These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Interdiction Nullfied Interceptors are not acceptable!!!

First post
Author
TharOkha
0asis Group
#141 - 2013-09-29 06:51:23 UTC  |  Edited by: TharOkha
baltec1 wrote:
TharOkha wrote:
"I'm sorry, but Interdiction Nullified ships are generally a BAD thing (i.e. too safe). Furthermore, giving Nullified to fast aligning interceptors is over-the-line, unless the Nullifier mechanics are revised. "

so in other words. You want always win at gatecamps, right?

also frigate with nullifies? HINT: more smartbombs


I hate those lazy gatecamping pilots who think that they should catch EVERY SINGLE SHIP during their elite pvp actions.


What about the lazy pilots who think they should be able to avoid every gatecamp?



Speaking of laziness, a good gatecamp can catch nullified cloaked ships too
baltec1
Bat Country
Pandemic Horde
#142 - 2013-09-29 06:57:00 UTC
Herzog Wolfhammer wrote:
baltec1 wrote:
Quote:


They are not lazy, they are moving from gate to gate unlike the gatecamp Roll


Oh so because they are moving around they should be able to breeze past the people guarding their empires boarders...


No. They are just as lazy as the people who think gatecamps should catch everyone.




"Boarders"

Bet that's not a typo


welcome to EC-, now roll em down.
baltec1
Bat Country
Pandemic Horde
#143 - 2013-09-29 06:58:06 UTC
TharOkha wrote:
baltec1 wrote:
TharOkha wrote:
"I'm sorry, but Interdiction Nullified ships are generally a BAD thing (i.e. too safe). Furthermore, giving Nullified to fast aligning interceptors is over-the-line, unless the Nullifier mechanics are revised. "

so in other words. You want always win at gatecamps, right?

also frigate with nullifies? HINT: more smartbombs


I hate those lazy gatecamping pilots who think that they should catch EVERY SINGLE SHIP during their elite pvp actions.


What about the lazy pilots who think they should be able to avoid every gatecamp?



Speaking of laziness, a good gatecamp can catch nullified cloaked ships too


Only the bad ones.
TharOkha
0asis Group
#144 - 2013-09-29 07:02:55 UTC
baltec1 wrote:
TharOkha wrote:
baltec1 wrote:
TharOkha wrote:
"I'm sorry, but Interdiction Nullified ships are generally a BAD thing (i.e. too safe). Furthermore, giving Nullified to fast aligning interceptors is over-the-line, unless the Nullifier mechanics are revised. "

so in other words. You want always win at gatecamps, right?

also frigate with nullifies? HINT: more smartbombs


I hate those lazy gatecamping pilots who think that they should catch EVERY SINGLE SHIP during their elite pvp actions.


What about the lazy pilots who think they should be able to avoid every gatecamp?



Speaking of laziness, a good gatecamp can catch nullified cloaked ships too


Only the bad ones.


So? there are good pilots of nullified cloaky ships and there are the bad ones. Why are you demanding to catch EVERY single ship? Dont you think that this is exactly " I WANT ALWAYS WIN" button?!
baltec1
Bat Country
Pandemic Horde
#145 - 2013-09-29 07:12:48 UTC  |  Edited by: baltec1
TharOkha wrote:


So? there are good pilots of nullified cloaky ships and there are the bad ones. Why are you demanding to catch EVERY single ship? Dont you think that this is exactly " I WANT ALWAYS WIN" button?!


The issue is that a even a sloppy cloaky nullified pilot is impossible to stop. A cov ops pilot stands a chance of being caught even if they are very good.

Cloaky Nulli ships are just too effective at avoiding every kind of blocade. Intercepters equally can be in warp before you can move the mouse to the overview to target it. A good cepter pilot can get through most camps as it is, come winter only the very bad will be getting caught. Great for getting into those ratting/mining deadend systems with 30+ bubbles on the gate but equally good for getting cynos in, scouts past fleets and transporting low volume high isk cargo for little risk.

This change will most likely cause a good number of balance issues although granted not nearly as many issues as cloaky nullified ships.
Zaxix
State War Academy
Caldari State
#146 - 2013-09-29 07:14:44 UTC
baltec1 wrote:
wah wah, wah wah wah wah

I'm in yer system, passing yer gate camp. Let the dominance of the afk cloaked interceptor with cyno begin!!!!

Bokononist

 

TharOkha
0asis Group
#147 - 2013-09-29 07:22:21 UTC  |  Edited by: TharOkha
baltec1 wrote:
TharOkha wrote:


So? there are good pilots of nullified cloaky ships and there are the bad ones. Why are you demanding to catch EVERY single ship? Dont you think that this is exactly " I WANT ALWAYS WIN" button?!


The issue is that a even a sloppy cloaky nullified pilot is impossible to stop. A cov ops pilot stands a chance of being caught even if they are very good.

Cloaky Nulli ships are just too effective at avoiding every kind of blocade.


