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Crime & Punishment

 
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Hulkageddon made me quit

First post
Author
Andrea Griffin
#101 - 2012-05-03 13:46:12 UTC
Jeremy Firewind wrote:
The mechanic to punish you is easily circumvented by just deleting the toon. Rinse, repeat...
The practice of recycling alts to remove the security status penalty is considered an exploit. If you believe that someone is doing this then you should submit a petition.
Dodixie MarketSlave
Doomheim
#102 - 2012-05-03 13:52:54 UTC
Eftsil Anninen wrote:
got my hulk destroyed about 30 mins ago. I said to myself i ever my ship was killed by a player in highsec I would quit, sure i have more ships but thats not the point, I dont like pvp, I dont want to pvp, I should not be forced to pvp. simple as that.
thankfully Diablo 3 is realesed in 12 days. I had the option to not pvp when i played WoW.

I do hope that CCP change this in the future because it is a nice game otherwise but they dont seem to care that much atm.

wish the best of luck to you all


LOLZ at this... If you dont like PvP why are you playing an full loot PvP game? I'm sorry but thats not wise. Fact if you play EvE you will lose ships no matter what. And there is a good side, at least for ship sellers.... :3
TheGunslinger42
All Web Investigations
#103 - 2012-05-03 13:53:56 UTC
Jeremy Firewind wrote:
Hey,

I find it totally untolarable, that 3 1 mill Isk ships can easily gank my tanked 300mill hull. Sorry, but this makes me really sad. It put me out of business for good, that was my last money. Your cool event just cost CCP a subscriber.


Yes tears are delightful, yadda, yadda, no stuff is to be had, because it all exploded.


"tanked"

many lols were had ty mr troll
Ehnea Mehk
Doomheim
#104 - 2012-05-03 13:54:34 UTC  |  Edited by: Ehnea Mehk
Jeremy Firewind wrote:
Hey, I find it totally untolarable, that 3 1 mill Isk ships can easily gank my tanked 300mill hull. Sorry, but this makes me really sad. It put me out of business for good, that was my last money. Your cool event just cost CCP a subscriber. Yes tears are delightful, yadda, yadda, no stuff is to be had, because it all exploded.


Jeremy, like yourself, I once expressed frustration at Hulkageddon, to the point of writing a poorly thought out forum post, of which I had to apologize to everyone for later after my CEO chatted with me. And yeah, I considered ragequitting too because the game mechanics allowed players to impact my own gameplay to the point of actually losing stuff. I've been ganked and podded by other players. I've had my missions objectives taken from me by other players who scanned down my room, too many times to keep track of. I've been WARDEC'd .....twice...by corporations many times my own corporation's size. I've been scammed for 2 million ISK during my first week here, by another player who took advantage of my naivity.

The only reason why I am still here is because my CEO told me a few things, two of which I'm gonna share with you. The first was that "Don't Fly What You Cannot Afford To Lose" saying others have already said to you in their replies. If you fly only what you can afford to lose, you are invincible. No one can hurt you, because you just replace and pick up where you left off. This means of course you have to perhaps scale down your ambition a bit to cover your keyster, but I would argue losing a ship you cannot afford to replace is not worth undertaking the ambition in the first place.

The second thing, and this is VERY important, is that EVE Online is the only game to my knowledge that does not come with game content made by the developers. The players make their own game content: they do what they want to do, build what they want to build. That takes imagination, a bit of innovation and some risktaking, but it's what keeps EVE fresh after all this time.

I hope you find the MMO you will be happy with. I hear STO has gotten better since it's abysmal start 2 years ago. Perhaps that one is for you. You will get the big shiny ships easily with no risk. The players won't be able to meddle as you make millions and millions of resources. In the end you will be bored because, like any supplied game content, there is ultimately nothing left to do once you finish it. You will be frustrated and move on to something else. It's too bad someone didn't sit down with you to explain all of this, like someone once did for me.

Ehnea
Jacob Staffuer
Doomheim
#105 - 2012-05-03 14:15:47 UTC  |  Edited by: Jacob Staffuer
Krixtal Icefluxor wrote:
I know. This is the hard part to wrap one's mind around.

There is a key difference. Hulkageddon is an advertised event that most, not all, players are made aware of. There is fair warning.

They post rules. They list what ships will be killed. They post the length of time involved. They post what activities a player will be ganked doing.

At that point, a player has many options. They can stay docked up for the month. They can join in. They can do other things besides mine. They can quit.

Then the event happens, and consequences befall upon some.

IF a player chooses to mine, they are then quite aware, or should be, that they are taking a risk.

If unprepared, something bad may happen.

