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Dev blog: You have insulted my honor - I demand satisfaction! Dueling comes to EVE Online

First post First post
Author
DiKKy Heartiez
The Northerners
Pandemic Horde
#201 - 2013-01-17 21:33:23 UTC
k cool, plz fix pos, kthx
Niveuss Nye
Viziam
Amarr Empire
#202 - 2013-01-17 21:35:19 UTC
I should add...

As long as I do not see a que that teleports me to Jitasong Gulch or Rens Valley, I am okay.

Instanced PvP killed what little sandbox PvP a certain other unnamed MMO had.

Fortunately, I do not think CCP would stoop to that. It would make the Jita riots look like nothing.
Shinzhi Xadi
Doomheim
#203 - 2013-01-17 21:40:28 UTC
Gheyna wrote:
When are we getting raids?


Already have them, try running Incursions.

Mac Pro dual 6-core Xeon 3.06ghz, 24gig ecc ram, EVGA GTX 680 Mac Edition, Intel SSD, OS X Yosemite and Windows 8.1 Pro.

Nick Asir
Doomheim
#204 - 2013-01-17 21:41:51 UTC
why not just introduce dummy ammunition like they use for dogfight training in the airforce.?
Vincent Athena
Photosynth
#205 - 2013-01-17 21:42:04 UTC
Tippia wrote:
SlapNuts wrote:
Tippia, if all your going to do is spam ppl here your more in touch with WoW then you might think...try and be constructive and come up with something that actually contributes to this topic.
I am. I'm asking a question that tries to shed a light on the rather unreasonable emotional response people have to things getting fixed. Apparently, no-one can come up with a rational answer.

This mechanic was heralded in the exact same breath as CW2.0 was presented. The devs immediately covered their rears by saying that they wanted to retain the option for players to enter into some kind of structured ad-hoc engagements even after the change to theft flagging, and people kept asking for exactly this kind of thing to remedy that loss… and to absolutely no-one's surprise, here we are: the old duelling mechanic reimplemented in a way that works within the new Crimewatch.

So why are people so upset that lost mechanics are being reimplemented as promised? The only difference between old and new is under the new systems, the challenger can't call in neutral logis with impunity… which makes me suspect that all this crying has nothing to do with duels being reinstated at all.

Maybe I can answer that.
1) The old can flipping mechanic was added to allow pilots to shoot thieves. We figured out that it could also be used for duels. But it was not added to the game to permit duels. Now CCP spent Dev time and effort to add duels to the game. If they are willing to do that what else are they willing to add in the way of staged PvP?
2) Also my guess is many were glad to see can dueling go, as it removed staged PvP. They think it was a move in the right direction. By bringing it back, CCP has reversed course, and headed back to a bad area.
3) A low sec dweller with a -10 standing cannot go into high sec and do duels. To get PvP they got to wait for high sec dwellers looking for PvP to enter low sec. Now fewer of them will do so.

I personally think that if the Devs removed content we players enjoyed, then they have a responsibility to return it in some form.

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Frozen fanfiction

Aurelius Harrison
Ronin Interstellar Industries
#206 - 2013-01-17 21:46:14 UTC
Sugar Kyle wrote:
And if someone comes and ganks you halfway through, all the better.


Adds flavor.


Colonel Xaven wrote:
Aurelius Harrison wrote:
They aren't proposing a safe style of combat beyond anything other than two people being able to fight in high sec without drawing the ire of concord. The word arena doesn't show up in the blog at all.



So you can guarantee 100% that there won't come a 10vs10 "duel" in any future because it hasn't been mentioned yet. Brilliant. Thank you.


I don't see how that's a problem. They do talk about being able to have more people involved, it's at the very end of the blog. Think of it as a short legal wardec with few of the downsides that come with the wardec system.

Just because 2, 5, 15, or even 100 people are able to engage in a massive knockdown-dragout for a few minutes in highsec without Concord interference doesn't mean it's automatically bad. It also doesn't mean other players won't try their damnedest to spoil it.

The only way i'm going to get upset with this is if they take it outside the bounds of the normal game play into an instance.
Syri Taneka
NOVA-CAINE
#207 - 2013-01-17 21:48:35 UTC
This *should* have dropped with the initial Retribution launch.

That said, better late than never.

On a sub-features track, would it be possible to set a flag to ignore/block all duel requests, *without* also ignoring/blocking all conversation invites?
Colonel Xaven
Perkone
Caldari State
#208 - 2013-01-17 21:54:06 UTC
Aurelius Harrison wrote:

Just because 2, 5, 15, or even 100 people are able to engage in a massive knockdown-dragout for a few minutes in highsec without Concord interference doesn't mean it's automatically bad. It also doesn't mean other players won't try their damnedest to spoil it.

The only way i'm going to get upset with this is if they take it outside the bounds of the normal game play into an instance.


Being in an instance is not really a difference at all.

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Tarpedo
Incursionista
#209 - 2013-01-17 21:59:01 UTC
Nice.

Also add this functionality for fleets, please (fleet vs fleet).
Ave Kathrina
My Ass Is On Fire
#210 - 2013-01-17 21:59:34 UTC
Hand Bags at 30 paces!

I've done some really stupid shit in this game.
Shereza
Center for Advanced Studies
Gallente Federation
#211 - 2013-01-17 22:01:28 UTC
Bleh, this topic sure has some Chicken Little crap in it. The update will legitimize an activity that has been done for years that could have been considered mechanics abuse. Furthermore it allows for sustaining some current subcultures in EVE and possibly even growing more. On top of that it provides a "safe(r)" method of letting some otherwise PvE-only types to engage in PvP than the old jet can duels.

