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WiS pledge fundrising

First post First post
Author
DaReaper
Net 7
Cannon.Fodder
#41 - 2014-04-30 23:23:44 UTC  |  Edited by: DaReaper
Slade Trillgon wrote:
Darth Kilth wrote:
Ralph King-Griffin wrote:
If you're contributing, shouldn't you give it to them beforehand?

Only idiots on Kickstarter and those who get pre-orders give their money before the product is released.



So venture capitalists are idiots Shocked



There is a difference between a venture capitalist and a normal person. A venture capitalist wants to see a plan, how you are going to turn the money they give you into money back, they want to see a working product or an idea to get to said working product. They also tend to want a return on that investment, as in a %of your company. Lets say a product that will remain nameless *cough* star citizen *cough* was to use venture capitalist, they would want a set date for something. The makers can't keep going back and asking for more to add to there already promised product until they have a product and evidence it will make money. And in the case of the unnamed game if they fail to deliver the venture capitalist will get there money back by forcing the company to liquade its assets or sell what it has of said product to another company to finish,

On the flip side, using stretch goals, and asking the general population for money is less risky to the game maker. If they fail to deliver then it doesn't hurt anyone but the people who tossed money at it. If its successfully, the game maker reaps all the rewards. Its pretty much a lose for the general public. Sure the game you helped fund is no manking money, and is out and you are enjoying youself, but if you had been a venture capitalist you would be reaping the profits.

That's the difference. You get screwed either way.

Now kick starting is a good idea, you get something for your money. Be it a book, dvd, t-shirt, product whatever. My issue with said unnamed game is they are asking for more and more, its no longer a kick start. And once launched no matter how much I forked out, I will reap the same reward as someone who just started the game at launch, which is 0% of profits.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Erufen Rito
The Dark Space Initiative
Scary Wormhole People
#42 - 2014-04-30 23:26:17 UTC
DaReaper wrote:
Slade Trillgon wrote:
Darth Kilth wrote:
Ralph King-Griffin wrote:
If you're contributing, shouldn't you give it to them beforehand?

Only idiots on Kickstarter and those who get pre-orders give their money before the product is released.



So venture capitalists are idiots Shocked



There is a difference between a venture capitalist and a normal person. A venture capitalist wants to see a plan, how you are going to turn the money they give you into money back, they want to see a working product or an idea to get to said working product. They also tend to want a return on that investment, as in a %of your company. Lets say a product that will remain nameless *cough* star citizen *cough* was to use venture capitalist, they would want a set date for something. The makers can't keep going back and asking for more to add to there already promised product until they have a product and evidence it will make money. And in the case of the unnamed game if they fail to deliver the venture capitalist will get there money back by forcing the company to liquade its assets or sell what it has of said product to another company to finish,

On the flip side, using stretch goals, and asking the general population for money is less risky to the game maker. If they fail to deliver then it doesn't hurt anyone but the people who tossed money at it. If its successfully, the game maker reaps all the rewards. Its pretty much a lose for the general public. Sure the game you helped fund is no manking money, and is out and you are enjoying youself, but if you had been a venture capitalist you would be reaping the profits.

That's the difference. You get screwed either way.

Now kick starting is a good idea, you get something for your money. Be it a book, dvd, t-shirt, product whatever. My issue with said unnamed game is once launched no matter how much I forked out, I will reap the same reward as someone who just started the game at launch

If that's the case, could you buy the fleet admiral pack for me?

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

DaReaper
Net 7
Cannon.Fodder
#43 - 2014-04-30 23:28:47 UTC
Erufen Rito wrote:
DaReaper wrote:
Slade Trillgon wrote:
Darth Kilth wrote:
Ralph King-Griffin wrote:
If you're contributing, shouldn't you give it to them beforehand?

Only idiots on Kickstarter and those who get pre-orders give their money before the product is released.



