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Idea to perhaps get more people involved in PvP.

Author
Agwass Pewtry
Imperial Shipment
Amarr Empire
#1 - 2013-01-03 11:09:36 UTC
Hello fellow players.

I was sitting around here thinking how much the PvP side of the game does indeed interest me. I have been reading much about the game via the forums (lurker) and the web. I notice much discussion about getting more people interested in Null/Low sec.

I think that the problem relates to real life and past gaming habits. When I think about going to Low/Null I relate it to buying a brand new car and taking it down a dark ally where I know I will lose it and it will be blown up. The risk is high.

Then with other games, you either make a name for yourself in PvP or you don't do it. In Eve the choices are many, do as you wish with very few limits. This strikes fear into a new played when they look into the wallet and realize they have nothing, know no one and have nothing to prove anyways. The incentive is very low to engage in a high risk activity.

Then it hit me, ease the fears of what is going to happen before it happens. Develop in game a PvP tutorial and give the new player no risk ships (only to be used in PvP). Fit these ships, auto warp these ships to Low sec and walk the player through the paces. 5 ships maybe? Make available cheap ship "packs" that new players can get for cheap. No insurance (uninsurable) and prefit these ships. Low risk.

Sure, the vets may not like the idea, but if the idea is to get more people involved in PvP. Change what has been taught in RL and reset the gamers mind. It's ok to lose a ship, teach that early and you have people whom are not afraid to PvP. There will be those that won't bite, but there will be those whom do and it can change the game in a big way.
Thomas Gore
Blackfyre Enterprise
#2 - 2013-01-03 11:15:02 UTC
And when the player, or a bunch of players, in those new free ships would blow up a player with a non-free ship, how balanced would that be?

No I don't think your idea would work, and I don't think a player fresh out of the clone vat should be running to low-sec anyway.

There is a very easy way to get more players to low and null. It's called risk vs. reward. It already should be this way, but with high-sec offering great rewards for almost no risk, the concept if a bit broken.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#3 - 2013-01-03 11:17:58 UTC  |  Edited by: Solstice Project
*lol* *facepalm*

The biggest issue seem to be idiots in the noobcorps who plant stupid thoughts
into the minds of the noobs. Like ... mine to make isk. Run missions to make isk.
You'll get blown up in lowsec as soon as you enter.

You want to teach noobs early on ? Then get rid of the terrorists ruining them
and instead put *dedicated EvE players* there, who show them the ropes.

Also: PvP is not an acronym for combat, noob. Combat is a subsection of PvP !
Othran
Route One
#4 - 2013-01-03 11:18:03 UTC
There are corps who run PvP classes you know?

For example Agony Unleashed (www.agony-unleashed.com) run different classes using frigates, destroyers, cruisers, battlecruisers, bombers and covops. Others do similar stuff but Agony is probably the best known. There's a fee for the classes but for the PvP-Basic class somer.blink will pay the fee if you can't afford it, so the total cost is a couple of T1 frigates and T1 mods. Hard to get much cheaper than that really.

Oh and they have a class running tomorrow/Saturday that isn't full yet (AFAIK).

tl;dr there are lots of ways to get into PvP already, don't need artificial mechanisms
March rabbit
Aliastra
Gallente Federation
#5 - 2013-01-03 11:20:49 UTC
Agwass Pewtry wrote:

I think that the problem relates to real life and past gaming habits. When I think about going to Low/Null I relate it to buying a brand new car and taking it down a dark ally where I know I will lose it and it will be blown up. The risk is high.

not quite true. It is closer to "chance to be killed and podded = 100%" unless you take stealth bomber and have some experience (or meet no one there). And this is a real problem - new person simply has no chances in PvP.

Ship is expendable resource, clone saves your SP, implants are not mandatory. ISK can be farmed.

However 0% of possibility of win in PvP - this is obvious for most new players. And after 1st lost it become more obvious - "you have no chance to catch more old players". And then we have posts "need more Sps", "need free SPs", "remove implants", etc....

Agwass Pewtry wrote:
Then it hit me, ease the fears of what is going to happen before it happens. Develop in game a PvP tutorial and give the new player no risk ships (only to be used in PvP). Fit these ships, auto warp these ships to Low sec and walk the player through the paces. 5 ships maybe? Make available cheap ship "packs" that new players can get for cheap. No insurance (uninsurable) and prefit these ships. Low risk.

this will not help to person to get some experience in "real pvp". Or as i said before he will find that he has no chance in "real pvp". IMO this won't help.

