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Incarna/WiS Disappointment

First post First post First post
Author
Evelyn Meiyi
Corvidae Trading and Holding
#1301 - 2012-09-02 05:24:27 UTC
Pipa Porto wrote:


Which is why the Videophone (first introduced in 1936) is a household item, and voice only phone calls no longer exist.

Oh... wait....


Skype, Facebook, Twitter, MSN/AOL/ICQ, webcams...

Need I go on?

Technology evolves. Most of the people I've worked with in the past ten (or even fifteen) years used SMS and Instant Messenger programs more often than they picked up the phone.

EVE is much different than it was at launch. It needs to evolve. It needs to grow. Regardless of whether the technology is a 'household item' or not, EVE needs to start keeping itself ahead of the curve, or it's going to be left behind.

I mean, Star Trek Online already has station environments, as well as ship interiors and planet-side game play. EVE is in danger of losing ground to other games that innovate on a faster timetable, and if CCP doesn't sit up and recognize that, they're going to end up as just a footnote in gaming history.

That's why I'm waiting for WiS. CCP has the chance to knock the feet out from under any other product that offers similar features, but they can only make that huge impact if they do it right. Can you imagine what EVE will be like when that happens?

The immense depth of EVE's economic and sociopolitical simulations, combined with an explorable environment that mimics our 'real world' experience, would complete what dozens of magazine reviews and awards already acknowledge is one of the most -- if not the most -- in-depth science-fiction MMORPG ever created.

If the above speech makes me a fanboy, then so be it -- I'm a fanboy. I seriously believe that, done right, EVE Online can become a genuine WoW-killer.

That forty-three thousand people logged in to a 'niche game' today, and forty-two thousand the day before that, and forty-five th the day before that, shows me that we love this game and we all want it to be the best it can be.
Ghazu
#1302 - 2012-09-02 05:28:29 UTC
Evelyn Meiyi wrote:
Pipa Porto wrote:


Which is why the Videophone (first introduced in 1936) is a household item, and voice only phone calls no longer exist.

Oh... wait....


Skype, Facebook, Twitter, MSN/AOL/ICQ, webcams...

Need I go on?

Technology evolves. Most of the people I've worked with in the past ten (or even fifteen) years used SMS and Instant Messenger programs more often than they picked up the phone.

EVE is much different than it was at launch. It needs to evolve. It needs to grow. Regardless of whether the technology is a 'household item' or not, EVE needs to start keeping itself ahead of the curve, or it's going to be left behind.

I mean, Star Trek Online already has station environments, as well as ship interiors and planet-side game play. EVE is in danger of losing ground to other games that innovate on a faster timetable, and if CCP doesn't sit up and recognize that, they're going to end up as just a footnote in gaming history.

That's why I'm waiting for WiS. CCP has the chance to knock the feet out from under any other product that offers similar features, but they can only make that huge impact if they do it right. Can you imagine what EVE will be like when that happens?

The immense depth of EVE's economic and sociopolitical simulations, combined with an explorable environment that mimics our 'real world' experience, would complete what dozens of magazine reviews and awards already acknowledge is one of the most -- if not the most -- in-depth science-fiction MMORPG ever created.

If the above speech makes me a fanboy, then so be it -- I'm a fanboy. I seriously believe that, done right, EVE Online can become a genuine WoW-killer.

That forty-three thousand people logged in to a 'niche game' today, and forty-two thousand the day before that, and forty-five th the day before that, shows me that we love this game and we all want it to be the best it can be.


There is no reason to put in station environment, ship interiors, and planet-side gameplay if it is going to suck as bad as star trek online.
Lol for using the catchphrase wow-killer

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

oldbutfeelingyoung
Perkone
Caldari State
#1303 - 2012-09-02 05:32:46 UTC
Ghazu wrote:



Also blowing up a guy's ship while he is in an exploration site is funny as hell, it would be like being trapped in a WH, either get his corpmate to scan the same site down and pick him up or suicide clone out.



the guy being trapped should have an limited supply of air inside the site or some exploration suite .
should be funny when the explorer is almost out of air and discovers a shipwreck near some airlock

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#1304 - 2012-09-02 05:39:52 UTC
Ghazu wrote:
Evelyn Meiyi wrote:
Pipa Porto wrote:


Which is why the Videophone (first introduced in 1936) is a household item, and voice only phone calls no longer exist.

