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Player Features and Ideas Discussion

 
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Grow some extremely durable genitalia.

First post First post
Author
Frying Doom
#341 - 2012-05-28 00:18:02 UTC
specializt wrote:
Frying Doom wrote:

So the POS fuels, ammunition, modules, stations to allowing clone jumping and known paths back to trade hubs as well as anything you might need appear magically when ever needed?


We got like 2 or 3 guys who do that (myself included) because its not a big job at all - even in large quantities.

Apologies if your corp description needs updating but it says your a 0.0 corp not a WH corp.

Angry Angels Constructions is a German-speaking Corp., which has currently settled in 0.0 space (Feytabolis).
Primarily, we deal with PvP

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

specializt
State War Academy
Caldari State
#342 - 2012-05-28 00:24:53 UTC  |  Edited by: specializt
Frying Doom wrote:
specializt wrote:
Frying Doom wrote:

So the POS fuels, ammunition, modules, stations to allowing clone jumping and known paths back to trade hubs as well as anything you might need appear magically when ever needed?


We got like 2 or 3 guys who do that (myself included) because its not a big job at all - even in large quantities.

Apologies if your corp description needs updating but it says your a 0.0 corp not a WH corp.

Angry Angels Constructions is a German-speaking Corp., which has currently settled in 0.0 space (Feytabolis).
Primarily, we deal with PvP


Yep, and now you may start the thinking-process .... i know its hard for carebears to imagine what life in null is but --- have this hint :


  • without industrial efforts, your alliance / corp will run dry within weeks
  • without PvP efforts, you will receive free b.uttsecks within weeks

Might as well try it sometime, you will be surprised
Frying Doom
#343 - 2012-05-28 00:27:21 UTC  |  Edited by: Frying Doom
specializt wrote:
Yep, and now you may start the thinking-process .... i know its hard for carebears to imagine what life in null is but --- have this hint :


  • without industrial efforts, your alliance / corp will run dry within weeks

Might as well try it sometime, you will be surprised

What does any of that have to do with Worm Holes?
The point was made that there is a lot more involved to living in WH than the lack of local.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Caliph Muhammed
Perkone
Caldari State
#344 - 2012-05-28 00:27:38 UTC  |  Edited by: Caliph Muhammed
specializt wrote:


All of which have nothing to do with the OP. If you want to live in a wormhole feel free.
specializt
State War Academy
Caldari State
#345 - 2012-05-28 00:30:22 UTC
Frying Doom wrote:

What does any of that have to do with Worm Holes?

Except for the WH-drones : just about everything, the tasks in WH are identical to the tasks in null.
Lord Zim
Gallente Federation
#346 - 2012-05-28 00:34:41 UTC
Caliph Muhammed wrote:
All of which have nothing to do with the OP. If you want to live in a wormhole feel free.

"I don't want to live in a wormhole because I'm too lazy to do something which'll take a few hours every week, tops, but I want everyone else to have to do a lot more work just to stay safeish, even in hisec. It'll be FUN! (for me)"

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Caliph Muhammed
Perkone
Caldari State
#347 - 2012-05-28 00:48:29 UTC  |  Edited by: Caliph Muhammed
I went to adjust my market orders in the .01 environment. Its a good thing i'm not in a wormhole or i'd have to find a way to get in and out every 5 minutes to do it!

Roll
Lord Zim
Gallente Federation
#348 - 2012-05-28 00:52:02 UTC
Caliph Muhammed wrote:
I went to adjust my market orders in the .01 environment. Its a good thing i'm not in a wormhole or i'd have to find a way to get in and out every 5 minutes to do it!

Roll

So market alts are illegal?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Frying Doom
#349 - 2012-05-28 01:01:03 UTC  |  Edited by: Frying Doom
Lord Zim wrote:
Caliph Muhammed wrote:
I went to adjust my market orders in the .01 environment. Its a good thing i'm not in a wormhole or i'd have to find a way to get in and out every 5 minutes to do it!

Roll

So market alts are illegal?

Your point hardly makes your case that Wormholes are only avoided by lazy people if you are now saying that people in Wormholes need have market alts to be able to easily access markets. Doesn't sound as simple as you seemed to believe a few minutes ago.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Richard Desturned
Royal Amarr Institute
Amarr Empire
#350 - 2012-05-28 01:04:47 UTC
Caliph Muhammed wrote:
Im not going anywhere. Im going to begin a lobby to change EVE into the game it advertises itself as


you already have the intellectual paragon known as Frying Doom with you good luck m8 o7

npc alts have no opinions worth consideration

Mocam
Aliastra
Gallente Federation
#351 - 2012-05-28 01:05:45 UTC
specializt wrote:
Frying Doom wrote:

What does any of that have to do with Worm Holes?

