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Crime & Punishment

 
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GM Response On Bumping

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Author
La Rynx
School of Applied Knowledge
Caldari State
#581 - 2014-10-08 09:10:14 UTC  |  Edited by: La Rynx
Veers Belvar wrote:

Did you bother reading the forum posts a couple of pages back by the Non-AFK freighter pilot who was bumped for 50 minutes with webber alts, and as a result had to self destruct his ship, biomass, and quit the game?

Enough said.


Hardly.

So far what i understand:

CCP response on bumping is: It is ok, except on special occasions. Example: Bumping Titans out of Station shield leads to a ban!
Bumping barges, orcas and freighters is tolerated as legal gameplay.
Note: Tolerated is not the same as required,

The reason for this situation is, that the mechanics of bumping are bad implemented to say the least. After being bumped with a full orca for quite a while, the game mechanics are broken, since a small ship can play ball with a significant bigger ship with far bigger mass. I did not lose anything, but it still felt ridiculous, since the bumped ship is even impaired on its regular movement.
Whats more annoying is, that it doesn't raise the aggression flag, when it is an aggressive action.
Annoying so far, cause i had enough forces at hand, if that guy would have gone suspect, there would have been firepower enough, tacklers where there and drones en masse.
But in this case the aggressor is covered by CONCORDE.

Well thats what i call a broken and abused game mechanic.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

Mallak Azaria
Caldari Provisions
Caldari State
#582 - 2014-10-08 10:11:04 UTC
La Rynx wrote:
Well thats what i call a broken and abused game mechanic.


CCP disagrees, so you're **** out of luck.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

La Rynx
School of Applied Knowledge
Caldari State
#583 - 2014-10-08 11:23:36 UTC
Mallak Azaria wrote:
La Rynx wrote:
Well thats what i call a broken and abused game mechanic.


CCP disagrees, so you're **** out of luck.


Cool

Nope, i've been following discussions over bumping.
An additional Problem is, that isn' easy to fix.
I know of two cases where CCP acts.
One is that bumping titans out of shield.
One is bumping to keep titans from warping so that the pilot has problems disconnecting.

The case Veers mentioned is a close call.
As long as those mechanics can be countered CCP will not act fast.
If its abused a lot, they will in the end.
Be it in a ruling, or in change of code.

Another thing you should note:
Since this thread is not locked, bumping is still open for discussion.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

Mallak Azaria
Caldari Provisions
Caldari State
#584 - 2014-10-08 11:52:21 UTC
La Rynx wrote:

One is that bumping titans out of shield.


Because it circumvents the protective shield which is actually supposed to stop that from being able to happen at all.


La Rynx wrote:
One is bumping to keep titans from warping so that the pilot has problems disconnecting.


Because if you can get a bump on a titan as it logs on before it gets in to it's emergency warp, the ship will stay in space until it is destroyed & is completely unable to act.

Do you see what those two cases have in common with each other, but not with regular old bumping?

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

La Rynx
School of Applied Knowledge
Caldari State
#585 - 2014-10-08 12:04:34 UTC
Mallak Azaria wrote:
La Rynx wrote:

One is that bumping titans out of shield.


Because it circumvents the protective shield which is actually supposed to stop that from being able to happen at all.


La Rynx wrote:
One is bumping to keep titans from warping so that the pilot has problems disconnecting.


Because if you can get a bump on a titan as it logs on before it gets in to it's emergency warp, the ship will stay in space until it is destroyed & is completely unable to act.

Do you see what those two cases have in common with each other, but not with regular old bumping?


Yes, so what?
It is still bumping.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

RubyPorto
RubysRhymes
#586 - 2014-10-08 15:14:17 UTC
La Rynx wrote:
Yes, so what?
It is still bumping.


And in those two cases of bumping, doing so allows you to circumvent other game mechanics in ways the developers do not want.

POS Shields are meant to provide actual protection to anyone inside from anyone who doesn't have the password. POS Bowling, in all its forms, bypasses that intended protection.
Getting bumped while logging in means that you cannot act, since EVE still thinks your ship is entering warp, and you cannot cancel that warp.

In other cases, no game mechanics are being circumvented.
CONCORD doesn't, and is not intended to provide protection to anyone.
Getting bumped while trying to enter a normal warp still gives you the option of canceling that warp and doing something else.


You may notice that the old double vindi web tackling exploit is very similar to the login bumping exploit in that it trapped a ship in a state of uncancellable warp while the attacker bumped and killed the target.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

La Rynx
School of Applied Knowledge
Caldari State
#587 - 2014-10-08 16:45:43 UTC
RubyPorto wrote:

CONCORD doesn't, and is not intended to provide protection to anyone.


