and its a little weird for most people who dont recognize the type of rules, second reason was i am to busy in real life to bother getting people to join this, third reason is people often feel a strong disbelief that others will show up to this party (its like an empty party room, which is kindof depressing to hang around in that room waiting for others to join, so people abandon the idea of participating right away becuase they dont want to commit to anything which takes time to build up, especially if the person who is asking them to build something is somebody they dont know very well)...

Nexus Wars

Tournament style arena. Each team decides in advance on a mixed bag of ships (what ship sizes etc). The twist is that the FC can only send 1 ship every 1 minute into the arena, it is up to the FC to decide in which order to send out his ships into the arena. The fight in the arena can quickly escalate into a large fight, The goal is to survive long enough until proper reinforcements arrive for your team to have the upper hand.

Bring your own ships
Faction ships allowed
tech2 fitting allowed
Max 2 cruiser logis per team allowed in the arena, or max 4 frig logis allowed in the arena.
Fight at Otela 200km undock

Ship doctrines:
mixed bag 1
Tristan position filled
Bantam position filled
Incursus
Thrasher
etc.

mixed bag 2
Tristan
Bantam position filled
Incursus
Thrasher position filled
etc.


anyways, fingers crossed ccp, you are not far away from realizing this long awaited dream mechanicBig smile
TheExtruder
TheExtruder Corporation
#1125 - 2014-12-09 19:22:20 UTC  |  Edited by: TheExtruder
i wrote this in some other thread, and thought it was a good point to make:

trying to get somebody to participate in your tournament is like trying to get a woman to agree to follow your leadership, you should never put anyone in a position of having to "think", they should feel relaxed following your leadership and enjoy the carefree ride where they feel safe that the other will take care of the details, its like turning off your mind for a few minutes while you put trust in the other. Having predetermined fitting is partly what allows you to "trust"

also another thing which brings "trust" is that you know that this process of getting more people to join this tourney wont take too damn long and that you made a wise investment and you can switch off and relax now, its all smooth sail from here until its time to fight.
TheExtruder
TheExtruder Corporation
#1126 - 2014-12-29 14:28:27 UTC
i wrote this in general discussion "corp little things thread"

"live recruitment events in-game" which are done locally by corporations. During these events pilots should feel safe and guarded by concord or be protected against sneaky pvp mechanics that can be abused by pirates. Perhaps Dojos can be used for this since they provide a sort of arena where you can hang out with the people you are considering joining. To me a live event would probably include: having the opportunity to show off your ship and fit, get the opportunity to follow an FC's decision making during a live exercise, enjoy the level of detail and effort the recruiters have put in into their recruitment event... etc.

I think its important that a dojo can be used as an "event" and a hangout (an event platform). One shouldnt necessarily have to be in a rush, maybe its a good idea to make it possible to stay in a dojo for longer than 1 hour or more depending on who the guest is and if you intend to recruit people
Sean Parisi
Blackrise Vanguard
United Caldari Space Command.
#1127 - 2014-12-29 17:14:20 UTC
I am tentative on this idea. On the one hand it provides abother feature many people want. On the other it may become insta pvp / anti roaming. If the idea is added... i would actually prefer it if Capsuleers could build "dojo" structures. (Structures that can be attacked via suspect or war dec). Then different operation parameters can be set. The possibility of having things stocked by othrr players on the market. Etc
Wild Things
Wilderness
#1128 - 2015-03-03 18:49:55 UTC
Any chance of an update on this?

Definitely still a lot of interest in the tournament community and beyond.

In this moment, I am euphoric.

Fox God
#1129 - 2015-05-21 06:27:25 UTC
WTB This pl0x
James Baboli
Warp to Pharmacy
#1130 - 2015-05-21 06:29:00 UTC
Fox God wrote:
WTB This pl0x

WTK this pl0x.
It got unstickied so it could die in peace.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp