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EVE Online: Retribution 1.0 Feedback

First post
Author
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#1861 - 2013-01-17 17:03:02 UTC
Quote:
Members of different corporations within the same alliance will no longer be suspect-penalized for using assistance modules on one-another whilst PVP-flagged during a war


And the fact this sort of thing makes it through internal testing is what makes us doubt the fact you actually test, or listen to those of us who give you feedback. Which is why i stopped giving you feedback, and this patchnote only further justifies my reasoning.

Quote:
Using assistance modules on a Starbase owned by a corporation that is at war is now a Suspect offense, unless you are a member of the owning corp/alliance


What was wrong with repping an un-armed tower? If the tower was not shooting, it would have no PVP flag, same as repping any At-War ship that wasn't shooting, no PVP flag for repper to grab 'suspect'.

I'm all for the flag if there were guns on the tower, but when the tower is purely passive, how is that a broken mechanic? It worked the same way with ships. Why make it special just for towers?

This is b/c that german? dude didn't like me keeping a friendly tower alive with 2 ospreys while he couldn't do anything with his anemic dps, isn't it?

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

Zoya Talvanen
Section 23
#1862 - 2013-01-17 17:36:43 UTC
Last Mission -> The Blockade (Level 3)

Friend had blown up a drake and a caracal and did not want to quit because he was very close to 8.0 with the Corp whose agent gave him the mission.

He had one Caracal left with uber tanking in its fit.

I brought help, a properly fitted CNR with scourge cruise missiles.

We warped in, and he was ripped like a Christmas Turkey and had to warp out after 12 seconds. They were into his hull. I stuck around spreading cruise missile love and keeping my drones in, moving away from the stargate, slowly, as Ravens are wont to do.

Friend comes back now that I am tanking all the aggro and he has spent his future bounty on repairs--they focus on him and this time he lasts 20 seconds before warping out. (Rinse and repeat a few times)

I am lucky I can tank damage so well, because the jammers focused on me, all 3 of them, from like 80 klicks until my friend warps back in, then I kill two of them while they jam him. The third doesn't last because when he isn't jamming, he's being hounded by cruise missiles.

Finally, after a 3 hour ordeal, it is over. Before retribution, I could run blockade L2 in a Cormorant with 150s for a lot of excitement, and I could complete. I don't know what would be required now.

And if you are unlucky enough to get the random to fall on two rooks, 6 feroxes, and one Cerberus in Cut-Throat Compettiion, then good luck on finishing with less than 3 ships and perfect fleet coordination. I suppose a couple of harpies orbiting the rooks at 1000m and peppering them with Javelin will draw the jam so the distant Naga can finish them, but missile boats on that one? (shudders)

But The L3 Blockade in a Raven? The ridiculous level of difficulty is self defeating--newer missions could have achieved challenge. Instead, a balanced system has shifted way over to the NPCs. If I want that much challenge, there is Demon's Soul.

So, it was a nice experience until recently. Bye
KIller Wabbit
MEME Thoughts
#1863 - 2013-01-17 19:04:23 UTC
Public Service Announcement: CCP began ignoring this thread around page 50. Feel free to save valuable pixels for use in another thread. That is all.

Alexander Renoir
Covenant Trading Agency
#1864 - 2013-01-18 07:45:23 UTC
For me, the best part in the Meeting minutes was:
Soundwave @ CSM7 Meeting Minutes wrote:

Soundwave clarified that he doesn’t mind people being bothered by it, because no EVE player has the right to be shut off from the rest of the world. He sees bounty hunting as something that’s impacting players playing EVE as a single player game in a way nothing they tried before, and was glad they were interacting with the community whether negatively or positively. He suspected most people complaining were annoyed because they were not used to being able to be “poked” by other players.


Alekseyev Karrde wrote:

Alek praised this statement: AMEN SOUNDWAVE!


THAT shows me two things:
First is, that it is strange and hypocritical from Soundwave that he “doesn`t mind people being bothered” with this new bounty system. And on the other hand the whole CCP Team (GM; Dev; CCP and Volunteer etc.) is excluded from the new bounty system at once! Didn’t he said that no one “has the right to be shut off from the rest of the world”?

The second thing is, that Alekseyev Karrde does not know this and praises Soundwave as new messiah!

And another thing:
CCP Solomon wrote:

The goal would be to ensure they understand that having a bounty doesn’t make them attackable in highsec, which Solomon confirmed was a point of confusion on the forums even for experienced players.