Except for the WH-drones : just about everything, the tasks in WH are identical to the tasks in null.


Not really and sure as hell not the same way.

- Your front door doesn't change so you can find a path there from any k-space area in the game.
- You can set a destination point and simply "follow the dots" to that place - but not in W-space.
- Cyno's don't work so you can't just bounce to a spot with a JF, bridge in/out with other ships - so on and so forth.
- You can't decide that your front door is pointing at too dangerous a spot so you collapse it.
- Entering a gate, you appear "OFF" the gate at range. Entering a WH, you are in click-out range of the entrance/exit; so camps? ...

etc.

WH life is both more and less dangerous than other parts of the game. That "no local" is just one aspect of it and if they normalized the rules for WH space and null - the game would play radially different.

No - removal isn't a solution, not without some form of replacement.
Shaampoo
Imperial Shipment
Amarr Empire
#352 - 2012-05-28 01:07:14 UTC
Caliph Muhammed wrote:
Alara IonStorm wrote:

Caliph Muhammed wrote:

It would solve cloaky camps people complain about. It would give a point to cloaks people complain about.

Uncloak aliegned, tap bomb, warp to safety. No time to get reinforcements on grid to help or even lock targets.

Hurray for 100% Safe uncounterable attacks.


Then nerf bombs. Change them. Make them super powerful torpedoes that can only hit capitals. It would be a small sacrifice, and im a dedicated cloaky kind of player, for the greater good of the game.

But also remember that even if that were the case no local means that for that to occur a scouting operation would have had to of occured first. Maybe it would be a well earned uncounterable attack.
So remove one element from the game and then break another mechanic but it is cool because you can now gank war targets easier
Lord Zim
Gallente Federation
#353 - 2012-05-28 01:07:37 UTC
Frying Doom wrote:
Lord Zim wrote:
Caliph Muhammed wrote:
I went to adjust my market orders in the .01 environment. Its a good thing i'm not in a wormhole or i'd have to find a way to get in and out every 5 minutes to do it!

Roll

So market alts are illegal?

Your point hardly makes your case that Wormholes are only avoided by lazy people if you are now saying that people in Wormholes need have market alts to be able to easily access markets. Doesn't sound as simple as you seemed to believe a few minutes ago.

So uh, you're actually going to say that using a market alt is hard work? Or complex?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Caliph Muhammed
Perkone
Caldari State
#354 - 2012-05-28 01:09:19 UTC  |  Edited by: Caliph Muhammed
Mocam wrote:
specializt wrote:
Frying Doom wrote:

What does any of that have to do with Worm Holes?

Except for the WH-drones : just about everything, the tasks in WH are identical to the tasks in null.


Not really and sure as hell not the same way.

- Your front door doesn't change so you can find a path there from any k-space area in the game.
- You can set a destination point and simply "follow the dots" to that place - but not in W-space.
- Cyno's don't work so you can't just bounce to a spot with a JF, bridge in/out with other ships - so on and so forth.
- You can't decide that your front door is pointing at too dangerous a spot so you collapse it.
- Entering a gate, you appear "OFF" the gate at range. Entering a WH, you are in click-out range of the entrance/exit; so camps? ...

etc.

WH life is both more and less dangerous than other parts of the game. That "no local" is just one aspect of it and if they normalized the rules for WH space and null - the game would play radially different.

No - removal isn't a solution, not without some form of replacement.



Sure it is. And no you don't need a replacement. I didnt hear a reason for local needing to stay but assuming you carry the EVE UNI agenda im sure I can figure it out.

Isn't decshield enough protection as is?
Caliph Muhammed
Perkone
Caldari State
#355 - 2012-05-28 01:10:54 UTC  |  Edited by: Caliph Muhammed
Richard Desturned wrote:
Caliph Muhammed wrote:
Im not going anywhere. Im going to begin a lobby to change EVE into the game it advertises itself as


you already have the intellectual paragon known as Frying Doom with you good luck m8 o7


And you have 10000 wasted political votes and a never ending public outcry against your alliances overrepresentation on the CSM . It would appear we both have an uphill climb. Unless of course you really believe people are going to continue playing when it becomes obvious only one group has the devs attention.

