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How do you pay corp mates for ops?

Author
Cheesy Feet
The Hells Bells Club
#61 - 2012-05-22 14:09:32 UTC
Ashimat wrote:
[quote=7enn]

SPLU was a service-organization created to make individual pilots rich. When we started we had the goal of actually doing C6 plexing on a regular basis. When we accomplished that, the goal was extended to do it and get back un-ganked...

But after we learnt that, we failed setting a new goal. Thats most likely the reason why the corp is not around today


Dooh! I thought SPLU would be around for as long as WH's existed, sad times! Sad
Roime
Mea Culpa.
Shadow Cartel
#62 - 2012-05-22 15:00:40 UTC
We have a simple 20-point guide to supplement our various comprehensive spaceship calculus spreadsheets, proprietary loot sharing applications and private algorithms:

1. Look for pew, if found, pew. If not, go to 2.
2. Check if POS still has fuel, go to 1.
3. Play with pyfa
4. Send mail to corp about something important, go afk
5. Do some PI
6. Arrange things in your hangar DIV, rename ships and repair modules
7. Figure out other things you could do instead of shooting red crosses, consider doing a ladar
8. Ladar was ******, give up and go shoot red crosses, aim for the triggers to amuse the guy in the Drake
9. Hope someone jumps you while shooting red crosses and pew happens!
10. If you had to finish the sites, do that industrial thing with the ~Elite Salvaging Vessel~
11. Put things in can, name it after participants
12. Look for pew, if found, pew. If not, log off.
13. Find the can full of loots some days later, go look for pew. If no pew available, go play pew with corpies, but stop at hull.
14. Hope someone else takes the loot to town, log off.
15. Realize you "absolutely" "need" a new ship or more drugs. which are acceptable reasons to go to hisec, take the can with you, sell loots
16. Count number of names on can, divide profits with this number (use Calculator!)
17. Send ISK, no taxes, NPC corps are for taxpaying plebs
18. Go look for pew in your new ship
19. Consider paying yourself out from red cross ops
20. Try out inappropriate ships in red cross ops and lose them, go to 1.


.

Borg Stoneson
SWARTA
#63 - 2012-05-23 14:12:31 UTC  |  Edited by: Borg Stoneson
We use spreadsheets to keep track of who runs which sites and how much they should be paid. And we keep all loot in secure tabs in secure hangers until it's sold.
The site FC is responsible for keeping track of the loot and fleet then he either puts it into his own personal spreadsheet or sends a mail with the info to one of the main site FC's to keep track of. The FC's running the sheets are responsible for selling loot and paying out.

There's some variation on the sheets the FC's use, as a general rule though, people get paid the same share no matter how many alts they bring to the fleet, we tried it the other way early on, it just led to people with less accounts feeling like they were getting shafted (and the more money they make the more likely they are to get more accounts so it's better for the group as a whole!)

On my sheet I give each person an equal share of what they ran and the corp gets a smaller usualy 1/5th share for each site, another FC in our op deducts a 5% tax at the end when the loot is sold. For a while we just had the corp taking all the ISK from the salvage while people got all the tags, this method can really ramp up some ISK for the corp if you get a decent nanoribbon rate and perhaps suprisingly to some of you no one seemed to mind (though this was when they were only worth 4.5-5mil each)


Generaly I find most of the salvage not worth keeping track of, with the obvious exception of Nanoribbons. Just consider it "sales tax tax" and save yourself a lot of extra effort.
Kobodera
Soggy Bottom Balls
#64 - 2012-05-24 08:34:30 UTC
Borg Stoneson wrote:
On my sheet I give each person an equal share of what they ran and the corp gets a smaller usualy 1/5th share for each site, another FC in our op deducts a 5% tax at the end when the loot is sold. For a while we just had the corp taking all the ISK from the salvage while people got all the tags, this method can really ramp up some ISK for the corp if you get a decent nanoribbon rate and perhaps suprisingly to some of you no one seemed to mind (though this was when they were only worth 4.5-5mil each)


Generaly I find most of the salvage not worth keeping track of, with the obvious exception of Nanoribbons. Just consider it "sales tax tax" and save yourself a lot of extra effort.