I mined 3 Orcas of Veld last night in a mission site with the Orca and 2 Hulks. I'm not discussing my tank in these Forums.

Ina .6 system, with a slightly better chance. Directional scanner properly tuned...and spammed it about every 30 seconds or whenever....looking for approaching probes...which is ALL you have to do. It's that simple.

Was I in danger...to a degree yes. But I took the risk. I KNEW what could happen.

In cases of ****, terrorism, school bullying and all that, there is no warning. Hear that....NO WARNING.

Was there fair warning before 9/11 ? No. That IS terrorism.

If a woman is molested that is indeed horrific and should send the perp to hell, forget jail. BUT, if someone were told there is a gang going around doing that for a month, and they will be in a particular area, do you not think the woman (or man, it happens) would not choose to take another path, or whatever ? It would be silly not to plan otherwise.

So, I took a risk to mine, knowing FULL WELL with fair warning what could happen.

This is in no way wrong.

In no way insidious.

I protected myself the best I could and made myself as aware as possible.

It's just another method of gameplay, and it's only temporary anyway.

One cannot even compare this to **** or terrorism or any of those things as there is the fair warning and more.

And a heck of a lot of money when you sell the minerals, for a change.


Okay I'm going to dissect this post right here:

Terrorism Comments - Actually, you are 100% wrong here. By the very definition of the words, Hulkageddon is an act of terrorism and bullying.

Terrorism is the systematic use of terror, especially as a means of coercion. Common definitions of terrorism refer only to those violent acts which are intended to create fear (terror), are perpetrated for a religious, political or, ideological goal; and deliberately target or disregard the safety of non-combatants (civilians).

Bullying is a form of aggressive behavior manifested by the use of force or coercion to affect others, particularly when the behavior is habitual and involves an imbalance of power. It can include verbal harassment, physical assault or coercion and may be directed repeatedly towards particular victims, perhaps on grounds of race, religion, gender, sexuality, or ability. The "imbalance of power" may be social power and/or physical power. The victim of bullying is sometimes referred to as a "target".

This is exactly what Hulkageddon is, on both counts. The fact that warnings are issued ("You better tank your Hulk.") ("You better not mine.") precisely and exactly make it an act of terrorism and bullying. Victims of terrorism and bullying are not to blame for terrorism and bullying. Terrorists and bullies are.

"Fair Warning" Comments - Actually, again 100% wrong. The ability to mitigate the risk of a crime does not change the fact that 100% of the responsibility falls on the perpetrator. If someone "warns" you that they're going to rob your house, this is indeed, legally, not considered "fair warning". It's considered a threat. Again, the victim is not to blame for the crime. The criminal is.

If someone gets ganked, they are not to blame. The ganker is. You can say everything you want about "risk" - the fact is, the only reason there is any "risk" involved is because of the direct actions of other players. Circular arguments are bad, mmkay?

I know, this is a hard one to wrap your mind around because EVE is suffering from a strange form of Darwin-invoking "Stockholme Syndrome" where somehow "might makes right"... but the reality is: The gankers are at fault.

Note that I am not "judging" anything to be right, or wrong, or that anything should be stopped or nerfed.
Plekto
Aliastra
Gallente Federation
#106 - 2012-05-03 14:17:59 UTC
/old man mode on

When I started in 2006 with this game, mining was even more dangerous that it is now, since Concord essentially was possible to escape from and even tank with a good ship. You quickly learned two things that new players never seem to have learned:

1 - You absolutely must join a corporation if you plan on doing things as a newer player. Flying solo is something only very experienced players should do.

2 - Your fleet must always include mainline defenders. A typical mining corp back then was 30% PVP players who always flew a minimum of 1-2 ships to protect the miners. Even in high sec space. Flying solo would often get you kicked from a corp or you'd not be offered a replacement ship in any case for your own stupidity. Ninja mining aside, of course.

Nobody complained about miners as most mining was a corp-related activity and live players who were playing EVE. The idea of going AFK while mining was just something you never did.


Compare that to now. You see the problem. In fact, I'm not entirely sure how to solve this mess. But I do know that when it was more dangerous and Concord was not as silly as it is now, people were forced to play the game a lot more cautiously.
Jacob Staffuer
Doomheim
#107 - 2012-05-03 14:22:11 UTC
Plekto wrote:
/old man mode on

When I started in 2006 with this game, mining was even more dangerous that it is now, since Concord essentially was possible to escape from and even tank with a good ship. You quickly learned two things that new players never seem to have learned:

1 - You absolutely must join a corporation if you plan on doing things as a newer player. Flying solo is something only very experienced players should do.

