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[Kronos] Freighters and Jump Freighters Rebalance [Updated]

First post First post First post
Author
Makari Aeron
Imperial Shipment
Amarr Empire
#81 - 2014-05-17 17:43:27 UTC
IMHO, make T1 rigs give the same (or very nearly the same) m3 as the JFs and Freighters were before the patch

CCP RedDawn: Ugly people are just playing life on HARD mode. Personally, I'm playing on an INFERNO difficulty.

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Joram MacRorie
Caldari Provisions
Caldari State
#82 - 2014-05-17 17:45:16 UTC
I had high hopes for the freighter changes, but with this being Eve I had expected to be disappointed.

I would like to point out that the changes even with rigging for EHP will not matter a whole lot since gankers will just choose their targets a bit more carefully since the new changes will mean ganking will be easier if you apply the right damage.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#83 - 2014-05-17 17:45:30 UTC
Yay, we need to compensate. No improvement at all, only compensation for the loss of stats. And the compensation costs even more stats. So wonderful. Roll

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Batolemaeus
Mahlstrom
Northern Associates.
#84 - 2014-05-17 17:46:22 UTC  |  Edited by: Batolemaeus
Regan Rotineque wrote:
Yes we will be making more things there


How exactly?

Am I supposed to extract non-local isotopes from my behind? Will non-local T2 materials into being? Found a praying circle to wish for a divine delivery of non-local rig parts? Perform a summoning of faction modules? Sacrifice a newbie in hopes for plentiful datacore harvest? Wish for decryptors?
Desert Ice78
Gryphons of the Western Wind
#85 - 2014-05-17 17:46:24 UTC
Why?

I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg

CCP Zulu: Came expecting a discussion about computer monitors, left confused.

Pubbie Spy
Caldari Provisions
Caldari State
#86 - 2014-05-17 17:48:01 UTC
Gypsio III wrote:
lol

The easy, safe and rapid transport of large volumes of materials is one of the reasons why we have a single big hub. It's too easy to just move everything to Jita. Brave changes.


I like having one single market hub. Centralisation is great.

That said, the amount of tears in this thread has more than justified the nerf.
Daichi Yamato
Jabbersnarks and Wonderglass
#87 - 2014-05-17 17:48:06 UTC
Proton Power wrote:
Gankability; from what I can tell freighters will be just as gankable now and be valued more due to rigs.


u could use hull rigs for buffer or are armour resist rigs with logi. or low friction rigs with a webber. Its only just as gankable if ur not really trying. seems fair.

Niko Lorenzio wrote:

So the question is then, did freighters require a nerf? Were they too OP in the current form?


Naw, they were just fine. They are widely used and popular ships. They were in no need of a nerf nor buff. But soooo many threads came up asking for customizability. They were told every time 'u cant straight buff freighters' and 'freighters are already perfect' so any customisation would come in the form of specialisations and trade-offs.

honestly, T1's could have been nerfed more. the only thing they lost is capacity, which can still be made to go above previous amounts. Everything else is the same or close enough to make no difference before rigs.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Iris Bravemount
Golden Grinding Gears
#88 - 2014-05-17 17:48:25 UTC
Ok, again, I want to state that this change is going in the wrong direction. However, if you insist on nerfing freighters, at least adjust the building cost accordingly, so that the hull+rigs cost after the change is about the same (or less) than the current cost, since the perfomance is going that way.

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

Aliath Sunstrike
#89 - 2014-05-17 17:48:30 UTC  |  Edited by: Aliath Sunstrike
The problem with rigging these is not the long term, but the short term Fozzie.

What was fine before is now going to cost me a few billion extra for T2 capital rigs. Stealth ISK Sink much?

I like the changes again, but what about a credit or free rigs or something to compensate. WTF?


Edit: Where is my down vote / take a like away button?

Continuous player since 2007.

Vchera
Six Project
#90 - 2014-05-17 17:48:47 UTC
Sincerely, to do this, pls let freighters and JF alone
Arline Kley
PIE Inc.
Khimi Harar
#91 - 2014-05-17 17:49:01 UTC
I shall join Tippia on the "I told you so" bus, however with a slight difference:

This is another major issue I have had with the ship changes over the last 18 months or so. They are proposed, people state that they are not welcome whilst giving clear and valid reasons why and.... nothing. Complete ignorance. Then months later "oh dear, we're sorry, we're gonna change the ++insert ship type here++ because of XYZ issues that were actually pointed out to us, but we failed to listen to the people that play the ships day in day out."

