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EVE Online: Retribution 1.0 Feedback

First post
Author
Wigster Atild
Enderas's Holdings Corporation
#1341 - 2012-12-11 13:47:37 UTC
Karsa Egivand wrote:
Wigster Atild wrote:

Free for all bounties is not an improvement its a way to further victimize, harass and bully players that have not committed any offences against other player/corp or alliance...


You do know that having a bounty put on your head does NOT give anybody a killright? If you are in highsec, Concord will still engage anybody agressing you...

Unless the bounty is very high and you are flying a very expensive (and not well-tanked ship), you aren't in any more danger than before.


Wigster Atild wrote:
Having finally received a reply from CCP petition I can only say that CCP 'bigwigs' telling GM's they cannot discuss the matter until it has been further evaluated both excepts the valid made arguments but we really do deserve to have a public response.


Now thats just strange. GMs are not game designers! I don't even have a clue what you expected them to say. They are low level (sorry guys, not meant in a bad way) customer support. They are there to fix your problems, not to engage in discussion about game design issues... They are not even close to the right address for your complains.




If you bothered to do more than open the last page or two of this thread you would see a lot of posts from me that cover the topic of bounties being placed on players for no reason other than it can be done... i have answered the issue of the relation between unjust bounty placement and 'high sec' gankers... try reading those posts rather than coming into a tread late and at the tail end of an argument..
But i'm bored so meh for arguments sake you say concord still kills the gankers??? Shocked wow never new that... hmmm hang on why would concord do that??? is it because your victim has not committed any legitimate offences?? I'm in high sec for the protection of concord I could 'potentially' make faster isk lower/null sec space .. if I wanted to be lawless I could go play where concord do not dare to operate...the intro of bounties on high security players is just stupid and morally questionable.. the only players who like it are the ones who want to abuse it and those that think its about time pve players suffered the same losses they do pvp'ing in null sec...

As for GM's being the low level employees is just a nasty thing to say.. I'm not always happy with them or the reply's they send.
However
GM's provide an essential role within CCP they are the bullshit filters that allow other CCP employees to sit back and make any change they like, whilst being total insulated from the responsibility of their actions.. you think policy makers want to speak to some low life jerk who only puts £20 a month in the piggy bank?? GM's have a very hard job.. Without the right to personal view they tell players what someone else (for the most part) had decided upon - they have to read the frustrated rantings of players and remove the valid info from it so someone paid more money doesn't have to deal with the human side of running a business... the petition I filled was to do with the bounty offices's gaping game exploits and by your own omissions GM's would need approval on how to reply to such a genuine concern..

If your posts only contain direct attacks against others opinions then your trolling go look up the rules!!
Maelle LuzArdiden
University of Caille
Gallente Federation
#1342 - 2012-12-11 13:48:44 UTC
Wigster Atild wrote:

Free for all bounties is not an improvement its a way to further victimize, harass and bully players that have not committed any offences against other player/corp or alliance.. I don't believe any of us that have voiced upset over the bounty office want it removed, we just want CCP to acknowledge improvement need to be made so that players who have no respect for others cannot abuse it..
We are encouraged to role play the universe but unless you a nut job we are not really immortal capsuleers we are players aged 13 and up.. my children play this game too and they have rights.. the right to not be in null sec fleeted, the right to solo play and restrict their activities cause parents impose restrictions on their kids about who to talk to online.. not every player is equal and matters covered by the terms are by design made to protect the well being of all players not just the ones who think the only way to have fun is at someone else's expense.. In fact TBH the only reason companies need to emplace and enforce terms of player conduct is because of morons who just wanna upset others....


Hey come on, by the definition one can only victimize oneself. Placing a bounty on someone in a game revolving on and around the Way of the Exploding Spaceships is certainly not bullying or harassing.

A bounty in New Eden is not placed by the authorities, it is by other capsuleers. It simply says- I want this person blown up and offer this amount of isk for anyone willing and capable of doing it for me, thanks for considering.