2 - Your fleet must always include mainline defenders. A typical mining corp back then was 30% PVP players who always flew a minimum of 1-2 ships to protect the miners. Even in high sec space. Flying solo would often get you kicked from a corp or you'd not be offered a replacement ship in any case for your own stupidity. Ninja mining aside, of course.

Nobody complained about miners as most mining was a corp-related activity and live players who were playing EVE. The idea of going AFK while mining was just something you never did.


Compare that to now. You see the problem. In fact, I'm not entirely sure how to solve this mess. But I do know that when it was more dangerous and Concord was not as silly as it is now, people were forced to play the game a lot more cautiously.


Yeah compare that to now with specialized gankboats (Tier3 BCs) and Tech 2 items, which didn't exist back then. Having defenders in the belt doesn't matter when 2 vollies from a Tornado will destroy you. You can't even pre-emptively fire because of CONCORD.
Jacob Staffuer
Doomheim
#108 - 2012-05-03 14:29:12 UTC
Dilligafmofo wrote:
td:lr Greedy miner got ganked, cntinued on his greedy way, got ganked again, still greedy the third little piggy got ganked again.


All hulks, no lesson learned despite 3 teachings.

Should have flown a retriever greedy little piggy !!


Greedy miner yeah. Please refer yourself to the plethora of comments being made by gankers in this thread about their coveted T2 salvage drops.
Jacob Staffuer
Doomheim
#109 - 2012-05-03 14:30:55 UTC
Quote:
I wonder who is the carebear here?
Those who know they can grief with absolutely no risk or those who put weeks of gameplay on the line?


Absolutely correct, which is why there has been some renaming done.

Gankers are the carebears.

Miners and Industrialists are hardbears.
Miranda Fluffbunny
Ministry of War
Amarr Empire
#110 - 2012-05-03 14:30:56 UTC
Jacob Staffuer wrote:


Okay I'm going to dissect this post right here:

Terrorism Comments - Actually, you are 100% wrong here. By the very definition of the words, Hulkageddon is an act of terrorism and bullying.


It's a game. Calling anything in it 'terrorism' is as sensible as calling carebears 'risk averse'. Neither makes any sense because nothing in Eve Online is really meaningful to a person who has perspective.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#111 - 2012-05-03 14:31:31 UTC
Jacob Staffuer wrote:
Yeah compare that to now with specialized gankboats (Tier3 BCs) and Tech 2 items, which didn't exist back then. Having defenders in the belt doesn't matter when 2 vollies from a Tornado will destroy you. You can't even pre-emptively fire because of CONCORD.

Tech 2 didn't exist in 2006? I beg to differ.

Also, ships and modules underwent two major "EHP" revisions, one that significantly boosted hull/armor/shield hit points, and one that reworked the stacking penalties. On top of that, pre-Tornado days meant that gankers had the benefit of full insurance payouts.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Jeremy Firewind
Caldari Provisions
Caldari State
#112 - 2012-05-03 14:32:31 UTC
TheGunslinger42 wrote:
Jeremy Firewind wrote:
Hey,

I find it totally untolarable, that 3 1 mill Isk ships can easily gank my tanked 300mill hull. Sorry, but this makes me really sad. It put me out of business for good, that was my last money. Your cool event just cost CCP a subscriber.


Yes tears are delightful, yadda, yadda, no stuff is to be had, because it all exploded.


"tanked"

many lols were had ty mr troll



Ahhh, who told you that :( Now I am found out. Hello C&P
Jacob Staffuer
Doomheim
#113 - 2012-05-03 14:33:39 UTC
Destiny Corrupted wrote:
Jacob Staffuer wrote:
Yeah compare that to now with specialized gankboats (Tier3 BCs) and Tech 2 items, which didn't exist back then. Having defenders in the belt doesn't matter when 2 vollies from a Tornado will destroy you. You can't even pre-emptively fire because of CONCORD.

Tech 2 didn't exist in 2006? I beg to differ.

Also, ships and modules underwent two major "EHP" revisions, one that significantly boosted hull/armor/shield hit points, and one that reworked the stacking penalties. On top of that, pre-Tornado days meant that gankers had the benefit of full insurance payouts.


My heart bleeds for your loss of insurance payouts. Roll
Jacob Staffuer
Doomheim
#114 - 2012-05-03 14:34:05 UTC  |  Edited by: Jacob Staffuer
Miranda Fluffbunny wrote:
Jacob Staffuer wrote:


Okay I'm going to dissect this post right here:

Terrorism Comments - Actually, you are 100% wrong here. By the very definition of the words, Hulkageddon is an act of terrorism and bullying.


It's a game. Calling anything in it 'terrorism' is as sensible as calling carebears 'risk averse'. Neither makes any sense because nothing in Eve Online is really meaningful to a person who has perspective.