Solomon.. you are wrong or just want to play down the problem. We all know that a bounty does not make a pilot a legal target. It is the bounty itself that is the problem!
As good guy you do not wish to have a bounty. Especially if you have good standings to CONCORD – WHO has control of the bounty system (pool).
If you have never done some harm to another player NO ONE should be able to spend a bounty for nothing on his head!
Alotta Fagiina
School of Applied Knowledge
Caldari State
#1865 - 2013-01-18 11:31:08 UTC
Put heavies back to the way they were they gonna go on the shelf like all the rest of stuff ccp managed to break people want to have useful stuff not broken stuff....
Brutimus
Federal Defense Union
Gallente Federation
#1866 - 2013-01-18 11:49:52 UTC
I can't login after Jan 16th patch or get repair to work, it says server not allowing connection....I raised a petition under my alt CHAMP BEST. please fix it asap...I'm already losing training time.
Ribikoka
Royal Amarr Institute
Amarr Empire
#1867 - 2013-01-18 22:41:50 UTC  |  Edited by: Ribikoka
Keko Khaan wrote:
Riikard Thexder wrote:


BRING BACK THE RANDOM FACTION SPAWNS AFTER DT.



Also bring back random faction spawns after 00:00. Since 4th of decmeber ive got only 1 faction spawn. One domination saint that dropped meta 4 modules and faction ammo. I mean comon no faction spawns after midnght? What that got to do with downtime? Before retribution i got few faction spawns in week after midnight usually. Now seems im getting one / two months and without faction loot.


Np i didn't see faction ship at least 8 moths ago. :D
Not in belts, not in anomalies.
They nerfed everything. Which was a bad spawn rate before, now it's a fcking crap spawn rate.
Sgt LoveDragon
Center for Advanced Studies
Gallente Federation
#1868 - 2013-01-19 00:37:03 UTC
Brutimus wrote:
I can't login after Jan 16th patch or get repair to work, it says server not allowing connection....I raised a petition under my alt CHAMP BEST. please fix it asap...I'm already losing training time.


Shoudl probably get on this soon CCP- theres someone there who wants to log in.
Mak YuTsai
Garoun Investment Bank
Gallente Federation
#1869 - 2013-01-20 02:58:51 UTC
Over a month ago I commented on the removal of the Juke Box and on the audio experience in general. Let me dig some of this up:
Mak YuTsai wrote:
CCP Explorer wrote:
82% of EVE players play with sound on and has increased from 80% since the release of Retribution.

....But this discussion is about Music, about the Jukebox, is your data a responce to that issue?
Since there appears to be data available from user activity, what percentage of change has there been regarding music specifically?
If it is true that music can only be turned down and not turned off, does collected data reflect how many customers set that volume slider to 'silent'.

I'll repeat myself some more: Is your comment a red-herring?
Does 'Sound On' really mean 82% of EVE players are listening to the music? I believe that the new musical scheme and content is less appealing, less immersive and even less involving than it was pre-Retribution.

In the context of the valuable feedback given on these many pages and elsewhere, can you be confident that the player experience really has been improved?

When we say "Bring back the Juke Box!", we don't expect CCP to bring back code that breaks the game. We do expect a familiar function of the game we play to be maintained and not abandoned. So clearly that also means implement new code.

In relation to the expenditure of valuable development resources, I humbly suggest there has already been ample waste.
That's part of the cost of development, obviously when you create there is no guarantee of success. That's also why you invest in feedback from your player base.

Consider that what may appear to be a minority opinion may well have a disproportionally greater positive impact on the game.

Do not encourage us to leave the game to play music.
Tuukka Echerie
Lurkers and Miners Unlimited
#1870 - 2013-01-21 14:54:15 UTC
There seems to be some problems with Salvaging Drones. In drones menu they seems to be Salvaging, but nothing happens - they just go round and round the object. It has also happend that the drones are in Idle status, even there are salvages around, if I command them to salvage it says that there is nothing to salvage.
Gus Contreras
A.T.F. Research and Development
#1871 - 2013-01-23 09:15:02 UTC
what about the juke box i miss where i can add my music and kill polites and mining. Cry wish you guys can bring that back i had alot of fun while i mined and pop ships while listing to my music.
PavlikX
Rezeda Core
Rezeda Regnum
#1872 - 2013-01-24 03:51:11 UTC
Meantime we have no signal, that tracking disruption bugs will be fixed. I can not understand devs. It would be enough if one rhem said something about that
Beldaen Adoudel
Khan Exploration Society
#1873 - 2013-01-31 06:27:07 UTC
When I decided to try out the Festival Launcher, I discovered that I don't own any ship that can mount it. Then I checked, and realized there isn't a single non-rookie T1 Gallente frig or destroyer that can mount a launcher. So, what is the noob path to the Celestis? Straight from rookie ship to cruiser??

This careless design failure (removal of launcher hardpoints from the Tristan) forces me to abandon Gallente ships and train Caldari instead; meaning that the SP this new toon spent in Gallente Frigate was wasted.

