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EVE Online: Retribution 1.0 Feedback

First post
Author
Riazal
Sebiestor Tribe
Minmatar Republic
#1081 - 2012-12-08 00:53:05 UTC
guys ive seen the light...............


its us against them....


man up and show them that whatever thay throgh at us...

WE CAN BEAT THEM...



weed ftwLol
Riazal
Sebiestor Tribe
Minmatar Republic
#1082 - 2012-12-08 02:12:21 UTC
Riazal wrote:
guys ive seen the light...............


its us against them....


man up and show them that whatever thay throgh at us...

WE CAN BEAT THEM...



weed ftwLol


P.s. all nullsec with no local..... teamwork ftw
Korinne
The Partisan Brigade
#1083 - 2012-12-08 02:17:31 UTC
What's with the nerfed rat bounties in null? Is this some halfassed attempt to combat inflation? If so it's too little too late and it's hitting the wrong people I think.
Korinne
The Partisan Brigade
#1084 - 2012-12-08 02:25:52 UTC
Also, the gas clouds and nebula, they look cheap. For a game w/ all these graphic overhauls, seems negligent that you'd overlook that. They literally look like 2d images.
Csquared Issier
The Independent Legion of Wookies
#1085 - 2012-12-08 03:48:48 UTC
Well I am very unhappy about the new AI - Looks like all the time I spent training drones has been made obsolete Sad

14,634,176 Skill Points
Drones 4,136,616 Skill Points

Took me best part of 6 months to develop and train a character down a career path that allowed me to make reasonable ISK doing PVE in drone boats.

Right now I just feel ripped off.
Corian Teranos
Deep Core Mining Inc.
Caldari State
#1086 - 2012-12-08 05:38:38 UTC
The only complaint i have about retribution is the Ai Handling of drones. they no longer function at all in a mission environment the sole purpose of drones was to allow large mission running ships to kill fast friggates but now that they randomly switch targets to kill drones they cant be used anymore

BUFF DRONES UP THE ASS

STOP AI FROM TARGETING THEM

These are really the only two options and the AI nerf is the easier since buffing will unbalance the PVP aspect
Hardwick Johnson
Ouroboric Absolution
The Commonwealth.
#1087 - 2012-12-08 05:59:11 UTC
shindo Taredi wrote:
well this sux my tengu is now completly useless as a mission runner or anything else as it gets cut to ribbons at close range. makes me feel somwot cheated for spendin the past 5 months maxin missile skills thank u very much ccp for shafting me :(



Damn near lost my officer/dead fit Tengu on my alt after this patch came out. On Angels extra, level 4. Killed off the entire room, except for an elite frig that my heavies can no longer touch. TOok a bit more than normal, but it was an interesting challenge.... Except for that elite frig. Perma pointed and webbed. A salvo of 6 heavies was doing between 12-20 damage to it. No, I didn't forget a few Zeros: Twelve to Twenty.

Meanwhile, thanks to the NPC's having infinite cap, it could run it's armor repper non stop, so no way to break it's tank (of a FRIG!). For over 2 hours I had to fight this Satan spawn. Couldn't log off with the NPC timer, couldn't warp off, couldn't kill it. Prayed a friend would log in to come kill the damn thing so I could jettison the mission, but no dice.

I was burning through ammo like mad trying to kill the damned thing (T2 precisions, very close to all-out maxed missile skills, not some crap mind you), but the heavies just can't touch them, so I decided to save the ammo, spam the warp and pray I didn't get killed by a damn NPC frig or get ganked. I've never needed a web on a mission ship before, needed the boost amplifier far more. Not now. Any missile boat pilot had better fit a web (or two) for dealing with frigs. Light missiles are still useless above level 2 missions. DItto on rockets.

Luckily I got away. Some minor lag allowed my constant warp spamming to work, cleared grid with 8% shields, no armor and 32% structure and one seriously pissed off attitude.

2.4 billion isk tengu and over 5 million SP's wasted in missile skills. If they ungefughct missiles or allow a 1-time complete skill re-balancing (like with the learning skills) to an offensive weapons skill set that isn't total BS, I'll re-up. But right now, I'm pretty pissed off.

I cancelled my subscription this morning.
This from a guy who loved (past tense) the game so much he set it on one-year, auto renew option. If I wanted to pay $131 to get screwed, I could get some skank off 32nd street
Pascalle Sylveste
House Sylveste
#1088 - 2012-12-08 07:18:45 UTC
I can't say I've read the entirety of the thread before posting this, I skimmed quite a bit so please forgive me if I'm being repetitive.

I must say I still have to mull over many aspects of Retribution and since I'm a noob (started playing Feb/2012) I still have much to learn to be able to form a proper judgement.

But I think it is appropriate for me to relate a bit of personal experience for the sake of improvement and revision.

I am a very lawful player. Some will probably call me a carebear. I'd like to think of myself as an explorer with a loyal heart and a sound principles. I don't like to attack ships that can't defend themselves, hate ganging up on clearly inferior foes and unfairness in general. But this is me and of course I don't expect anyone to abide by my high-minded ideals (for them I have my evil pirate alt :P). Wormholes are my thing, explo is what I love and it's where I try to put all my chips.

So, a couple of months ago I used to live in a C5 with my buddies and we had a sweet deal going on (T3 production, the works). Unfortunately, one of our members that was already showing signs of untrustworthyness, used a schism that was growing between the senior members to rob us. Since we saw it coming, the damage wasn't as bad (we lost 1/6 of our total assets) as it could have been, but we still lost around 7 billion isk for this scumbag. We tried to smite him silly, but he only hangs around in High Sec and managed to keep out of trouble.

When Retribution came up, I saw the bounty system as possible way to get some overdue payback from this individual, and I went and put a bounty on him. Nothing very fancy, just 25 million isk, to make him turn a few eyes.

What did he do? Sent me a nice little mail and placed a bounty on my head.

I could say my overall reaction was of amusement, but this made me raise an eyebrow to the bounty system. I'm a nice guy, I do my stuff, I protect my friends and our stuff and I try to stay out of trouble. Even when my mates shoots up something loaded with goodies I make a point on commenting on the unfairness of the situation (if there were any). So I put a bounty on someone that did some really nasty stuff to us and I just get a bounty back as thank you? I'm not mad at this, but it raises several ethical questions.

This bounty system needs a lot of improvement, and it needs limits. Another important thing this story reminds me is that corporations, specially small ones, should be granted to tools to properly control access and usage of it's assets. We have a byzantine system that don't actually work, and useless complexity is ridiculous and disappointing.


We can't having people placing bounties on each other just because someone said something they did not like in chat. Or because you saw them in Amarr or Jita and you did not like his portrait. Or perhaps because he is just mining somewhere peacefully and you happen to be a bigoted ****** that can't respect how other people choose to play the game.

We, as a community, can't have a tool that greatly enhances and encourages bullying and trolling without any kind of control or regulation. This is a severe mistake, one that should be corrected soon.
Alaren Planeswalker
The Scope
Gallente Federation
#1089 - 2012-12-08 07:42:37 UTC
CCP's logic regarding Drones and rat AIs: Applied to real life situations

Traffic violations
CCP: well, some people are speeding, and its dangerous, so we're going to upgrade police cars to heavily fine everyone at random intervals order to discourage it. We also feel that this will make driving a more challenging experience.
EVE players: Wait, but not everyone drives dangerously. Wouldn't it be easier to just focus on punishing dangerous drivers exclusively? Some of us need to drive to or for work, but won't be able to now.
CCP" ....***crickets***

CCP: .... Also, we removed your original car radios and installed new ones. you only get one station, and it plays the same song repeatedly


Gustav Mannfred
Summer of Mumuit
Remember Mumuit
#1090 - 2012-12-08 07:57:20 UTC
i like the corax... looks like a submarine :)

however, nice ships and i also like the renodelled ships. Good work at all.

i'm REALY miss the old stuff. 

https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183

Roland Trintignant
House Sylveste
#1091 - 2012-12-08 08:07:51 UTC
Ra Jackson wrote:
If that "wanted" really bothers you go do some PVP, lose some ships until the bounty is used up.
Funny fact: In the future the pirates and PVPers will likely have no bounties on them, while the risk averse carebears will run around with "wanted" marked across their face.


I quote this from other thread to reinforce Pascalle's and other people point. We can't have this. People are already being massively harressed with something that should actually help them get justice.

The most ironic thing in my opinion is that the Retribution trailer announces the exact opposite! Hahaha.

Kaivaja
State War Academy
Caldari State
#1092 - 2012-12-08 09:11:13 UTC
Roland Trintignant wrote:
Ra Jackson wrote:
If that "wanted" really bothers you go do some PVP, lose some ships until the bounty is used up.
Funny fact: In the future the pirates and PVPers will likely have no bounties on them, while the risk averse carebears will run around with "wanted" marked across their face.


I quote this from other thread to reinforce Pascalle's and other people point. We can't have this. People are already being massively harressed with something that should actually help them get justice.

This would be true if bounty would grant others kill rights against you. But it doesn't.

Pascalle and many high sec dwellers in this thread read the meaning and implications of bounty on them all wrong. Nobody will attack you just because you have high bounty. In null sec. low sec and in high sec wars 99.99% of non-blues would and will attack you anyway, bounty or no bounty. In high sec the attack has to be suicide gank, and for that you have to be flying something expensive. Suicide ganker doesn't benefit from big bounty if you fly something cheap. Remember that he only gets 20% of the damage done. And if you fly something expensive, the suicide gank risk is the same, bounty or no bounty. If you are a peaceful high sec'er, you really shouldn't be concerned if somebody places bounty on you.
Seay Prime
Roll the Hole
#1093 - 2012-12-08 09:15:54 UTC
Korinne wrote:
What's with the nerfed rat bounties in null? Is this some halfassed attempt to combat inflation? If so it's too little too late and it's hitting the wrong people I think.



Ok, here's how it goes... Is ccp broke? I mean do they need money really badly??? what is this the monetary system version of a video game? Be real guys... Since I've started eve, money making became harder in every single damn patch...

First came the steady rise of Plex... then the reduction of isk payout from incursions... then the period of price rise in ships and ammo... then further increase in Plex prices (in isk i mean)... Then a period when everything that used to be considered cheap became luxury like decking corps and much more expensive when decking alliances etc... Then the sudden BooM in Plex prices again , and now the bull crap you call "tweaks and balances"??? When did inflation become a problem in Video games? I thought inflation was a thing of real life where human purchasing power keeps decreasing and their rights are constantly abused.

Oh wait... I get it you wanna make this game like WoW where players have to constantly PAY to play :)
Hmm... so whats next in plan? 1B target for Plex prices by next patch? then the removal of Plex as a market item???
People like me were already fooled with that "power of two" deal so they had two accounts to manage (as if it really is necessary). I decided to pay for one and Plex the other but it all seems to be very hard now... As you know the PvP business is costly...

(A part of what i wrote on page 16)
Sgt LoveDragon
Center for Advanced Studies
Gallente Federation
#1094 - 2012-12-08 09:17:04 UTC
Kaivaja wrote:
Roland Trintignant wrote:
Ra Jackson wrote:
If that "wanted" really bothers you go do some PVP, lose some ships until the bounty is used up.
Funny fact: In the future the pirates and PVPers will likely have no bounties on them, while the risk averse carebears will run around with "wanted" marked across their face.


I quote this from other thread to reinforce Pascalle's and other people point. We can't have this. People are already being massively harressed with something that should actually help them get justice.

This would be true if bounty would grant others kill rights against you. But it doesn't.

Pascalle and many high sec dwellers in this thread read the meaning and implications of bounty on them all wrong. Nobody will attack you just because you have high bounty. In null sec. low sec and in high sec wars 99.99% of non-blues would and will attack you anyway, bounty or no bounty. In high sec the attack has to be suicide gank, and for that you have to be flying something expensive. Suicide ganker doesn't benefit from big bounty if you fly something cheap. Remember that he only gets 20% of the damage done. And if you fly something expensive, the suicide gank risk is the same, bounty or no bounty. If you are a peaceful high sec'er, you really shouldn't be concerned if somebody places bounty on you.



Basically the new bounty feature is not a feature that makes any difference at all it sounds like
Cygnet Lythanea
World Welfare Works Association
#1095 - 2012-12-08 09:45:02 UTC  |  Edited by: Cygnet Lythanea
Alaren Planeswalker wrote:

CCP: .... Also, we removed your original car radios and installed new ones. you only get one station, and it plays the same song repeatedly


THIS! ^ and I'd like to add 'and if your machine is old, will crash any other audio player you try to run.'


Kaivaja wrote:

And if you fly something expensive, the suicide gank risk is the same, bounty or no bounty. If you are a peaceful high sec'er, you really shouldn't be concerned if somebody places bounty on you.


Unless you happen to fly freighters. At which point you better lube up.
Pinky Denmark
The Cursed Navy
#1096 - 2012-12-08 10:06:19 UTC
I really really love Eve these days and this patch is early christmas with a great gift to gameplay...

The only 2 things I really don't like:

The ability to make a killright available to the public : First off I see a lot of potential griefing if people want to. For a pvp game I think it's a shame to have mechanics that go beyond "balanced consequences" and potentially scare new players and carefull hi-sec habitants away from going to lowsec trying out pvp aspects of the game due to potentially loosing something way out of proportion...

