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Player Features and Ideas Discussion

 
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Grow some extremely durable genitalia.

First post First post
Author
Lord Zim
Gallente Federation
#381 - 2012-05-28 10:18:51 UTC
xxxTRUSTxxx wrote:
1: covert op ships are doing what they are ment to do, finally.

Unless there's a counter, then cloaked ships just became even more overpowered against ratters and miners.

xxxTRUSTxxx wrote:
3: afk cloakers get the sack,, why,, because they are now useless as a trolling/griefing tool.

The only thing that's removed from the equation is the fact that people see them, what it's been replaced with is the need to assume that there's always 1 or more cloaked ship in a system or on the way, and as such you've got to have 1 alt (or 1 person) sitting cloaked on grid with each gate and wormhole in system, with the sole purpose of staring at that gate to see who comes and who goes. And they still have to assume that at any point in time someone can log on from, say, the day before. And since they're cloaked, they can pick and choose the time of the engagement, and all it takes is for one guy to be inattentive or be left alone for a few seconds, and pop he goes.

This all works in wormholes because there are limits to how many entries there are to a system, and the rewards are massively higher than in nullsec, so for those who decide to go to wormholes, they've weighed the risk vs reward and gone "yes, I think I want me some of that". People in null, low and hisec haven't had to add this variable to the equation, and if they have to, a lot of them will move, which'll render a lot of what "remove local" people wants moot, because there'll be even fewer people to actually hunt.

"Remove local" proponents such as Caliph keeps claiming that my point about people leaving f.ex nullsec is false has himself stated, on the record, that he has weighed up the work he has to put in to stay in wormholes, and decided that it wasn't for him, and it wasn't even the huge amount of work his "final solution to the local problem" would entail; no, it was just the fact he would have to roll a market alt to buy/sell stuff, or the few hours every now and again he'd have to spend to keep a POS fuelled, bring in a bit of ammo etc etc etc.

xxxTRUSTxxx wrote:
none of these things are a bad thing. fear of all local channels becoming like WH space is not a bad thing. like always some pilots want the game handed to them on a plate.
for those that would say it would be impossible to locate and kill a target,

how about if location agents got a boost ? more accurate, took less time to locate/re-use ?

What mechanics does this target have at his disposal to mitigate the risk?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Caliph Muhammed
Perkone
Caldari State
#382 - 2012-05-28 10:23:50 UTC  |  Edited by: Caliph Muhammed
Decshield isn't gone, its been made the default. Though now it should be called Costshield. Sell that propaganda to a fool. As for the devs losing their jobs if they dont turn eve into a carebear heaven, what a crock. If the devs keep releasing mediocre patches as expansions every 6 months while at the same time leaving the game the campfest it is they wont have any pvpers left but those in alliances. Your carebear demographic isnt what keeps EVE alive. And shooting red Xs only lasts for so long. My subs up on the 30th, not a single aspect of the expansion makes me want to resub. Will I? Maybe. I like the company of my friends but long term its doubtful. It has nothing at all to do with it being challenging and everything to do with being a mediocre sub par experience.


Out of curiousity whats the cost for decing euni now per week?
xxxTRUSTxxx
Galactic Rangers
#383 - 2012-05-28 10:36:44 UTC
Lord Zim wrote:
xxxTRUSTxxx wrote:
1: covert op ships are doing what they are ment to do, finally.

Unless there's a counter, then cloaked ships just became even more overpowered against ratters and miners.

xxxTRUSTxxx wrote:
3: afk cloakers get the sack,, why,, because they are now useless as a trolling/griefing tool.

The only thing that's removed from the equation is the fact that people see them, what it's been replaced with is the need to assume that there's always 1 or more cloaked ship in a system or on the way, and as such you've got to have 1 alt (or 1 person) sitting cloaked on grid with each gate and wormhole in system, with the sole purpose of staring at that gate to see who comes and who goes. And they still have to assume that at any point in time someone can log on from, say, the day before. And since they're cloaked, they can pick and choose the time of the engagement, and all it takes is for one guy to be inattentive or be left alone for a few seconds, and pop he goes.

This all works in wormholes because there are limits to how many entries there are to a system, and the rewards are massively higher than in nullsec, so for those who decide to go to wormholes, they've weighed the risk vs reward and gone "yes, I think I want me some of that". People in null, low and hisec haven't had to add this variable to the equation, and if they have to, a lot of them will move, which'll render a lot of what "remove local" people wants moot, because there'll be even fewer people to actually hunt.