Oh... wait....


Skype, Facebook, Twitter, MSN/AOL/ICQ, webcams...

Need I go on?

Technology evolves. Most of the people I've worked with in the past ten (or even fifteen) years used SMS and Instant Messenger programs more often than they picked up the phone.

EVE is much different than it was at launch. It needs to evolve. It needs to grow. Regardless of whether the technology is a 'household item' or not, EVE needs to start keeping itself ahead of the curve, or it's going to be left behind.

I mean, Star Trek Online already has station environments, as well as ship interiors and planet-side game play. EVE is in danger of losing ground to other games that innovate on a faster timetable, and if CCP doesn't sit up and recognize that, they're going to end up as just a footnote in gaming history.

That's why I'm waiting for WiS. CCP has the chance to knock the feet out from under any other product that offers similar features, but they can only make that huge impact if they do it right. Can you imagine what EVE will be like when that happens?

The immense depth of EVE's economic and sociopolitical simulations, combined with an explorable environment that mimics our 'real world' experience, would complete what dozens of magazine reviews and awards already acknowledge is one of the most -- if not the most -- in-depth science-fiction MMORPG ever created.

If the above speech makes me a fanboy, then so be it -- I'm a fanboy. I seriously believe that, done right, EVE Online can become a genuine WoW-killer.

That forty-three thousand people logged in to a 'niche game' today, and forty-two thousand the day before that, and forty-five th the day before that, shows me that we love this game and we all want it to be the best it can be.


There is no reason to put in station environment, ship interiors, and planet-side gameplay if it is going to suck as bad as star trek online.
Lol for using the catchphrase wow-killer



i tried Star trek ,i loved how you could get on a planet or station and even on the bridge
But the game itself was a big fail


R.S.I2014

Ishtanchuk Fazmarai
#1305 - 2012-09-02 08:43:46 UTC
oldbutfeelingyoung wrote:
Ghazu wrote:
The drone idea has already been posted, I don't like it.
Killing in wis should be in a controlled manner I agree, rules according to sec status and etc. Killing should mean something, should mean more than a kill in space, because it is much more personal. A kill in in wis should be as rare and as rewarding as hitting a double eagle in golf.






i don,t like the drone either ,but it was mentioned somewhere
thats why i said "you or some clone"

So how do we make a kill outside the ship a rare and most of all a rewarding event?
what kind of mechanics would allow that?



this is not actual gameplay ,but if one day it is possible to walk around your ship very close or fly around it in hanger to get a feel how big a ship really is ,pls do it ccp






The "drone clone" concept was my suggestion to answer "WHY should a inmortal demigod leave behind 3,000 crewmen and half a million tons of security to go get some bloody trinkets?"

Also the drone clones would open the door for "death without death" and all kind fo blood sports... I recall swordfighting as a possibility. Drone clones could be customized in ways the capsuleer couldn't (with WiS specific implants, FAI).

Here's a Q&A i made on the subject:


Quote:
Drone clones Q & A:

Q: What is a drone clone?
A: A drone clone is, esentially, a jump clone wired to the capsuleer via a mind transference link. The link is to be stablished from inside a hydrostatic capsule, and also prevents the drone clone from using a capsule himself

Q: so the drone clone is like being in two places simultaneosly?
A: Physically, yes. The capsuleer is both in his pod and where the drone clone is located. But the mind can only be in one of both places; either the capsuleer controls his pod and ship, or controls the drone clone.

Q: What's the use for drone clones?
A: Drone clones are relatively cheap and can be jeopardized in ways the capsuleers would refuse to expose themselves. Also, drone clones can be modified and improved in many ways.

