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Incarna/WiS Disappointment

First post First post First post
Author
Paul Oliver
Doomheim
#1241 - 2012-08-26 06:06:56 UTC
oldbutfeelingyoung wrote:
Paul Oliver wrote:
Ambulation done right. P



placing pictures of your other favorite game ?
Quiet you, or I'll do my best to photoshop some "HK 514" pics. Cool
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
oldbutfeelingyoung
Perkone
Caldari State
#1242 - 2012-08-26 06:11:40 UTC
Paul Oliver wrote:
oldbutfeelingyoung wrote:
Paul Oliver wrote:
Ambulation done right. P



placing pictures of your other favorite game ?
Quiet you, or I'll do my best to photoshop some "HK 514" pics. Cool




hehehe i want to see that

R.S.I2014

arcca jeth
Dark Alliance
#1243 - 2012-08-28 17:54:40 UTC
CCP Bayesian wrote:
Sorry for the radio silence for the past couple of weeks, I've been variously ill, spraining ankles and on holiday.

I've got bad news about the devblog we promised. It's been swallowed by the black hole of corporateness and won't be seeing the light of day for the foreseeable future. The team have been as vocal as we can about the merits of putting it out but to no avail. We're continuing to try and work out a way of showing you work we're proud of and think you will like but for now our hands are completely tied. Sad


Someone might want to remind those in power what false advertising is then. When CCP shared their "vision" with us they gave us the impression that they wanted to see EVE become what they provided as "teaser" content. The station environment, the strategic map room, the woman pulling a pistol out on the guy in the end. That was "your" vision. A ton of us loyal fans bought into it. Now the execs don't want to deliver? God I really do wonder why I keep pumping money into this egotistical, poorly managed company. They don't even really understand why the Incarna fallout happened to begin with. It was multiple things and WIS got dragged down with it when the CSM raged at CCP about it.

This thread is proof that a lot of people still want WIS to expand. Even if it's small steps. Expand on it. Make the TV in the CQ provide a station camera so players docked can "peek" outside. Give us a real MMO feel with the controls. Give us at LEAST a corporation/alliance strategic map room for both Dust514 uses AND EVE universe map with map options and tools that allow us to analyze multiple information streams at once. For example: more than one criteria for map coloring. Allow us in game tools to shade strategic areas. Give us arrow pointers and tiny fleet asset icons that you would see field generals using out on the battlefield. This would be a great way for FC's to plan visually.

Something is better than nothing and it's time to throw us a bone here.
Vincent Athena
Photosynth
#1244 - 2012-08-28 17:58:58 UTC
No bone thrown to us on Sisi. The door remains closed. I even checked a station where the Dusters live between battles.

Know a Frozen fan? Check this out

Frozen fanfiction

arcca jeth
Dark Alliance
#1245 - 2012-08-28 18:00:53 UTC
Lilliana Stelles wrote:
When I get home from work I think I'm going to draft an old-fashioned WiS thread in Features and Ideas Discussion on exactly what I'd like to see done.

We can be vocal.


you would be lucky to see any blue responses there. Just an observation. There are blue responses here, you could post it here or message it to them
Soulpirate
Caldari Provisions
Caldari State
#1246 - 2012-08-29 01:44:16 UTC
arcca jeth wrote:
Lilliana Stelles wrote:
When I get home from work I think I'm going to draft an old-fashioned WiS thread in Features and Ideas Discussion on exactly what I'd like to see done.

We can be vocal.


you would be lucky to see any blue responses there. Just an observation. There are blue responses here, you could post it here or message it to them

Don't expect there to any more blue in this thread or any other WiS thread. The project
is dead. The back burner it was on has been turned off and they blew out the pilot light.

Just an observation.

oldbutfeelingyoung
Perkone
Caldari State
#1247 - 2012-08-29 15:01:11 UTC
Soulpirate wrote:
arcca jeth wrote:
Lilliana Stelles wrote:
When I get home from work I think I'm going to draft an old-fashioned WiS thread in Features and Ideas Discussion on exactly what I'd like to see done.

We can be vocal.


you would be lucky to see any blue responses there. Just an observation. There are blue responses here, you could post it here or message it to them

Don't expect there to any more blue in this thread or any other WiS thread. The project
is dead. The back burner it was on has been turned off and they blew out the pilot light.

Just an observation.




Maybe ,if so , CCP could at least have the decency to tell us ,why.

R.S.I2014

Gevlin
Pator Tech School
Minmatar Republic
#1248 - 2012-08-29 22:59:59 UTC
actually I would not say dead but taken off the public shelf.

We as players expect to see a finish product to make comments on. So some of have been overly harsh on what limited moving boxes we have seen.

Then there are some who are afraid CCP will head back into the rut of incarna. I would not expect to see anything more till we see the POS expansion is almost complete and Null sec is has received a solid expansion under its belt.

By that time we will see a "Slice" of what could be and the the beginning of a slow release of WIS elements that will lead up to that point. While Space take well over 75% of the production.