When you talk about the points in our manager then if the corp takes the salvage then each point drops from about 1M each to about 0.6 - 0.7 m / point... so if the salvage goes to corp then that is a good 30% tax there already...

Anyway, a big welcome to An Errant Venture who is the first completely non affiliated external corp that have started utilizing in my manager :) I hope you guys will enjoy it :D
Lord Azori
Bob's Bait and Tackle
#65 - 2012-05-24 12:44:27 UTC
Team Pizza generally does payouts in Exotic Dancers and Spirits. It we come in to a particularly good run of escalated sites, the Pizza Masters have been known to throw about some shiny new shuttles as a reward. WH space has made me so spacerich; I can throw parties all week long!!
Borg Stoneson
SWARTA
#66 - 2012-05-24 13:07:09 UTC
Kobodera wrote:
Borg Stoneson wrote:
On my sheet I give each person an equal share of what they ran and the corp gets a smaller usualy 1/5th share for each site, another FC in our op deducts a 5% tax at the end when the loot is sold. For a while we just had the corp taking all the ISK from the salvage while people got all the tags, this method can really ramp up some ISK for the corp if you get a decent nanoribbon rate and perhaps suprisingly to some of you no one seemed to mind (though this was when they were only worth 4.5-5mil each)


Generaly I find most of the salvage not worth keeping track of, with the obvious exception of Nanoribbons. Just consider it "sales tax tax" and save yourself a lot of extra effort.


When you talk about the points in our manager then if the corp takes the salvage then each point drops from about 1M each to about 0.6 - 0.7 m / point... so if the salvage goes to corp then that is a good 30% tax there already...


I didn't say it was for everyone, it's just what we did for a while and it worked out pretty well. A lot of the ISK was funneled back into the op and to the members so everyone benefited.
Rob Otokhan
Asteroid Farm Unlimited
Goonswarm Federation
#67 - 2012-05-26 22:47:25 UTC
In my corp, I made a payout spreadsheet. No matter what people do, they earn points for it. Planet stuff is one point per day, gas mining is one point per site, archeology and hacking are one point per site, PvP ops are one point per hour, mining is one point per hoir etcetc.

And we make it so each toon you use earns points.
So each person or toon in each ops earns the points. At end of the week we take all the combined loot and salvage and products to market, corp takes a 10% cut, and then every one gets a payout based on how many points they earned.
Works really well for every one. And it only takes a couple minutes a day to update.
Mule hauler
State War Academy
Caldari State
#68 - 2012-05-29 07:12:12 UTC
Don't stress the small stuff :)

WH life isn't primarily about the ISK, although it is nice, but more about the teamwork that goes into making it work. The friendships, tight knit groups and family you cultivate beats that any time.

When a corp becomes more like a job you're probably not enjoying it.

However you pay out to your members, as long everyone's having fun that's all that matters.
Taji Taka
The Arcadian Sun
#69 - 2012-05-30 20:38:42 UTC
My corp members collect their own loot in either a secure can or their own tab in one of our corp hangars. When they are ready to sell they count up their loot using a Google Docs excel sheet that pulls live buy prices from Jita and reduces it a certain amount so the corp makes ISK to cover POS fuel and make profit.

Once they have a total they email the URL for the loot, throw the loot in a "collection" tab that has limited access, then get paid once their items are verified in the tab...pretty simple, yet highly effective. Everyone likes the API built into the sheet because we used to have to check Jita prices and update it manually every week.