Except this is EVE. You'll learn soon enough that everything in EVE is sprsrsbzns. Roll
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#115 - 2012-05-03 14:34:49 UTC
Jacob Staffuer wrote:
Destiny Corrupted wrote:
Jacob Staffuer wrote:
Yeah compare that to now with specialized gankboats (Tier3 BCs) and Tech 2 items, which didn't exist back then. Having defenders in the belt doesn't matter when 2 vollies from a Tornado will destroy you. You can't even pre-emptively fire because of CONCORD.

Tech 2 didn't exist in 2006? I beg to differ.

Also, ships and modules underwent two major "EHP" revisions, one that significantly boosted hull/armor/shield hit points, and one that reworked the stacking penalties. On top of that, pre-Tornado days meant that gankers had the benefit of full insurance payouts.


My heart bleeds for your loss of insurance payouts. Roll

And my heart bleeds for your loss of VALUABLE MINING SHIP.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Jacob Staffuer
Doomheim
#116 - 2012-05-03 14:36:58 UTC
Destiny Corrupted wrote:
Jacob Staffuer wrote:
Destiny Corrupted wrote:
Jacob Staffuer wrote:
Yeah compare that to now with specialized gankboats (Tier3 BCs) and Tech 2 items, which didn't exist back then. Having defenders in the belt doesn't matter when 2 vollies from a Tornado will destroy you. You can't even pre-emptively fire because of CONCORD.

Tech 2 didn't exist in 2006? I beg to differ.

Also, ships and modules underwent two major "EHP" revisions, one that significantly boosted hull/armor/shield hit points, and one that reworked the stacking penalties. On top of that, pre-Tornado days meant that gankers had the benefit of full insurance payouts.


My heart bleeds for your loss of insurance payouts. Roll

And my heart bleeds for your loss of VALUABLE MINING SHIP.


Thank you for that comment. Cool It very nicely illustrates the imbalance in ganking that the removal of insurance payouts was intended to (at least partially) correct. It also nicely illustrates how, even with said removal, ganking is still imbalanced. Yar! Pirate
Lyron-Baktos
The Scope
Gallente Federation
#117 - 2012-05-03 14:38:18 UTC
not really siding with the carebear but times like this, Eve would be more exciting if there were more consequences for things like this. ganks and scams are pretty boring these days as everyone and their mother does them now. they are not unuique. adding more consequences would slow them down and make them more exciting when they do happen
Jacob Staffuer
Doomheim
#118 - 2012-05-03 14:40:16 UTC
Lyron-Baktos wrote:
not really siding with the hardbear but times like this, Eve would be more exciting if there were more consequences for things like this. ganks and scams are pretty boring these days as everyone and their mother does them now. they are not unuique. adding more consequences would slow them down and make them more exciting when they do happen


FTFY.

Otherwise, I agree.
uwai223
The Scope
Gallente Federation
#119 - 2012-05-03 14:42:14 UTC  |  Edited by: uwai223
Maxpie wrote:
Jeremy Firewind wrote:

The mechanic to punish you is easily circumvented by just deleting the toon. Rinse, repeat...

This is skilfull exactly where?



This is a valid point actually. It should be 1 toon per account. Grow a pair, don't hide behind recyclable alts.

Oh, and OP, Eve really isn't the game for you.



Recycling characters to avoid the negative consequences of low sec status is a bannable offense, also biomassing a character takes a while (2-5 days I think).

Also OP, you're ******* terrible.

That terribe Person wrote:
Yeah compare that to now with specialized gankboats (Tier3 BCs) and Tech 2 items, which didn't exist back then. Having defenders in the belt doesn't matter when 2 vollies from a Tornado will destroy you. You can't even pre-emptively fire because of CONCORD.


You moronspeople seem to forget that the same mechanic that is used against you can also be used against gankers.

We are required by our constitution to let the voters think they have a choice. That's democracy!

Jeremy Firewind
Caldari Provisions
Caldari State
#120 - 2012-05-03 14:44:50 UTC
uwai223 wrote:
Maxpie wrote:
Jeremy Firewind wrote:

The mechanic to punish you is easily circumvented by just deleting the toon. Rinse, repeat...

This is skilfull exactly where?



This is a valid point actually. It should be 1 toon per account. Grow a pair, don't hide behind recyclable alts.

Oh, and OP, Eve really isn't the game for you.



Recycling characters characters to avoid the negative consequences of low sec status is a bannable offense, also biomassing a character takes a while (2-5 days I think).

Also OP, you're ******* terrible.



Aww come on. not THAT terrible. I'd give myself a 6/10 since I kept a straight face and was somewhat productive in the ensuing discussion