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How do you pay corp mates for ops?

Author
Comy 1
Imperial Shipment
Amarr Empire
#41 - 2012-05-11 05:50:52 UTC
For a small tight corp you can probably pretty easily split almost everything equally, if nothing else have like max 2 or 3 stacks. Once you are out selling just use isk from the stack everyone worked for to buy any supplies.

If you are looking at a large organisation, I would probably make a "dkp site". Pretty easy to create a small database where you after each session can create an entry where you put in the ammount of each blue loot and nanoribbons you recieve. Lowball the value of the ribbons a bit, and make the form have checkboxes for every member or something.

Should be pretty easy to achieve.
Lexylia
Caldari Provisions
Caldari State
#42 - 2012-05-11 08:35:59 UTC  |  Edited by: Lexylia
Someone of the pvefleet member loot all wracks
put the whole loot into a secure container
write all names on the cont who fly the site/sites
put it into the co hangar....
??????
after 1-2days Cashout - Tax (tax a bit high, because we get ammo(t2/faction/t1) /some t1 ships/ and t1-t2mods) for free
Mr Bigwinky
The Scope
Gallente Federation
#43 - 2012-05-11 08:51:07 UTC
Corp members pay dues or get kicked (weeds out inactive, bad players anyway)
All salvage gets given to directors who pay immediately via corp wallet with no tax.
Loot then taken out when corp wallet requires ISK buffer to pay OPs again. (or at convenience)

Total amounts per player are decided on a wave basis (how many spawns they participated in)
Welcome to EVE online, here's your rubix cube, go F*** yourself ♥
Nendail Smith
Lockheed Nighthawk
#44 - 2012-05-17 20:31:28 UTC
Radelix Cisko wrote:
My corp has moved into a hole and we have expanded our ranks since moving in. We have various members on at various times due to members being based in either US Pacific time and US Eastern time (3 hour difference and half the people have full time jobs).

When it was my original crew which I work with most of them in RL we would run an op and I would run it out to a trade hub, sell, and split the sale less POS expenses. With the addition of the new members there have been issues of the corp not getting the cut it needs to stay running since corpies are not delivering the cut to the corp wallet.

So I ask how do you handle corp costs and payment to the corp members for ops?


Kick out the members not giving a cut to the corp wallet. WH life has to be done with people you trust.

What we do is run all loot to a can and dump it in. we have only a few people who handle salvage, and one person is responsible for sailing it. One corp wallet is setup for paying for fuel and other needs for the corp and it has a minimum balance. That balance must be met before anything is paid out. And any needs are purchased from that account. Thus members only get isk when the account is first topped back off.

The rest is split evenly across corp members on a one split per account approved to be in the wormhole basis. People who don't pull their weight get thrown out.
Nendail Smith
Lockheed Nighthawk
#45 - 2012-05-17 20:32:52 UTC
Lexylia wrote:
Someone of the pvefleet member loot all wracks
put the whole loot into a secure container
write all names on the cont who fly the site/sites
put it into the co hangar....
??????
after 1-2days Cashout - Tax (tax a bit high, because we get ammo(t2/faction/t1) /some t1 ships/ and t1-t2mods) for free


make a bookmark and put the names on the notes of the bookmark, drop the bookmark into the container.. You can get more names in the information that way, and your guy who handles payments can copy and paste the info easier. :)
Nendail Smith
Lockheed Nighthawk
#46 - 2012-05-17 20:34:47 UTC
deathops barrett wrote:
We normally split it by person

Salvager gets a equal share since they help get the loot faster. Scouts are normally my alt and another persons alt so they dont get extra isk since its same person, but otherwise we would give them a share.

We send a evemail to the directors with the tags/nanos from the sites we run and who was in the fleet, then when a director goes and sells the loot, he pays everyone in a fleet equally from nanos/tags equally and the metal scraps/other salvage are his to keep as payment for transporting the loot. I also throw the numbers into a public google docs so everyone can see it and say if they have a problem with the isk etc. and to make sure me/another director does a stupid thing and miscount... very fun to be missing 600m worth of loot because it was in the wrong tab and you are 20jumps from the hole.


We think differently about alts in our organization. SOMEONE has to scout if you're going to be safe. If the alt can be flown at the same time as the mission runner, we pay it. If you don't pay alts, that alt might as well go to high sec and run missions when the WH is out of sites to run, and then it's no use to the corporation.
ROSSLINDEN0
AQUILA INC
Verge of Collapse
#47 - 2012-05-19 01:12:13 UTC
The way Aquila runs it is buy not taxing members anything for PVE they do outside of our home wh and when we do sites in home we count corp as a member of the fleet( richer members tend to not take a cut and it goes to corp).

We do take faction loot from our corp roams and capital mods from carriers we kill etc if there is like more than 5 ppl on km because its just not worth much when its split up and it pays for free tier 3's, recons, logi's, inties, bc ammo mods etc etc.