What you consider an offence might not mean the same to others. For example you calling other players "morons" is rather offensive in my opinion, whereas I don't feel butthurt at all if someone ganks my ships.

Same rules of engagement (well ok, barring the new timers) apply in space, meaning that in hisec CONCORD will punish criminals, and now there is even another layer of security in hisec - other players are now empowered to engage suspects. This makes hisec even safer for your kids. This is actually a rather significant buff to NPC corp members, who preciously were unable to help their buddies against thieves.

Shade Alidiana
PROSPERO Corporation
#1343 - 2012-12-11 13:53:30 UTC  |  Edited by: Shade Alidiana
I've seen lots of complains about drone problems above.. I've tested Vexor and Algos, no problem at all. Tempest... Well, it's better to do their job on my own, if I can. But only on missions with lots of frigs.

But yes, I'll join all those who dislike the destruction sound and other rubbosh around it.


NPCs sould attack drones, yes. Just as they destroy incoming missiles sometimes, it's natural to protect against a treat. I hope, our NPCs are trying to be natural?


P. S. And about bounties. It looks like one more step to equalize players and NPCs: now both of them will have some bounty for kill. I think I like it.
Keko Khaan
Center for Advanced Studies
Gallente Federation
#1344 - 2012-12-11 13:57:27 UTC
chuckfinleyrocks wrote:

and the ice miner modules still have an issue where both ice miners will complete a cycle but only 1 ice is put in the cargo. the other ice just disappears somewhere. not too annoying, can live with that. the drone issue definitely needs fixing asap!


Seen this happening few times aswell and tought i just failed to cycle harvesters or somethign. But yea it must been a bug..


KA3AHOBA
A0 Inc
#1345 - 2012-12-11 13:58:00 UTC
Game now is disbalanced :(
NPC agro and shooting to you ship from >300km distance!! (around gates)
Missile shooting range - Mission Evoluon (guristas) - 90% of NPC agro in one sec - all small ships now webber and much have a scramblers? TOWER's Neutalizers kill u cap from 80km but missiles fly only for <62 km
Towers webbers work form 80km too

Why ccp add new ships but not boost not so good-old ships
Caldari Eagle (Heavy Assault) - Tier3 have much dps, eagle is not so good in pvp and pve - dear ccp - maybe u boost some ships (like eagle)?

Caracal now equal like Navy Caracal - why? Why boost Caracal and no boost Navi issue ?

Why kill Hurricane?
Karsa Egivand
Sebiestor Tribe
Minmatar Republic
#1346 - 2012-12-11 14:02:19 UTC  |  Edited by: Karsa Egivand
Wigster Atild wrote:
Karsa Egivand wrote:
Wigster Atild wrote:

Free for all bounties is not an improvement its a way to further victimize, harass and bully players that have not committed any offences against other player/corp or alliance...


You do know that having a bounty put on your head does NOT give anybody a killright? If you are in highsec, Concord will still engage anybody agressing you...

Unless the bounty is very high and you are flying a very expensive (and not well-tanked ship), you aren't in any more danger than before.


Wigster Atild wrote:
Having finally received a reply from CCP petition I can only say that CCP 'bigwigs' telling GM's they cannot discuss the matter until it has been further evaluated both excepts the valid made arguments but we really do deserve to have a public response.


Now thats just strange. GMs are not game designers! I don't even have a clue what you expected them to say. They are low level (sorry guys, not meant in a bad way) customer support. They are there to fix your problems, not to engage in discussion about game design issues... They are not even close to the right address for your complains.