Frankly, while this sort of thing isn't a high priority issue that could have waited until after other things were handled it's not an inherently bad design change. If anything it just adds more realism to the game which sorely needs it after enough years playing it. You can only watch your ship turn around in space like an epileptic fat chick in a greased up bath tub at a rave so many times before all the little "If EVE were real I'd be able to do this" things gang up on you. Roll

As for generic ideas:
Auto-decline options: Seconded. Auto-decline options make Jesus weep tears of joy.
Betting options: Seconded as well. If you tax it it can also help take some of the isk out of the economy to help reduce the rate of inflation.
Duel tagging in KMs: Seconded again. Dueling is different enough from "real" PvP to warrant this.

Chribba wrote:
I prefer mining lasers! No surprise huh?



That's not all you prefer... http://i238.photobucket.com/albums/ff8/Marikhen/ChribbasBalls.jpg

Gheyna wrote:
When are we getting raids?


Don't we already have them? L4 missions, 10/10 complexes, Incursions, and all that sort of thing?

Colonel Xaven wrote:
CCP, I really hope you are aware of the danger to develop this into a sort of arena pvp, which would be plain wrong imho.


Low-sec low-level complexes have, apparently, already created an arena-like atmosphere. This just legitimizes limited forms of it in high-sec while removing the need for players to go through a (relatively) convoluted process to do something that should be more than possible were EVE "real."

Othran wrote:
Given high-sec protects people then why should you circumvent that?

I'd like more people in PvP but this nonsense isn't the way to do it Straight


High-sec is there to provide consequences for "unwarranted" PvP, not to protect people. The simple fact that you can prosecute kill rights in high-sec should prove that much. All this does is eliminate the stupidity of having to use secondary criminal mechanics in order to initiate "legitimate" "limited PvP."

Gent BF wrote:
I don't get it..
why you call it a DUEL if others can still Interfere ?


Dueling is the act of two or more individuals engaging in formalized combat, and it has never been and never will be free of the possibility of outside interference. There should be as little in "EVE life" stopping someone in a naga at 225km from dropping several rounds of Spike into one of the participants as there is in "real life" stopping someone from putting a .50 caliber round through someone's shoulders with a Barrett rifle. That's to say nothing at all except the "honor" of the individuals in the duel.
Call Rollard
Caldari Provisions
Caldari State
#212 - 2013-01-17 22:04:55 UTC  |  Edited by: Call Rollard
Makes me think how griefers will take advantage of this.

1) Griefer goes into system full of newbies.

2) He keeps inviting newbies into duel fights.

3) Newbies keep accepting them.

4) Lots of newbies die.

Hopefully newbies will take note what this means Blink

Unless inviting newbies into dueling is forbidden in starter systems I'd think?

What type of rules are involved in these duel fights? such as inviting people in starter systems etc?
Colonel Xaven
Perkone
Caldari State
#213 - 2013-01-17 22:08:56 UTC  |  Edited by: Colonel Xaven
Shereza wrote:

Low-sec low-level complexes have, apparently, already created an arena-like atmosphere. This just legitimizes limited forms of it in high-sec while removing the need for players to go through a (relatively) convoluted process to do something that should be more than possible were EVE "real."


Oh I see, going into the evil lowsec for pvp is inconvenient.

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Markus Reese
Deep Core Mining Inc.
Caldari State
#214 - 2013-01-17 22:13:22 UTC
I accept your challenge.

Chainsaws in a dark gymnasium.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Mara Pahrdi
The Order of Anoyia
#215 - 2013-01-17 22:16:33 UTC  |  Edited by: Mara Pahrdi
Malrock wrote:
All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.

Thank You.

This so very much. I really don't need those WoW times back, when you had this popping up nonstop every time you had to pass by one of those special places Roll.

Remove standings and insurance.

Schmata Bastanold
In Boobiez We Trust
#216 - 2013-01-17 22:18:42 UTC
Shereza wrote:
Low-sec low-level complexes have, apparently, already created an arena-like atmosphere.


I'm sorry, you mean those plexes that were removed from lowsec due to "metrics showing farming in hisec"? Plexes which disappeared because of change that was smuggled into Retribution without any warning and annihilated huge chunk of lowsec pvp. Those plexes?

Invalid signature format

Alec Freeman
Sebiestor Tribe
Minmatar Republic
#217 - 2013-01-17 22:29:47 UTC
April 1st is still 3 'n a bit months away CCP -.-
Legion Reaver
#218 - 2013-01-17 22:30:56 UTC  |  Edited by: Legion Reaver
Didn't read any of the replies beyond page one so if its been mentioned sorry but is it possible to play bets on a dueling party? Maybe a option to add a 1-2 min count down where parties who are on grid can bid on who they think will win and payouts are done based on isk wagered with the winning party reaping a % of the total amount?
Rordan D'Kherr
Imperial Academy
Amarr Empire
#219 - 2013-01-17 22:32:05 UTC
Schmata Bastanold wrote:
Shereza wrote:
Low-sec low-level complexes have, apparently, already created an arena-like atmosphere.


I'm sorry, you mean those plexes that were removed from lowsec due to "metrics showing farming in hisec"? Plexes which disappeared because of change that was smuggled into Retribution without any warning and annihilated huge chunk of lowsec pvp. Those plexes?


I bet that duel mode will boost lowsec pvp to a new level. Ugh

Don't be scared, because being afk is not a crime.

fukier
Gallente Federation
#220 - 2013-01-17 22:33:41 UTC
Rordan D'Kherr wrote:

I bet that duel mode will boost lowsec pvp to a new level. Ugh


no the arena combat that is FW plexing has done that
At the end of the game both the pawn and the Queen go in the same box.