Right now many of the teams are working in fixing what is broken deep down into the game, and building the connection to Dust. Only a few teams are available to work on the visible component of the game, and the work they are doing is no longer low hanging fruit. The Last thing CCP wants is to give the players the wrong idea that WIS is eating loads of developement time. So for now they may want to push it under the rug for a little while longer.

In about 4 months I do expect WIS to pop up its little head to say what do you think. for about 2 weeks and then go hide again in their slave work pen.

___________________________________________________________________________________________________________
For the guy who want to post on what he things WIS should be like. I would recommend putting it in this tread. Eventhough they may not be responding... I do feel their shadows lurking around. WELCOME TO BROWN LEVEL..... (guess where that reference ia deom)

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Johan Civire
Caldari Provisions
Caldari State
#1249 - 2012-08-29 23:37:28 UTC  |  Edited by: Johan Civire
This topic still alive yee... CCP already say that the dont or the WiS is stopped and a small team call avatar is working on it but i think before the even release open avatar game this will take some years. If you want to play with your avatar there is still a game call if i can remember it corectly world of warcraft go play there. The avatar WiS is a long way. In eve you need patience so it will take some time.
Flamespar
WarRavens
#1250 - 2012-08-30 00:39:34 UTC
I wonder if social spaces will be moved up in priority due to the influx of Dust514 players and the need to allow them to meet and be ordered (and gun point if necessary) by EVE players.
Mars Theran
Foreign Interloper
#1251 - 2012-08-30 01:31:43 UTC
Citizen Smif wrote:
I actually agree with most of what you're saying. I'd love to have what was originally intended when Incarna was released.. but as other people are bound to say - not at the expense of other stuff. Lots of people had been waiting years for the WiS expansion, and they ended up getting a tiny box cell! The rage is still fairly fresh I sense, give it another year of so when people get bored of patchwork.


I waited years for it, and I didn't even blink when confronted by the CQ after all that. I did blink when a bunch of players went ape**** and stopped CCP from ever doing anything more with it, (for all extents and purposes so far), though.

Fact is, little box or not, what CCP did with the Character Creator is flipping amazing. I was amazed at the detail when I saw it coming into being and quite happy with it on release, barring a few discrepencies like floating eyelashes and head studs, and poor taste in jewelry with only very few exceptions, along with some weird stuff with clothing.

The rest was better than anything I'd seen before in a game, and only marginally less amazing than the CGI in movies and detail in high-end DirectX 11 benchmarks. It's awesome; unfinished but awesome. I won't cry if it never goes beyond this stage though.

zubzubzubzubzubzubzubzub
Natsett Amuinn
Caldari Provisions
Caldari State
#1252 - 2012-08-30 01:42:58 UTC
Johan Civire wrote:
This topic still alive yee... CCP already say that the dont or the WiS is stopped and a small team call avatar is working on it but i think before the even release open avatar game this will take some years. If you want to play with your avatar there is still a game call if i can remember it corectly world of warcraft go play there. The avatar WiS is a long way. In eve you need patience so it will take some time.

Patience?

Entire MMO's have been developed in shorter time periods. The way things are going, Duke Nukem forever will have taken less time to develop. Starvault managed to make Mortal Online, granted incredibly buggy, with like 20 guys in less time. I think Aventurine even built their own engine and developed Darkfall in less time then people have been waiting for WiS.

Frying Doom
#1253 - 2012-08-30 01:47:02 UTC
Natsett Amuinn wrote:
Johan Civire wrote:
This topic still alive yee... CCP already say that the dont or the WiS is stopped and a small team call avatar is working on it but i think before the even release open avatar game this will take some years. If you want to play with your avatar there is still a game call if i can remember it corectly world of warcraft go play there. The avatar WiS is a long way. In eve you need patience so it will take some time.

Patience?

Entire MMO's have been developed in shorter time periods. The way things are going, Duke Nukem forever will have taken less time to develop. Starvault managed to make Mortal Online, granted incredibly buggy, with like 20 guys in less time. I think Aventurine even built their own engine and developed Darkfall in less time then people have been waiting for WiS.


Well they are on their third or fourth incarnation of Wis now. The number of times all the work has been trashed is astounding.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Natsett Amuinn
Caldari Provisions
Caldari State
#1254 - 2012-08-30 01:50:25 UTC
Frying Doom wrote:
Natsett Amuinn wrote:
Johan Civire wrote:
This topic still alive yee... CCP already say that the dont or the WiS is stopped and a small team call avatar is working on it but i think before the even release open avatar game this will take some years. If you want to play with your avatar there is still a game call if i can remember it corectly world of warcraft go play there. The avatar WiS is a long way. In eve you need patience so it will take some time.

Patience?

Entire MMO's have been developed in shorter time periods. The way things are going, Duke Nukem forever will have taken less time to develop. Starvault managed to make Mortal Online, granted incredibly buggy, with like 20 guys in less time. I think Aventurine even built their own engine and developed Darkfall in less time then people have been waiting for WiS.