Q: Why? Can you develop that point?
A: Well, a drone clone is essentially an exact clone of the capsuleer. Is as tall, as strong, as fast as his original. But then capsuleers are not supermen. A capsuleer may prefer to have a stronger, faster, sturdier body; or may require special capabilities incompatible with everyday routine or continued use.

Q: Speaking of everyday routine, why drone clones are forbidden in stations?
A: Easy, capsuleers are obsessed with their security. A drone clone could access anywere his master could, and pose a threat to those who thought that they were dealing with the original capsuleer. Luckily enough the mindlink allows to disable any drone clone who tried to activate itself in a station.

Q: You said drone clones can have special capabilites? Like what?
A: Drone clones can be improved with physical implants (augmentations) and become cyborgs. They can have their brains augmented in ways unsafe for their health. They can be tailor-fit to suit specific roles, much as capsule ships are trimmed. Of course, using those augmentations requires its own set of skills, but that's nothing a capsuleer can't live with.

Q: What is the cost of a drone clone?
A: They're only slightly (5%) more expensive than a regular clone with the same brain capacity. They need it so a capsuleer can keep developing his skills while he's using the drone clone instead of his own. Of course, refurbished drone clones are as expensive as the augmentations they use.

Q: how many drone clones can have a capsuleer?
A: that has been thoroughly discussed. So far the consensus is that 3 fast-disposal units aboard a ship should suffice, with unlimited backup units stored in stations.

Q: how's the standard operation of a drone clone?
A: the drone clone is deployed in a transport pod, which he exits once the link is started. Then there are several scenarios open: the drone clone may return to the pod for further use; the drone clone may be abandoned in an emergency, in which case it will enter a comma and eventually die of brain failure in less than 24 hours; the drone clone may be euthanized; or may plain die, either killed or in a suicidal act undertaken by the master.

Q: so the drone clone are not considered persons?
A: Why? It was tough enough to convince capsuleers into not plugging actual people instead of manufactured clones, you know...

Roses are red / Violets are blue / I am an Alpha / And so it's you

oldbutfeelingyoung
Perkone
Caldari State
#1306 - 2012-09-02 08:51:33 UTC
Ishtanchuk Fazmarai wrote:
oldbutfeelingyoung wrote:
Ghazu wrote:
The drone idea has already been posted, I don't like it.
Killing in wis should be in a controlled manner I agree, rules according to sec status and etc. Killing should mean something, should mean more than a kill in space, because it is much more personal. A kill in in wis should be as rare and as rewarding as hitting a double eagle in golf.






i don,t like the drone either ,but it was mentioned somewhere
thats why i said "you or some clone"

So how do we make a kill outside the ship a rare and most of all a rewarding event?
what kind of mechanics would allow that?



this is not actual gameplay ,but if one day it is possible to walk around your ship very close or fly around it in hanger to get a feel how big a ship really is ,pls do it ccp






The "drone clone" concept was my suggestion to answer "WHY should a inmortal demigod leave behind 3,000 crewmen and half a million tons of security to go get some bloody trinkets?"

Also the drone clones would open the door for "death without death" and all kind fo blood sports... I recall swordfighting as a possibility. Drone clones could be customized in ways the capsuleer couldn't (with WiS specific implants, FAI).

Here's a Q&A i made on the subject:


Quote:
Drone clones Q & A:

Q: What is a drone clone?
A: A drone clone is, esentially, a jump clone wired to the capsuleer via a mind transference link. The link is to be stablished from inside a hydrostatic capsule, and also prevents the drone clone from using a capsule himself

Q: so the drone clone is like being in two places simultaneosly?
A: Physically, yes. The capsuleer is both in his pod and where the drone clone is located. But the mind can only be in one of both places; either the capsuleer controls his pod and ship, or controls the drone clone.

