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I want your little things!

First post First post First post
Siempre Muerto
#41 - 2011-11-15 11:48:24 UTC
Black Dranzer wrote:
It's hard to think of little things. I can think of plenty of BIG things, but little things..? ... Hmm..

1) Some feedback when I double click to change my ship's flight path would be nice. I'm Australian, so it often takes me a couple of seconds to actually see my ship move, and I'm never 100% sure if the game has registered my doubleclick or not. Just a little beep or a flicker of the interface somewhere. Anything.

Oh god yes, and on that note, proper buffering of input. Local code saying "you can't do that" just because it hasn't received notification from the server on the success of your previous action is *awful*. I'm looking at you "double click, engage mwd/cloak"
CMD Bileena
Torvi Mining and Industrial Inc.
#42 - 2011-11-15 11:48:29 UTC
Missile launching hardpoints and effects... and nicer missile effects in general... pretty please?
Infinite Point
Pandemic Horde
#43 - 2011-11-15 11:48:54 UTC  |  Edited by: Ravcharas
If I am pointed and I hit the warp button - the feedback given (you cannot warp because of blahablaha) is in the form of a text message and the ship not responding. Why is the warp button not greyed out and disabled? If I'm scrammed, the MWD module icon might as well be disabled too. If I'm neuted and don't have enough cap to run a module, disable that module icon until I have enough cap to engage it.

Why doesn't the neocom buttons toggle windows? Clicking the wrong button means I have to close the window manually and that annoys me.

The overheat part of module buttons is too small. For crying out loud...
Night Epoch
Caldari State
#44 - 2011-11-15 11:49:15 UTC  |  Edited by: Night Epoch
Black Ops Battleships need a buff or a role tweak.

Many options could be considered:

1. Buff base stats to be comperable to their T1 counterparts.

2. Give a jump range bonus. The fuel bay is small and the jump range is shite atm.

3. Give ability to fit CovOps cloak (I don't actually like the idea as it's rather pointless ... but it can be considered)

4. Black ops pilots get a time delay on appearing in local. Would be AWESOME (IMO)

As it stands right now, BOps are useful only for bridging onto pure ganks. If you're bridging into a ~goodfite~ with even/stacked odds, the BO pilot is screwed because he's instaprimary with a crap tank.

Please give Black Ops a better defined role by (a) carving their niche a bit more or (b) providing them with enough of a stat buff that they're useful in actual combat (rather than just ganks).
Admiral Rufus
The Tuskers
The Tuskers Co.
#45 - 2011-11-15 11:49:21 UTC
Allow a "fit all" option when right clicking a stack of a module which will fill whichever slot with the stacked module, this will really only apply to guns and will save the tedious fitting of 8 of the same module through 16 separate clicks into 2 clicks. Also an option to group/ungroup guns on a ship whilst docked would be useful
Corpse Bride
Caldari State
#46 - 2011-11-15 11:49:47 UTC
Two little things here:

When I open the certificate tab of a ship; it should tell me if I have that certificate or not.

Missiles should tell me their range without making me resort to mental arithmetic.
T'amber Anomandari Demaleon
#47 - 2011-11-15 11:49:52 UTC  |  Edited by: T'amber Anomandari Demaleon
Correct names for eve peircings

Events and Operations Menu
For Alliance, Corp, or Eve Wide events management (only basic tracking and information), registration and advertising
This tool is best defined as the "Find me Something To Do" menu.

Blocklist Libraries
Corp and Personal block lists, with Conflict Management / resolution and options to trade.
People that haven't been blocked by you (ie your corp or from an imported/ purchased block library are displayed more transparent colour until you confirm their blockage)

Detachable Eve Windows + Eve Database on Mobile Device

Scrolling Market Bar & Player Status (Online, Away) & Favourites Menu/ Click Links

Pink Ships

Custom Fur

New Racial Bloodlines
Two per race fitting in with existing history

Paint Slots

Ship Accessories

Eve Client for Mobile Devices
basic management of skills, research, pos etc. no actualy ships in space

Ship Crews

Bevel Compensation
Allow for compensation of the bevels when you have multiple computer screens so that images are "streched" and make relevant to placement of screens in real space.

Custom Logos on Incarna Clothes

Full Body Tattoos

Incarna Hats

Science And Industry Current Job Count
Show how many jobs you have current running next to your maximum

Horizontal Placement of Eve Menu Bar

Unban Entity from the Test Server
Why, because nothing should be forever!

Thin Client / Command Prompt Eve
You know you want to!

