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Star Citizen v EVE

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Author
raven666wings
Cyber Chaos Crew
#341 - 2013-09-04 03:09:43 UTC  |  Edited by: raven666wings
Not even SONY puts their own games on ps3's... wake up to lyfe brahs
raven666wings
Cyber Chaos Crew
#342 - 2013-09-04 03:48:54 UTC
Alpheias wrote:

PS. Use Imgur like civilized people. Thank you.


I personally prefer ImageShack http://imageshack.us/ it's more "in".

Alpheias
Tactical Farmers.
Pandemic Horde
#343 - 2013-09-04 09:31:14 UTC
digitalwanderer wrote:

Arcade style combat using real physics and the most Advanced graphics engine on the market?....


Arcade style combat doesn't sound very interesting to me. And most advanced graphics engine on the market? Please. By the time, Star Citizen actually ships, there will be something more advanced.

digitalwanderer wrote:

Bought a lot more fittings to clean it up along wwith adding more hardware overall, including the new HD9000 cards from AMD next month, assuming they're much faster than anything out now....


Wouldn't it be more clever to wait for the 'tock'? The generation that follows the 9000-series?

digitalwanderer wrote:

Well since the PS3 uses sony's own CPU, and it's a RSIC style processor, along with a DX9 class GPU called the RSX which is a rebaged G70 processor from Nvidia( think GTX7800/7900 era from 2005), and the new consoles use an X-86 style CPU from AMD, it means recompiling the game to use the different instruction set, and if you want to make it look better, also reworking the graphics to use DX11 while they at it, as the GPU is built within the CPU die.

Does CCP have the means to devote the time and effort and money to do it, and would sony allow it?....


I know what the Cell chip is. My point was that since the Unreal engine is one of the most widely used engines in the games industry, therefore safe to assume it is also a game engine that developers have plenty of experience working with.

If CCP doesn't have the means, outsourcing it could be a solution. As far as I know, Sony doesn't own the IP and doesn't operate the TQ cluster (not costing them money) so I don't see why they wouldn't want Dust on PS4 but with Planetside 2 coming to PS4, there is a slim chance that we might see Dust on PC if Sony decides to abandon Dust.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Nyla Skin
Caldari Provisions
Caldari State
#344 - 2013-09-04 09:37:55 UTC  |  Edited by: Nyla Skin
Alpheias wrote:

If Star Citizen features Newtonian mechanics, I sincerely hope that they implement a realistic planetary model with different mass, different gravity, inclination vectors and so forth to create a proper experience for the player when landing on planets or Star Citizen will just fall through as a Freelancer 2.0 with prettier graphics but with cherry picking when it comes to realism which frankly would be a huge disappointment.


I somehow doubt it since Newtonian physics were not a 'thing' in any of the games that made Chris Roberts famous. In general space ships were flown like earth fighterplanes and went roughly where the nose was pointing. At best it was possible to put the ship to a 'slide' using afterburner, releasing it and then turning the nose(it was very cool mechanic btw). I don't think this game will have proper Newtonian flightmode á la I-war. I would much prefer it had, though.

In after the lock :P   - CCP Falcon www.nizkor.org/features/fallacies

Alpheias
Tactical Farmers.
Pandemic Horde
#345 - 2013-09-04 09:45:08 UTC
Nyla Skin wrote:
Alpheias wrote:

If Star Citizen features Newtonian mechanics, I sincerely hope that they implement a realistic planetary model with different mass, different gravity, inclination vectors and so forth to create a proper experience for the player when landing on planets or Star Citizen will just fall through as a Freelancer 2.0 with prettier graphics but with cherry picking when it comes to realism which frankly would be a huge disappointment.


I somehow doubt it since Newtonian physics were not a 'thing' in any of the games that made Chris Roberts famous. In general space ships were flown like earth fighterplanes and went roughly where the nose was pointing. At best it was possible to put the ship to a 'slide' using afterburner, releasing it and then turning the nose(it was very cool mechanic btw). I don't think this game will have proper Newtonian flightmode á la I-war. I would much prefer it had, though.


Thread carefully Nyla. Frothing fanboys might hound you otherwise.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Nyla Skin
Caldari Provisions
Caldari State
#346 - 2013-09-04 09:50:21 UTC  |  Edited by: Nyla Skin
Alpheias wrote:


Thread carefully Nyla. Frothing fanboys might hound you otherwise.


If you are talking about Chris Roberts fanboys, I guess I would qualify. I loved WC1 and WC2. They were the games that made me beg my father for my first PC with separate soundcards for voice(soundblaster) and music(Roland LAPC-1). However, Chris Roberts did his best games when he suffered from technical limitations.