Q: What's the use for drone clones?
A: Drone clones are relatively cheap and can be jeopardized in ways the capsuleers would refuse to expose themselves. Also, drone clones can be modified and improved in many ways.

Q: Why? Can you develop that point?
A: Well, a drone clone is essentially an exact clone of the capsuleer. Is as tall, as strong, as fast as his original. But then capsuleers are not supermen. A capsuleer may prefer to have a stronger, faster, sturdier body; or may require special capabilities incompatible with everyday routine or continued use.

Q: Speaking of everyday routine, why drone clones are forbidden in stations?
A: Easy, capsuleers are obsessed with their security. A drone clone could access anywere his master could, and pose a threat to those who thought that they were dealing with the original capsuleer. Luckily enough the mindlink allows to disable any drone clone who tried to activate itself in a station.

Q: You said drone clones can have special capabilites? Like what?
A: Drone clones can be improved with physical implants (augmentations) and become cyborgs. They can have their brains augmented in ways unsafe for their health. They can be tailor-fit to suit specific roles, much as capsule ships are trimmed. Of course, using those augmentations requires its own set of skills, but that's nothing a capsuleer can't live with.

Q: What is the cost of a drone clone?
A: They're only slightly (5%) more expensive than a regular clone with the same brain capacity. They need it so a capsuleer can keep developing his skills while he's using the drone clone instead of his own. Of course, refurbished drone clones are as expensive as the augmentations they use.

Q: how many drone clones can have a capsuleer?
A: that has been thoroughly discussed. So far the consensus is that 3 fast-disposal units aboard a ship should suffice, with unlimited backup units stored in stations.

Q: how's the standard operation of a drone clone?
A: the drone clone is deployed in a transport pod, which he exits once the link is started. Then there are several scenarios open: the drone clone may return to the pod for further use; the drone clone may be abandoned in an emergency, in which case it will enter a comma and eventually die of brain failure in less than 24 hours; the drone clone may be euthanized; or may plain die, either killed or in a suicidal act undertaken by the master.

Q: so the drone clone are not considered persons?
A: Why? It was tough enough to convince capsuleers into not plugging actual people instead of manufactured clones, you know...



although i like every good input on the WIS subject ,i think you just have to stop talking and biomass all your characters and just leave
If EvE is no fun for you ,anything WIS related will not change that

R.S.I2014

Ghazu
#1307 - 2012-09-02 09:06:10 UTC  |  Edited by: Ghazu
Ishtanchuk Fazmarai wrote:
oldbutfeelingyoung wrote:
Ghazu wrote:
The drone idea has already been posted, I don't like it.
Killing in wis should be in a controlled manner I agree, rules according to sec status and etc. Killing should mean something, should mean more than a kill in space, because it is much more personal. A kill in in wis should be as rare and as rewarding as hitting a double eagle in golf.






i don,t like the drone either ,but it was mentioned somewhere
thats why i said "you or some clone"

So how do we make a kill outside the ship a rare and most of all a rewarding event?
what kind of mechanics would allow that?



this is not actual gameplay ,but if one day it is possible to walk around your ship very close or fly around it in hanger to get a feel how big a ship really is ,pls do it ccp






The "drone clone" concept was my suggestion to answer "WHY should a inmortal demigod leave behind 3,000 crewmen and half a million tons of security to go get some bloody trinkets?"

Also the drone clones would open the door for "death without death" and all kind fo blood sports... I recall swordfighting as a possibility. Drone clones could be customized in ways the capsuleer couldn't (with WiS specific implants, FAI).

Here's a Q&A i made on the subject:


Quote:
Drone clones Q & A:

Q: What is a drone clone?
A: A drone clone is, esentially, a jump clone wired to the capsuleer via a mind transference link. The link is to be stablished from inside a hydrostatic capsule, and also prevents the drone clone from using a capsule himself

Q: so the drone clone is like being in two places simultaneosly?
A: Physically, yes. The capsuleer is both in his pod and where the drone clone is located. But the mind can only be in one of both places; either the capsuleer controls his pod and ship, or controls the drone clone.