So venture capitalists are idiots Shocked



There is a difference between a venture capitalist and a normal person. A venture capitalist wants to see a plan, how you are going to turn the money they give you into money back, they want to see a working product or an idea to get to said working product. They also tend to want a return on that investment, as in a %of your company. Lets say a product that will remain nameless *cough* star citizen *cough* was to use venture capitalist, they would want a set date for something. The makers can't keep going back and asking for more to add to there already promised product until they have a product and evidence it will make money. And in the case of the unnamed game if they fail to deliver the venture capitalist will get there money back by forcing the company to liquade its assets or sell what it has of said product to another company to finish,

On the flip side, using stretch goals, and asking the general population for money is less risky to the game maker. If they fail to deliver then it doesn't hurt anyone but the people who tossed money at it. If its successfully, the game maker reaps all the rewards. Its pretty much a lose for the general public. Sure the game you helped fund is no manking money, and is out and you are enjoying youself, but if you had been a venture capitalist you would be reaping the profits.

That's the difference. You get screwed either way.

Now kick starting is a good idea, you get something for your money. Be it a book, dvd, t-shirt, product whatever. My issue with said unnamed game is once launched no matter how much I forked out, I will reap the same reward as someone who just started the game at launch

If that's the case, could you buy the fleet admiral pack for me?



Sure, I need to see what you are going to do with it and much much money you make off it. Oh and i'll want 80% of any money you make from it. then we will talk ;)

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Erufen Rito
The Dark Space Initiative
Scary Wormhole People
#44 - 2014-04-30 23:31:29 UTC
DaReaper wrote:

Sure, I need to see what you are going to do with it and much much money you make off it. Oh and i'll want 80% of any money you make from it. then we will talk ;)

Oh I don't mean to ask for the money. I want the product said money would buy. Your invesment would yield loads and loads of hours of fun for me. I don't mind sharing 80% of the fun I'd have though.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Sibyyl
Garoun Investment Bank
Gallente Federation
#45 - 2014-04-30 23:44:03 UTC  |  Edited by: Sibyyl
Gully Alex Foyle wrote:
True. What about pvp gambling without wis?

Texas hold'em with ISK while you're gatecamping, or waiting for a fleet to form up.

100% eve spirit. Enable asset gambling for people low on isk.

Would be great.

Now that I think about it, EVE was not my first MMO. For 4 months I played Hold Em online for a couple hours a day, and the goal was to take my $300 and turn it into a larger pot. I had grind it (make safer bets) because I wanted a consistent gain instead of some chance windfall. I soon hit a plateau because it seemed like the rooms I logged into got popular, and many of these players would be logged in simultaneously to different rooms (the telltale nicknames gave it away) and.. *gasp* using spreadsheets to make bets (spreadsheets take a lot of the mystery out of poker).

As a purist (which in retrospect was a very naïve view) I wanted to play the game with just my own wits, not spreadsheets. A month went by and I found my earnings per hour wasn't much more than minimum wage.. at which point I quit playing. I guess the only good thing is that I know enough about poker to hustle some poor schmuck IRL who might not know what he's doing.

I personally think that integrating a gambling module into EVE is not a decision CCP could take lightly. Some people have serious addiction issues to gambling and could very easily lose their ISK, ships, and the shirt off their back while ship spinning and waiting to X up. When addiction comes into the picture it is not simply a choice a person makes and is responsible for.. there is more complex brain chemistry that can land the person in a very bad position through very little fault of their own.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Kaarous Aldurald
Black Hydra Consortium.
#46 - 2014-04-30 23:48:31 UTC
Darth Kilth wrote:
Ralph King-Griffin wrote:
If you're contributing, shouldn't you give it to them beforehand?

Only idiots on Kickstarter and those who get pre-orders give their money before the product is released.


Or if you use the word "fundraising".

Raising funds. You know, to fund something.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Flamespar
WarRavens
#47 - 2014-04-30 23:53:03 UTC
I admire the OP's enthusiasm, but would like to remind them that CCP will happily take their money and not deliver on promise.
Johan Civire
Caldari Provisions
Caldari State
#48 - 2014-04-30 23:58:22 UTC
DaReaper wrote:
Johan Civire wrote:
Darth Kilth wrote:
Ralph King-Griffin wrote:
If you're contributing, shouldn't you give it to them beforehand?