If you bothered to do more than open the last page or two of this thread you would see a lot of posts from me that cover the topic of bounties being placed on players for no reason other than it can be done... i have answered the issue of the relation between unjust bounty placement and 'high sec' gankers... try reading those posts rather than coming into a tread late and at the tail end of an argument..
But i'm bored so meh for arguments sake you say concord still kills the gankers??? Shocked wow never new that... hmmm hang on why would concord do that??? is it because your victim has not committed any legitimate offences?? I'm in high sec for the protection of concord I could 'potentially' make faster isk lower/null sec space .. if I wanted to be lawless I could go play where concord do not dare to operate...the intro of bounties on high security players is just stupid and morally questionable.. the only players who like it are the ones who want to abuse it and those that think its about time pve players suffered the same losses they do pvp'ing in null sec...

As for GM's being the low level employees is just a nasty thing to say.. I'm not always happy with them or the reply's they send.
However
GM's provide an essential role within CCP they are the bullshit filters that allow other CCP employees to sit back and make any change they like, whilst being total insulated from the responsibility of their actions.. you think policy makers want to speak to some low life jerk who only puts £20 a month in the piggy bank?? GM's have a very hard job.. Without the right to personal view they tell players what someone else (for the most part) had decided upon - they have to read the frustrated rantings of players and remove the valid info from it so someone paid more money doesn't have to deal with the human side of running a business... the petition I filled was to do with the bounty offices's gaping game exploits and by your own omissions GM's would need approval on how to reply to such a genuine concern..

If your posts only contain direct attacks against others opinions then your trolling go look up the rules!!


Okay, tackling the GM issue first. I even said in my post that "low-level" wasn't meant in a bad way. I've done customer support, i now how it is. It was just a description of their role in the company and as far as hierarchy goes, it is an apt description and I stand by it. And yes, GMs are not supposed to respond to questions about game design in a manner other than "it's somebody else's job". It makes complete sense. They cannot give you an answer on a topic they do NOT decide in the end. Now the GMs will note when certain complaints are common and pass them on. And I am sure CCP devs treat their GMs in the manner they deserve (with great respect). It is you who seems to attribute negative qualities to CCP employees (like not listening to the player base, which they do an excellent job in. They are VERY active on this forum and reply to us. But they DONT do it on the weekend, so many people who post friday to sunday sometimes feel as if nobody cares).

Moving on the the topic of bounties: At first I thought you meant bounties were a problem because of the mechanics (which is worthy of an interesting discussion), but I now realize you meant sth. else. Sorry about not getting your point. Moving onto that point (the appearance of making you a "bad guy"): Bounties do NOT denote a bad person. Just because you are "Wanted" does not mean your a bad. It just means somebody wants you dead. Good people/caspuleers can be "Wanted" (maybe even because they are good and some evil capsuleer put a price on their head). It makes perfect sense as far as the role-playing aspect of the eve-universe is concerned. New Eden is a cold and harsh place. The game is designed so that it allows players to role-play 'bad guys'. Some of those bad guys may decide they want you dead and incentivise other players to act on their behalf. Thats why they can put bounties on your head.

Btw, if it were otherwise, how would the game distinguish between a bad and a good person? A thief/scammer may have a security standing of 10. If sbd stole a billion ISK from your corp, shoulnd't you be able to put a bounty on his head?
Wigster Atild
Enderas's Holdings Corporation
#1347 - 2012-12-11 14:02:57 UTC  |  Edited by: Wigster Atild
Hey come on, by the definition one can only victimize oneself. Placing a bounty on someone in a game revolving on and around the Way of the Exploding Spaceships is certainly not bullying or harassing.

A bounty in New Eden is not placed by the authorities, it is by other capsuleers. It simply says- I want this person blown up and offer this amount of isk for anyone willing and capable of doing it for me, thanks for considering.

What you consider an offence might not mean the same to others. For example you calling other players "morons" is rather offensive in my opinion, whereas I don't feel butthurt at all if someone ganks my ships.

Same rules of engagement (well ok, barring the new timers) apply in space, meaning that in hisec CONCORD will punish criminals, and now there is even another layer of security in hisec - other players are now empowered to engage suspects. This makes hisec even safer for your kids. This is actually a rather significant buff to NPC corp members, who preciously were unable to help their buddies against thieves.