I did not ask for CONCORDE help, but when aggressed so hard, i think it would be OK to set the attacker to suspect. As said, in my example their was ample firepower.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

Mallak Azaria
Caldari Provisions
Caldari State
#588 - 2014-10-08 21:22:28 UTC
La Rynx wrote:
RubyPorto wrote:

CONCORD doesn't, and is not intended to provide protection to anyone.


I did not ask for CONCORDE help, but when aggressed so hard, i think it would be OK to set the attacker to suspect. As said, in my example their was ample firepower.


This has been suggested for years. Would you like to know why it has never been added to the game?

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

RubyPorto
RubysRhymes
#589 - 2014-10-08 22:41:32 UTC
La Rynx wrote:
RubyPorto wrote:

CONCORD doesn't, and is not intended to provide protection to anyone.


I did not ask for CONCORDE help, but when aggressed so hard, i think it would be OK to set the attacker to suspect. As said, in my example their was ample firepower.


1) You weren't aggressed. Nobody attacked you. Bumping is neither aggressive nor is it an attack.

2) If it were: Cool, that takes the "suicide" right out of "suicide ganking"

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

La Rynx
School of Applied Knowledge
Caldari State
#590 - 2014-10-09 13:05:34 UTC  |  Edited by: La Rynx
RubyPorto wrote:

You weren't aggressed. Nobody attacked you. Bumping is neither aggressive nor is it an attack.

You make sense most of the time, but this is nonsense.

Of course this is an aggressive action.
In case of the veers bumped freighter, it was kept from warping out, another game mechanik implemented by CCP.
This was an unrequested aggressive external course correction.

In my case, one tried to keep my orca from boosting, which i was not anyway. I was just bait for the bumper.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

RubyPorto
RubysRhymes
#591 - 2014-10-09 13:31:20 UTC
La Rynx wrote:
RubyPorto wrote:

You weren't aggressed. Nobody attacked you. Bumping is neither aggressive nor is it an attack.

You make sense most of the time, but this is nonsense.

Of course this is an aggressive action.


Aggressive actions in EVE are a very clearly defined set. Just because the word "aggressive" has a different meaning in other contexts doesn't mean you get to apply that meaning to EVE.

If bumping were an aggressive action in EVE, it would result in an aggression flag.

Quote:
In case of the veers bumped freighter, it was kept from warping out, another game mechanik implemented by CCP.


Nothing of the sort occurred. Bumping does not prevent warp.
It might prevent a ship's successful alignment for a warp, but that's quite a bit different.

And even if we accept your claim that it did (which we do not), you'll note that there's an important clause you missed in your attempt to imply the equivalence to the other two situations
RubyPorto wrote:
doing so allows you to circumvent other game mechanics in ways the developers do not want.

Now take a look at the OP in this thread.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

La Rynx
School of Applied Knowledge
Caldari State
#592 - 2014-10-09 18:22:36 UTC  |  Edited by: La Rynx
RubyPorto wrote:

aggressive action in EVE, it would result in an aggression flag.

Big smile
Thank you for stating the obvious.
I already thought, that you try to bullshit me.

RubyPorto wrote:

Nothing of the sort occurred. Bumping does not prevent warp.
It might prevent a ship's successful alignment for a warp, but that's quite a bit different.

And trying harder...

RubyPorto wrote:
game mechanics in ways the developers do not want.

You really try hard to bullshit people.

The Development of EvE and the intentions of the Developer are a story for its own. Not everything was planed from beginning and even if it would have been ( still was not ), things are "at flow".
The bumping mechanism is flawed, CCP knows that, others know that, but you still try to sell this crap for a fix, well known and completly intentional mechanism. Which is, guess what? BULLSHIT!

Many ships and shiptypes came much later and still this old mechanism is unchanged.
Those mentioned examples still fit for Veers example.
One allows ships to keep in warp when the pilot logs out, the other keeps the pilot from fleeing. No difference, the pilot is at the keyboard. It is not some kind of billiard, when smaller ships can shoot bigger ships around. And the bigger ships are restrained in movement after a bump. Absout nonsense considering, that bigger ships also need much bigger engines to move, dosn't matter how nonexististent physics in EvE is. Small ships shooting much bigger ships over the grid is plain stupid.
Moreso:
The oh-so-tough PvPlers cry when some mechanics are in danger which replaces skill without any repercussions.
There is not danger for the bumper and the bumped one is bound by concorde.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

La Rynx
School of Applied Knowledge
Caldari State
#593 - 2014-10-09 18:39:39 UTC  |  Edited by: La Rynx
GM Karidor wrote:

CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another player’s ship as an exploit. However, persistent targeting of a player with bumping by following them around after they have made an effort to move on to another location can be classified as harassment


Taken from the very first post!
This mentioned freighter tried hard to escape.
This *can* be classified as harrasment.

