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New dev blog: Capital ship balancing

First post First post First post
Author
Phunnestyle
Doomheim
#2021 - 2011-10-14 12:48:44 UTC  |  Edited by: Phunnestyle
zero2espect wrote:

It’s obvious to me that the number of players are dropping. the fury of recent blogs are designed to re-energise people into staying. Unfortunately, the changes that are listed as CCPs solutions are just ill thought through, knee jerk reactions by people so far removed from the playing of the game it makes me furious.

My preface is that the very people who have been paying subs for the last 5 years, the people who are growing tired of the game because it is broken, are being placed even more offside by these stupid changes. People who have invested millions of SP and billions of isk into capitals are being killed through stupid misconceptions about how they are used.

Another point is that there needs to be a mechanic separating 0.0 and low-sec. in 0.0 let the big boys duke it out for the billions of moon goo and the like – jump the titans, supers and dreads around all you want. Have different rules for them – they’re fighting for sov, let them bring out the bling – max bonuses. In low sec there needs to be protection for the 3643 (or whatever) corps of 50 people or less who want to pvp without the threat of their 5 baddons, 2 megas and scorp being dropped on by 15 SCs just because it’s fun on a Friday night. Limit the amount of ships that can jump through a cyno into low sec. Prevent fleets with more than 5 caps cynoing into a system. Implement a cyno cool-down onto fleets. Halve the bonuses due to security scanning protocols in low sec. Do something. You dont need to screw supers to fix the prob.

Supers. Where do I start. Forget your stupid idea with the drones. Listen, just give the super enough drone bay for 10 bombers and 5-10 fighters and halve the amount of drones able to be deployed at once. Balance this with an additional % of damage per level. Make the pilot choose between putting in bombers, fighters (cap vs bs shooting) and/or any mix of standard drones they wish – a super with 10 sentries/heavies/jamming drones isn’t going to win the next fight in delve but makes a difference to a guy bumped off a pos tackled by a hic and being bumped by 2 machs. Remove the bonuses that allow SC only fleets to remote rep each – force commanders to mix up fleets for reps. Change the ecm burst so that it uses stront so that there is a finite amount of bursting that can be accomplished. The EHP drop is there purely for SC haters – but again it’s stupid. If people are flying supercaps they’ve earned the right to have some ehp buffer. The logoffski rules provide a means that committed smaller fleets have a chance at a kill if they deserve it. I’d be happy to see that the hanger bay and corp hangers on supers be taken away so that they are pure combat ships and must rely on other jump capable ships for logistical support, amp up the fuel bay if you do this.

Titans. Remove the ability to bridge fleets or make it prohibitively expensive/limited – e.g. costs much much more or limits the number of ships similar to a wormhole (more smaller ships, few bigger ships). Fleet fight suppression is more based on the fear of massive-hostile-fleets bridging in rather than OMG 35 titans have jumped in. make the distinction between titan and super not guns but the DD and (rebalanced) jump portal. I can tell you for free that having an erebus gate camping in low sec instapowning anything with guns does not make for a fun eve (and unable to do anything because within range there are 12 supers waiting to jump in and take down anybody dumb enough to counter).

When will CCP learn that nothing good comes from BIG changes to anything. In a complex environment like EVE is, you can never understand what will happen when you make even little changes, and big changes are completely random in how they play out. Let’s be honest, CCPs record of deploying quality changes and balancing and game features is not stellar – this smells like more of the same. This whole situation came about because of a BIG change to motherships to become supers. This is like a roundabout now.

For the love of god, instead of making all these changes do 1 or 2 like I suggest, see what happens. if it’s not enough in a month do another one, then another one. Half of why we hate you CCP is that you hype up all these big changes and they never deliver what was promised. Promise less, do more small things and keep your current players happy. You may be trying to grow the game but at this rate you wont grow faster than people will leave if you keep doing crazy wholesale changes that effect people with BILLIONS invested into your universe.

I don’t have a super but I’m not on the bandwagon of NERF THE SUPERS! just because I don’t have one. I want to aspire to one day have one on this toon and the way things are going there is nothing beneficial in “wanting more” out of this game. I might as well stop producing items, buying plexes and adding value to the game and just fly ceptors and cruisers because at least when you **** them up I won’t be throwing billions down the toilet.