[/quote]




Eve is advertized as an unscripted sandbox... anything can happen... not if they keep forcing every player to fly the same fitted ships due to nurfs and make solo playing impossible to newer and even younger players who may get only few hours a day to play making ship and fitting's replacement more than just 'difficult' all the changes in this patch nurf isk making and push players towards lawless gaming....

Your offended by my general - none direct use of the word moron?? does this mean you consider yourself to be a disruptive player who only enjoys upsetting others? because if you read the comment again you will see that it was directed at that type of player...
Rancor Kane
Geuzen Inc
#1348 - 2012-12-11 14:12:00 UTC  |  Edited by: Rancor Kane
In the end, I think this is a pretty hard expention for the PvE player.

Heavy Missiles:
Nerfed (Not Drake and Tengu, but heavy missiles) [Somehow people are justifing that it is done well because of the Drake and the Tengu] Personlay I think the adjust ment is fine, with the exception of the explosion raduis and and Explosion velocity nerf on t1 and Faction Heavy Missiles, in line with others should not mean making frigates all but untoachable at any distance.

New AI:

Fun for the most part, thoug:

Drones shot at undocking, lame and a bit to much.
Multiple targeting: Fun unless 3 highly resistant ships are jammed by the same ship, multiple times, same thing goes for other E-war.

It seems that rats that don't have multipe targets, lock to the character with the least skillpoints, not very newby friendly.

Bounty system:

I think this is a though one, I see the need and the game options it can bring, though flying to empire space is silly with all those bounties, I'm aware it's something diferent than kill rights but, I do think it leaves a bad reputation to prospect players.

The argument that although your sec status is positive doesn't mean you are inocent and thereor everybody needs to be able to put a bounty on everyones head sounds flawed.

Although it could be done you get in to serious trouble if you place a bounty on a person within the envoirment where he's apreaciated and valuable.

I'm aware EVE is a game, though at the current pase the entire player base is lying arround with a bounty on there head.

A restriction to the number of outstanding bounties or to the active region of the bounty would be apreaciated, raise in the minimum bounty amount as well.

a restriction to the number of bounties will help in actualy actively get those bounties resolved

A restriction to region would give the hard working highstanding Caldari miner so protection o it's state that he or she won't get when they are in Gallente space.

And it would be un if there was a option to prevent bounties being placed on people because they are in a chat room or on the forums (every comment you loose because people don't want to risk disagreeing with a player that has to much money is a loss.)

Sounds: some are cool some are not

Ships/Modules/skills \o/

Overall, eas down a little towards the casual solo player.
Wigster Atild
Enderas's Holdings Corporation
#1349 - 2012-12-11 14:12:03 UTC  |  Edited by: Wigster Atild
It is you who seems to attribute negative qualities to CCP employees (like not listening to the player base, which they do an excellent job in. They are VERY active on this forum and reply to us. But they DONT do it on the weekend, so many people who post friday to sunday sometimes feel as if nobody cares).



Btw, if it were otherwise, how would the game distinguish between a bad and a good person? A thief/scammer may have a security standing of 10. If sbd stole a billion ISK from your corp, shouldn't you be able to put a bounty on his head?[/quote]



So with an average increase in players on-lining for the weekend by 5-10 k pilots its a good time to stop replying? ok even if i were to agree with you it does not change the fact no usable reply has been offered on this thread since friday morning.. its now tuesday afternoon.. so that is good service.... right???

the Issue of who is lawful and who is not is half the point I'm making CCP should be regulating the bounty office to stop disruptive players from using it as means of bullying.. or change their terms to match the lack of moral fibre they have shown

Here's an idea why don't you just list every reason possible for why you should be able to bounty a player.. I listed 5 things I think should not be considered right... those 5 things apply to every player in the game whether you a n00b on day 1 or a 10 year vet running the biggest null sec alliance... this is not just an issue of fair play to care bears - but as one I have stated my opinion from my perspective as has everyone else..
Karsa Egivand
Sebiestor Tribe
Minmatar Republic
#1350 - 2012-12-11 14:30:54 UTC  |  Edited by: Karsa Egivand
Wigster Atild wrote:

So with an average increase in players on-lining for the weekend its a good time to stop replying? ok even if i were to agree with you it does not change the fact no usable reply has been offered on this thread since friday morning.. its now tuesday afternoon.. so that is good service.... right???

the Issue of who is lawful and who is not is half the point I'm making CCP should be regulating the bounty office to stop disruptive players from using it as means of bullying.. or change their terms to match the lack of moral fibre they have shown



The first issue, weekends are simply not work days. They deserve to get their time off too. And while they respond a lot on the forums (more so than any other big game company i know of, where at best GMs respond to some issues, not the actual developers), they don't (and really can't) respond to every thread or post. Now this IS the Feedback thread, so I can pretty much assure you that some devs will start posting in here again soon. Probably think they've said most of what they can say on the topic so far, until they make decisions on what to change, etc. (at which point they'll stop in again). Another thing about devs responding on the forum is that sometimes they are just plain busy with developing... Blink So there are probably working on 1.0.4 atm, (after all there are quite a few acknowledged, still outstanding bugs they already promised to fix). Be patient, they'll be here sooner or later.

On the second point. Again, bounties have nothing to do with being lawful or not. It's simply unconnected to the issue. As far as stopping people from being disruptive... I don't think you have the same opinion on this as the devlopers or most of the player base. Except for a handful of exceptions (harrassing newbies, esp. in starter systems), being disruptive is an ACCEPTED way of playing Eve Online. Thiefs, scammers, gankers, etc. are part of eve. Putting a bounty on somebodies head is actually far less disruptive and I can guarentee you the developers won't have a problem if some people do it just for fun (or "the lolz").

Not sure if you have seen interviews with CCP devs (or seen panels on the New Eden Open, alliance tournaments), some developers were players before they became devs. Some of those (e.g. CCP Soundwave, who is a leading game designer for Eve Online), were gankers and scammers themselves! This does not mean they are bad/mean people. It just means they chose to be a mean character in this sci-fi, roleplaying MMO. Being mean is okay in this game!

For a glimpse into how CCP sees bad behaviour as a fun thing in the context of the game, have a look at this video: http://www.youtube.com/watch?v=XPRSUVaKIwY. THAT is the CCP attitude towards, well, crime, in Eve.
Wigster Atild
Enderas's Holdings Corporation
#1351 - 2012-12-11 14:34:33 UTC
Karsa Egivand wrote:
Wigster Atild wrote:

So with an average increase in players on-lining for the weekend its a good time to stop replying? ok even if i were to agree with you it does not change the fact no usable reply has been offered on this thread since friday morning.. its now tuesday afternoon.. so that is good service.... right???

the Issue of who is lawful and who is not is half the point I'm making CCP should be regulating the bounty office to stop disruptive players from using it as means of bullying.. or change their terms to match the lack of moral fibre they have shown



The first issue, weekends are simply not work days. They deserve to get their time off too. And while they respond a lot on the forums (more so than any other big game company i know of, where at best GMs respond to some issues, not the actual developers), they don't (and really can't) respond to every thread or post. Now this IS the Feedback thread, so I can pretty much assure you that some devs will start posting in here again soon. Probably think they've said most of what they can say on the topic so far, until they make decisions on what to change, etc. (at which point they'll stop in again). Another thing about devs responding on the forum is that sometimes they are just plain busy with developing... Blink So there are probably working on 1.0.4 atm, (after all there are quite a few acknowledged, still outstanding bugs they already promised to fix). Be patient, they'll be here sooner or later.