Gratz CCP, for making me feel like a scammed moron. Now I have to start my training over again from scratch, to fit your narrow-minded view of Gallente as lacking the opposable thumbs required to fire a launcher. I've played this game for six years on my main account and never believed those charges of CCP favoring Caldari over other races...until now.
Apocalypse inc
Caldari Provisions
Caldari State
#1874 - 2013-02-09 22:52:21 UTC
Spc One wrote:
What patch notes don't tell you:

EXPANSION ABOUT NERFS, Because Missiles were ok for 6 years now but now they're overpowered.

a.) PVE

1. All missile ships are now obsolete (very low range and decreased damage)
2. All Drone ships are now obsolete due to new AI (your drones get targeted as soon as you deploy them)
3. All ships that rely on drones for protection against frigates are obsolete
4. NPC's tracking disruptor now affects optimal range and falloff instead of just optimal range, which makes 800mm's minmatar ships obsolete in pve.
5. All npc complexes and ark missions are now insanely hard to do, you can't use drones
6. There are only few ships that can save you from mission if you loose all of your drones and get stuck (scrambled with npc agression).
7. New meta 9 - 14 drone modules are obsolete for pve, since ai will always shoot your drones.
8. If you use marauders or other ships for guristas missions you'll get perma jammed, there's nothing you can do since you can't use drones.

b). PVP
1. All Heavy Missile ships are now obsolete
2. Drake is worst battlecruiser for pvp
3. Hurricane got nerfed so it is kinda useless now
4. Tengu now sucks compared to other t-3's
5. Very hard to gank someone ratting in low sec or 0.0 with stealth bombers or frigate since npc's will switch targets

NEONOVUS
Mindstar Technology
Goonswarm Federation
#1875 - 2013-02-09 23:06:16 UTC
Yeah I found out about no 4 in a painful manner.
Yet oddly my drones lived, so um neutral?
RGC Godfather
Deluded Fruitcakes Anonymous
#1876 - 2013-02-10 02:29:14 UTC
Amy Adoul > what if you could buy exoic dancers...and have them dance around your quarters
Techavin Uanid > That would be a wonderful use of the currently useless captains quarters
Techavin Uanid > Gives a whole new meaning to "spinning in the station"
Amy Adoul > I hereby give RGC Godfather permission to steal my idea

I think this is a great idea and should be put into the game immediately

†Godfather†† крестный отец †

KingMazz ONE
The Scope
Gallente Federation
#1877 - 2013-03-19 12:00:55 UTC
Zoya Talvanen wrote:
Last Mission -> The Blockade (Level 3)

Friend had blown up a drake and a caracal and did not want to quit because he was very close to 8.0 with the Corp whose agent gave him the mission.

He had one Caracal left with uber tanking in its fit.

I brought help, a properly fitted CNR with scourge cruise missiles.

We warped in, and he was ripped like a Christmas Turkey and had to warp out after 12 seconds. They were into his hull. I stuck around spreading cruise missile love and keeping my drones in, moving away from the stargate, slowly, as Ravens are wont to do.

Friend comes back now that I am tanking all the aggro and he has spent his future bounty on repairs--they focus on him and this time he lasts 20 seconds before warping out. (Rinse and repeat a few times)

I am lucky I can tank damage so well, because the jammers focused on me, all 3 of them, from like 80 klicks until my friend warps back in, then I kill two of them while they jam him. The third doesn't last because when he isn't jamming, he's being hounded by cruise missiles.

Finally, after a 3 hour ordeal, it is over. Before retribution, I could run blockade L2 in a Cormorant with 150s for a lot of excitement, and I could complete. I don't know what would be required now.

And if you are unlucky enough to get the random to fall on two rooks, 6 feroxes, and one Cerberus in Cut-Throat Compettiion, then good luck on finishing with less than 3 ships and perfect fleet coordination. I suppose a couple of harpies orbiting the rooks at 1000m and peppering them with Javelin will draw the jam so the distant Naga can finish them, but missile boats on that one? (shudders)

But The L3 Blockade in a Raven? The ridiculous level of difficulty is self defeating--newer missions could have achieved challenge. Instead, a balanced system has shifted way over to the NPCs. If I want that much challenge, there is Demon's Soul.

So, it was a nice experience until recently. Bye





Man you must have **** skills, I can run all missions for all factions with ease.

IT MAKE"S MY WINKY GO DING !!!!!!!!!!!!

Vibramycin
Native Freshfood
Minmatar Republic
#1878 - 2013-04-19 18:34:48 UTC  |  Edited by: Vibramycin
CCP Arrow wrote:
Vibramycin wrote:
To get my cursor to deselect the entire field, I need to _slow click_ twice (once to move focus to price field, once to deselect the price and get my cursor where I want it...and double clicking fast just reselects the whole price).


You don't need to click the price input field to put it to focus, moving the cursor over it is enough. We are looking into the use case when the hover area is very small in height, thank you for bringing this to us we will look into it.


whoops I missed this reply! Thanks! I'm not following what you mean, though... Let me go step by step and see if you can point out where I can avoid all these annoying slow clicks.

I have an order I want to update.

1) right click my order-> modify (entire price is selected; one click and I can position my cursor wherever I want in price...good!)
2) click magnifying glass, opening market window to see current prices
(If I mouse over the price in the modify order window here it does NOT get focus; focus is still on the market window)
3) I click the modify window. entire price becomes selected again.
4) I pause, then click the price at the location where I wish to change a digit.

I have used mouse over the price window to use the scroll wheel to adjust prices by .01 isk increments, but when I want to bump it 100k that's obviously not an option.