Q: What's the use for drone clones?
A: Drone clones are relatively cheap and can be jeopardized in ways the capsuleers would refuse to expose themselves. Also, drone clones can be modified and improved in many ways.

Q: Why? Can you develop that point?
A: Well, a drone clone is essentially an exact clone of the capsuleer. Is as tall, as strong, as fast as his original. But then capsuleers are not supermen. A capsuleer may prefer to have a stronger, faster, sturdier body; or may require special capabilities incompatible with everyday routine or continued use.

Q: Speaking of everyday routine, why drone clones are forbidden in stations?
A: Easy, capsuleers are obsessed with their security. A drone clone could access anywere his master could, and pose a threat to those who thought that they were dealing with the original capsuleer. Luckily enough the mindlink allows to disable any drone clone who tried to activate itself in a station.

Q: You said drone clones can have special capabilites? Like what?
A: Drone clones can be improved with physical implants (augmentations) and become cyborgs. They can have their brains augmented in ways unsafe for their health. They can be tailor-fit to suit specific roles, much as capsule ships are trimmed. Of course, using those augmentations requires its own set of skills, but that's nothing a capsuleer can't live with.

Q: What is the cost of a drone clone?
A: They're only slightly (5%) more expensive than a regular clone with the same brain capacity. They need it so a capsuleer can keep developing his skills while he's using the drone clone instead of his own. Of course, refurbished drone clones are as expensive as the augmentations they use.

Q: how many drone clones can have a capsuleer?
A: that has been thoroughly discussed. So far the consensus is that 3 fast-disposal units aboard a ship should suffice, with unlimited backup units stored in stations.

Q: how's the standard operation of a drone clone?
A: the drone clone is deployed in a transport pod, which he exits once the link is started. Then there are several scenarios open: the drone clone may return to the pod for further use; the drone clone may be abandoned in an emergency, in which case it will enter a comma and eventually die of brain failure in less than 24 hours; the drone clone may be euthanized; or may plain die, either killed or in a suicidal act undertaken by the master.

Q: so the drone clone are not considered persons?
A: Why? It was tough enough to convince capsuleers into not plugging actual people instead of manufactured clones, you know...

Looks like a lot of words for i want to use drones for riskless pve isk while my main avatar emotes with a bunch of dudes in total safety.
In eve we play for keeps, you either risk one ship at a time pvp-ing or you risk your capital on the market.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Ishtanchuk Fazmarai
#1308 - 2012-09-02 12:00:12 UTC
Ghazu wrote:
Ishtanchuk Fazmarai wrote:
oldbutfeelingyoung wrote:
Ghazu wrote:
The drone idea has already been posted, I don't like it.
Killing in wis should be in a controlled manner I agree, rules according to sec status and etc. Killing should mean something, should mean more than a kill in space, because it is much more personal. A kill in in wis should be as rare and as rewarding as hitting a double eagle in golf.






i don,t like the drone either ,but it was mentioned somewhere
thats why i said "you or some clone"

So how do we make a kill outside the ship a rare and most of all a rewarding event?
what kind of mechanics would allow that?



this is not actual gameplay ,but if one day it is possible to walk around your ship very close or fly around it in hanger to get a feel how big a ship really is ,pls do it ccp






The "drone clone" concept was my suggestion to answer "WHY should a inmortal demigod leave behind 3,000 crewmen and half a million tons of security to go get some bloody trinkets?"

Also the drone clones would open the door for "death without death" and all kind fo blood sports... I recall swordfighting as a possibility. Drone clones could be customized in ways the capsuleer couldn't (with WiS specific implants, FAI).

Here's a Q&A i made on the subject:


Quote:
Drone clones Q & A:

Q: What is a drone clone?
A: A drone clone is, esentially, a jump clone wired to the capsuleer via a mind transference link. The link is to be stablished from inside a hydrostatic capsule, and also prevents the drone clone from using a capsule himself

Q: so the drone clone is like being in two places simultaneosly?
A: Physically, yes. The capsuleer is both in his pod and where the drone clone is located. But the mind can only be in one of both places; either the capsuleer controls his pod and ship, or controls the drone clone.