This way seems to be the best way iv seen if in honest, people get to keep whatever isk they get from PVE so get more isk and need to PVE less so are out looking for fights which keeps everyone happy and creates a good environment in corp but it does require yous to keep up the killing, if the wallet does drop a little low we just run 1 cap escalated site for corp which is 5 minutes of work and gets the corp a billion isk.
Oxandrolone
Unlimited Liabilities LLC
#48 - 2012-05-19 22:50:02 UTC
we have a website while handles payout from sites.

corp taxes 10% of the isk made

each cap escalated site in a c5 is worth about 700m,

3-5 sites a day are run usually, 2.1-3.5bil made per day, so 210-350mil corp tax per day. the sites dont get run every day however so the income can be less.
Drakarin
Omnitech Corporation
#49 - 2012-05-20 11:28:58 UTC
Mattalious wrote:
We're a tiny corp so we generally don't have this kind of hassle. We just divvy up the loot on the day, and chip in on POS fuel when we need to. Everything else is on an individual basis. There'd be a lot of hassle otherwise when it came to splitting up the income. The only downside being that motivating people to scan can be an issue. It really is the least glorious job in the corp, and it's represented by the sheer amount of podding and poking that sometimes takes place to get people involved.

But then I wouldn't call us an A-typical corp, and more akin to friends who just hang and run sites together. We're about as chilled out as a corp can get, without being catatonic.


Seems reasonable to pay scanners a bit more since as you correctly point out it's a bit tedious to do, even with the streamlining of it.
Zarak1 Kenpach1
Brutor Tribe
Minmatar Republic
#50 - 2012-05-20 16:11:26 UTC
you dont

the time they spend by your side should be enrichment enough
Derath Ellecon
Washburne Holdings
#51 - 2012-05-20 16:21:42 UTC
This has been a very interesting thread. I had one thought that I figured I would throw out there.

I like the idea of a monthly "fee" for POS maintenance, rather than trying to tax sleeper loot, as it seems to be easier to manage and track overall. But with that model, it still seems that corps handle all of the sleeper loot fairly centrally, with designated people running it to market etc.

It seems to me that if you had a montly fee, and sites where then just paid to the participants, you could essentially leave it up to them. if a couple guys log in, and nobody else is around, they figure out how they want to split it, etc and it only really needs to be between them. Is there some unforseen issue with this that I am missing?
Euthen Arran
Republic Military School
Minmatar Republic
#52 - 2012-05-20 16:42:23 UTC
^^Could lead to people forming cliques which are bad news for a corp.

i.e. cutting people out of lucrative sites, logging on to scan at off-times so they can scalp gas or run radars.

Now, there's nothing to stop that now, apart from teamwork, goodwill and the need for pvp backup etc. But once you tell them "pay x per month and what you do is your business" then people may take that as permission to blitz all the sites with their buddy. Not saying that's what will happen, but I think keeping a collective spirit going is very important in a Wh and I'm not sure that approach encourages it.
Ashimat
Caldari Provisions
Caldari State
#53 - 2012-05-21 13:14:05 UTC
Euthen Arran wrote:
^^Could lead to people forming cliques which are bad news for a corp.

i.e. cutting people out of lucrative sites, logging on to scan at off-times so they can scalp gas or run radars.

Now, there's nothing to stop that now, apart from teamwork, goodwill and the need for pvp backup etc. But once you tell them "pay x per month and what you do is your business" then people may take that as permission to blitz all the sites with their buddy. Not saying that's what will happen, but I think keeping a collective spirit going is very important in a Wh and I'm not sure that approach encourages it.

What is the problem with people taking initiative and doing sites on their own or in small groups? Thats great. It's not like there is not enough sites to do.. if there is you have a bad match of corp-size/type of pilots and static and you should move.

Got blog: http://thecloakedones.blogspot.com

Mr Bigwinky
The Scope
Gallente Federation
#54 - 2012-05-21 15:51:46 UTC
Euthen Arran wrote:
^^Could lead to people forming cliques which are bad news for a corp.

i.e. cutting people out of lucrative sites, logging on to scan at off-times so they can scalp gas or run radars.

Now, there's nothing to stop that now, apart from teamwork, goodwill and the need for pvp backup etc. But once you tell them "pay x per month and what you do is your business" then people may take that as permission to blitz all the sites with their buddy. Not saying that's what will happen, but I think keeping a collective spirit going is very important in a Wh and I'm not sure that approach encourages it.

I'd be fairly impressed if a corp member and his buddy managed to blitz the sites in our C5 static Lol
Welcome to EVE online, here's your rubix cube, go F*** yourself ♥
Derath Ellecon
Washburne Holdings
#55 - 2012-05-21 16:12:36 UTC
Euthen Arran wrote:
^^Could lead to people forming cliques which are bad news for a corp.

i.e. cutting people out of lucrative sites, logging on to scan at off-times so they can scalp gas or run radars.