Everything from WC3 onwards was essentially worse. I guess its a kind of George Lucas-syndrome. Great vision that happened to create something awesome when coupled with limitations, but when given free reign the results are surprisingly something else..

That said, I am interested in how this will turn out.

In after the lock :P   - CCP Falcon www.nizkor.org/features/fallacies

digitalwanderer
DW inc
#347 - 2013-09-05 01:19:14 UTC
Alpheias wrote:


Arcade style combat doesn't sound very interesting to me. And most advanced graphics engine on the market? Please. By the time, Star Citizen actually ships, there will be something more advanced.



Maybe you misunderstood me....If it were arcade style combat, they wouldn't have bothered with a physics engine at all, or a single player campaign or release the Tools for end users to create their own content or run their own servers if they wish or add oculous rift eyeglass support with head tracking.....They'd just push the graphics to the max and leave it at that..


As for the graphics engine itself, it's hard to say but the only thing that stands a chance is the engine in the battlefield series, specifically the upcoming battlefield 4 game in october( frostbite 3 engine), or the unreal 4 engine which is still a project Under development as of right now....I don't see anything else out there.


Quote:

Wouldn't it be more clever to wait for the 'tock'? The generation that follows the 9000-series?



You're confusing Intel's product release strategy for CPU's( tick, tock strategy), while graphics cards have been primarily limited by the available fab process to really get large improvements in performance, and it looks like the HD9000 could be the first card out of the gate using TSMC's 20nm fab process, and beating Nvidia's GTX780 and even the GeForce titan in performance

Quote:

I know what the Cell chip is. My point was that since the Unreal engine is one of the most widely used engines in the games industry, therefore safe to assume it is also a game engine that developers have plenty of experience working with.

If CCP doesn't have the means, outsourcing it could be a solution. As far as I know, Sony doesn't own the IP and doesn't operate the TQ cluster (not costing them money) so I don't see why they wouldn't want Dust on PS4 but with Planetside 2 coming to PS4, there is a slim chance that we might see Dust on PC if Sony decides to abandon Dust.



It all depends on the contents of the agreement signed between CCP and sony, and if they can legally be allowed to do the above......For all we know( and we don't know anything, nor will CCP ever reveal anything officially), they might not have the right to do it.
raven666wings
Cyber Chaos Crew
#348 - 2013-09-05 03:16:44 UTC  |  Edited by: raven666wings
Alpheias wrote:

When you say that you will be landing on planets, will you (the player) be doing calculations for a landing trajectory or will it follow Freelancer with its arcade style of landing?


Yes yes!! In the latest Star Citizen devblog, Richards wrote that they will be introducing pencil and paper items, a calculator and an excell spreadsheet, so you can pull them out just before landing and calculate things!!!

Seriously though, I believe that in Star Citizen's 22nd century ship onboard computers will still exist, and they will probably be even more advanced than today's. One of their functions will still be (using planetary data provided by ship sensors such as rotation speed, gravity and atmospheric conditions, and the desired landing location selected by the pilot) to calculate the optimal approach and landing paths, as well as optimal ship thrust, speed, position along the way, and use this information to feed the autopilot with the data it requires to land on the place you want automatically, or display it in your HUD so you can manually land there yourself.

This is something we won't be able to do in EVE unless CCP upgrades it's engine. It's more of a tactical game rather than a simulator and doesnt have newtonian physics or a dynamic environment, everything like planets and moons, stars constellations etc are static in one big static universe where the only things that change position are the player owned structures or ships and npc missions/sites.
raven666wings
Cyber Chaos Crew
#349 - 2013-09-05 03:23:20 UTC  |  Edited by: raven666wings
Alpheias wrote:

Thread carefully Nyla. Frothing fanboys might hound you otherwise.


lol settle down, we ain't talking about CSM and nullbears here.

Besides, in my book it's still best to froth at trailers made out of ingame footage like these

http://www.youtube.com/watch?v=2q0gpKs8dWE

http://www.youtube.com/watch?v=9LuHNXTN--0

rather than frothing at the ones CCP makes

http://www.youtube.com/watch?v=hX0p0irEOls

http://www.youtube.com/watch?v=9kmUf3fflrA

which include about 0 to 1% of actual ingame footage.
Lady Maladi
State War Academy
Caldari State
#350 - 2013-09-05 08:56:14 UTC
raven666wings wrote:
Alpheias wrote:

Thread carefully Nyla. Frothing fanboys might hound you otherwise.


lol settle down, we ain't talking about CSM and nullbears here.