Only real players can (and have to) teach new players to PvP. Fleet them, teach them, show them REAL PVP how it looks like. No NPC missions can do it.

The Mittani: "the inappropriate drunked joke"

March rabbit
Aliastra
Gallente Federation
#6 - 2013-01-03 11:22:49 UTC
Solstice Project wrote:
*lol* *facepalm*

The biggest issue seem to be idiots in the noobcorps who plant stupid thoughts
into the minds of the noobs. Like ... mine to make isk. Run missions to make isk.
You'll get blown up in lowsec.

You want to teach noobs early on ? Then get rid of the terrorists ruining them
and instead put *dedicated EvE players* there.

hm? who prevents those "dedicated EvE players" from teach new players already? Shocked

or maybe these heroes like easy killmails instead? So they don't need more experienced players around? Cool

The Mittani: "the inappropriate drunked joke"

Othran
Route One
#7 - 2013-01-03 11:30:20 UTC
Solstice Project wrote:

The biggest issue seem to be idiots in the noobcorps who plant stupid thoughts
into the minds of the noobs. Like ... mine to make isk. Run missions to make isk.
You'll get blown up in lowsec as soon as you enter.


Yep, every npc starter corp has the (active) people who've been there 5+ years, visited low-sec once and got blown up.

The problem of course is that these people generally know what they're talking about regarding high-sec PvE/mining/etc so the noobs assume they know what they're talking about on other matters.

Once you leave the npc starter corp you realise that these people are the last you should be listening to but for a lot of newbs the damage is done.

CCP should basically scrap the starter npc corps and put players into their race/bloodline npc corp immediately. Would help a lot.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#8 - 2013-01-03 11:36:10 UTC
March rabbit wrote:
Solstice Project wrote:
*lol* *facepalm*

The biggest issue seem to be idiots in the noobcorps who plant stupid thoughts
into the minds of the noobs. Like ... mine to make isk. Run missions to make isk.
You'll get blown up in lowsec.

You want to teach noobs early on ? Then get rid of the terrorists ruining them
and instead put *dedicated EvE players* there.

hm? who prevents those "dedicated EvE players" from teach new players already? Shocked

You're right, nobody actually prevents people like me from sitting in noobcorp,
*except those terrorists who already sit there and talk down everything you try to tell new people*.
I've tried. Of course, i can't speak for every noobchat, but i *have* tried !

It's hard fighting the forces of self-entitled terrorists all alone.
Thomas Gore
Blackfyre Enterprise
#9 - 2013-01-03 11:39:15 UTC
The reason why the high sec dwellers tell tales that you get blown up if you head to low sec as a noob is because you get blown up if you head to low sec as a noob.

The best way to discourage a new player from ever entering low-sec is to send him to low-sec on his first day in New Eden.

Some will eat it and toughen up. Most will end up as those 5 year "vets" still in the starter corp.
Debora Tsung
Perkone
Caldari State
#10 - 2013-01-03 11:39:43 UTC
Thomas Gore wrote:
And when the player, or a bunch of players, in those new free ships would blow up a player with a non-free ship, how balanced would that be?

No I don't think your idea would work, and I don't think a player fresh out of the clone vat should be running to low-sec anyway.

There is a very easy way to get more players to low and null. It's called risk vs. reward. It already should be this way, but with high-sec offering great rewards for almost no risk, the concept if a bit broken.


You mean like some players occasionaly band together in gangs of up to 20 rookie ships and gank rokhs or other expensive battleships? :)

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Solstice Project
Sebiestor Tribe
Minmatar Republic
#11 - 2013-01-03 11:41:40 UTC
Othran wrote:
Solstice Project wrote:

The biggest issue seem to be idiots in the noobcorps who plant stupid thoughts
into the minds of the noobs. Like ... mine to make isk. Run missions to make isk.
You'll get blown up in lowsec as soon as you enter.


Yep, every npc starter corp has the (active) people who've been there 5+ years, visited low-sec once and got blown up.

The problem of course is that these people generally know what they're talking about regarding high-sec PvE/mining/etc so the noobs assume they know what they're talking about on other matters.

Once you leave the npc starter corp you realise that these people are the last you should be listening to but for a lot of newbs the damage is done.

CCP should basically scrap the starter npc corps and put players into their race/bloodline npc corp immediately. Would help a lot.


That wouldn't solve anything, as they still are in npc starter corp chats.

Instead, CCP should get rid of these chats and put the players directly where they *actually* belong.