Now, there's nothing to stop that now, apart from teamwork, goodwill and the need for pvp backup etc. But once you tell them "pay x per month and what you do is your business" then people may take that as permission to blitz all the sites with their buddy. Not saying that's what will happen, but I think keeping a collective spirit going is very important in a Wh and I'm not sure that approach encourages it.



i sort of get this, although not fully. Maybe I wasn't explaining my thoughts well enough.

In most of the post in this thread there seem to be 2 schools of thought.

1. Tax loot from sites run.
2. charge monthly "fee" dont tax site income.

Then there seems to be a second piece that is pretty common, which is to somehow organize loot based on fleet participants (put in can and name based on participants as an example)

Then a common final stage seems to be to collect loot for designated person (director etc) to haul out and sell loot, then split isk payouts.

The part I'm wondering is the last step.

If you only worry about a monthly corp fee for covering overhead costs, and already split loot by the fleet who ran it, why make someone else have to haul and sell? Obviously this can vary greatly by Corp/alliance size, and WH. With a C5 being harder on logistics so you likely want to coordinate market runs.

So I'm thinking in terms of a lower class WH type setup. maybe C2 static C3 or C4 static Cx.

In these cases if you have a group fleet up, run sites, why not just let them deal internally on who is going to ultimately run it to empire and sell, rather than have to put it somewhere for someone else to do it later?

Radelix Cisko
JUMP DRIVE ACTIVE
#56 - 2012-05-21 16:53:23 UTC
Honestly I got a lot more mileage out of this thread than I thought I would. Since we recently moved into a C3 with LS exits the determination for who runs loot to market has been a fairly easy task to delegate. Those who can fly cloaky haulers are the ones tasked with running to market so that limits it to my alt and the director since we both own cranes. Additionally we have taken on an indy guy with a load of production skills so runs to empire are severely reduced since we can now manufacture most of what we need in the hole.

I also took the idea of a group spreadsheet that is still in the works to record ops. I got lucky that we are spreadsheets online fans. I may end up switching to the member fee model at a later time if it is prudent. In our case that may work better since my corp is really active.

Despite my posting prowess I really am terrible at this game

drdxie
#57 - 2012-05-21 23:39:43 UTC
We split the loot at the end of each op, split is based on toon count and no RL person. Every toon in the hole has to contribute a specified amount of PI'd goods for fuel, once a month we do a fuel run for the ice products to make the blocks and each toon pays an equal share. The corp takes no tax or gets any share of profits made. An odd setup, but it works OK.

Caldari Loving needed.. https://forums.eveonline.com/default.aspx?g=posts&m=1608277&#post1608277

Bootleg Jack
ACME Mineral and Gas
#58 - 2012-05-22 01:18:59 UTC
Dorn Val wrote:
In our corp the loot is held by a director, and he keeps track of who was on the op. Once the loot is sold everyone gets paid a cut, and we have decided to give the corp a cut as well (so if 9 peeps were on an op the split would be 10 ways). We also run occasional ops just for the corp wallet. Our biggest problem with generating corp revenue is that we'd rather PVP, so sometimes we have to force ourselves to carebear for POS fuel :)


Hire carebears to farm the wh while you PvP...

I'm an American, English is my second language...

Nashh Kadavr
The Bastards
#59 - 2012-05-22 09:37:21 UTC


our WH corp uses 'loot mails' to split fairly who has been responsible for collecting what loots. the corp takes a percentage to pay for pos fuel, ammo and basic modules and we have a ship replacement program of sorts.

loot mails are collected and registerd for each member then paid out at least twice a month, full receipts provided.
Gul'gotha Derv'ash
The Scope
Gallente Federation
#60 - 2012-05-22 11:56:27 UTC  |  Edited by: Gul'gotha Derv'ash
Sam Koli wrote:
We normaly split per Player

mostly because of our social mindset

We count the salvager as full, because we clear a site in the Time he salvages.
exept in very small fleets, we cut the split for the salvager.

the only one we never payed really were our scouts, how do you handle this. they don't really have to pay attention, just have to be there and watch a hole.




That scout watching the hole makes sure you make isk at site instead of taking a few billion loss in Tengu's...

If you have a dedicated scout he should be paid the same as everyone else. If you just have someone who is at the site on an alt watching the hole then no, he should only get the cut from the site once.



The best method I have seen so far is having a spread sheet set up with what items you can get. You turn everything in in at a set price and mark down what you put in, who was there, and the date. Then every week or two the corp pays out at a set price below Jita to account for the haulers doing the work of taking it in.

As for who gets paid what, it goes on a per person basis. If someone is doing the site and scouting he still only gets 1 cut. If a person is doing purely scouting or salvaging they get a cut as well because 1) the scout keeps us from taking huge huge losses and 2) the salvager collects what we get our money from.