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Crime & Punishment

 
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Hulkageddon made me quit

First post
Author
Jacob Staffuer
Doomheim
#61 - 2012-05-03 01:22:49 UTC
Daemon Ceed wrote:
Today my throat was so parched. Like I had been trudging through Death Valley all afternoon. I knew there was only one thing that could satisfactorily satiate me. Carebear tears. An entire 50 gal drum of them. Thank you, dear OP, for delivering me the life giving, sweet yet salty tears I desired.

What surprises me the most is that you where unable to make enough income to cover your losses with mineral prices being so high right now. Hell, I know people who don't even mine who are still making a KILLING off of minerals reprocessed from missions...which are significantly less in quantity than those obtained via mining.

I echo everything that has already been said here. The laws of natural selection have successfully culled you from the herd, and the remaining populace of New Eden is better because of it. Oh, one last thing. Don't let the airlock handle hit you on the way out, and wipe my pod goo off your chin.


Oooh, that pod goo comment was a nice touch. The literal "icing on the cake". Smile
Krixtal Icefluxor
INLAND EMPIRE Galactic
#62 - 2012-05-03 01:28:24 UTC  |  Edited by: Krixtal Icefluxor
Jacob Staffuer wrote:
Krixtal Icefluxor wrote:
it's YOUR fault you lost your Hulk


Gonna have to disagree with you there mate.

If you get robbed, it's not your fault. It's the robbers'. Cuz they did it.

Just like when a woman gets raped it's not her fault. It's the rapist's. Cuz he did it.

Even if you leave your door unlocked. Even if you passed out drunk at a party. It is still the criminal's fault. Cuz they did it.




I know. This is the hard part to wrap one's mind around.

There is a key difference. Hulkageddon is an advertised event that most, not all, players are made aware of. There is fair warning.

They post rules. They list what ships will be killed. They post the length of time involved. They post what activities a player will be ganked doing.

At that point, a player has many options. They can stay docked up for the month. They can join in. They can do other things besides mine. They can quit.

Then the event happens, and consequences befall upon some.

IF a player chooses to mine, they are then quite aware, or should be, that they are taking a risk.

If unprepared, something bad may happen.

I mined 3 Orcas of Veld last night in a mission site with the Orca and 2 Hulks. I'm not discussing my tank in these Forums.

Ina .6 system, with a slightly better chance. Directional scanner properly tuned...and spammed it about every 30 seconds or whenever....looking for approaching probes...which is ALL you have to do. It's that simple.

Was I in danger...to a degree yes. But I took the risk. I KNEW what could happen.

In cases of ****, terrorism, school bullying and all that, there is no warning. Hear that....NO WARNING.

Was there fair warning before 9/11 ? No. That IS terrorism.

If a woman is molested that is indeed horrific and should send the perp to hell, forget jail. BUT, if someone were told there is a gang going around doing that for a month, and they will be in a particular area, do you not think the woman (or man, it happens) would not choose to take another path, or whatever ? It would be silly not to plan otherwise.

So, I took a risk to mine, knowing FULL WELL with fair warning what could happen.

This is in no way wrong.

In no way insidious.

I protected myself the best I could and made myself as aware as possible.

It's just another method of gameplay, and it's only temporary anyway.

One cannot even compare this to **** or terrorism or any of those things as there is the fair warning and more.

And a heck of a lot of money when you sell the minerals, for a change.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Dodixie MarketSlave
Doomheim
#63 - 2012-05-03 01:30:42 UTC  |  Edited by: Dodixie MarketSlave
Jeremy Firewind wrote:
Dodixie MarketSlave wrote:
Seriusly, I dont want to look harsh of something like that, but everybody knows and you knew before you sing up that EVE is a hardcore game. People plays eve because they can **** other people, PvP and there is no secure area. I mean High sec is highly situational...
To sum up part of the EvE sucess as a game is because of it's ruthless nature, other way people would be playing softcore mmo's like WoW and etc.