The public chats of Minmatar, Gallente, Amarr, Caldari.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#12 - 2013-01-03 11:44:16 UTC  |  Edited by: Krixtal Icefluxor
Agwass Pewtry wrote:
Hello fellow players.

I was sitting around here thinking how much the PvP side of the game does indeed interest me. I have been reading much about the game via the forums (lurker) and the web. I notice much discussion about getting more people interested in Null/Low sec.

I think that the problem relates to real life and past gaming habits. When I think about going to Low/Null I relate it to buying a brand new car and taking it down a dark ally where I know I will lose it and it will be blown up. The risk is high.

Then with other games, you either make a name for yourself in PvP or you don't do it. In Eve the choices are many, do as you wish with very few limits. This strikes fear into a new played when they look into the wallet and realize they have nothing, know no one and have nothing to prove anyways. The incentive is very low to engage in a high risk activity.

Then it hit me, ease the fears of what is going to happen before it happens. Develop in game a PvP tutorial and give the new player no risk ships (only to be used in PvP). Fit these ships, auto warp these ships to Low sec and walk the player through the paces. 5 ships maybe? Make available cheap ship "packs" that new players can get for cheap. No insurance (uninsurable) and prefit these ships. Low risk.

Sure, the vets may not like the idea, but if the idea is to get more people involved in PvP. Change what has been taught in RL and reset the gamers mind. It's ok to lose a ship, teach that early and you have people whom are not afraid to PvP. There will be those that won't bite, but there will be those whom do and it can change the game in a big way.


translation:

"YOU WILL PLAY EXACTLY AS I DO, OR GET OUT. GOD AM I BORED"


People who never touched "Doom" back in the day still won't touch "Doom" or anything similar.;

"Auto warp to Low Sec and walk them through the paces." ---- Puh-leaze. Made me spit my coffee this morning that's so....wrong and funny.



edit: I just had to point out the amazingly foreboding: "Change what has been taught in RL and reset the gamers mind."

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Thomas Gore
Blackfyre Enterprise
#13 - 2013-01-03 11:49:57 UTC
Debora Tsung wrote:
Thomas Gore wrote:
And when the player, or a bunch of players, in those new free ships would blow up a player with a non-free ship, how balanced would that be?

No I don't think your idea would work, and I don't think a player fresh out of the clone vat should be running to low-sec anyway.

There is a very easy way to get more players to low and null. It's called risk vs. reward. It already should be this way, but with high-sec offering great rewards for almost no risk, the concept if a bit broken.


You mean like some players occasionaly band together in gangs of up to 20 rookie ships and gank rokhs or other expensive battleships? :)


I'm pretty sure those players a) were not noobs themselves and b) organized it themselves, instead of being auto-warped to low-sec.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#14 - 2013-01-03 11:52:05 UTC  |  Edited by: Krixtal Icefluxor
Thomas Gore wrote:


I'm pretty sure those players a) were not noobs themselves and b) organized it themselves, instead of being auto-warped to low-sec.


Is that not just a kicker ?


edit: I can just see the 3 day old player reactions to flying around, minding their own business when Suddenly Old Man Star.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Thomas Gore
Blackfyre Enterprise
#15 - 2013-01-03 11:59:39 UTC
Krixtal Icefluxor wrote:
Thomas Gore wrote:


I'm pretty sure those players a) were not noobs themselves and b) organized it themselves, instead of being auto-warped to low-sec.


Is that not just a kicker ?


edit: I can just see the 3 day old player reactions to flying around, minding their own business when Suddenly Old Man Star.


Lol. I bet those players would be really happy.

And even if you would need to push a button for "instant PvP" as a newb, nothing would discourage most players more than being chucked at the midst of low-sec pirates in an ill-fit frigate with virtually no skills (player or character) to fly one.

OP, your idea is doomed. Anyone who really wants to take the "rough road" and head to low sec PvP right away can already do so with minimal investment. At least the current way they might have a clue what they are about to do and what their chances of survival will be.
March rabbit
Aliastra
Gallente Federation
#16 - 2013-01-03 12:03:23 UTC
Solstice Project wrote:
March rabbit wrote:
Solstice Project wrote:
*lol* *facepalm*

The biggest issue seem to be idiots in the noobcorps who plant stupid thoughts
into the minds of the noobs. Like ... mine to make isk. Run missions to make isk.
You'll get blown up in lowsec.

You want to teach noobs early on ? Then get rid of the terrorists ruining them
and instead put *dedicated EvE players* there.

hm? who prevents those "dedicated EvE players" from teach new players already? Shocked

You're right, nobody actually prevents people like me from sitting in noobcorp,
*except those terrorists who already sit there and talk down everything you try to tell new people*.
I've tried. Of course, i can't speak for every noobchat, but i *have* tried !

