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To gank or not to gank, that is the question...

Author
Logical 101
PowerCow Farm
#21 - 2014-01-15 17:29:20 UTC  |  Edited by: Logical 101
Etria Issen wrote:
ganking implies you engage someone who has absolutely no chance of defeating you

It's basically schoolyard bully ****.

I have never known anyone who wasn't in high school who wanted to gank or grief people. It's the sort of thing that appeals to adolescent boys who spend the bulk of their time furiously jerking off. And once you get past that stage, you start to feel like a pleb for doing it, so you try rolling with people who actually fleet up and get into fights that are entirely possible to lose if you aren't on your game.

And that's it. It's a trend that repeats itself, in one form or another, in every PvP game.
Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#22 - 2014-01-15 17:30:47 UTC  |  Edited by: Carmen Electra
Etria Issen wrote:
I don't know why you should feel proud of ganking at all. At least, to me, ganking implies you engage someone who has absolutely no chance of defeating you. How do you feel proud of crushing someone you utterly outclass? There's just no fun or bragging rights in that.


Are you KIDDING me? 99% of fights in EVE are this way.

From themittani.com:

Quote:
Though there are instances where roaming gangs will clash with each other in honorable space combat, the bulk of nullsec combat is dirty, one-sided, and entirely unfair. Just as it should be.


Although that quote is directed towards nullsec combat, I find it applies to combat in EVE in general.
Logical 101
PowerCow Farm
#23 - 2014-01-15 17:32:45 UTC
Carmen Electra wrote:
Are you KIDDING me? 99% of fights in EVE are this way.

Then you've been playing a radically different game than me this whole time.

20-30 vs 20-30 is where the best fights in EVE happen, and I have chased after them the entire time I have played this terrible game. And you do, in fact, have to go looking for it.

Seriously Carmen, you've never 1v1 in all your life?
Alduin666 Shikkoken
Doomheim
#24 - 2014-01-15 17:33:15 UTC
Carmen Electra wrote:
Etria Issen wrote:
I don't know why you should feel proud of ganking at all. At least, to me, ganking implies you engage someone who has absolutely no chance of defeating you. How do you feel proud of crushing someone you utterly outclass? There's just no fun or bragging rights in that.


Are you KIDDING me? 99% of fights in EVE are this way.

From themittani.com:

Quote:
Throughout the vast majority of nullsec, the only real reason to be in space for any length of time is to pve or to hunt those who are engaged in pve content. Though there are instances where roaming gangs will clash with each other in honorable space combat, the bulk of nullsec combat is dirty, one-sided, and entirely unfair. Just as it should be.


Although that quote is directed towards nullsec combat, I find it applies to combat in EVE in general.


Because we always listen propaganda sites like lemartini

Relevant Link

Honor is a fools prize. [I]Glory is of no use to the dead.[/I]

Be a man! Post with your main! ~Vas'Avi Community Manager

Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#25 - 2014-01-15 17:36:43 UTC
Logical 101 wrote:
Carmen Electra wrote:
Are you KIDDING me? 99% of fights in EVE are this way.

Then you've been playing a radically different game than me this whole time.

20-30 vs 20-30 is where the best fights in EVE happen, and I have chased after them the entire time I have played this terrible game. And you do, in fact, have to go looking for it.

Seriously Carmen, you've never 1v1 in all your life?


1v1 is by far my favorite way to play this game. The other day I went Enyo vs Enyo and won. I was at 1% structure, and it was the best fight I've ever had in this game. I fully agree that the type of fight you describe is ideal, and the gang I roam with has no problem welping a fleet to a superior force. That said, we don't exactly pass on the lone cruiser either.

Logical 101, if this is how you play, then I admire you for it. I strive to play like this as well. However, most EVE players have such a strong aversion to losing their ships that these fights are much rarer than I would like them to be. Sad
Batelle
Federal Navy Academy
#26 - 2014-01-15 17:41:24 UTC
Notorious Fellon wrote:
Batelle wrote:
1.5bn / 20 = 75m per person. At 1 gank per 15 minutes that's 300m per hour per person. Especially if you're not even tabbed into game during the 15 minutes when your criminal timer runs out.



Is the current environment that rich in bling fits worth ganking though? I know there are some running around doing missions but one every 15 minutes?


4 ganks an hours is fairly unrealistic, but on the other hand, 300m an hour per ganker is also pretty high, especially for something you can do wtih 1-2 month old characters that can be multiboxed. If you want to see how fast you can find targets, you might check out this kb here http://eve-kill.net/?a=pilot_detail&view=kills&plt_id=596061&m=1&y=2014

You can also take down individual haulers solo, which gives you much higher profit, or take down orcas/freighters with your catalyst buddies, and there you may be waiting a bit longer, but you can also surely find targets that will drop more than 1.5bn.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Etria Issen
Imperial Varista
#27 - 2014-01-15 17:42:32 UTC
Logical 101 wrote:
Etria Issen wrote:
ganking implies you engage someone who has absolutely no chance of defeating you

It's basically schoolyard bully ****.