Can you be more specific? I was in several nullsec gatecamps and a lot of nullified T3s were killed (the good ones passed by). Agile covops were killed by smartbombs. I dont see a point in this outrage for nullified ceptors as they are low HP ships. Disco BSes can deal with them easily even if they are agile ships.
baltec1
Bat Country
Pandemic Horde
#148 - 2013-09-29 07:26:46 UTC
TharOkha wrote:
baltec1 wrote:
TharOkha wrote:


So? there are good pilots of nullified cloaky ships and there are the bad ones. Why are you demanding to catch EVERY single ship? Dont you think that this is exactly " I WANT ALWAYS WIN" button?!


The issue is that a even a sloppy cloaky nullified pilot is impossible to stop. A cov ops pilot stands a chance of being caught even if they are very good.

Cloaky Nulli ships are just too effective at avoiding every kind of blocade.


Can you be more specific? I was in several nullsec gatecamps and a lot of nullified T3s were killed. Agile covops were killed by smartbombs. I dont see a point in this outrage for nullified ceptors. Disco BSes can deal with them easily.


You would need a large fleet of disco domi to cover a regional gate. As for the T3, you must be finding the dumbest T3 pilots in the galaxy.
Gogela
Epic Ganking Time
CODE.
#149 - 2013-09-29 07:29:02 UTC
No... I think nullified interceptors make sense. Why not, right? Blockade runners can't be caught in lowsec. Cloaky nullified T3 can't be caught at all... I mean I've been complaining about uncatchable ships for as long as I can remember and nobody cares.

If the player base can't get behind making everything have a weakness, making everything possibly catchable, as a fundamental and foundational concept in the game, then I don't see why they just don't remove interdiction spheres and bubbles from the game. Suck it, pods.

P

Signatures should be used responsibly...

TharOkha
0asis Group
#150 - 2013-09-29 07:36:30 UTC  |  Edited by: TharOkha
baltec1 wrote:
TharOkha wrote:
baltec1 wrote:
TharOkha wrote:


So? there are good pilots of nullified cloaky ships and there are the bad ones. Why are you demanding to catch EVERY single ship? Dont you think that this is exactly " I WANT ALWAYS WIN" button?!


The issue is that a even a sloppy cloaky nullified pilot is impossible to stop. A cov ops pilot stands a chance of being caught even if they are very good.

Cloaky Nulli ships are just too effective at avoiding every kind of blocade.


Can you be more specific? I was in several nullsec gatecamps and a lot of nullified T3s were killed. Agile covops were killed by smartbombs. I dont see a point in this outrage for nullified ceptors. Disco BSes can deal with them easily.


You would need a large fleet of disco domi to cover a regional gate. As for the T3, you must be finding the dumbest T3 pilots in the galaxy.


Yes and that's exactly my point. There are bad pilots and there are good pilots. The bad ones should be your prey, the good ones should have a chance to pass by. if you want to catch them you need more effort, like large fleet of disco BS. But please dont demand to catch every single ship. You can count claky nullified ships in EVE by fingers of one hand, they are not majority ships and also they are lacking in dps and above all they are not invulnerable, they are just hard to catch. Null sec is already empty (besides station and outpost systems) By removing or nerfing nullified ships, you will make it even more emptier.

EDIT: btw you can find t3 pilots (the stupid ones) in npc null more often than in player null. And lowsec is full of naive pilots.
TharOkha
0asis Group
#151 - 2013-09-29 07:42:10 UTC
Gogela wrote:
Blockade runners can't be caught in lowsec.

P


Check out the Rancer and Negative Ten KB and you will find that BRs are not so "uncatchable".
Herzog Wolfhammer
Sigma Special Tactics Group
#152 - 2013-09-29 07:59:31 UTC
baltec1 wrote:
TharOkha wrote:


So? there are good pilots of nullified cloaky ships and there are the bad ones. Why are you demanding to catch EVERY single ship? Dont you think that this is exactly " I WANT ALWAYS WIN" button?!


The issue is that a even a sloppy cloaky nullified pilot is impossible to stop. A cov ops pilot stands a chance of being caught even if they are very good.

Cloaky Nulli ships are just too effective at avoiding every kind of blocade. Intercepters equally can be in warp before you can move the mouse to the overview to target it. A good cepter pilot can get through most camps as it is, come winter only the very bad will be getting caught. Great for getting into those ratting/mining deadend systems with 30+ bubbles on the gate but equally good for getting cynos in, scouts past fleets and transporting low volume high isk cargo for little risk.

This change will most likely cause a good number of balance issues although granted not nearly as many issues as cloaky nullified ships.




I don't know man, I've seen some very sloppy gate camping. Yet they still killed ships because of bubbles. The same argument you are making against a cloaky nullifying ship can be made against even having bubbles in the first place.

Bring back DEEEEP Space!

baltec1
Bat Country
Pandemic Horde
#153 - 2013-09-29 08:06:19 UTC
Quote:


Yes and that's exactly my point. There are bad pilots and there are good pilots. The bad ones should be your prey, the good ones should have a chance to pass by. if you want to catch them you need more effort, like large fleet of disco BS. But please dont demand to catch every single ship. You can count claky nullified ships in EVE by fingers of one hand, they are not majority ships and also they are lacking in dps and above all they are not invulnerable, they are just hard to catch. Null sec is already empty (besides station and outpost systems) By removing or nerfing nullified ships, you will make it even more emptier.