Yes but hardcore does also mean in my book that a certain rewarding situation (getting a kill, getting the lewt, getting the salvage) needs to come at a risk.
These "ruthless" guys you are referring to are just the 12th grader you'd expect extorting the lunch money from a third grader....

No risk, all reward. Come on, is that so hard to see. These htfu yellers are the real carebears. Nothing hardcore here.


I dont agree with all reward thing, you shoot a hulk blow it and you ship blows too... the ganker lose the ship fact. To make it profitable you need friends, to get the loot for you, other way someone can get it before you. And if friends are helping you, you have to share the loot with them all.
Now how much isk can you make per hour with 1 hulk 20M-50M? depending on what you mine, and how much can you do per hour with 1 tornado, making missions??...
I fly industrial ships too and until now I just got ganked once, just to compare the ganker lose the ship every time he goes for a target... we dont get ganked every day, they get concorded every time they go for it. For me seens to be fair enough.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#64 - 2012-05-03 01:31:34 UTC
Mallak Azaria wrote:


I can't figure out what's making me laugh more. You or your posts Lol


TBH you are just posting cliched sh**posts we have all read a million times.

Boring and uncreative.

Thank you educational system for the current lack of simple word skills.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#65 - 2012-05-03 02:50:07 UTC
Jeremy Firewind wrote:
If everyone did just that, doing something else than mining, then you'd run out of ships to fly pretty fast. So do not tell me that I miss the point of the game entirely.

No, then it would be profitable enough for us to mine. And since we understand how this game works, we wouldn't end up getting ganked like you do.

Jeremy Firewind wrote:
What happens here is griefing par excellence. And this has nothing to do with htfu. Would you go and beat up a third grader, knock him sensless, knowing, he has no other possiblity to defend himself and then run around in the street yelling htfu?
Why do not all the griefers htfu and choose a real opponent? Like shooting Goons out of their space or something. Oh wait, maybe there the enemies might fight back and the oh-so-hard destroyer pilots might be send home packing...

Being a third-grader is something that's out of one's hands, while choosing to mine in high-sec is a conscious decision on your part. You could just as easily be one of the gankers, collecting loot and kill mails, and being on the top of the food chain. When you make the choice to devote yourself to an inferior activity, you only have yourself to blame. In EVE, everyone starts out as an equal. Your opportunities are similar to those of everyone else.

Jeremy Firewind wrote:
Why do you think that pressuring your idea of fun onto others is making them having fun too? I totally lack the time to do more than a couple hours of recreation in front of the PC a week. I like to spend those mining. I wonder who is the carebear here?

It doesn't really matter if anyone else is having fun, as long as you are. That is the nature of a competitive video game. In a game concentrated almost entirely on blowing things up, you seem to expect people to hug around the campfire. Why should we, exactly? The point of EVE is to do whatever it is you want to do. If I want to grow rich and powerful, and be feared by the masses, why shouldn't I trample all over you if you're in my way, and can't defend yourself?

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Krixtal Icefluxor
INLAND EMPIRE Galactic
#66 - 2012-05-03 02:52:38 UTC  |  Edited by: Krixtal Icefluxor
Destiny Corrupted wrote:
If I want to grow rich and powerful, and be feared by the masses, why shouldn't I trample all over you if you're in my way, and can't defend yourself?


Now, THAT's an excellent example of Terrorism as I outlined above, as opposed to the 'terrorism' of H'geddon. But this is indeed.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#67 - 2012-05-03 02:57:07 UTC
Krixtal Icefluxor wrote:
Destiny Corrupted wrote:
If I want to grow rich and powerful, and be feared by the masses, why shouldn't I trample all over you if you're in my way, and can't defend yourself?


Now, THAT's an excellent example of Terrorism as I outlined above.