[/quote]

Listen to the guy.
P.S. who ever thought of the idea of only allowing 25 mixed fighters & Fighter bombers should go an run into the same lamp post as gave them that stupid idea.
Needs to have the extra drone bonus taken away so Supers have a natural drone number of 10 upto 15 & have enough room for 10fighters & 10 Fight bombers & 5spare either fighters/fighter bombers, giving a bonus to damage per level to make up for the loss of numbers,and give a slight boost to HP to fighters/FBs so they can't be cream crackers fast & have a little more survivabilty to make up for the loss of numbers. This option will reduce lagg also, so a win win situation.
Or could go for enough room for 20 fighters & 20 fighter bombers and space for 5 spare fighters/fighter bombers. Prefer first option, but these are viable. What you sugessted CCP isn't and is LOLness of fail.
angal 2003
Capital Maintenance
#2022 - 2011-10-14 13:07:07 UTC
Monster Dude wrote:
Doctor Ungabungas wrote:
Monster Dude wrote:

If you got your SC by claping hands and say - "give me SC" then of course not.
If you got your SC by buying it on ISK made by boting - then of course not
If you build your SC by doing everything for it - hauling, building parts, making isks on your own etc... all by yourself then YES you will have a problem.
And this is why I'm saying that coming nerf will just favor very rich communities and make poor once weaker.


When you can make a few billion a week running 0.0 plexes, reaction farms, or doing mysterious things in wormholes, making something more expensive just adds a few extra days or weeks to the grinding period.


Awesome. Never made "few" billion a week.... Are you sure you are not confusing it with botting?
Reactions and such is corp size things, on top of that not too many reactions can give such good profit.
If you do wormholes you do not play the game at all.

I might be wrong here but "normal" active players life is split. Devote some time for making isk, devote some time for wasting them (PVP :))) ). An yes staying in this pattern there are few ways. Belts, Anoms (before nerfing those), Plexes, corp size things (I exclude for now). And here we come back to SC nerf. You can't use your SC for gaining isk. It is now changing that way that lose it even easier then before, but at same time abilities of the ship are reduced which turns out to a patch that gives benefit to very rich communities, making gap between of them and poorer once bigger.
Let me guess who wants that...


sounds like you need to try empire incursions you can make over a bil a day off them with limited risk.
Demon Azrakel
Garoun Investment Bank
Gallente Federation
#2023 - 2011-10-14 13:19:11 UTC  |  Edited by: Demon Azrakel
Monster Dude wrote:


Awesome. Never made "few" billion a week.... Are you sure you are not confusing it with botting?
Reactions and such is corp size things, on top of that not too many reactions can give such good profit.
If you do wormholes you do not play the game at all.


Wormholes are a great addition to the game.

Seriously though, WH is how EVE should be. No local, no perfect intel, no perfect map so you can camp all of your entrances forever, limited fleet and ship sizes (no supers \o/); it's great.

There is actual risk, as you can never be completely sure you are not being scouted right now... LOOK OUT, a covops is getting warpins on you and your shinies RIGHT NOW.
Floydd Heywood
Doomheim
#2024 - 2011-10-14 13:33:10 UTC
Yep, WH is the real thing for everyone who doesn't think that pvp gets better the larger the armies are and the less impact the individual pilot has. It has only one major drawback: Too few people, too few targets. The reason for this is that most 0.0 people, who should by rights like this environment, are too lazy and/or dumb to learn and understand the complexities of w-space with its constant need for scouting, scanning and intel gathering. I seriously wish for more smart people inhabiting more wormholes, so there is more pvp to be had. Because you know, when there is a real gang fight in w-space it's much better than normal 0.0 warfare. Only this is quite rare, most of the time it's just ganking ratters because that's all there is to find.
Monster Dude
Raging Angels
Red Alliance
#2025 - 2011-10-14 13:34:25 UTC
We are well driving off topic with this wormhole things. I'd like to stay focused on the topic. But in short yeah you may farm wormholes if u like PvE... But you can't do both Wormholes and daily PVP unless u doing it with different characters, which is ugly solution if you think about it.... Imagine you would be a person in that world.
GeeBee
Backwater Redux
Tactical Narcotics Team
#2026 - 2011-10-14 15:40:41 UTC
Yet again - there is entirely too much crying and trolling about the proposed nerf and not enough constructive criticism.

