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[Kronos] Mordu's Legion

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Author
Altrue
Exploration Frontier inc
Tactical-Retreat
#81 - 2014-05-12 17:05:16 UTC
In my opinion, the frigate could use some drones, and the cruiser could use some speed. :)

Also yeah, Caldari and Gallente ? I see that you seem to have good reasons but still...

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Alex Tutuola
Deep Core Mining Inc.
Caldari State
#82 - 2014-05-12 17:05:20 UTC
It looks like they need more targeting range. The ship bonuses seem to lend them to extreme missile range, but they don't have the targeting to capitalize on that.
Alekseyev Karrde
Noir.
Shadow Cartel
#83 - 2014-05-12 17:05:46 UTC
I'd like to see the damage bonus/level tied to the Caldari starship skill normalized. All the other pirates have uniform damage bonuses, Mordus has 25%/level for the frig, 20% level for the cruiser, and just 5%/level of the BS.

I dont think any ship line in EVE has that much variance between the frig, cruiser, and BS bonuses.

Alek the Kidnapper, Hero of the CSM

Mike Flynn
Energy
#84 - 2014-05-12 17:06:00 UTC
Thalesia wrote:
I have great concerns about the bhaghests tanking capability with only 6 mid slots and no shiled bonus of any kind.
1 slot has to go to disruptor/scram
1 to prop mod
leaving 4 slots, 2 extenders, 1 em and 1 adaptive... I think for the price (500ish?, wild guess) the ship needs greater tanking capabilties when it's bonus's specificly take away mid slots.

I recommend 4 % shield resists per level, or an additional mid slot.
maybe give it t2 resists or close to so that the ship can be truly gloriously fit with dual point like it's ment to without losing all of it's tank.


I disagree. I think too many ships in this game have the out of balance resistance bonus.
Malcanis
Vanishing Point.
The Initiative.
#85 - 2014-05-12 17:06:24 UTC
Canenald wrote:
Point range bonus on the BS seems to be useless.


Nope.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Mike Flynn
Energy
#86 - 2014-05-12 17:07:42 UTC
Alex Tutuola wrote:
It looks like they need more targeting range. The ship bonuses seem to lend them to extreme missile range, but they don't have the targeting to capitalize on that.


Negative. The last thing this games needs is more tengu clones. Lack of lock range is to make LR fits week to damps and to put more emphasis on SR missile fits. Hence the nerf to flight time but bonus to velocity.
Twisted Chick
Sebiestor Tribe
#87 - 2014-05-12 17:09:23 UTC
CCP Rise, mind if you leave a link in the OP of what the ships look like?

Title: She who hunts Pandas

"Remember you can't spell Slaughter without Laughter!"

          ~Pinkamena Diane Pie~
Batelle
Federal Navy Academy
#88 - 2014-05-12 17:09:35 UTC
the velocity/flight time thing is not confusing, its good.

Tell us where these ships come from. I'm hoping a combo of LP plus the lowsec drops mentioned at fanfest.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Kaarous Aldurald
Black Hydra Consortium.
#89 - 2014-05-12 17:09:58 UTC
Alex Tutuola wrote:
It looks like they need more targeting range. The ship bonuses seem to lend them to extreme missile range, but they don't have the targeting to capitalize on that.


That seems deliberate.

It's probably the only thing keeping the frigate from outclassing 4/5 of the other frigates in the game.

Even as is it's going to be one hell of a scram kiter.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Harvey James
The Sengoku Legacy
#90 - 2014-05-12 17:10:36 UTC
i still wonder why the dramiel is the only frig besides the worm too have drones?? would have made sense on the daredevil..

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Mike Flynn
Energy
#91 - 2014-05-12 17:10:51 UTC
Batelle wrote:
the velocity/flight time thing is not confusing, its good.