-T
Blodhgarm Dethahal
8 Sins of Man
Stray Dogs.
#70 - 2012-06-03 17:01:57 UTC
My Group collects Sleeper Data Libraries as a "tax" and use the ISK from that to pay for POS fuels. In addition we assign members to build a particular PI based POS fuel for fuel block production (if we have excess we sell that to buy ice based fuels)

With this system we have been able to steadily supply a Large Tower + Medium Tower with fuel. As for other loots and salvage that is stored safely in a GSC labled with the names of people who ran the op. When a high sec comes around the can is taken out and contents sold and split evenly between people who ran the op.

It works for us Big smile
Jalabaster
Aether Ventures
#71 - 2012-06-03 21:10:49 UTC  |  Edited by: Jalabaster
Radelix Cisko wrote:
So I ask how do you handle corp costs and payment to the corp members for ops?


If you have good planets for PI, you can demand that everyone have PI skills and donate PI to the corp, incurring charges themselves until POCO's are up.
If you have a handful of people pulling PI from wormhole planets, you can easily make all of your own fuel, with the exception of ice products. Even same account alts can produce PI well with minimal skill training interruptions on your main.
With PI mostly taken care of, you can have a "you do the site, you get the lootz" rule. Corporate hangar arrays don't take that much cpu/pwr to operate. hang up 5 of them, everyone gets a bin, sometimes you'll get rl buddies that pair up and share bins.

Your corporate wallet should be able to sustain the cost of Ice. If not, levy a tax on something else as well, like ancient coords or something.

Everyone hauls their own loot out. If you can't haul it yourself, deal with it. wait for someone else to or learn how to do it yourself. It builds character.

"when a ship is blown up, the pilot usually winds up replacing it. This drives the economy, steadies inflation, and gives industrialists a reason to manufacture. In contrast, creating isk while never losing any items has the unfortunate reverse effect on the market, plus it isn't really any fun." Jala

Jalabaster
Aether Ventures
#72 - 2012-06-03 21:28:52 UTC
Roime wrote:
We have a simple 20-point guide to supplement our various comprehensive spaceship calculus spreadsheets, proprietary loot sharing applications and private algorithms:

1. Look for pew, if found, pew. If not, go to 2.
2. Check if POS still has fuel, go to 1.
3. Play with pyfa
4. Send mail to corp about something important, go afk
5. Do some PI
6. Arrange things in your hangar DIV, rename ships and repair modules
7. Figure out other things you could do instead of shooting red crosses, consider doing a ladar
8. Ladar was ******, give up and go shoot red crosses, aim for the triggers to amuse the guy in the Drake
9. Hope someone jumps you while shooting red crosses and pew happens!
10. If you had to finish the sites, do that industrial thing with the ~Elite Salvaging Vessel~
11. Put things in can, name it after participants
12. Look for pew, if found, pew. If not, log off.
13. Find the can full of loots some days later, go look for pew. If no pew available, go play pew with corpies, but stop at hull.
14. Hope someone else takes the loot to town, log off.
15. Realize you "absolutely" "need" a new ship or more drugs. which are acceptable reasons to go to hisec, take the can with you, sell loots
16. Count number of names on can, divide profits with this number (use Calculator!)
17. Send ISK, no taxes, NPC corps are for taxpaying plebs
18. Go look for pew in your new ship
19. Consider paying yourself out from red cross ops
20. Try out inappropriate ships in red cross ops and lose them, go to 1.



+1

"when a ship is blown up, the pilot usually winds up replacing it. This drives the economy, steadies inflation, and gives industrialists a reason to manufacture. In contrast, creating isk while never losing any items has the unfortunate reverse effect on the market, plus it isn't really any fun." Jala

Tom Hagen
Federal Navy Academy
Gallente Federation
#73 - 2012-06-04 08:05:07 UTC
Let the pilot sort out the loot between them self when they run the plex.
Then let the corp buy all the loot at a lower % then Jita sell, let say 80%.
Then you don't have to bother with dividing and keeping track on who's doing what over an extended period. They can sell to the corp when they need ISK or the corp can buy it when it is time to make a fuel run.