The enemies you have created were willing to watch CCPs public image burnt to ashes you think itll be different upon reelection next year?
Frying Doom
#356 - 2012-05-28 01:14:49 UTC
Lord Zim wrote:
Frying Doom wrote:
Lord Zim wrote:
Caliph Muhammed wrote:
I went to adjust my market orders in the .01 environment. Its a good thing i'm not in a wormhole or i'd have to find a way to get in and out every 5 minutes to do it!

Roll

So market alts are illegal?

Your point hardly makes your case that Wormholes are only avoided by lazy people if you are now saying that people in Wormholes need have market alts to be able to easily access markets. Doesn't sound as simple as you seemed to believe a few minutes ago.

So uh, you're actually going to say that using a market alt is hard work? Or complex?

So your now agreeing with me about the Jump drive Nerf as you are saying you only need easy access to a market alt and not direct access to a market hub with any character.
Care to go one better and agree about the removal of Local while we are here?

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Richard Desturned
Royal Amarr Institute
Amarr Empire
#357 - 2012-05-28 01:16:45 UTC
Caliph Muhammed wrote:
Sure it is. And no you don't need a replacement. I didnt hear a reason for local needing to stay but assuming you carry the EVE UNI agenda im sure I can figure it out.

Isn't decshield enough protection as is?


Yeah I hear Eve University is heavily invested in nullsec with all of that sovereignty they hold

npc alts have no opinions worth consideration

Caliph Muhammed
Perkone
Caldari State
#358 - 2012-05-28 01:18:47 UTC  |  Edited by: Caliph Muhammed
Richard Desturned wrote:
Caliph Muhammed wrote:
Sure it is. And no you don't need a replacement. I didnt hear a reason for local needing to stay but assuming you carry the EVE UNI agenda im sure I can figure it out.

Isn't decshield enough protection as is?


Yeah I hear Eve University is heavily invested in nullsec with all of that sovereignty they hold


No, but they are heavily invested in making EVE a happy safe place in hisec so they can pretend to actually teach people something other than camp up during wars as not to encourage aggression.
IbanezLaney
The Church of Awesome
#359 - 2012-05-28 01:23:55 UTC
Caliph Muhammed wrote:
Get rid of local, all secs. It fixes almost everything. You would have to work to locate a target. You would have to work to avoid a target. There would be risk in high sec. There would be risk in all secs.

Freighters could be caught during a war dec. Freighters could get through during a war dec.

You would still have Concord retaliation in high sec. You could still be camped, though if you break the camp it would be harder to hunt you down. Certainly no worse that what we have now but with compelling gameplay.

It would solve cloaky camps people complain about. It would give a point to cloaks of which people complain about.

It would make neutral alts almost irrelevant. Though not 100%. It would certainly make playing with one account a lot less of a disadvantage. Sure you might lose a few alt account subs, but you would gain many more subs by having more compelling gameplay. What good is a scout profession when they're revealed as soon as they enter system?

The changes the expansion are bringing aren't going to revitalize low sec or null sec and its certainly not going to promote or fuel war. Quite the opposite.

The devs and the playerbase talk a lot about EVE being hardcore, but as of yet i'm not really seeing the hardcore aspect to the game.

The game is a boring campfest. Removing local removes that to a large degree.

To my ultra Orthodox carebear players, uncle Caliphy isn't throwing you under the bus. The threats you worry about occuring with this change would actually be resolvable by a merc corporation. If you are decced and you hire a merc the merc cannot sneak up on the enemy with everything displayed for them. They may be able to make your tormentors life a little more difficult but in most cases can't force a fight under those conditions. With no local they could. If you are camped by a griefdec and you hire a reasonably sized merc to help you the griefer will never see them coming. It's win/win.

Even null entry points would be camped far less. Lets see the thirty man bubble camp consistently do it when a 150 man roaming gang warps in on them and they never see it coming.

Local is holding EVE back. Period. Get rid of it and let EVE become great.



I think what you are looking for is called a wormhole.

I don't see how this solves gate camping - they would just wait for gate flashes as that would be the easiest way to get targets.
If a big fleet drop on them - they simply jump the gate.
Gate camping would increase with no local.
Snow Burst
Caldari State
#360 - 2012-05-28 02:08:56 UTC
sooooooooooooooo your saying you want the entire game to be an hour of probing out people to go fetch your ship to find theyve moved off? no local in wh space works because its the whole point and adds a different play style not everyone wants to play in wh's

There Is A 90% Chance All Of What You Just Read Is Wrong, Inaccurate Or Just Me Being Controversial In Some Way. Or By Some Chance It's Completely Right In Every Way... At Least To Me :3