Tell us where these ships come from. I'm hoping a combo of LP plus the lowsec drops mentioned at fanfest.


confirmed low sec rats and lp stores.
Milton Middleson
Rifterlings
#92 - 2014-05-12 17:10:52 UTC
So, the Garmur at least is yet another continuation of the lml-based absurdity that's been going on since Inferno. It's going to be a repeat of the Crow and Malediction, but even more egregious. A fast frigate that can point and spew missiles out to 36km (and then add links!) with ease is ridiculous, and pretty much the only way it could be even vaguely balanced was if it was utterly incapable of fitting a useful tank. (Which is not true of the Garmur).
CCP Rise
C C P
C C P Alliance
#93 - 2014-05-12 17:11:40 UTC
The lock range limitation on the Garmur is very intentional. It may actually not be enough to keep it from being too powerful but it was a tradeoff that helped justify how strong the ship is otherwise.

OP updated with details on how to get these things.

@ccp_rise

Abrazzar
Vardaugas Family
#94 - 2014-05-12 17:12:02 UTC
The Pubbie Paddles definitely look interesting. Though the 25% and 20% damage bonuses confuse me. per level, yes? on 3 and 5 launchers? Quite a hefty damage output there. That Orthrus will kill any frigate within 50km with rapid launchers. And no kiting missiles either.
Mike Flynn
Energy
#95 - 2014-05-12 17:12:04 UTC
Milton Middleson wrote:
So, the Garmur at least is yet another continuation of the lml-based absurdity that's been going on since Inferno. It's going to be a repeat of the Crow and Malediction, but even more egregious. A fast frigate that can point and spew missiles out to 36km (and then add links!) with ease is ridiculous, and pretty much the only way it could be even vaguely balanced was if it was utterly incapable of fitting a useful tank. (Which is not true of the Garmur).


Upon inspection I would agree with you sir. However, if you look deeper at the stats you'll see that for the Garmur to mimic this behavior it will have to make some serious fitting sacrifices.
Grath Telkin
Amok.
Goonswarm Federation
#96 - 2014-05-12 17:12:52 UTC  |  Edited by: Grath Telkin
People complaining about the tanking ability of these have to understand they're not designed around tanking


Mach base speed 161
Barghest base speed 148
Vindicator base speed 126
Bhaalgorn base speed 101
Nightmare base speed 94
Rattlesnake base speed 94
Nestor base speed 92

This thing will be fast as hell, coming in just barely behind a Mach (13 m/s slower)
Machs generally run a 2 slot tank with a DCU and end up near 100k hp with proper skills.


The Mordus BS will be just fine if you're not trying to go against its nature and brawl with it.

EDIT: Even still with a baseline t2 tank you're looking at around 120k hp overheated for about a minute, 100k idle hp just sitting still running its mods.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#97 - 2014-05-12 17:13:03 UTC
comparing the new rapid light cruiser to the only existing one (scifi)

scifi has 10% per level, 4 launchers
this has 20% per level, 5 launchers

scifi has no range bonus
this has an range bonus equivilent to 50% (crow, talwar etc) but with faster application

scifi has garbage capacitor
this seems to have about 30% better capacitor

scifi is quite a bit faster, but this thing aint exactly slow

+point range bonus
-1 low
same utility highs

seems like this thing is gonna be sick to me, i already really enjoyed rlml scifis
Twisted Chick
Sebiestor Tribe
#98 - 2014-05-12 17:13:08 UTC
CCP Rise wrote:
The lock range limitation on the Garmur is very intentional. It may actually not be enough to keep it from being too powerful but it was a tradeoff that helped justify how strong the ship is otherwise.

OP updated with details on how to get these things.


Domo CCP Rise \o

Title: She who hunts Pandas

"Remember you can't spell Slaughter without Laughter!"

          ~Pinkamena Diane Pie~
Alekseyev Karrde
Noir.
Shadow Cartel
#99 - 2014-05-12 17:13:17 UTC
The frig hull could use a little more lockrange or another mid/low to fit a sebo type option. It wont be able to actually USE the missile range as is.

Alek the Kidnapper, Hero of the CSM

Ammzi
Dreddit
Test Alliance Please Ignore
#100 - 2014-05-12 17:13:19 UTC
Fozzie, that is sick.
Like really sick.

Like... it's a caracal, but 7 % faster, has like 50 % more powergrid, deals INSANE-PWNED dps and POINTS OUT TO 36 KM WITHOUT HEAT.

Yes, yes yes yes yes, god yes. I am climaxing.