GM Karidor wrote:

We would also like to stress that if a gameplay activity is classified as being “within the rules” this does not mean that we endorse, sanction or back player activity.


This differs quite a lot from stories some people try to sell!

RubyPorto wrote:

Now take a look at the OP in this thread.


I did.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

RubyPorto
RubysRhymes
#594 - 2014-10-10 00:19:31 UTC
La Rynx wrote:
Not everything was planed from beginning and even if it would have been ( still was not ), things are "at flow".


I never said anything about what the developers planned. I said something about what they currently want. As evidenced by the fact that they declared login-bumping and the new incarnation of POS bumping to be exploits and have made no such declaration for bumping freighters.

Quote:
CCP knows that


Prove it. Find where CCP said that Freighter bumping is broken. I'll wait.

La Rynx wrote:
Taken from the very first post!
This mentioned freighter tried hard to escape.
This *can* be classified as harrasment.


Not hard enough.

GM Karidor wrote:
Merely changing belts in the same system or moving a few thousand meters to another asteroid would not qualify in this regard


Sorry, I guess it wasn't in the OP. Just later on the first page. It is useful to read at least part of a thread you want to participate in.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

La Rynx
School of Applied Knowledge
Caldari State
#595 - 2014-10-10 06:33:31 UTC  |  Edited by: La Rynx
RubyPorto wrote:
planned. I said something about what they currently want.

No, they accept the status quo, this has been made absolut clear.
Huge Difference.
This is why i say you try to fool others.

RubyPorto wrote:

Not hard enough.

There is no "must try hard enough" in the OP.
AND this is just "not hard enough" in your opinion, that guy had escorts, he took some effort.

The bumper was at risk at no time.

RubyPorto wrote:

GM Karidor wrote:
Merely changing belts in the same system or moving a few thousand meters to another asteroid would not qualify in this regard

Why should the freigther change belt? He was not in one?
Miners Business -> mine astereoids, stays in system. Can be slowed mining but not stopped from changing system.
Freighter Business -> jump systems
Next try to fool someone.

It can be discussed if this action on a miner is agressive, but on the freighter there is no question. It is the same like warp-disrupting, what gives a suspect status or webbing witch gives suspect status too ( but in fact would help the freigther).
So this bumping abuse is a gift, given to gankers.
Why?

He was running, he tried to align, he had help, he was on keyboard.
Worse:
The gank did not work on the first try
Much effort, no success, that is frustrating. A game should be never frustating.

RubyPorto wrote:

Sorry, I guess it wasn't in the OP

You guess wrong.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

Veers Belvar
Swordmasters of New Eden
#596 - 2014-10-11 22:20:57 UTC
La Rynx wrote:


RubyPorto wrote:

GM Karidor wrote:
Merely changing belts in the same system or moving a few thousand meters to another asteroid would not qualify in this regard

Why should the freigther change belt? He was not in one?
Miners Business -> mine astereoids, stays in system. Can be slowed mining but not stopped from changing system.
Freighter Business -> jump systems
Next try to fool someone.

It can be discussed if this action on a miner is agressive, but on the freighter there is no question. It is the same like warp-disrupting, what gives a suspect status or webbing witch gives suspect status too ( but in fact would help the freigther).
So this bumping abuse is a gift, given to gankers.
Why?

He was running, he tried to align, he had help, he was on keyboard.
Worse:
The gank did not work on the first try
Much effort, no success, that is frustrating. A game should be never frustating.

RubyPorto wrote:

Sorry, I guess it wasn't in the OP

You guess wrong.



Agree with you 100%. Suspect doesn't make sense though. Best solution is a 60 second warpoff unaffected by bumping when concord arrives.
Mallak Azaria
Caldari Provisions
Caldari State
#597 - 2014-10-12 02:22:47 UTC
La Rynx wrote:
RubyPorto wrote:

aggressive action in EVE, it would result in an aggression flag.

Big smile
Thank you for stating the obvious.
I already thought, that you try to bullshit me.

RubyPorto wrote:

Nothing of the sort occurred. Bumping does not prevent warp.
It might prevent a ship's successful alignment for a warp, but that's quite a bit different.

And trying harder...

RubyPorto wrote:
game mechanics in ways the developers do not want.

You really try hard to bullshit people.