On the second point. Again, bounties have nothing to do with being lawful or not. It's simply unconnected to the issue. As far as stopping people from being disruptive... I don't think you have the same opinion on this as the devlopers or most of the player base. Except for a handful of exceptions (harrassing newbies, esp. in starter systems), being disruptive is an ACCEPTED way of playing Eve Online. Thiefs, scammers, gankers, etc. are part of eve. Putting a bounty on somebodies head is actually far less disruptive and I can guarentee you the developers won't have a problem if some people do it just for fun (or "the lolz").

Not sure if you have seen interview with devs (or seen panels on the New Eden Open, alliance tournaments), some developers were players before they became devs. Some of those (e.g. CCP Soundwave, who is a leading game designer for Eve Online), were gankers and scammers themselves! This does not mean they are bad/mean people. It just means they chose to be a mean character in this sci-fi, roleplaying MMO. Being mean is okay in this game!



check your source of quote you miss quoting me with another man's thoughts.... make it clear who is saying what please..
Karsa Egivand
Sebiestor Tribe
Minmatar Republic
#1352 - 2012-12-11 14:38:40 UTC
Wigster Atild wrote:

Here's an idea why don't you just list every reason possible for why you should be able to bounty a player.. I listed 5 things I think should not be considered right... those 5 things apply to every player in the game whether you a n00b on day 1 or a 10 year vet running the biggest null sec alliance... this is not just an issue of fair play to care bears - but as one I have stated my opinion from my perspective as has everyone else..


I think you should be allowed to place a bounty on anybody (except new players in their first month, maybe) for ANY reason. How could we decide what is a legitimate reason for somebody to put a bounty on a player.

Maybe he does not like me mining in "his" lowsec-system. So he places a bounty on my head. That is HIS choice.

I do not think ANY restriction is needed on whom you should be allowed to place abounty on.
Wigster Atild
Enderas's Holdings Corporation
#1353 - 2012-12-11 14:43:23 UTC
Karsa Egivand wrote:
Wigster Atild wrote:

Here's an idea why don't you just list every reason possible for why you should be able to bounty a player.. I listed 5 things I think should not be considered right... those 5 things apply to every player in the game whether you a n00b on day 1 or a 10 year vet running the biggest null sec alliance... this is not just an issue of fair play to care bears - but as one I have stated my opinion from my perspective as has everyone else..


I think you should be allowed to place a bounty on anybody (except new players in their first month, maybe) for ANY reason. How could we decide what is a legitimate reason for somebody to put a bounty on a player.

Maybe he does not like me mining in "his" lowsec-system. So he places a bounty on my head. That is HIS choice.

I do not think ANY restriction is needed on whom you should be allowed to place abounty on.



_________________________

Its called the 'terms' especially the ones related to player conduct.. and misuse of the chats to flame and troll which maybe just accepted by most players, that however does not make it right.. without players already abusing the bounty office under the terms you need to agree before you can play then we could play under the 'honour' system and trust players to act appropriately
DJ P0N-3
Table Flippendeavors
#1354 - 2012-12-11 14:44:05 UTC  |  Edited by: DJ P0N-3
Wigster Atild wrote:
So with an average increase in players on-lining for the weekend by 5-10 k pilots its a good time to stop replying? ok even if i were to agree with you it does not change the fact no usable reply has been offered on this thread since friday morning.. its now tuesday afternoon.. so that is good service.... right???

the Issue of who is lawful and who is not is half the point I'm making CCP should be regulating the bounty office to stop disruptive players from using it as means of bullying.. or change their terms to match the lack of moral fibre they have shown

Here's an idea why don't you just list every reason possible for why you should be able to bounty a player.. I listed 5 things I think should not be considered right...


Reason #1: Because I can.

Anyone can blow up someone's ship wherever they want, whenever they want. Under some circumstances, they get concordokken'd and/or take a sec status hit, but the game mechanics let you destroy someone's ship if they so choose, without having to justify it in lore or any other way. Bounties are merely outsourcing this.