- Please Address the ability for titans to kill subcapitals with their guns

- Please Address why Dreads have to siege to do DPS and SC's and Titans do not.
The Dealmaker
Shadow of Angmar
Cyno.Up
#2027 - 2011-10-14 15:57:24 UTC
Im supercarrier pilot and after patch im leave eve online because you learn skills a long time then spend 20b to buy and what now? NOTHING I think if you have drone bay the player must decide what type of drones you want to have in it not CCP or somebody else !! And what with fighers after patch supercarriers cant do anything to l cruisers especially heavydictors and theoretically cruisers gangs can destroy SC if it alone ?so why i spend 20billions ISK ?? THANK you CCP to destroy my interest to play eve online .
Archetype 66
Perkone
Caldari State
#2028 - 2011-10-14 16:33:51 UTC
The Dealmaker wrote:
Im supercarrier pilot and after patch im leave eve online because you learn skills a long time then spend 20b to buy and what now? NOTHING I think if you have drone bay the player must decide what type of drones you want to have in it not CCP or somebody else !! And what with fighers after patch supercarriers cant do anything to l cruisers especially heavydictors and theoretically cruisers gangs can destroy SC if it alone ?so why i spend 20billions ISK ?? THANK you CCP to destroy my interest to play eve online .


I'm betting you're not an SC pilot...not even close to be.
The Dealmaker
Shadow of Angmar
Cyno.Up
#2029 - 2011-10-14 16:49:54 UTC
Archetype 66 wrote:
The Dealmaker wrote:
Im supercarrier pilot and after patch im leave eve online because you learn skills a long time then spend 20b to buy and what now? NOTHING I think if you have drone bay the player must decide what type of drones you want to have in it not CCP or somebody else !! And what with fighers after patch supercarriers cant do anything to l cruisers especially heavydictors and theoretically cruisers gangs can destroy SC if it alone ?so why i spend 20billions ISK ?? THANK you CCP to destroy my interest to play eve online .


I'm betting you're not an SC pilot...not even close to be.


and Im betting too if you have 1 alt is your problem guy this topic about nerf and not about personal skills
Demon Azrakel
Garoun Investment Bank
Gallente Federation
#2030 - 2011-10-14 17:19:47 UTC  |  Edited by: Demon Azrakel
Monster Dude wrote:
We are well driving off topic with this wormhole things. I'd like to stay focused on the topic. But in short yeah you may farm wormholes if u like PvE... But you can't do both Wormholes and daily PVP unless u doing it with different characters, which is ugly solution if you think about it.... Imagine you would be a person in that world.


I would talk to ADHC, AHARM, Aquila, my own alliance (less now than before in terms of fighting from home), and a ton of others. Often though, PvP is not happening at the same time, but you collapse the wormhole, look for PvP, if none available and if you are not bored enough to bash a pos, then you do PvE. To attack a specific target, you are right (unless, say, you bring your PvE ships with you and laugh at the enemy when they do not have the balls/blob to attack you running PvE in their home).

More on Topic:

The Dealmaker wrote:
Im supercarrier pilot and after patch im leave eve online because you learn skills a long time then spend 20b to buy and what now? NOTHING I think if you have drone bay the player must decide what type of drones you want to have in it not CCP or somebody else !! And what with fighers after patch supercarriers cant do anything to l cruisers especially heavydictors and theoretically cruisers gangs can destroy SC if it alone ?so why i spend 20billions ISK ?? THANK you CCP to destroy my interest to play eve online .


You are not supposed to do anything about cruisers, remember?

EDIT: to clarify and bold the problem with your thought process: they should be able to if somehow you cannot get backup and proper support in time. You are not an anti-cruiser-fleet pilot, you are an anti-capital / anti-sov-structure pilot.