Balancing of ASBs : Ancillary Shield Boosters was nerfed so that 2 of them are balanced, but in return single ASB setups are made useless. It would have made perfect sense to only allow 1 pr ship, tweak the amount of cap boosters and be happy with it. But now the mod has become a "must-have-2" to be successfull and as such smaller ships with limited amount of slots are back to not being usefull in pvp again (unless you fit 2 ASBs)

Besides this I cannot wait for more tiericide and see the balance starting to affect T2 ships as well. Good work CCP for really working on your game in a healthy way. Just don't get too cocky because nobody's perfect...
Xercodo
Cruor Angelicus
#1097 - 2012-12-08 11:01:17 UTC
I like how 90% of the HML whiners have never heard of a HAM before and the fact that HMLs having similar performance to arty, rails, and beams has totally killed the game for them.

Testament to how much Caldari really has been easy mode for EVE combat.

The Drake is a Lie

Xercodo
Cruor Angelicus
#1098 - 2012-12-08 11:02:22 UTC
Korinne wrote:
Also, the gas clouds and nebula, they look cheap. For a game w/ all these graphic overhauls, seems negligent that you'd overlook that. They literally look like 2d images.


They're V3ing all the ships before they get to the "space fluff" like stations, gates, and other deadspace structures.

The Drake is a Lie

I Love Boobies
All Hail Boobies
#1099 - 2012-12-08 11:15:59 UTC
I Love Boobies wrote:
So, are there any plans from CCP to even look at maybe the NPC AI is a bit too aggressive? I don't mind the drone aggro, it's the full room aggro that really gets to me when you bring your drones back in when they are targeted. Asking because if there are no plans to even look at it, not gonna renew my accounts when they expire. No real reason to If I cannot make the isk to outpace the price of PLEX because missions are taking 2-3 times longer due to warp outs and so on.



So no word on whether or not CCP is going to even look into whether or not they should adjust the NPC AI? CCP even monitoring this thread anymore, or are they more worried about in game live events that have no real bearing on the game over all? Guess it's time to allow my accounts lapse at the end of their current subscription.

And to those infantile comments that are bound to spring up about my stuff? No.
Wigster Atild
Enderas's Holdings Corporation
#1100 - 2012-12-08 11:19:15 UTC
Sgt LoveDragon wrote:
Kaivaja wrote:
Roland Trintignant wrote:
Ra Jackson wrote:
If that "wanted" really bothers you go do some PVP, lose some ships until the bounty is used up.
Funny fact: In the future the pirates and PVPers will likely have no bounties on them, while the risk averse carebears will run around with "wanted" marked across their face.


I quote this from other thread to reinforce Pascalle's and other people point. We can't have this. People are already being massively harressed with something that should actually help them get justice.

This would be true if bounty would grant others kill rights against you. But it doesn't.

Pascalle and many high sec dwellers in this thread read the meaning and implications of bounty on them all wrong. Nobody will attack you just because you have high bounty. In null sec. low sec and in high sec wars 99.99% of non-blues would and will attack you anyway, bounty or no bounty. In high sec the attack has to be suicide gank, and for that you have to be flying something expensive. Suicide ganker doesn't benefit from big bounty if you fly something cheap. Remember that he only gets 20% of the damage done. And if you fly something expensive, the suicide gank risk is the same, bounty or no bounty. If you are a peaceful high sec'er, you really shouldn't be concerned if somebody places bounty on you.



Basically the new bounty feature is not a feature that makes any difference at all it sounds like



WTF??? need big expensive ship to gank?? bullcrap just go you tube and type in 'high sec gank' and check out the vids...
theres a guide to high sec ganking using dessies and costing around 7m isk so any bounty over that is profit. if gankers can now gain rewards on top of thrills when committing offences against other players give me one good reason for them to say no??? what good sense of moral judgement???? care bears have been screwed by CCP plain and simple fecked up our drones increased mission difficulties and made it hunting season on us...

so what is 20% of 100mill?? oh yeah 20 mill... so a 11mill bounty on my head flying a noctis (slow to move or warp) kitted and worth 100 mill ish the BH get 20% of my worth or the full bounty which ever is the smaller figure.. so they get 11m they make 4 mill profit i lose 100mill and if im podded well full +5's so kiss good by half a billion isk.

HAS ANYONE WHO WORKS FOR CCP ACTUALY LOGGED INTO EVE IN THE LAST 10 YEARS?? CAUSE THEY CLEARLY DONT UNDERSTAND PLAYER MENTALITY..