If you are feeling like someone specific is breaking the EULA legalese-hedge-bits about serious, personal harassment, take it up with CCP by the usual channels. You will probably get a response faster that way than by applying to them on the forums. However, their TOS doesn't cover "this guy blew me up in hisec and I'm sad."
Wigster Atild
Enderas's Holdings Corporation
#1355 - 2012-12-11 14:47:29 UTC  |  Edited by: Wigster Atild
DJ P0N-3 wrote:
[quote=Wigster Atild]It is you who seems to attribute negative qualities to CCP employees (like not listening to the player base, which they do an excellent job in. They are VERY active on this forum and reply to us. But they DONT do it on the weekend, so many people who post friday to sunday sometimes feel as if nobody cares).



Btw, if it were otherwise, how would the game distinguish between a bad and a good person? A thief/scammer may have a security standing of 10. If sbd stole a billion ISK from your corp, shouldn't you be able to put a bounty on his head?


THIS IS NOT MY QUOTE... MAYBE I BOUNTY YOU FOR DELIBERATELY MISQUOTING ME. AS THATS HOW ITS NOW DONE..
BUT NEARLY 36 BILLION ON YOUR NAME ALREADY IT SEEMS LIKE PISSING IN THE SEA Smile

And for the record the pet reply i got says gm's not allowed to even discuss the matter until the problem has been reviewed by the designers and production team...

if they put that in the thread as an acknowledgeable of the issue i'd stop posting as i have with all the tiny issues they chose to inform us about b4 Friday like target jammers on crack and full room agro...
Karsa Egivand
Sebiestor Tribe
Minmatar Republic
#1356 - 2012-12-11 14:50:45 UTC
Wigster Atild wrote:
Karsa Egivand wrote:
Wigster Atild wrote:

Here's an idea why don't you just list every reason possible for why you should be able to bounty a player.. I listed 5 things I think should not be considered right... those 5 things apply to every player in the game whether you a n00b on day 1 or a 10 year vet running the biggest null sec alliance... this is not just an issue of fair play to care bears - but as one I have stated my opinion from my perspective as has everyone else..


I think you should be allowed to place a bounty on anybody (except new players in their first month, maybe) for ANY reason. How could we decide what is a legitimate reason for somebody to put a bounty on a player.

Maybe he does not like me mining in "his" lowsec-system. So he places a bounty on my head. That is HIS choice.

I do not think ANY restriction is needed on whom you should be allowed to place abounty on.



_________________________

Its called the 'terms' especially the ones related to player conduct.. and misuse of the chats to flame and troll which maybe just accepted by most players, that however does not make it right.. without players already abusing the bounty office under the terms you need to agree before you can play then we could play under the 'honour' system and trust players to act appropriately



You are right, that misuse of the chats IS an offense under the "terms of service" to some extent (gross insults, racist postings, etc.).

But the developers themselves have said that people are free to use the bounty systems as they wish INCLUDING placing bounties just for fun. Again: In Eve Online it is perfectly all right if you want to be a bad, mean capsuleer. This game ALLOWS bad behaviour. You can be a dishonourable pirate, if you want to be.
Spugg Galdon
Federal Navy Academy
Gallente Federation
#1357 - 2012-12-11 14:50:46 UTC
Wigster Atild wrote:

Its called the 'terms' especially the ones related to player conduct.. and misuse of the chats to flame and troll which maybe just accepted by most players, that however does not make it right.. without players already abusing the bounty office under the terms you need to agree before you can play then we could play under the 'honour' system and trust players to act appropriately



Trust. Honour. Appropriate behaviour?

Not in my EvE thank you! Twisted
Karsa Egivand
Sebiestor Tribe
Minmatar Republic
#1358 - 2012-12-11 14:51:20 UTC  |  Edited by: Karsa Egivand
Karsa Egivand wrote:
Wigster Atild wrote:
Karsa Egivand wrote:
[quote=Wigster Atild]
Here's an idea why don't you just list every reason possible for why you should be able to bounty a player.. I listed 5 things I think should not be considered right... those 5 things apply to every player in the game whether you a n00b on day 1 or a 10 year vet running the biggest null sec alliance... this is not just an issue of fair play to care bears - but as one I have stated my opinion from my perspective as has everyone else..