Besides, in my book it's still best to froth at trailers made out of ingame footage like these

http://www.youtube.com/watch?v=2q0gpKs8dWE

http://www.youtube.com/watch?v=9LuHNXTN--0

rather than frothing at the ones CCP makes

http://www.youtube.com/watch?v=hX0p0irEOls

http://www.youtube.com/watch?v=9kmUf3fflrA

which include about 0 to 1% of actual ingame footage.


Awesome comparison of apples vs oranges. Your argument is hilarious at best and manages to wholly ignore the countless community videos of EVE that have even incorporated themselves into national press at times.
Ishtanchuk Fazmarai
#351 - 2013-09-05 08:56:40 UTC
raven666wings wrote:
Alpheias wrote:

Thread carefully Nyla. Frothing fanboys might hound you otherwise.


lol settle down, we ain't talking about CSM and nullbears here.

Besides, in my book it's still best to froth at trailers made out of ingame footage like these

http://www.youtube.com/watch?v=2q0gpKs8dWE

http://www.youtube.com/watch?v=9LuHNXTN--0

rather than frothing at the ones CCP makes

http://www.youtube.com/watch?v=hX0p0irEOls

http://www.youtube.com/watch?v=9kmUf3fflrA

which include about 0 to 1% of actual ingame footage.


Yes, CCP used to market/sell EVE, now it markets... huh... marketing stuff. Obviously, "ships in space caverns" are a tad more appealing than "fetch those flying cans of junk", in terms of "exploration".

But then, i've been complaining about the new marketing scheme since the new website sported avatars wearing unavailable clothes and sleeve tattoos...

Roses are red / Violets are blue / I am an Alpha / And so it's you

Shalua Rui
Rui Freelance Mining
#352 - 2013-09-05 09:04:25 UTC
Ishtanchuk Fazmarai wrote:
But then, i've been complaining about the new marketing scheme since the new website sported avatars wearing unavailable clothes and sleeve tattoos...


Yea... I know... but hey, Team Avatar ist still around and they are working on... something. Maybe I'm overly optimistic, but I still hope they will come up with something good. Blink

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

raven666wings
Cyber Chaos Crew
#353 - 2013-09-05 09:53:37 UTC  |  Edited by: raven666wings
Lady Maladi wrote:

Awesome comparison of apples vs oranges. Your argument is hilarious at best and manages to wholly ignore the countless community videos of EVE that have even incorporated themselves into national press at times.


Apples vs oranges? More like oranges vs rotten apples.
I wouldn't go so far as calling that lame fireworks an orange, oranges actually are very tasty and healthy fruits that provide a source of vitamins and other important nutrients.
CCP's community videos were broadcast in Icelandic TV? Omg thatz so cool. I suppose you would expect some media coverage of a popular game like that in a small country in which the company itself seems to make significant % of the GDP. But like, what does that have to do with the fact that these promotional videos I posted were made to lure people who don't know the game into it with cheap tricks?
I mean, wouldnt you agree that instead of laying off people who work to improve the game, you should lay off those that come up with these deceiving marketing campaigns?
Alpheias
Tactical Farmers.
Pandemic Horde
#354 - 2013-09-05 10:14:01 UTC
raven666wings wrote:
Lady Maladi wrote:

Awesome comparison of apples vs oranges. Your argument is hilarious at best and manages to wholly ignore the countless community videos of EVE that have even incorporated themselves into national press at times.


Apples vs oranges? More like oranges vs rotten apples.
I wouldn't go so far as calling that lame fireworks an orange, oranges actually are very tasty and healthy fruits that provide a source of vitamins and other important nutrients.
CCP's community videos were broadcast in Icelandic TV? Omg thatz so cool. I suppose you would expect some media coverage of a popular game like that in a small country in which the company itself seems to make significant % of the GDP. But like, what does that have to do with the fact that these promotional videos I posted were made to lure people who don't know the game into it with cheap tricks?


For someone like that seems to resent EVE in every way possible, your presence is most peculiar.. illogical even.

Your argument is basically linking to the Retribution trailer which quickly explains the improved bounty hunter mechanic, the Odyssey video which really is nothing but a remake of the old intro and ask me (us) to compare them to what is essentially two devblogs for Star Citizen. And your opus magnum in your post is that Star Citizen looks better ingame.

As a good friend of mine pointed out; actual arguments and fanboyism are mutually exclusive.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Ishtanchuk Fazmarai
#355 - 2013-09-05 10:14:07 UTC  |  Edited by: Ishtanchuk Fazmarai
Shalua Rui wrote:
Ishtanchuk Fazmarai wrote:
But then, i've been complaining about the new marketing scheme since the new website sported avatars wearing unavailable clothes and sleeve tattoos...