Well they are on their third or fourth incarnation of Wis now. The number of times all the work has been trashed is astounding.

Well duh, it wouldn't be CCP if they didn't spend a bunch of time developing something only to scrap it and start again, and again, and again.

Sometimes I think they should be given an adoral pill each morning as they walk through the door.
Antisocial Malkavian
Antisocial Malkavians
#1255 - 2012-08-30 02:12:27 UTC  |  Edited by: Antisocial Malkavian
arcca jeth wrote:
CCP Bayesian wrote:
Sorry for the radio silence for the past couple of weeks, I've been variously ill, spraining ankles and on holiday.

I've got bad news about the devblog we promised. It's been swallowed by the black hole of corporateness and won't be seeing the light of day for the foreseeable future. The team have been as vocal as we can about the merits of putting it out but to no avail. We're continuing to try and work out a way of showing you work we're proud of and think you will like but for now our hands are completely tied. Sad


Someone might want to remind those in power what false advertising is then. When CCP shared their "vision" with us they gave us the impression that they wanted to see EVE become what they provided as "teaser" content. The station environment, the strategic map room, the woman pulling a pistol out on the guy in the end. That was "your" vision. A ton of us loyal fans bought into it. Now the execs don't want to deliver? God I really do wonder why I keep pumping money into this egotistical, poorly managed company. They don't even really understand why the Incarna fallout happened to begin with. It was multiple things and WIS got dragged down with it when the CSM raged at CCP about it.

This thread is proof that a lot of people still want WIS to expand. Even if it's small steps. Expand on it. Make the TV in the CQ provide a station camera so players docked can "peek" outside. Give us a real MMO feel with the controls. Give us at LEAST a corporation/alliance strategic map room for both Dust514 uses AND EVE universe map with map options and tools that allow us to analyze multiple information streams at once. For example: more than one criteria for map coloring. Allow us in game tools to shade strategic areas. Give us arrow pointers and tiny fleet asset icons that you would see field generals using out on the battlefield. This would be a great way for FC's to plan visually.

Something is better than nothing and it's time to throw us a bone here.



lol your cause is so lost you cant even get a DEV BLOG written

roflmao
oldbutfeelingyoung wrote:



Maybe ,if so , CCP could at least have the decency to tell us ,why.


I can tell you why; noone but you guys wanted it. It forever looks TIED TO (but not necessarily actually IS tied to) The summer of rage and the cash shop fiasco that cost CCP 20% of the company. Thats a hot button I doubt theyll EVER touch with a light year long pole again. Corporations arent known for revisiting things that hurt them that badly.

Frying Doom wrote:

Well they are on their third or fourth incarnation of Wis now. The number of times all the work has been trashed is astounding.



After a number of throwaways and starting over you kind of have yo look to the lesson learned by DNF. It SHOULD have never been finished

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Ghazu
#1256 - 2012-08-30 02:17:32 UTC
I rather like the don't ask don't tell policy on wis. They are already not telling so do your part and stop asking lol.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Antisocial Malkavian
Antisocial Malkavians
#1257 - 2012-08-30 02:24:41 UTC
Ghazu wrote:
I rather like the don't ask don't tell policy on wis. They are already not telling so do your part and stop asking lol.



roflmao

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

oldbutfeelingyoung
Perkone
Caldari State
#1258 - 2012-08-30 18:15:33 UTC
Pix Severus wrote:
Scatim Helicon wrote:
Serious question: why are you not doing these things in Second Life or some other such 'social gameplay' environment?


Because I want to play with spaceships too. Why can't I do both? I have friends in this game, I don't have friends who play WoW or Second Life.



+1 even if in my opinion the social aspect of WIS doesn,t have to be as big as in Second life and ofcourse it need some sort of gameplay in station or at some dungeon type place in EvE , You sir made a good point TY

R.S.I2014

Vincent Athena
Photosynth
#1259 - 2012-08-30 20:35:31 UTC  |  Edited by: Vincent Athena
Flamespar wrote:
I wonder if social spaces will be moved up in priority due to the influx of Dust514 players and the need to allow them to meet and be ordered (and gun point if necessary) by EVE players.

Be careful, they got bigger guns. Even on the planet they may have bigger guns. One of the trailers for Dust showed them alpha-striking a Moros.

In this video of dust;

http://www.youtube.com/watch?v=0ytXR6S34jw

At time 2:10 to 2:15 you get a view of the only WiS currently available on Sisi. It would be nice if we could walk into that same room and plan battles, or at least say hello.

Know a Frozen fan? Check this out

Frozen fanfiction

Scatim Helicon
State War Academy
Caldari State
#1260 - 2012-08-30 21:56:18 UTC
CCP have been through an extended phase of over-promising and under-delivering which culminated in Incarna, the pulling of the devblog seems to be a sign that they're now making damn sure that they quit the over-promising. Making sure they stop under-delivering is the next bit.

Every time you post a WiS thread, Hilmar strangles a kitten.