I think you should be allowed to place a bounty on anybody (except new players in their first month, maybe) for ANY reason. How could we decide what is a legitimate reason for somebody to put a bounty on a player.

Maybe he does not like me mining in "his" lowsec-system. So he places a bounty on my head. That is HIS choice.

I do not think ANY restriction is needed on whom you should be allowed to place abounty on.



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Its called the 'terms' especially the ones related to player conduct.. and misuse of the chats to flame and troll which maybe just accepted by most players, that however does not make it right.. without players already abusing the bounty office under the terms you need to agree before you can play then we could play under the 'honour' system and trust players to act appropriately



You are right, in that misuse of the chats IS an offense under the "terms of service" to some extent (gross insults, racist postings, etc.). But only to some extent, normal flaming in local is accepted.

But the developers themselves have said that people are free to use the bounty systems as they wish INCLUDING placing bounties just for fun. Again: In Eve Online it is perfectly all right if you want to be a bad, mean capsuleer. This game ALLOWS bad behaviour. You can be a dishonourable pirate, if you want to be. You can be a mean ganker, if you want to be. You can be an ******* scammer, gloating in local after you scammed somebody, if you want to be. You can be a thief, robbing your in-game friends after they trusted you with all their hard-earned ISK. That is all fine.
Dograzor
The Scope
Gallente Federation
#1359 - 2012-12-11 15:02:51 UTC
Alright, having looked through all the changes & having played Retribution some longer let me give some more constructive feedback highlighting the things that are really great of this expansion and the things that I'd like to see improved:

Really great changes:

  • Crimewatch system overhaul - I feel that this expansion has given more love to lowsec players with new gategun mechanics, thanks CCP! Big smile

  • Outlaw frigates can now fight in space & safely warp to a station without getting instapopped Cool

  • Agression towards assisting players (read logi's) is awesome as well, prevents docking/jumping through, awsome!

  • New destroyers - mining frigs - I don't fly small stuff much, but more stuff to blow up, always nice Pirate

  • Overhaul in medium guns will leave some more fitting flexibility and room for more EFT theorycrafting

  • Extra ECCM skills - nice addition.

  • Frig/Dessy rebalance - nicely done, especially the coercer got some love with the +1 mid.

Things that are so so:

  • Bountysystem has not much impact on outlaws, as you always have a choice stopping by in lowsec to get your revenge. I like the concept, and I like the new payout system, but it feels more like an highsec feature to me.

  • Scrolling combat text: I like the concept, but it still needs tweaking imo - I need to be able to see more distinctly what my damage is and what the damage of others is - maybe by using stronger colors.

  • New sounds - aka team Klang - They are ok, but they need some polishing, and maybe giving us the option to turn specific sounds off (looting etc).

Things that need fixing:

  • Safety - I have mentioned it before, please give us the option where either client or server saves my safety switch settings. I have already missed out a few kills because I had a lock on something but forgot to turn off safety resulting in someone having a lucky day. Please fix this CCP, the only safety I ever used when shootings things ingame is my triggerfinger, and I have been happy with that for years.

  • Jukebox - Please give me my jukebox back. I understand you would like music more situational, but at least give me the option to foreward through tracks I don't like. For now I had to shut down my music.

  • Rebalancing of PVE content - I don't mission in highsec, but from the reports I have heard coming in - it is becoming very newbie unfriendly, more difficulty without an increase of awards.
Wigster Atild
Enderas's Holdings Corporation
#1360 - 2012-12-11 15:05:16 UTC
Fact is I'm not trying to just put my point over to players who think killing others players for fun is the only way to play..
There are more than enough ways to do that in the game already however so why do we need to force players who do not want to engage in PVP every time they log in - why is our opinions any less valid than yours? why is our members fee's worth less than yours??