Why spend 20 billion? To **** capitals and only be vulnerable if they can get hictors/dictors on you.

Anyways, cya. o/
FHM
Doomheim
#2031 - 2011-10-14 17:24:54 UTC
All that i hear is crying from super capital pilots goes something like this: O no you are taking away my bot i can no longer RMT "or" O no i can no longer warp to the gate DD and warp of "or" i no longer have I WIN button my alliance is going to fail now...

Shows how stupid and arrogant most super capital pilots are. They think just cuss they payed 20billion and had to train 3 months more for stupid Fighters 5 and Jump Cal 5 that they deserve a dominant ship that can either fly solo or in fleet. Wrong..

Super Carriers: Used for killing capitals and other super capitals - Meant to be used as a fleet support .. "read" supporting sub capital fleets. Meaning it doesn't do **** solo.

Titan: Used for 1 shooting the most crucial target on field and than providing DPS to counter opposing capitals and super capitals not wrecking sub capital ships that is just plain stupid. And to be used as a BOOSTER BONUS and LOGISTICAL PLATFORM. They were meant to be 1 peer fleet not 100. They cant and shouldn't be able to have any offensive capability against sub-capital ships they need fleet support all the time.


If you think that because you spent 3 months more training for 2 extra skills and spend 20B for the ship should give you a ship that can kill anything solo your ******* stupid and ******** and its you who is ruining this game for others not CCP.

ALSO WE WERE TOLD LONG AGO THAT SUPER CAPITALS WILL BE NERFED AND BALANCED ALL THE WAY BACK WHEN THEY NERFED TITANS DOOMSDAY FROM AOE TO FOCUS.

CCP SAID WE ARE LOOKING HOW TO FURTHER BALANCE SUPER CAPITALS AND IN 2 YEARS THEY HAVE BEEN OVER ABUSED AND NEERING THEM IS BALANCING THEM

YOU ALL KNEW THAT THEY WILL BE NERFED AND NERFED HARD.. YOU PURCHASED ONE KNOWING THIS. DONT CRY ABOUT IT NOW.


You should have thought about this when you and 150 of your super capital buddies were 2 chicken **** to fight a 10 man BS fleet in a equal size in sub capitals so you hot dropped them whit a supercapital blob.

Also:

  1. Titans guns tracking needs to be nerfed so they match Dread's guns in sige mode so they cant hit subcapitals
  2. Dreads guns should have enough tracking to hit supercapitals in sige mode
wanking monkey girl
Doomheim
#2032 - 2011-10-14 17:39:11 UTC  |  Edited by: wanking monkey girl
ships costing so much in both isk and skill time ccp think about rewarding the hard work of you loyal eve fans and addicts

How to fix a titan by making them remote links stop working on them.
getting impunity for ewar means it should not get any form of help from remote links like tracking and sebo.

nurf changes
hp hit great but not the hel
DD fine
agro timer great

sc
let them have 20 fighter bombers and 20 fighters and a small drone bay with about 500m3 this will cut
if you go ahead with the changes listed then turn them in to advanced carrier and let them dock at lest their going to be used and made after the nurf.

as many have pointed out with the agro timer you will see many more die.

but also fix the self destruct add so ships in combat will can not selfdestruck


LET SUPER CARRIERs DOCK
GeeShizzle MacCloud
#2033 - 2011-10-14 17:44:51 UTC
personally believe that supercaps (MS's and titans) should always be immune to being bonused with positive ewar (remote tracking enhancers etc..) but keep their gun tracking as they are.

if titan pilots want to sacrifice cap regen for tracking increases to hit subcaps then fair enough. but they shouldnt be able to rely on subcaps to boost their tracking.


basically change the remote bonusing from other ships to non-aggressive (aka make titans have to rely on carrier or subcap remote cap transfers) if they want to fit full aggro midslots (tracking computers etc)


Goose Sokarad
Pator Tech School
Minmatar Republic
#2034 - 2011-10-14 17:44:53 UTC
GeeBee wrote:
Yet again - there is entirely too much crying and trolling about the proposed nerf and not enough constructive criticism.