Q: What's the use for drone clones?
A: Drone clones are relatively cheap and can be jeopardized in ways the capsuleers would refuse to expose themselves. Also, drone clones can be modified and improved in many ways.

Q: Why? Can you develop that point?
A: Well, a drone clone is essentially an exact clone of the capsuleer. Is as tall, as strong, as fast as his original. But then capsuleers are not supermen. A capsuleer may prefer to have a stronger, faster, sturdier body; or may require special capabilities incompatible with everyday routine or continued use.

Q: Speaking of everyday routine, why drone clones are forbidden in stations?
A: Easy, capsuleers are obsessed with their security. A drone clone could access anywere his master could, and pose a threat to those who thought that they were dealing with the original capsuleer. Luckily enough the mindlink allows to disable any drone clone who tried to activate itself in a station.

Q: You said drone clones can have special capabilites? Like what?
A: Drone clones can be improved with physical implants (augmentations) and become cyborgs. They can have their brains augmented in ways unsafe for their health. They can be tailor-fit to suit specific roles, much as capsule ships are trimmed. Of course, using those augmentations requires its own set of skills, but that's nothing a capsuleer can't live with.

Q: What is the cost of a drone clone?
A: They're only slightly (5%) more expensive than a regular clone with the same brain capacity. They need it so a capsuleer can keep developing his skills while he's using the drone clone instead of his own. Of course, refurbished drone clones are as expensive as the augmentations they use.

Q: how many drone clones can have a capsuleer?
A: that has been thoroughly discussed. So far the consensus is that 3 fast-disposal units aboard a ship should suffice, with unlimited backup units stored in stations.

Q: how's the standard operation of a drone clone?
A: the drone clone is deployed in a transport pod, which he exits once the link is started. Then there are several scenarios open: the drone clone may return to the pod for further use; the drone clone may be abandoned in an emergency, in which case it will enter a comma and eventually die of brain failure in less than 24 hours; the drone clone may be euthanized; or may plain die, either killed or in a suicidal act undertaken by the master.

Q: so the drone clone are not considered persons?
A: Why? It was tough enough to convince capsuleers into not plugging actual people instead of manufactured clones, you know...

Looks like a lot of words for i want to use drones for riskless pve isk while my main avatar emotes with a bunch of dudes in total safety.
In eve we play for keeps, you either risk one ship at a time pvp-ing or you risk your capital on the market.


Have you ever used a Jump Clone? A Drone Clone is exactly the same, just he can't fly a ship himself and only is usable for WiS content.

But then according to you, JC are for carebears and so you always PvP with your main, right? Roll

Roses are red / Violets are blue / I am an Alpha / And so it's you

Ghazu
#1309 - 2012-09-02 12:27:12 UTC
So uh just use jump clones then, why use the drone stuff?

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Ishtanchuk Fazmarai
#1310 - 2012-09-02 12:29:10 UTC
oldbutfeelingyoung wrote:
although i like every good input on the WIS subject ,i think you just have to stop talking and biomass all your characters and just leave
If EvE is no fun for you ,anything WIS related will not change that


There is plenty of time to give up from EVE, and until then i will stand by my guns.

By the way, you talk about good input on WiS... you could try and provide some, as i am seriously missing that you suggest something for a change. For good or bad, i've started threads, have suggested changes to the CC, have sugested possible social content and how it could interwine with FiS content, i've stated that dungeon raiding should not be the only way to leave CQ and have provided a well-thought way to apply the JC concept for WiS within the EVE lore so capsuleers can die in WiS without permadeath nor game magic. In the process, by the way, my characters have gathered some 600 likes to this kind of ideas.

So please, enlighten us, what have you done for WiS?