Our idea of "terrorism" might differ greatly from that of spacefaring societies twenty thousand years into the future. I never agree to bring real-life morality into MMO games when I sign up for them.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Krixtal Icefluxor
INLAND EMPIRE Galactic
#68 - 2012-05-03 02:58:10 UTC  |  Edited by: Krixtal Icefluxor
Destiny Corrupted wrote:
I never agree to bring real-life morality into MMO games when I sign up for them.


But you bring all the RL Mentality into it.

And Morality does not drop out of existence just because it's virtual or electronic. Ask that Norwegian Charmer on trial about that.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#69 - 2012-05-03 03:00:33 UTC
Krixtal Icefluxor wrote:
Destiny Corrupted wrote:
I never agree to bring real-life morality into MMO games when I sign up for them.


But you bring all the RL Mentality into it.

I'm still a human, and human instincts aren't abstract like morals are.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Krixtal Icefluxor
INLAND EMPIRE Galactic
#70 - 2012-05-03 03:02:55 UTC  |  Edited by: Krixtal Icefluxor
Destiny Corrupted wrote:


I'm still a human, and human instincts aren't abstract like morals are.


So you admit to acting on base animal instinct which involves your RL brain. God help us all.

And morals are not abstract, Otherwise we would have ALL killed each other off a million years ago. I pity you.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Henry Haphorn
Killer Yankee
#71 - 2012-05-03 03:07:27 UTC
You will not be missed.

Good riddance.

Adapt or Die

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#72 - 2012-05-03 03:16:27 UTC
Krixtal Icefluxor wrote:
Destiny Corrupted wrote:


I'm still a human, and human instincts aren't abstract like morals are.


So you admit to acting on base animal instinct which involves your RL brain. God help us all.

Yes.

Krixtal Icefluxor wrote:
And morals are not abstract, Otherwise we would have ALL killed each other off a million years ago. I pity you.

Pack mentality is a subset of survival instinct. Throughout the ages, the only thing that changed was scope. Humans went from clans, to villages, to city-states, to countries, to nations. In fact, the same thing happened in EVE. Even after accounting for player base growth, the corporation, alliance, and fleet sizes are still significantly larger today than they were at all previous points.

By arguing that morality isn't abstract, you're not arguing against me as much as you are arguing against the entirely of the academic world, so I'm not bothered by this, and won't make an effort to address this in detail.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Krixtal Icefluxor
INLAND EMPIRE Galactic
#73 - 2012-05-03 03:49:03 UTC
Henry Haphorn wrote:
You will not be missed.

Good riddance.



Wrong thread oops ?

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Yaaar's Revenge
Lightning Squad
Snuffed Out
#74 - 2012-05-03 04:02:42 UTC
Jeremy Firewind wrote:
And I know that this will get trolled to hell and back. Hiding behind some Internet Avatar and flinging big words is easy, heh? Well this was my last reply here, fly safe.


Sorry, I think I misunderstood basic English.....doesn't that mean you don't respond after that? Or am I missing something here? Help me out guys....

Follow me on Twitter @Yaaars_Revenge

Kreeia Dgore
24th Imperial Crusade
Amarr Empire
#75 - 2012-05-03 05:56:20 UTC
I support healthy ganking.
Killing those making some seriously stupid choices when fitting cheap ships with modules worth bilions, that is when ganking is justified and, above all, a good thing.

Killing 350m worth ship with 5m ship is absolutely different issue that needs fixing. Current ganking is simply too much in favour of the ganker, and needs some tinkering to find the balance again. The fact that current HAG has only minor impact on the market as a whole, that is ok, because in real HAG happens all the time since the destroyers got buffed.

So, healthy ganking yay, ant killing an elephant herd nay!
Maxpie
MUSE LLP
#76 - 2012-05-03 05:58:18 UTC
StonerPhReaK wrote:
Jeremy Firewind wrote:
Mallak Azaria wrote:
Jeremy Firewind wrote:
Katja Faith wrote:
Hulka-what? So basically, you're a wuss and quit?

Gotcha.


No I just don't see how 3 moronic griefers with no risk will make me mine for wweeks on end to get another Hulk.