- Please Address the ability for titans to kill subcapitals with their guns

- Please Address why Dreads have to siege to do DPS and SC's and Titans do not.


Dreads having to siege and titans and supers not seems that they want them to not to have to commit to a fight.Titans are immobile for a very short time if they use the DD but its so short that seems nothing major at all.

wanking monkey girl
Doomheim
#2035 - 2011-10-14 17:46:13 UTC
FHM wrote:

Titan: Used for 1 shooting the most crucial target on field and than providing DPS to counter opposing capitals and super capitals not wrecking sub capital ships that is just plain stupid. And to be used as a BOOSTER BONUS and LOGISTICAL PLATFORM. They were meant to be 1 peer fleet not 100. They cant and shouldn't be able to have any offensive capability against sub-capital ships they need fleet support all the time.[/b]

[/list]


so lets get this one out their ccp made the titan class to be a massive dic k is space their words.
their are not meant to be practical.
remove the dd from hitting sub caps works and remove remote links will fix them to a degree.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#2036 - 2011-10-14 17:49:06 UTC
When can caps and supers target PI networks!

WHEN!

Eve is about Capital ships, WiS, Boobs, PI and Isk!

FHM
Doomheim
#2037 - 2011-10-14 17:49:14 UTC
wanking monkey girl wrote:
ships costing so much in both isk and skill time ccp think about rewarding the hard work of you loyal eve fans and addicts

How to fix a titan by making them remote links stop working on them.
getting impunity for ewar means it should not get any form of help from remote links like tracking and sebo.

nurf changes
hp hit great but not the hel
DD fine
agro timer great

sc
let them have 20 fighter bombers and 20 fighters and a small drone bay with about 500m3 this will cut
if you go ahead with the changes listed then turn them in to advanced carrier and let them dock at lest their going to be used and made after the nurf.

as many have pointed out with the agro timer you will see many more die.

but also fix the self destruct add so ships in combat will can not selfdestruck


LET SUPER CARRIERs DOCK



That is the single most stupid "St00pid" argument you can make. The nerfs they are considering are great and fix all the issues smaller alliances and alliances that cannot field 100 super capitals have.
For Super Carriers to be able to use other than Fighters and Fighter Bombers is plain stupid because it does not fix the BLOB warfare.

SUPER CAPITALS SHOULD HAVE NO OFFENSIVE CAPABILITY AGAINST SUB-CAPITAL SHIPS PERIOD

Now they will serve their true role Super Carrier will be the anti-structure and anti-capital and anti-supercapital ship, Titan will be the main fleet command ship and fleet logistic ship.



Now a small alliance can make a push in to say Raiden. space and they have to meet them whit a subcapital fleet having super capital support only for bonuses and not as a offensive power against their sub capitals.

wanking monkey girl
Doomheim
#2038 - 2011-10-14 17:49:46 UTC  |  Edited by: wanking monkey girl
Quote:

Dreads having to siege and titans and supers not seems that they want them to not to have to commit to a fight.Titans are immobile for a very short time if they use the DD but its so short that seems nothing major at all.


titans can't move for 30 seconds after firing the DD but they cannot jump for 10 minutes or cloak.

also to the cap for titans i will say Ragnarok.
FHM
Doomheim
#2039 - 2011-10-14 17:50:10 UTC
wanking monkey girl wrote:
FHM wrote:

Titan: Used for 1 shooting the most crucial target on field and than providing DPS to counter opposing capitals and super capitals not wrecking sub capital ships that is just plain stupid. And to be used as a BOOSTER BONUS and LOGISTICAL PLATFORM. They were meant to be 1 peer fleet not 100. They cant and shouldn't be able to have any offensive capability against sub-capital ships they need fleet support all the time.[/b]

[/list]


so lets get this one out their ccp made the titan class to be a massive dic k is space their words.
their are not meant to be practical.
remove the dd from hitting sub caps works and remove remote links will fix them to a degree.


Exactly
FHM
Doomheim
#2040 - 2011-10-14 17:51:20 UTC
Asuka Solo wrote:
When can caps and supers target PI networks!

WHEN!

Iam guessing ... when DUST is out ^^