Yea... I know... but hey, Team Avatar ist still around and they are working on... something. Maybe I'm overly optimistic, but I still hope they will come up with something good. Blink


Are you better informed than me or are you just slightly misinformed, my dear?

*produces cookies & milkshakes*

Please, have a cookie and tell auntie Ish why you say that Team Avatar is not dismantled... "Dismantled" as in "some of it its former members currently are working on DUST 514, of all things". Smile

*bites cookie*

Roses are red / Violets are blue / I am an Alpha / And so it's you

Shalua Rui
Rui Freelance Mining
#356 - 2013-09-05 10:34:03 UTC
Ok ok... maybe not Team Avatar as it was... but the plan is still there, somewhere... down the road... right?

*grabs a milkshake, smiles and blows into the straw to make it bubble*

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

raven666wings
Cyber Chaos Crew
#357 - 2013-09-05 10:35:28 UTC  |  Edited by: raven666wings
Alpheias wrote:
[For someone like that seems to resent EVE in every way possible, your presence is most peculiar.. illogical even.

Your argument is basically linking to the Retribution trailer which quickly explains the improved bounty hunter mechanic, the Odyssey video which really is nothing but a remake of the old intro and ask me (us) to compare them to what is essentially two devblogs for Star Citizen. And your opus magnum in your post is that Star Citizen looks better ingame.

As a good friend of mine pointed out; actual arguments and fanboyism are mutually exclusive.


Resent EVE? Illogical presence?
EVE is a good sci-fi mmorpg with a great background story, good roleplaying capability, considerable ammount of sci-fi content , even some unique features in the genre like player immortality through use of mind transfers between clones or use of advanced cybernetics and man/machine interfaces.
What I despise and pity is not the game itself, but the people who trash it and take it in the wrong direction.

Arguments? Retribution and Star Citizen?
Please, you kinda make it sound like theres something to argue about in there. Anybody who's not completely brainwashed and dellusional will be able to grasp that current CCP's marketing strategy includes promoting these fireworky videos due to the lack of proper in game material that they can show off to the potential newcomers because they know nobody will come try the game if they show the nerdy **** you like to rant about in forums all day.
Ishtanchuk Fazmarai
#358 - 2013-09-05 11:19:46 UTC
Shalua Rui wrote:
Ok ok... maybe not Team Avatar as it was... but the plan is still there, somewhere... down the road... right?

*grabs a milkshake, smiles and blows into the straw to make it bubble*


*hints to facepalm, yet bites another cookie instead*

Well, provided that CCP already haves a development plan for 2013-2016 and they still don't know what to do with Incarna...

...I wouldn't count on opening the Door unless we do with our imagination.

*produces a business card of The Greater Fool Bar*

We're open 24/7, and the only requirement is to have an active pilot license. Bear

Roses are red / Violets are blue / I am an Alpha / And so it's you

Shalua Rui
Rui Freelance Mining
#359 - 2013-09-05 11:24:00 UTC
*looks at the card and smirks*

I know that watering hole of yours, aunti...

*sips more milkshake*

Still, I'll stick around EVE for as long as it takes... I WILL walk through "that door".

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Lady Maladi
State War Academy
Caldari State
#360 - 2013-09-05 12:44:32 UTC
raven666wings wrote:
Lady Maladi wrote:

Awesome comparison of apples vs oranges. Your argument is hilarious at best and manages to wholly ignore the countless community videos of EVE that have even incorporated themselves into national press at times.


Apples vs oranges? More like oranges vs rotten apples.
I wouldn't go so far as calling that lame fireworks an orange, oranges actually are very tasty and healthy fruits that provide a source of vitamins and other important nutrients.
CCP's community videos were broadcast in Icelandic TV? Omg thatz so cool. I suppose you would expect some media coverage of a popular game like that in a small country in which the company itself seems to make significant % of the GDP. But like, what does that have to do with the fact that these promotional videos I posted were made to lure people who don't know the game into it with cheap tricks?
I mean, wouldnt you agree that instead of laying off people who work to improve the game, you should lay off those that come up with these deceiving marketing campaigns?


Apples versus anything that isn't apples wholly proves my point, something I appreciate your acknowledging. The rest of your blabber I chose to ignore as the rotten oranges you seem fond of.

If you want to see more interesting videos or images borne from EVE then there are dozens of resources:

EVE Travel
Rooks and Kings YouTube