EDIT: btw you can find t3 pilots (the stupid ones) in npc null more often than in player null. And lowsec is full of naive pilots.


If you look back you will see I also said gate camps shouldn't catch everything that tries to get by. It works both ways.

The number of nullified T3 is huge out there and with good reason as unless you are an idiot you will not get stopped by anything. Giving cepters nulifiers will likely cause as many issues. I would rather see nuli used on ships cruiser sized but with no cov ops cloak. The cepters abilities in tackling would be a better option.
baltec1
Bat Country
Pandemic Horde
#154 - 2013-09-29 08:10:07 UTC
Herzog Wolfhammer wrote:
baltec1 wrote:
TharOkha wrote:


So? there are good pilots of nullified cloaky ships and there are the bad ones. Why are you demanding to catch EVERY single ship? Dont you think that this is exactly " I WANT ALWAYS WIN" button?!


The issue is that a even a sloppy cloaky nullified pilot is impossible to stop. A cov ops pilot stands a chance of being caught even if they are very good.

Cloaky Nulli ships are just too effective at avoiding every kind of blocade. Intercepters equally can be in warp before you can move the mouse to the overview to target it. A good cepter pilot can get through most camps as it is, come winter only the very bad will be getting caught. Great for getting into those ratting/mining deadend systems with 30+ bubbles on the gate but equally good for getting cynos in, scouts past fleets and transporting low volume high isk cargo for little risk.

This change will most likely cause a good number of balance issues although granted not nearly as many issues as cloaky nullified ships.




I don't know man, I've seen some very sloppy gate camping. Yet they still killed ships because of bubbles. The same argument you are making against a cloaky nullifying ship can be made against even having bubbles in the first place.


If gate camps were as effective as a cloaky nullified T3 then nothing would make it past them.
PotatoOverdose
School of Applied Knowledge
Caldari State
#155 - 2013-09-29 08:21:25 UTC
QQ we can't make our systems safe with bubbles alone. Cry some more.

For some reason cloaky nullified T3's die to remote seboed camps in lowsec often enough. Maybe because the locals adapted?
Grimpak
Aliastra
Gallente Federation
#156 - 2013-09-29 08:26:11 UTC
so they just gave the most frail combat-worthy ship class in the game a means of escaping bubbles. I mean, the only thing that dies more than interceptors in this game is pods, and I'm not even sure about this statement....

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

baltec1
Bat Country
Pandemic Horde
#157 - 2013-09-29 08:26:18 UTC
PotatoOverdose wrote:
QQ we can't make our systems safe with bubbles alone. Cry some more.

For some reason cloaky nullified T3's die to remote seboed camps in lowsec often enough. Maybe because the locals adapted?


Those T3 pilots are terrible and dont click on their cloak quickly enough or move too soon and cant activate it.
PotatoOverdose
School of Applied Knowledge
Caldari State
#158 - 2013-09-29 08:27:46 UTC  |  Edited by: PotatoOverdose
baltec1 wrote:
PotatoOverdose wrote:
QQ we can't make our systems safe with bubbles alone. Cry some more.

For some reason cloaky nullified T3's die to remote seboed camps in lowsec often enough. Maybe because the locals adapted?


Those T3 pilots are terrible and dont click on their cloak quickly enough or move too soon and cant activate it.

There are no true Scotsmen.

Edit: In case you don't get it.

Person A: "No cloaky nullified T3 dies to gatecamps."
Person B: "Those cloaky nullified T3's died to a gatecamp."
Person A: "Then they weren't good cloaky nullified T3's."
baltec1
Bat Country
Pandemic Horde
#159 - 2013-09-29 08:37:15 UTC
PotatoOverdose wrote:
baltec1 wrote:
PotatoOverdose wrote:
QQ we can't make our systems safe with bubbles alone. Cry some more.

For some reason cloaky nullified T3's die to remote seboed camps in lowsec often enough. Maybe because the locals adapted?


Those T3 pilots are terrible and dont click on their cloak quickly enough or move too soon and cant activate it.

There are no true Scotsmen.

Edit: In case you don't get it.

Person A: "No cloaky nullified T3 dies to gatecamps."
Person B: "Those cloaky nullified T3's died to a gatecamp"
Person A: "Then they weren's good cloaky nullified T3's."


Like everything there is always one moron who can mess it up. For example the waterproof Iphone update.

PotatoOverdose
School of Applied Knowledge
Caldari State
#160 - 2013-09-29 08:41:29 UTC  |  Edited by: PotatoOverdose
baltec1 wrote:


Like everything there is always one moron who can mess it up. For example the waterproof Iphone update.


Again, you're just repeating the same exact ad hoc fallacy.

Person A: "No cloaky nullified T3 dies to gatecamps."
Person B: "Those cloaky nullified T3's died to a gatecamp."
Person A: "Then they were morons."