Roses are red / Violets are blue / I am an Alpha / And so it's you

Ishtanchuk Fazmarai
#1311 - 2012-09-02 12:39:10 UTC
Ghazu wrote:
So uh just use jump clones then, why use the drone stuff?


What drone stuff? A "Drone Clone" is essentially a clone that can't fly a ship but can be used instead for avatar gameplay outside of stations (or ships).

So:

Clone in a pod= Jump Clone, flies in space
Clone on foot= Drone Clone, walks in dungeons

The lore is respected, people don't need to lose their main and its valuable implants for getting some trinkets in a delerict and the price tag of avatar PvP can be lowered.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Ghazu
#1312 - 2012-09-02 12:49:59 UTC  |  Edited by: Ghazu
Ishtanchuk Fazmarai wrote:
Ghazu wrote:
So uh just use jump clones then, why use the drone stuff?


What drone stuff? A "Drone Clone" is essentially a clone that can't fly a ship but can be used instead for avatar gameplay outside of stations (or ships).

So:

Clone in a pod= Jump Clone, flies in space
Clone on foot= Drone Clone, walks in dungeons

The lore is respected, people don't need to lose their main and its valuable implants for getting some trinkets in a delerict and the price tag of avatar PvP can be lowered.


No just jump into a clone you are prepared to lose. Why be so convoluted because you are scared to lose your implants oh poo poo wait 24 hrs like everybody else.
Why not just use a drone like a regular robot CreoDron products oh wait i get it cus they don't emote so well :getout:

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Scatim Helicon
State War Academy
Caldari State
#1313 - 2012-09-02 12:57:53 UTC
Your 'drone clones' suggestion is just a way to remove any risk from WiS gameplay by using disposable cheap bodies whilst still gaining all the rewards for exploration.

Every time you post a WiS thread, Hilmar strangles a kitten.

Ghazu
#1314 - 2012-09-02 13:09:09 UTC
Ishtanchuk Fazmarai wrote:
oldbutfeelingyoung wrote:
although i like every good input on the WIS subject ,i think you just have to stop talking and biomass all your characters and just leave
If EvE is no fun for you ,anything WIS related will not change that


There is plenty of time to give up from EVE, and until then i will stand by my guns.

By the way, you talk about good input on WiS... you could try and provide some, as i am seriously missing that you suggest something for a change. For good or bad, i've started threads, have suggested changes to the CC, have sugested possible social content and how it could interwine with FiS content, i've stated that dungeon raiding should not be the only way to leave CQ and have provided a well-thought way to apply the JC concept for WiS within the EVE lore so capsuleers can die in WiS without permadeath nor game magic. In the process, by the way, my characters have gathered some 600 likes to this kind of ideas.

So please, enlighten us, what have you done for WiS?


Tell me about the dancing game 'technology' again?

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Ishtanchuk Fazmarai
#1315 - 2012-09-02 13:27:39 UTC
Scatim Helicon wrote:
Your 'drone clones' suggestion is just a way to remove any risk from WiS gameplay by using disposable cheap bodies whilst still gaining all the rewards for exploration.


Make each clone be worth a billion then. Roll

Try harder, troll.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Xiode
Nemesis Logistics
Goonswarm Federation
#1316 - 2012-09-02 13:48:30 UTC
>_>

<_<

What's going on here?
Scatim Helicon
State War Academy
Caldari State
#1317 - 2012-09-02 14:42:04 UTC
Ishtanchuk Fazmarai wrote:
Q: What's the use for drone clones?
A: Drone clones are relatively cheap and can be jeopardized in ways the capsuleers would refuse to expose themselves.

Q: What is the cost of a drone clone?
A: They're only slightly (5%) more expensive than a regular clone with the same brain capacity. They need it so a capsuleer can keep developing his skills while he's using the drone clone instead of his own. Of course, refurbished drone clones are as expensive as the augmentations they use.