It's hard fighting the forces of self-entitled terrorists all alone.

why not get n00bs into your corp and teach them? It would work better i guess

The Mittani: "the inappropriate drunked joke"

Solstice Project
Sebiestor Tribe
Minmatar Republic
#17 - 2013-01-03 12:13:09 UTC  |  Edited by: Solstice Project
March rabbit wrote:
Solstice Project wrote:
March rabbit wrote:
Solstice Project wrote:
*lol* *facepalm*

The biggest issue seem to be idiots in the noobcorps who plant stupid thoughts
into the minds of the noobs. Like ... mine to make isk. Run missions to make isk.
You'll get blown up in lowsec.

You want to teach noobs early on ? Then get rid of the terrorists ruining them
and instead put *dedicated EvE players* there.

hm? who prevents those "dedicated EvE players" from teach new players already? Shocked

You're right, nobody actually prevents people like me from sitting in noobcorp,
*except those terrorists who already sit there and talk down everything you try to tell new people*.
I've tried. Of course, i can't speak for every noobchat, but i *have* tried !

It's hard fighting the forces of self-entitled terrorists all alone.

why not get n00bs into your corp and teach them? It would work better i guess


"i guess" ... how about ... don't.

Why ? Because I have tried that too ! Who would have thought, right ?

In the end, i had to conclude that i can't teach noobs any basics,
besides answering noobish questions. I'm rather good at that,
because i know game mechanics really, really well.
But that only works for so long until i had enough of people.

Why ?

I have learned everything by myself. It involved LOTS of reading.
I refused to get help from others ... mostly because i know i can do better than that.

I am not actually happy with my inability to cope with noobs, but it's the sad truth.

The thing i always suggest to people is to read up on how things work,
but there are many who are simply unable to do that and instead have to annoy
people with asking questions they could *easily* answer themselves by using google.

I can't get my head around the sad fact that most people are incapable of
looking up information for themselves ... not even talking about knowing to to find it.
(there's "let me google that for you" for a reason ... and not "just so")

That's why i'm lost with noobs in the long run ... but at least i've tried !


The quote of CCP SoundWave mirrors me quite well:

Here, have a Rubiks Cube. Now go **** yourself !
Thomas Gore
Blackfyre Enterprise
#18 - 2013-01-03 12:13:49 UTC
March rabbit wrote:
Solstice Project wrote:
March rabbit wrote:
Solstice Project wrote:
*lol* *facepalm*

The biggest issue seem to be idiots in the noobcorps who plant stupid thoughts
into the minds of the noobs. Like ... mine to make isk. Run missions to make isk.
You'll get blown up in lowsec.

You want to teach noobs early on ? Then get rid of the terrorists ruining them
and instead put *dedicated EvE players* there.

hm? who prevents those "dedicated EvE players" from teach new players already? Shocked

You're right, nobody actually prevents people like me from sitting in noobcorp,
*except those terrorists who already sit there and talk down everything you try to tell new people*.
I've tried. Of course, i can't speak for every noobchat, but i *have* tried !

It's hard fighting the forces of self-entitled terrorists all alone.

why not get n00bs into your corp and teach them? It would work better i guess


Much more fun baiting them to low sec and blowing their T1 fit rifters to smithereens, I guess? ;)

Not for all, mind you. But for a lot.
Randolph Rothstein
whatever corp.
#19 - 2013-01-03 12:15:27 UTC
why do you need to make people interested in pvp? what do you think they are 5 year olds who dont know sjit?

if someone wants to pvp,he will pvp - if not some puny frigate cockfight will not change it

actually if you want ppl get interested in pvp you should put them in carrier,dread or titan so they have a goal in front of them

Dheeradj Nurgle
Deep Core Mining Inc.
Caldari State
#20 - 2013-01-03 12:20:50 UTC
March rabbit wrote:
Solstice Project wrote:
*lol* *facepalm*

The biggest issue seem to be idiots in the noobcorps who plant stupid thoughts
into the minds of the noobs. Like ... mine to make isk. Run missions to make isk.
You'll get blown up in lowsec.

You want to teach noobs early on ? Then get rid of the terrorists ruining them
and instead put *dedicated EvE players* there.

hm? who prevents those "dedicated EvE players" from teach new players already? Shocked



We make propaganda. The propaganda against us is a lot worse.
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