Eve Map
Give it its own menu/ window that can be resized and moved around.
Allow us to plot locations and icons onto the map and get updated information on where our mates are at.
Showing enemies or results from fleet probes is a whole heap of cool that I don't have room to post. :)

did you say small things?? :)

Native Freshfood
Minmatar Republic
#48 - 2011-11-15 11:50:46 UTC  |  Edited by: Headerman
spookydonut wrote:
Fix the beacon list in the jump-to menu on the capacitor context menu. Beyond 15 or so beacons it disappears to be replaced by just "open capital navigation"

Also bring back the jump to beacon broadcast functionality that displayed what system the broadcast cyno is in.
Currently it is just "Jump to beacon" where it previously displayed what system that beacon was in.

Fixed in Sisi.

To CCP Soundwave, i would love a tab for everyone in my corp when working POS modules.

Failing that, some new music would be great Big smile

Edit: And a new audio clip for Gallente drones/xlarge blasters, cause the steam whistle goes Woo Woooo!!

Edit2: A plush slaver hound from the EVE shop :)

Australian Fanfest Event

Siempre Muerto
#49 - 2011-11-15 11:52:28 UTC  |  Edited by: Slighet
Fix dscan slider and better dscan range input, probably addition of a slider! :)

Monkey Attack Squad
Goonswarm Federation
#50 - 2011-11-15 11:52:31 UTC

  • Change Drone Control Units to passive modules. They don't use cap and only take time to activate and some space in UI.
  • Change fighters AI so that they can auto-attack similar targets like drones do. It's just annoying while flying in a carrier in anomaly . We're lazy, you know? =) (the most important change for me)
  • Lastly, it would be nice to see some new rigs and/or implants to fighter and drone damage. Maybe some module to boost fighters speed.

Deep Core Mining Inc.
Caldari State
#51 - 2011-11-15 11:52:40 UTC
@ccp guard... you did it... you opened pandora's box Lol
Calistai Huranu
School of Applied Knowledge
Caldari State
#52 - 2011-11-15 11:55:55 UTC
Tech 1 frigates, improved/added slot layouts and bonuses.

Tech 1 cruisers, as above.

Make the red-headed stepchildren of EVE's ship's fun and desirable to fly instead of just when out and about for lulz.
Brutor Tribe
Minmatar Republic
#53 - 2011-11-15 11:56:17 UTC
Black Dranzer wrote:
It's hard to think of little things. I can think of plenty of BIG things, but little things..? ... Hmm..

2) When I right click my portrait in local and click show info, I WANT TO VIEW THE INFO WINDOW THAT EVERYBODY ELSE SEES. No, really, I don't want to open the character sheet. If I wanted to open the character sheet I'd open the bloody character sheet.


I have either:

a) open EVE Gate
b) log an alt account on

just to see if my Bio will fit or be chopped

On that note:

Can we please have a character counter for bios. Like Twitter, Youtube, etc use?
Rayden Lambert
United Button Pushers
#54 - 2011-11-15 11:56:25 UTC
Please increase the font size. It's hardly readable on anything bigger than 20" screen.
Ministry of War
Amarr Empire
#55 - 2011-11-15 11:57:08 UTC
- Ability to tell your drones to go and sit here or there without moving to said position, then back again. (Eg, gate camps)

- First person flying mode
Solstice Project
Sebiestor Tribe
Minmatar Republic
#56 - 2011-11-15 11:57:54 UTC

The ability to drag an item from the market window to a chat window.
Currently, it only works with the searched-for items.

The big icon of a showed item on the right side of the market window
would be perfect for drag&drop into a chatwindow.
Karah Serrigan
Ministry of War
Amarr Empire
#57 - 2011-11-15 11:59:21 UTC
Make an "unstack" button that splits a stack into pieces of x where x can be set by the player.
Make logging out not restart the client and maybe even add a change character button that doesn't require logging out.
Make window settings be saved for each character, not per account. It is highly annoying having a trader and a pvp character on the same account, then having to switch the market and contract windows all the time.
Fix the align of windows if they are clipped together. For example if the dscan window goes from the top of the screen down to the chat window, then as soon as you minimize the dscan window the chat window will get dragged to the top.
Caldari Provisions
Caldari State
#58 - 2011-11-15 11:59:36 UTC
Ronz0 wrote:

- First person flying mode

not really "a small" change? Big smile
George Anninen
Freedom Consortium
Brothers of Tangra
#59 - 2011-11-15 12:00:50 UTC
make a "toggle zoom direction" Option

is it that hard to implement that?
i would love it
Momiji Sakora
Omni Galactic
Central Omni Galactic Group
#60 - 2011-11-15 12:00:52 UTC
More faction iterations, Calgary navy Rokhs and Abadons etc.

T2 Drake...

A more hands on control system for Frigates and Destroyers, joystick control...

The rest of that walking in stations thing...

Some new iteration on high sec...