Only idiots on Kickstarter and those who get pre-orders give their money before the product is released.



uhm star citizen



I think that was kinda his point


That`s the point Shocked

people want something so badly the spend to many money for it. And look what the get? Pre-alpha game. Normal you pay for a finish product but if you need something special like a new car with a differed kind of.... let me say better engine you need to pay before the going to build it for you. Smart choice but the problem is with 500 bucks you get a white sheet of text with a little stuff on it and thats it. If it was like 100k perhaps you get a beta release on the test server.

I don`t think money is the issue. People are afraid of change. The best way to test it is with windows 8 metro ui. See how to flames works there. but Microsoft is big the don`t care about that 10% Marge lost. However ccp can not do that. The need every one. Not just 1 group of users.
Organic Lager
Drinking Buddies
#49 - 2014-05-01 00:23:46 UTC
Why can't wis just be cool little minigames?

Things like:
Player owned casinos
New intense exploration (like slender man)
Maybe some on pi exploration

Wis doesn't need to be call of duty in a pos for sovereignty or even boarding each other ships to be good. The cq ground work is pretty good if you're not looking to turn this into a fps.
Khanh'rhh
Sparkle Motion.
#50 - 2014-05-01 00:27:09 UTC
The difference here is CCP is, you know, an actual games company. The reason your Day-Z's et al need funding ahead of time, is because it's much better for them (and the end user) for them to be able to self-release a title than it is to do so under the purview of a large publisher.

Pledge-rewards and all that gunk are stupid, however.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Ubat Batuk
Garoun Investment Bank
Gallente Federation
#51 - 2014-05-01 00:28:57 UTC
Nerath Naaris wrote:
While not as passionate about hating WiS as some others here, I don´t think WiS would work just for the sake of showing off like in some other MMORGS.... Eve Online and its players simply do not operate this way.

That means you will need some content beyond some expanded, shared Captains´ Quarters, most importantly a way to interact with each other like you currently can outside of the stations. Which means CCP better start thinking about ways how someone who is Walking in Station can kill and be killed (something that the Devs rejected from the beginning, though, iirc). THEN you just might start getting some sympathy for WiS. Perhaps.
Also a way to evict someone forcefully from the station. Just think what that would mean to Jita local. Imagine a million scammers crying out in pain and suddenly fall silent.
Something to almost look forward to....


As a starter just be creative. What's the point of 2000 people in the same room?

So here are my thoughts:

1. I want walkable hangars with all my ships. This does not have any functions other than completing the visual aspect of the game. This is because I want to see how small I am compared to my wonderful ships and look at the details of the ships paint work, apart from snapping a selfie with my fav ship. Not only but also I want to see the animations to dock to the platform and undock from the platform inside the station in the style of the already existing hangars videos.

2. I want to board my ships, go around and maybe do maintenance stuff. This could be another profession with missions, or it could be related to moving clones for DUST players, or even transport of DUST players. Or ever thought about entering your cargo hold? I am sure that something created to do with this can kill idle time for those who do not like pure PVP. It could be related to specific tasks that you can only execute in person.

3. Walk in Structures, this is cool for missions, e.g. retrieve relics, shoot Sansha drones / robots attacking you, etc.

4. Walk in stations, again this is great for missions. Just open the CQ door and got to accomplish your mission, either trade, spy, kill a specified character, etc

None of these scenarios requires lots of people and even manned shops. Mainly you can interact with the NPCs. I think CCP is more than capable of doing this without having to worry about load limitations on the servers, lag etc...
Khanh'rhh
Sparkle Motion.
#52 - 2014-05-01 00:29:12 UTC  |  Edited by: Khanh'rhh
Organic Lager wrote:
Why can't wis just be cool little minigames?

Things like:
Player owned casinos
New intense exploration (like slender man)
Maybe some on pi exploration

Wis doesn't need to be call of duty in a pos for sovereignty or even boarding each other ships to be good. The cq ground work is pretty good if you're not looking to turn this into a fps.


The difference between an avatar standing in a room and able to amble about, and an actual working multiplayer environment is about like saying "I found 4 tyres, I pretty much have most of the car, just needs a few mechanical things to move them around".