"Remove local" proponents such as Caliph keeps claiming that my point about people leaving f.ex nullsec is false has himself stated, on the record, that he has weighed up the work he has to put in to stay in wormholes, and decided that it wasn't for him, and it wasn't even the huge amount of work his "final solution to the local problem" would entail; no, it was just the fact he would have to roll a market alt to buy/sell stuff, or the few hours every now and again he'd have to spend to keep a POS fuelled, bring in a bit of ammo etc etc etc.

xxxTRUSTxxx wrote:
none of these things are a bad thing. fear of all local channels becoming like WH space is not a bad thing. like always some pilots want the game handed to them on a plate.
for those that would say it would be impossible to locate and kill a target,

how about if location agents got a boost ? more accurate, took less time to locate/re-use ?

What mechanics does this target have at his disposal to mitigate the risk?


good points, to which i shall answer with the following.


1: to counter cloaked ships a specialised ship & mods is needed, at the moment there is no counter in WH space to cloaked ships. i agree there needs to be a counter to cloaked ships.

2: if they are there cloaked and afk and can't be seen at all then they are indeed useless as a trolling/griefing tool, me personally, i'd like to be able to locate and pop afk cloaked ships.

3: if in a fleet use the agents also to watch for your enemies locations also use scouts to watch for apporching targets, if alone, use agents to locate your enemy also, keep moving, sitting stil makes you an easy target.

i'm not up for remove local and make cloaked ships god ships, im' up for make local like wh local, but balance it all off, local is horrible, it doesn't make for better game play, it makes for oooohhh look reds in local, never undock, don't jump in, super safe local channel saves the day,, where's the counter to that ?
Caliph Muhammed
Perkone
Caldari State
#384 - 2012-05-28 10:41:44 UTC  |  Edited by: Caliph Muhammed
Cloaking OP versus ratters and miners. Really think about the stupidty in that remark. Curse you for quoting him.

A mining ship isn't a combat ship so I would hope that the covops is the stronger combat option. As for """ratters""" what on earth type of """ratter""" has a ship that covert ops dps can manhandle? If he means more than 1 then the ratter should die.

What utter rubbish. Its that plea to ignorance that is so prevalent in MMOs especially pvp centric ones and even moreso ones with a non combat class that leads to the mediocre gameplay we have now.

If you choose a non combat profession and die in combat, hey genius, its working as intended. Now do as you do, disregard that logic. Find something else that can reasonably be mistaken for a coherent argument..

I'd offer a can of htfu but it would be like pissing on a volcano. We need kegs of htfu for most.

BTW wtf is a ratter? Is that just another way of describing the phenomenon of the player using the highest DPS ship they've trained for and hunting belt rats or is there a special ship/skillset that ive overlooked that makes it somehow less capable of being rigged for pvp and pve? I personally think its a codeword for "Miners With Guns."

I give you props for one thing Zim. You make a fine strawman. You even go a step further and create a victim class from the strawman. Then you argue for pacifying the game on behalf of the creation.

Most people are sheep and easily manipulated. Its sad really. Try harder.
Snow Burst
Caldari State
#385 - 2012-05-28 10:46:18 UTC
cloakers = "im watching u" "o.o" *uncloaks fires bomb cloaks again* "x-x" ":3" love cloakies lol

There Is A 90% Chance All Of What You Just Read Is Wrong, Inaccurate Or Just Me Being Controversial In Some Way. Or By Some Chance It's Completely Right In Every Way... At Least To Me :3

Lord Zim
Gallente Federation
#386 - 2012-05-28 11:52:39 UTC
xxxTRUSTxxx wrote:
good points, to which i shall answer with the following.

Now, see, you seem to have an attitude to the game I can work with.

xxxTRUSTxxx wrote:
1: to counter cloaked ships a specialised ship & mods is needed, at the moment there is no counter in WH space to cloaked ships. i agree there needs to be a counter to cloaked ships.

I'm a bit torn on this one, because it would have an impact on WHs, and I wouldn't necessarily want to impact them just to tick off the "remove local" checkbox.

However, if we presume that there'll be added a ship (or a module, I've no idea what CCP are thinking at this point) for hunting cloaked ships, then there's the question of how that should work. System-wide, or within, say, 15AU. The problem with the former is that you again ruin the whole "cloaked ships are covert" idea, and the problem with the latter is you end up with f.ex having to have a cloaker hunter following every ratter around and being very, very diligent absolutely all the time, and still only getting a few seconds warning as the cloaked ships are about to land on you.