I have never known anyone who wasn't in high school who wanted to gank or grief people. It's the sort of thing that appeals to adolescent boys who spend the bulk of their time furiously jerking off. And once you get past that stage, you start to feel like a pleb for doing it, so you try rolling with people who actually fleet up and get into fights that are entirely possible to lose if you aren't on your game.

And that's it. It's a trend that repeats itself, in one form or another, in every PvP game.


All I ever hear about is ganking and griefing, but I guess to be honest, that's because those are the sorts of things people talk about. And I admit to just assuming that's how my experience would be if I went into low or null, is I'd just get ganked by someone the second I get there or something.

Though, I will admit, I did gank someone in WoW once, but... well, he was a Blood Elf, with his name being Sephiroth and some numbers, so he... totally deserved it. I was doing the world a favor, okay.
hedge betts Shiyurida
State Protectorate
Caldari State
#28 - 2014-01-15 17:42:42 UTC
Kaarous Aldurald wrote:
hedge betts Shiyurida wrote:
Tuk'ata Rucor wrote:
hedge betts Shiyurida wrote:
Ganking is for knuckle draggers that cant work the market tab.


I'm guessing you've gotten ganked before. I've been down the market route... I crunch numbers and manage products at work for 12 hours a day, I want to blow things up. Not a second job. I understand tho. There are other ways to PVP and NOT gank people. I'm looking into those options as well.


Of course I have, I once lost about 6 billion to a gank. I have nothing against ganking, it's a part of eve but I do have an issue with full time gankers.

What is the point in playing a game as complex as Eve Online if all you are going to do is be an F1 monkey 24/7.


What ship was that, a freighter I suppose?


Pimped out Ares carrying Bpo's and implants. I raged killed the ganker and went back to Insmother.

Pog mo thoin

Logical 101
PowerCow Farm
#29 - 2014-01-15 17:43:27 UTC
Carmen Electra wrote:
Logical 101, if this is how you play, then I admire you for it. I strive to play like this as well. However, most EVE players have such a strong aversion to losing their ships that these fights are much rarer than I would like them to be.

It's that whole "aversion to loss" thing you just described.

I like nothing more than to see a billion ISK ship go down in flames after it forces the 6-man gang trying to take it down to reship at least once before they can finally pop it. I love it when two squads break away from one another because neither can crack the other's logi chain. I derive joy from being on fire and knowing I should be dead, but I'm not.

And above all, I revel in the opportunity to die well.

But people make the mistake of thinking that losing something means they failed and deserve ridicule. "I died in that fight, therefore, I must be a noob". It's the worst possible kind of thinking. What do the Bene Gesserit say? "Fear is the mind-killer. Fear is the little-death that brings total obliteration." It is entirely applicable here.
Malcolm Shinhwa
The Scope
Gallente Federation
#30 - 2014-01-15 17:52:02 UTC
Logical 101 wrote:
Etria Issen wrote:
ganking implies you engage someone who has absolutely no chance of defeating you

It's basically schoolyard bully ****.

I have never known anyone who wasn't in high school who wanted to gank or grief people. It's the sort of thing that appeals to adolescent boys who spend the bulk of their time furiously jerking off. And once you get past that stage, you start to feel like a pleb for doing it, so you try rolling with people who actually fleet up and get into fights that are entirely possible to lose if you aren't on your game.

And that's it. It's a trend that repeats itself, in one form or another, in every PvP game.


Agony Unleashed killboard:

Blockade Runner: 138
Exhumers: 57
Deep Space Transport: 10
Freighter: 5
Industrial: 444
Industrial Command Ship: 10
Jump Freighter: 4
Mining Barge: 64
Rookie Ship: 1,483
Shuttle: 433

what a bunch of bullies.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Seven Koskanaiken
Shadow Legions.
SONS of BANE
#31 - 2014-01-15 17:53:56 UTC
Logical 101 wrote:
Tuk'ata Rucor wrote:
ego boost

This is something I have never, ever understood.

From the perspective of someone who has never been suicide ganked nor has ever participated in the act, I can't understand how can you could possibly derive an ego boost from suicide ganking.

When suicide ganking, you are, quite literally, exhibiting zero skill. None. Nothing. Nada. Zip. You massed, you pressed a button, and you died. Your FC didn't display any good decision making, your logistics didn't perform admirably, you didn't take down someone who came into the fight with the intention of crushing you, you didn't break free from a certain death tackle only to sweep around and point a key ship, you didn't, you didn't, you didn't... and so on ad infinitum.