The Development of EvE and the intentions of the Developer are a story for its own. Not everything was planed from beginning and even if it would have been ( still was not ), things are "at flow".
The bumping mechanism is flawed, CCP knows that, others know that, but you still try to sell this crap for a fix, well known and completly intentional mechanism. Which is, guess what? BULLSHIT!

Many ships and shiptypes came much later and still this old mechanism is unchanged.
Those mentioned examples still fit for Veers example.
One allows ships to keep in warp when the pilot logs out, the other keeps the pilot from fleeing. No difference, the pilot is at the keyboard. It is not some kind of billiard, when smaller ships can shoot bigger ships around. And the bigger ships are restrained in movement after a bump. Absout nonsense considering, that bigger ships also need much bigger engines to move, dosn't matter how nonexististent physics in EvE is. Small ships shooting much bigger ships over the grid is plain stupid.
Moreso:
The oh-so-tough PvPlers cry when some mechanics are in danger which replaces skill without any repercussions.
There is not danger for the bumper and the bumped one is bound by concorde.


Get mad.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

La Rynx
School of Applied Knowledge
Caldari State
#598 - 2014-10-12 08:17:47 UTC  |  Edited by: La Rynx
Mallak Azaria wrote:

Get mad.


No!
Bear
It is enough when you are.

Veers Belvar wrote:
Agree with you 100%. Suspect doesn't make sense though. Best solution is a 60 second warpoff unaffected by bumping when concord arrives.


Veers, this is still EvE.
What i think is, that there should be competition between two factions.
In my oppinion there is no "good" or "bad", ganking is a fact and ads tension to highsec.
What i want is some principle. Not realy "fairness" but equal chances.
One of the best games since ever is "Rock, Paper, Scissors".
Since bumping is considered nonaggression, this adds no cost to the gank.
The gank would cost more if to add and would lower the attractivity and raise the danger for the gankers.
In mining a medium fleet has a lots of drones, wiping out a bumper in no time.
A freighter who defends against a bumper gets suspected and can get shot down freely without any timers for the gankers.

A "best solution" would be the adaption of better force/mass relation. A smaller lighter ship bumping a fully loaded freighter?
Seen what happens when a small car with 140 mph hits a truck a 30 mph truck? The truck flies nowwhere.
Since EvE dosnt use relativistic calculations this is quite easy. Space in EvE is a absolute reference.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

RubyPorto
RubysRhymes
#599 - 2014-10-12 08:59:38 UTC
La Rynx wrote:
A "best solution" would be the adaption of better force/mass relation. A smaller lighter ship bumping a fully loaded freighter?
Seen what happens when a small car with 140 mph hits a truck a 30 mph truck? The truck flies nowwhere.
Since EvE dosnt use relativistic calculations this is quite easy. Space in EvE is a absolute reference.


EVE's physics most closely resemble the ocean. What happens when a large ship with relatively weak engines (let's call it an Oil Tanker) encounters a small ship with relatively strong engines (call it a tugboat)? The tugboat can move the large ship around and could quite easily prevent the large ship from maintaining a heading.


A semi truck in the US can mass up to about 36,000kg, while a small car is around 1,000kg. And your example only gives the small car a 3.5x speed advantage.
A Charon only outmasses a Bump Machariel by a factor of about 5, while the Macharial has 40x greater velocity.

To put what's happening in EVE into terms of your analogy, it would be a small car at 1,200 mph (Mach 1.6!) hitting a box truck at 30mph head on. The remaining fragments of that truck are going quite fast in the direction it was coming from.


To see what a realistic elastic colision between the two would look like, plug in
m1=960 (Charon's mass in million kg), v1=72.6 (Cargo charon's top speed), m2=144 (MWD Mach's mass in million kg), v2=-2157 (top speed of an empty Mach with meta MWD) into this 1-dimensional collision calculator. (Or do the math yourself).
To save you the trouble, the Freighter gets shoved backwards at ~509m/s and the Machariel gets shoved backwards at ~1720m/s.
With a properly kitted out bump Mach, the Freighter is going to get shoved backwards at around 1,100m/s.
You'll note that the bumped freighter acheives velocities that are *much* higher than the bumping effects you're complaining are unrealistic.

Changing the bump ship to an SFI (m=60.8mkg, v=18,678m/s) only makes the Freighter's plight worse (~2,100m/s back the way it was coming from), though watching the Stabber fly off at 16,500m/s would be hilarious.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

La Rynx
School of Applied Knowledge
Caldari State
#600 - 2014-10-12 09:19:27 UTC  |  Edited by: La Rynx
Oops!
kaputt

Atomic Virulent : "You can't spell DOUCHE. without CODE."