It's a tough balancing act, and what makes it worse is that the guy doing the anti-cloaking thing would most likely be unable to make money himself so he'd either have to fleet up (which would cut the payout for the guys ratting, if we're talking about mining then there's no mechanic for automatically making sure it's worth his time), or they'd have to agree on a wage for his job. Also, keep in mind that we're talking about a job which'd most likely be even more boring than shooting red crosses and mining, and it probably won't take much before the thoughts "why don't I do L4s instead, and have a much more relaxing time?" pop up. So, it's a tough balancing act.

xxxTRUSTxxx wrote:
2: if they are there cloaked and afk and can't be seen at all then they are indeed useless as a trolling/griefing tool, me personally, i'd like to be able to locate and pop afk cloaked ships.

I won't deny that I've often wanted to have a tool for hunting down people who do absolutely nothing except log in, press cloak, and then leave the client in the background.

xxxTRUSTxxx wrote:
3: if in a fleet use the agents also to watch for your enemies locations also use scouts to watch for apporching targets, if alone, use agents to locate your enemy also, keep moving, sitting stil makes you an easy target.

i'm not up for remove local and make cloaked ships god ships, im' up for make local like wh local, but balance it all off, local is horrible, it doesn't make for better game play, it makes for oooohhh look reds in local, never undock, don't jump in, super safe local channel saves the day,, where's the counter to that ?

The problem with this question is that it's a pretty hard nut to crack. On the one hand you need to be able to function without spending all your life in the game just to try to keep everything safeish (and still **** up from time to time), on the other hand there's being able to glance at local and see if there are reds or not (and still **** up from time to time), or ask in intel if it's clear (and get bad/outdated intel from time to time, or no intel because nobody's there, and **** up).

Add to all this the fact that most alliances have spies in most other alliances, and the problem of "getting a fleet's location" isn't really the huge problem that it once was.

Caliph Muhammed wrote:
A mining ship isn't a combat ship so I would hope that the covops is the stronger combat option. As for ratters what on earth type of ratter has a ship that covert ops dps can manhandle? If he means more than 1 then the ratter should die.

Spoken like someone who has absolutely no clue on how to use f.ex a purifier to kill a ratting/plexing ship. Or, he knows, he just wants us to believe it's impossible. Given how most of the killmails of his I've seen (2+ T3's vs a single BS), I'm inclined to believe he honestly doesn't know.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lord Zim
Gallente Federation
#387 - 2012-05-28 11:54:59 UTC
Caliph Muhammed wrote:
BTW wtf is a ratter? Is that just another way of describing the phenomenon of the player using the highest DPS ship they've trained for and hunting belt rats or is there a special ship/skillset that ive overlooked that makes it somehow less capable of being rigged for pvp and pve? I personally think its a codeword for "Miners With Guns."

Huh. So he really doesn't know the difference between a PVE-fitted ship and a PVP-fitted ship?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Caliph Muhammed
Perkone
Caldari State
#388 - 2012-05-28 12:08:41 UTC  |  Edited by: Caliph Muhammed
Lord Zim wrote:
Caliph Muhammed wrote:
BTW wtf is a ratter? Is that just another way of describing the phenomenon of the player using the highest DPS ship they've trained for and hunting belt rats or is there a special ship/skillset that ive overlooked that makes it somehow less capable of being rigged for pvp and pve? I personally think its a codeword for "Miners With Guns."

Huh. So he really doesn't know the difference between a PVE-fitted ship and a PVP-fitted ship?


Yeah in capable hands a warp disruptor. I know that post punched hard but if you want to avoid it don't respond at all. Stop trying to alienate me. In case you havent figured it out yet it doesn't work. And in most cases the people you draw for support aren't any more up for the job than you are.
Lord Zim
Gallente Federation
#389 - 2012-05-28 12:12:24 UTC
Caliph Muhammed wrote:
Yeah in capable hands a warp disruptor. I know that post punched hard but if you want to avoid it don't respond at all. Stop trying to alienate me. In case you havent figured it out yet it doesn't work and in most cases the people you try and draw for support when you have your ass handed to you aren't anymore up for the job than you are.

So you're going to go on record and claim that the only difference between a PVE-fitted ship, and a PVP-fitted ship, is the addition of a warp disruptor?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Aedan Vals
University of Caille
Gallente Federation
#390 - 2012-05-28 12:12:42 UTC
Caliph Muhammed wrote:
Grow some balls [...] im a dedicated cloaky kind of player


oh OP, you make me laugh.
Caliph Muhammed
Perkone
Caldari State
#391 - 2012-05-28 12:14:28 UTC  |  Edited by: Caliph Muhammed
Lord Zim wrote:
Caliph Muhammed wrote:
Yeah in capable hands a warp disruptor. I know that post punched hard but if you want to avoid it don't respond at all. Stop trying to alienate me. In case you havent figured it out yet it doesn't work and in most cases the people you try and draw for support when you have your ass handed to you aren't anymore up for the job than you are.

So you're going to go on record and claim that the only difference between a PVE-fitted ship, and a PVP-fitted ship, is the addition of a warp disruptor?