Ego should go hand-in-hand with some form of actual achievement. I fail to see how being a bottom feeder could possibly make anyone feel better about themselves.


"But always — do not forget this, Winston — always there will be the intoxication of power, constantly increasing and constantly growing subtler. Always, at every moment, there will be the thrill of victory, the sensation of trampling on an enemy who is helpless."
Logical 101
PowerCow Farm
#32 - 2014-01-15 17:54:40 UTC  |  Edited by: Logical 101
Malcolm Shinhwa wrote:
Agony Unleashed

Here's our KB.

Enjoy.

And if I'm not mistaken, this is you?

Lol
La Nariz
Aliastra
Gallente Federation
#33 - 2014-01-15 17:55:44 UTC
Gank, that is always the answer.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Plastic Psycho
Necro-Economics
#34 - 2014-01-15 18:01:40 UTC
hedge betts Shiyurida wrote:
Ganking is for knuckle draggers that cant work the market tab.

Twisted
Bitter, much?

Not everyone who can work the market tab enjoys working the market tab. I've got my stuffs on the market, and they sell well, but they're only out there to support my habits. Like ganking.
Malcolm Shinhwa
The Scope
Gallente Federation
#35 - 2014-01-15 18:01:59 UTC
Logical 101 wrote:
Malcolm Shinhwa wrote:
Agony Unleashed

Here's our KB.

Enjoy.

And if I'm not mistaken, this is you?

Lol


zkillboard disagrees, but your link shows Agony to be just as much interested in the gank lifestyle. Just because CONCORD doesn't respond, doesn't mean it wasn't a gank.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Seven Koskanaiken
Shadow Legions.
SONS of BANE
#36 - 2014-01-15 18:03:38 UTC  |  Edited by: Seven Koskanaiken
Malcolm Shinhwa wrote:
Logical 101 wrote:
Etria Issen wrote:
ganking implies you engage someone who has absolutely no chance of defeating you

It's basically schoolyard bully ****.

I have never known anyone who wasn't in high school who wanted to gank or grief people. It's the sort of thing that appeals to adolescent boys who spend the bulk of their time furiously jerking off. And once you get past that stage, you start to feel like a pleb for doing it, so you try rolling with people who actually fleet up and get into fights that are entirely possible to lose if you aren't on your game.

And that's it. It's a trend that repeats itself, in one form or another, in every PvP game.


Agony Unleashed killboard:

Blockade Runner: 138
Exhumers: 57
Deep Space Transport: 10
Freighter: 5
Industrial: 444
Industrial Command Ship: 10
Jump Freighter: 4
Mining Barge: 64
Rookie Ship: 1,483
Shuttle: 433

what a bunch of bullies.


Watch out for that mining barge...it's coming right for us...

Agony Unleashed was obviously imperilled by that ferocious charging barge.

http://www.southparkstudios.com/clips/149674/its-coming-right-for-us
Plastic Psycho
Necro-Economics
#37 - 2014-01-15 18:06:21 UTC  |  Edited by: Plastic Psycho
hedge betts Shiyurida wrote:
What is the point in playing a game as complex as Eve Online if all you are going to do is be an F1 monkey 24/7.
You should talk to some miners I know...


Logical 101 wrote:
Etria Issen wrote:
ganking implies you engage someone who has absolutely no chance of defeating you

It's basically schoolyard bully ****.

I have never known anyone who wasn't in high school who wanted to gank or grief people.
Aaaaand... Now you do. Your pop-psychology is showing, mate.
Lol
baltec1
Bat Country
Pandemic Horde
#38 - 2014-01-15 18:11:55 UTC
hedge betts Shiyurida wrote:
Ganking is for knuckle draggers that cant work the market tab.


I know of at least one pilot who has it down to such a fine art he makes just as much as the giant market monkeys.
Logical 101
PowerCow Farm
#39 - 2014-01-15 18:24:20 UTC  |  Edited by: Logical 101
Seven Koskanaiken wrote:
Agony Unleashed was obviously imperilled by that ferocious charging barge.

Lol

I do enjoy a good razzing. I think we all do.

Agony's KB basically says "We live in NPC 0.0 and go after good subcap fights". That's why I joined them. They're a corporation with the same mindset as Rote, Veto, Rooks, etc. They love fleets of 20-30, kicking caps around, logi work, HACs, and of course, lots and lots of frigate action. And they aren't afraid to apply new theories.

There's a reason I seek out that sort of environment. Anything else is a waste of time to me.
Plastic Psycho
Necro-Economics
#40 - 2014-01-15 18:30:24 UTC
Logical 101 wrote:

There's a reason I seek out that sort of environment. Anything else is ************ to me.
This staement reveals an important truth: "...to you."
Not everyone else is "You." In fact, only you are "you." Everyone else plays like *they* want to play. Which may or may not be the way *you* like to play.