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Ubat Batuk
Garoun Investment Bank
Gallente Federation
#53 - 2014-05-01 00:30:29 UTC
Unsuccessful At Everything wrote:
For the $5000 pledge level youll receive:

All of the benefits of the 500$ pledge level plus:

In game title of Rear Admiral

Rough napkin sketch of a Megathron having coitus with a crinkle cut French fry

1 5lb bag of Dominix models

One slightly moist used towelette salvaged from Hilmar's trash can

Hardcover of the upcoming best selling book "The Successful Voyages of Unsuccessful at Everything" incl bonus hardbound copy of "The Office Diaries"

1 Unsuccessful at Everything's Velator complete with 1 trit and Civilian Electron Blaster and Civilian Mining Laser

1 Unsuccessful at Everything corpse

and a medal of your choice awarded by The Troll Bridge





Your name is indeed appropriate :)
Ubat Batuk
Garoun Investment Bank
Gallente Federation
#54 - 2014-05-01 00:34:35 UTC
Flamespar wrote:
I admire the OP's enthusiasm, but would like to remind them that CCP will happily take their money and not deliver on promise.


That was my thought, e.g. see WoD. But if they deliver, the cash in on.
Ubat Batuk
Garoun Investment Bank
Gallente Federation
#55 - 2014-05-01 00:36:01 UTC
Khanh'rhh wrote:
The difference here is CCP is, you know, an actual games company. The reason your Day-Z's et al need funding ahead of time, is because it's much better for them (and the end user) for them to be able to self-release a title than it is to do so under the purview of a large publisher.

Pledge-rewards and all that gunk are stupid, however.


My money is real.
tiewan
Royal Amarr Institute
Amarr Empire
#56 - 2014-05-01 00:36:42 UTC
I think it is kind of silly to speculate on if WiS would be great or terrible or worth it or a waste of resources.

We can only really determine that if/when it is something that actually happens.

Though my personal hope is that conquerable stations means that as the final act you enter the station and slaughter everyone inside and loot their hangars.
Hasikan Miallok
Republic University
Minmatar Republic
#57 - 2014-05-01 00:38:45 UTC  |  Edited by: Hasikan Miallok
Sibyyl wrote:
Gully Alex Foyle wrote:
True. What about pvp gambling without wis?

Texas hold'em with ISK while you're gatecamping, or waiting for a fleet to form up.

100% eve spirit. Enable asset gambling for people low on isk.

Would be great.

Now that I think about it, EVE was not my first MMO. For 4 months I played Hold Em online for a couple hours a day, and the goal was to take my $300 and turn it into a larger pot. I had grind it (make safer bets) because I wanted a consistent gain instead of some chance windfall. I soon hit a plateau because it seemed like the rooms I logged into got popular, and many of these players would be logged in simultaneously to different rooms (the telltale nicknames gave it away) and.. *gasp* using spreadsheets to make bets (spreadsheets take a lot of the mystery out of poker).

As a purist (which in retrospect was a very naïve view) I wanted to play the game with just my own wits, not spreadsheets. A month went by and I found my earnings per hour wasn't much more than minimum wage.. at which point I quit playing. I guess the only good thing is that I know enough about poker to hustle some poor ******* IRL who might not know what he's doing.
.


You had no hope. My sister in law and her ex and several friends used to multibox that game and talk on team speak. Basically looking for tables where there would be one other person and all the other players would be one of them or one of there alts. They made a lot of money.

Needless to say people who cheat at poker tend to cheat in real life as well, they are not married anymore :D
Khanh'rhh
Sparkle Motion.
#58 - 2014-05-01 01:08:39 UTC
Ubat Batuk wrote:
Khanh'rhh wrote:
The difference here is CCP is, you know, an actual games company. The reason your Day-Z's et al need funding ahead of time, is because it's much better for them (and the end user) for them to be able to self-release a title than it is to do so under the purview of a large publisher.

Pledge-rewards and all that gunk are stupid, however.


My money is real.


a) It's not
b) It's irrelevant whether it is or not

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Rhes
Brutor Tribe
Minmatar Republic
#59 - 2014-05-01 01:14:52 UTC
This thread is hilarious.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

Erica Dusette
Division 13
#60 - 2014-05-01 01:17:49 UTC
Rhes wrote:
This thread is hilarious.

Wondering when you'd show up. Lol

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

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