Im going to go on the record and state that I can do l4s in a ham fitted buffer tank ship just fine. Im going to go on record and say I can then go to the belts and kill rats just as easily. Again on the record i'll take that same ship and do ok in pvp with it. And all with a warp disruptor fitted. Its a privilege of minimizing my ship choices to one race and maxing out my support skills.

Some people need ravens to do level 4s. We have fun with three man groups of pre-buff assault frigates. Havent did any post buff.

When you ask me do I understand, absolutely. So much in fact I often avoid the perpetual myths people circulate for either a lack of the vocabulary/understanding to correctly describe a phenomenon or an agenda.
Lord Zim
Gallente Federation
#392 - 2012-05-28 12:25:35 UTC
Funny how you avoided talking about plexes.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Caliph Muhammed
Perkone
Caldari State
#393 - 2012-05-28 12:27:33 UTC  |  Edited by: Caliph Muhammed
Lord Zim wrote:
Funny how you avoided talking about plexes.


We didn't talk about c5s either. You mentioned ratters and miners. Did you mention Plexes? Funny how you didn't yet you ask me whether I did. Need more time to eek out more tripe or have you tired of having your ass handed to you?
Andrea Roche
State War Academy
Caldari State
#394 - 2012-05-28 12:43:56 UTC  |  Edited by: Andrea Roche
have a cookie!
this thread is just a competition between 5 or so people for who is the worst poster and has the worst ideas. Roll I must say, the competition is very tight Lol
Lord Zim
Gallente Federation
#395 - 2012-05-28 12:47:04 UTC
Caliph Muhammed wrote:
Lord Zim wrote:
Funny how you avoided talking about plexes.


We didn't talk about c5s either. You mentioned ratters and miners. Did you mention Plexes? Funny how you didn't yet you ask me whether I did. Need more time to eek out more tripe or have you tired of having your ass handed to you?


I did, actually:
Lord Zim wrote:
Spoken like someone who has absolutely no clue on how to use f.ex a purifier to kill a ratting/plexing ship.


But hey, thanks for going on record, since it shows just how out of touch with nullsec you actually are.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Caliph Muhammed
Perkone
Caldari State
#396 - 2012-05-28 12:49:43 UTC  |  Edited by: Caliph Muhammed
Lord Zim wrote:
Caliph Muhammed wrote:
Lord Zim wrote:
Funny how you avoided talking about plexes.


We didn't talk about c5s either. You mentioned ratters and miners. Did you mention Plexes? Funny how you didn't yet you ask me whether I did. Need more time to eek out more tripe or have you tired of having your ass handed to you?


I did, actually:
Lord Zim wrote:
Spoken like someone who has absolutely no clue on how to use f.ex a purifier to kill a ratting/plexing ship.


But hey, thanks for going on record, since it shows just how out of touch with nullsec you actually are.


If nullsec is so full of carebears like you EVE is an even bigger fraud than I first thought. But we both know you dont represent anyone but yourself.

And you didnt mention plexing ( or rather the purifier)until after I replied. Zim you fail. Bottomline is if you didnt weasel your way into Goonswarm you'd be in hisec getting punked on the regular.
Andrea Roche
State War Academy
Caldari State
#397 - 2012-05-28 12:52:20 UTC
Lord Zim wrote:

But hey, thanks for going on record, since it shows just how out of touch with nullsec you actually are.


ofcource he is ouf of touch with 0.0. All he does is wardecking corps in high sec and some low sec gate camping.
Lord Zim
Gallente Federation
#398 - 2012-05-28 12:52:48 UTC
Caliph Muhammed wrote:
If nullsec is so full of carebears like you EVE is an even bigger fraud than I first thought. But we both know you dont represent anyone but yourself.

Okay. Go to nullsec and do a plex in your version of a PVE fitted ship, then.

I'll just be over here, waiting for the lossmail.

Caliph Muhammed wrote:
And you didnt mention plexing until after I replied. Zim you fail.

So, uh, when I said "a ratting/plexing ship" , that was me "not mentioning it"?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Caliph Muhammed
Perkone
Caldari State
#399 - 2012-05-28 12:53:43 UTC  |  Edited by: Caliph Muhammed
............................
Richard Desturned
Royal Amarr Institute
Amarr Empire
#400 - 2012-05-28 12:54:41 UTC
Caliph Muhammed wrote:
If nullsec is so full of carebears like you EVE is an even bigger fraud than I first thought. But we both know you dont represent anyone but yourself.

And you didnt mention plexing until after I replied. Zim you fail.


Since when is nullsec a "PvP-only" zone?

npc alts have no opinions worth consideration