Ishtanchuk Fazmarai wrote:
The lore is respected, people don't need to lose their main and its valuable implants for getting some trinkets in a delerict and the price tag of avatar PvP can be lowered.


And yet as soon you're called out on it:

Ishtanchuk Fazmarai wrote:
Scatim Helicon wrote:
Your 'drone clones' suggestion is just a way to remove any risk from WiS gameplay by using disposable cheap bodies whilst still gaining all the rewards for exploration.


Make each clone be worth a billion then.


It speaks volumes about your half-baked 'drone clones' that you immediately drop the key point of it the second it gets challenged. But then we know by now that 'drone clones' are just a token gesture you throw out to appease those 'trolls' who want silly little things like gameplay and purpose and connection to the rest of the game, because they're not True Believers in jesus-feature Incarna like you are. If only they had your clarity of vision to see that the future of Eve is to forget about those silly spaceships and pvp and emergent gameplay, but instead going to a pretend-bar dressed in our pretend-monocles to drink our pretend-beer and watch our pretend-exotic dancers.

Every time you post a WiS thread, Hilmar strangles a kitten.

Ishtanchuk Fazmarai
#1318 - 2012-09-02 16:06:19 UTC  |  Edited by: Ishtanchuk Fazmarai
Scatim Helicon wrote:
Ishtanchuk Fazmarai wrote:
Q: What's the use for drone clones?
A: Drone clones are relatively cheap and can be jeopardized in ways the capsuleers would refuse to expose themselves.

Q: What is the cost of a drone clone?
A: They're only slightly (5%) more expensive than a regular clone with the same brain capacity. They need it so a capsuleer can keep developing his skills while he's using the drone clone instead of his own. Of course, refurbished drone clones are as expensive as the augmentations they use.


Ishtanchuk Fazmarai wrote:
The lore is respected, people don't need to lose their main and its valuable implants for getting some trinkets in a delerict and the price tag of avatar PvP can be lowered.


And yet as soon you're called out on it:

Ishtanchuk Fazmarai wrote:
Scatim Helicon wrote:
Your 'drone clones' suggestion is just a way to remove any risk from WiS gameplay by using disposable cheap bodies whilst still gaining all the rewards for exploration.


Make each clone be worth a billion then.


It speaks volumes about your half-baked 'drone clones' that you immediately drop the key point of it the second it gets challenged. But then we know by now that 'drone clones' are just a token gesture you throw out to appease those 'trolls' who want silly little things like gameplay and purpose and connection to the rest of the game, because they're not True Believers in jesus-feature Incarna like you are. If only they had your clarity of vision to see that the future of Eve is to forget about those silly spaceships and pvp and emergent gameplay, but instead going to a pretend-bar dressed in our pretend-monocles to drink our pretend-beer and watch our pretend-exotic dancers.


So you did read that they have a price so there is a risk in using them, thus they don't remove risk at all...

Roses are red / Violets are blue / I am an Alpha / And so it's you

Raya Chandragupta
Observant Eye Inc
#1319 - 2012-09-02 16:07:13 UTC
Scatim Helicon wrote:
but instead going to a pretend-bar dressed in our pretend-monocles to drink our pretend-beer and watch our pretend-exotic dancers.


I agree. What a horrible way to spend time on Eve Online that would be. It lacks all the elegance, depth and joy of pressing F1 repeatedly while watching lots of colored little squares moving around in extreme slow motion.
Scatim Helicon
State War Academy
Caldari State
#1320 - 2012-09-02 17:31:06 UTC
Ishtanchuk Fazmarai wrote:
So you did read that they have a price so there is a risk in using them, thus they don't remove risk at all...


I read that you oscillated wildly between 'they should deliberately be cheap and disposable for these reasons' and 'they cost a billion ISK'.

If your 'drone clones' were actually something you cared about beyond throwing a bone out to the people pulling your gameplay-vacuum "social environments" vision apart maybe you'd least be able to keep your proposals straight.

Every time you post a WiS thread, Hilmar strangles a kitten.