That is the point. And yes, maybe I am a wuss.


Because being blown up by CONCORD, losing sec status & knowing that some random person may possibly get the loot is zero risk.


Since these are not the main toons, but purpose built characters, yes 0 risk.


You should train a few and have fun for a couple days. Ill supply your ships.


Funny how if someone posts with an alt in the forums, people are outraged, but when they hide behind alts, and even recycle them, to escape in-game consequences, people don't even want to talk about it.

No good deed goes unpunished

Verte Sinkon
Viziam
Amarr Empire
#77 - 2012-05-03 06:29:19 UTC
Jacob Staffuer wrote:
Quote:
it's YOUR fault you lost your Hulk


Gonna have to disagree with you there mate.

If you get robbed, it's not your fault. It's the robbers'. Cuz they did it.

Just like when a woman gets raped it's not her fault. It's the rapist's. Cuz he did it.

Even if you leave your door unlocked. Even if you passed out drunk at a party. It is still the criminal's fault. Cuz they did it.

This is why victims are never punished for the crimes they are victim to. Imagine the outcry if people went to prison for not locking their doors because they were judged to be "accomplices". I mean, after all, if they'd locked their door the thief would have never been able to commit that crime, right? It's not the thief's fault - he's just doing what thieves do, drawn by an "irresistible urge" to enter unguarded houses and pilfer them.

Now, I know some idiot is going to mention "tank your Hulk". People are ganking Orca's. Orca's have a wee little bit more EHP than a tanked Hulk. If Orca's aren't safe, then neither are tanked Hulk's.

Now, could he have done things to prevent the gank? Absolutely. Does that mean he's "at fault" for the gank? Absolutely not.


Was this posted seriously or in jest because I can't readily believe that somebody could think this was a good idea.
Devore Sekk
Ministry of War
Amarr Empire
#78 - 2012-05-03 06:48:58 UTC
Jeremy Firewind wrote:
Hey,

I find it totally untolarable, that 3 1 mill Isk ships can easily gank my tanked 300mill hull. Sorry, but this makes me really sad. It put me out of business for good, that was my last money. Your cool event just cost CCP a subscriber.


Yes tears are delightful, yadda, yadda, no stuff is to be had, because it all exploded.


This is Hulkageddon, and your Hulk loss doesn't appear on any killboards.

0/10.
dave3NG
Finite Future
#79 - 2012-05-03 06:49:31 UTC
When I first played I remember doing support on mining ops, either protection or just running cargo between belts and POS, (and you think doing the mining bit is dull).

This time playing I did afk ice mining in highsec when I had a RL job where we had EVE PCs under our desks on KVMs, lost 1 mack ever (forgot we joined FW), and made plenty of ISK with zero skill or effort. You don't need knowledge of agression mechanics, scanning, or assessing targets from ship scans, and you don't need to play with anyone else (like an mmo should be played) and manage logistics.

I've not suicide ganked myself, but I'd happily see how easy it is. @OP, if you speak to me in game, I will buy us ships and we can go at it noob style see how far we get.
Niko Takahashi
Yoshitomi Group
#80 - 2012-05-03 06:52:52 UTC
Vaal Erit wrote:
Jeremy Firewind wrote:
As I said, yes. These tears are what you after, have them. Risk/ Reward/Cost are totally out of whack here.
Being capable to destroy a ship with a 100th of the isk in the "safer" empire space is just ridicoulus.

And I know that this will get trolled to hell and back. Hiding behind some Internet Avatar and flinging big words is easy, heh? Well this was my last reply here, fly safe.


Nah, EVE is a skill based game with a strategic focus in that you have to plan out your ship fit strategy in advance. Being successful in EVE requires brains and skill not who swipes their credit card the most. You are looking for games under the category Pay2Win.


While the op is definitely a wuss there is absolutely no strategic element or tactical challenge in shooting a Hulk. Tried it but whoever says there is any skill in suicide ganks involved is lying through their teeth.