Yet the smaller minority that go "yes I wholeheartedly approve of this product and/or service" get their way, with some truly hideous changes getting put into game.

Still, I'm holding out on a proper ship rebalancing effort to be done what with the shorter times between deployments of releases...

"For it was said they had become like those peculiar demons, which dwell in matter but in whom no light may be found." - Father Grigori, Ravens 3:57

Dave Stark
#92 - 2014-05-17 17:50:15 UTC
baltec1 wrote:
I warned you bears this would happen if rigs became a thing on freighters.

you did indeed.
Poke InTheEye
Doomheim
#93 - 2014-05-17 17:51:13 UTC
This is really dumb. These changes seem like they are being made just for the sake of change. Seriously, what's the point here?
Dave Stark
#94 - 2014-05-17 17:52:36 UTC
Poke InTheEye wrote:
Seriously, what's the point here?

to teach people a harsh and valuable lesson; you repeatedly ask for bad ideas to be implemented, you get bad changes.
Tippia
Sunshine and Lollipops
#95 - 2014-05-17 17:52:39 UTC  |  Edited by: Tippia
Desert Ice78 wrote:
Why?

Because people asked for this nerf. We tried to tell them that it was going to be a nerf, but they wanted it anyway because the prospect of more m³ suppressed all rational thought. Lol

Poke InTheEye wrote:
This is really dumb. These changes seem like they are being made just for the sake of change. Seriously, what's the point here?
The point here is to give people something they've been asking for for a very long time. They asked for something dumb, so they got something dumb. Go figure.
B33R
Shadow State
Goonswarm Federation
#96 - 2014-05-17 17:52:44 UTC
i was hoping for the JF ability to move an ihub, guess not. Sad If the fuel change really goes thru with this, it is going to be bad. the t1 rigs should make it equal the previous m3 amount.
Daichi Yamato
Jabbersnarks and Wonderglass
#97 - 2014-05-17 17:53:12 UTC  |  Edited by: Daichi Yamato
TheButcherPete wrote:
They still have the velocity bonus.... which is *mostly* useless.

oh yay my Freighter goes 100m/s. Yay. Totally could use that bonus over say, an agility or mass bonus to make FLYING a freighter less than soul crushingly boring.

I was excited for these changes, and then suddenly I was not. :(


really? cause if u read the hull rig thread u see ppl saying 'hull rigs ARE a meaningful choise. my afk freighter will cry'

though this could be them secretly not wanting a cargo nerf so they dnt have to make meaningful choices. and as i read that back i realise its not saying what i want it to be saying...ill stop talking.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Petya Gladiator
Deep Core Mining Inc.
Caldari State
#98 - 2014-05-17 17:54:20 UTC
Miniluv sends their regards...
Rivr Luzade
Coreli Corporation
Pandemic Legion
#99 - 2014-05-17 17:54:28 UTC
Poke InTheEye wrote:
This is really dumb. These changes seem like they are being made just for the sake of change. Seriously, what's the point here?


Make all non-PVP activities less viable and ease the access to low-level PVP. Welcome to EVE Online in the age where you need to appeal to Angry Birds players instead of real players.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Aliath Sunstrike
#100 - 2014-05-17 17:55:00 UTC
Tippia wrote:
Desert Ice78 wrote:
Why?

Because people asked for this nerf. We tried to tell them that it was going to be a nerf, but they wanted it anyway because the prospect of more m³ suppressed all rational thought. Lol

Poke InTheEye wrote:
This is really dumb. These changes seem like they are being made just for the sake of change. Seriously, what's the point here?
The point here is to give people something they've been asking for for a very long time. They asked for something dumb, so they got something dumb. Go figure.


And my question to Fozzie is....why make it a nerf!? Can't this be a "power creep" buff all across the board and just ADD rigs. Why does it have to be #$@#@ $ painful.

Continuous player since 2007.