These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
 

Incoming titan adjustments

First post First post
Author
Grath Telkin
Amok.
Goonswarm Federation
#521 - 2012-03-13 19:21:54 UTC
Oh and CCP be sure to change the message for new players:


Join a coalition that can field 1000 dudes or more or don't bother trying to play at all.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Travis Wells
Amok.
Goonswarm Federation
#522 - 2012-03-13 19:22:44 UTC
LokeeAlfa wrote:
2x acounts cancel

with the titan nerf you have just made this game a numbers game. your nerf on titans shows clearlig that you dont have a feling with the game. becuse a big ally complane about titans are imba amd they time on time field wrong shiptypes agaist titans. they never try other ships then drakes and mals. they bring cheep ships and wants to fight min. 3 to 1 there wil no longer be a counter for that. it wil be a numbers game and in my imo that is where you fail ccp. eve have allways been about taktics and use better ships if you are outnumber. like goons never tryed like armor Ahac's / tech 3 / tengus all ships that have a small signatur i dont belive titans wil stand a chance ageinst a signatur fleet. you as ccp need more feling with the game and not just agree on what csm tells you.

and yes i am mad ! and yes i cant spell so dont commen on that look @ what i meen not on the mistake

haha and goons are so bad they need alest 3 to 1 to win a fight

congradz goons you did what you said you made the game yours even that you suks @ it LOL


I wish i knew what this said, but all i got is 2x acounts cancel which i can presume means i won't need to read another post from you again anyways. Ta ta.
God-Emperor of Amarr
Viziam
Amarr Empire
#523 - 2012-03-13 19:22:59 UTC  |  Edited by: God-Emperor of Amarr
A haiku

Abloo-abloobloo
Abloobloo-abloobloobloo
The tears fall like rain.
GreGh Rakrot
Higher Than Everest
#524 - 2012-03-13 19:23:16 UTC
Heh, if this change would come with acctual balance to sov warfare that would split massive fleets to multiple objectives and make game less blobby it would be perfect change but this change isnt balancing its just nerfing one part and boosting the other (blob, which is already powerful as it is).

The fact that there are members of alliances disagreeing with the change that benefit most from it should tell you enough about it and devs saying they dont have time to fix titans cos they are working on reworking noob ships is just hilarious.
Grath Telkin
Amok.
Goonswarm Federation
#525 - 2012-03-13 19:23:17 UTC
Andski wrote:


Congrats, you've descended to the level of tinfoil hat wearing pubbies


Hey, the truth sucks, but its still the truth, you have an ex alliance member as one of the head design guys for the game.


Sounds totally legit.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Destination SkillQueue
Doomheim
#526 - 2012-03-13 19:23:44 UTC
A bit blunt of a solution for my taste, but good changes on the whole nonetheless.

PS. The tears in this thread pleases me. Bear
BrokenBC
no tax's are us
#527 - 2012-03-13 19:24:07 UTC
Well thank god we wont have to field that 500 man dread fleet now!Twisted
Molly Argonaut
V0LTA
WE FORM V0LTA
#528 - 2012-03-13 19:24:13 UTC
Thanks CCP THe Biggest Unbalance of the game are coming...


Welcome to GOON ONLINE Next Expansion name = Mittanation
Durr Hurrr Durr
Ivan Zhuk Likes Men
#529 - 2012-03-13 19:24:19 UTC
Grath Telkin wrote:
Oh and CCP be sure to change the message for new players:


Join a coalition that can field 1000 dudes or more or don't bother trying to play at all.


Oh hi Grath!! You mad? Lol
Valearx
School of Applied Knowledge
Caldari State
#530 - 2012-03-13 19:24:40 UTC
Grath Telkin wrote:
Marlona Sky wrote:
So was this balance change directed at a ship or a coalition?



Obviously this is Soundwave trying to milk what he can out of a dying old game for his old allaince and nothing more, but guys, guys, it was bad when it was T20 that was doing this for his alliance.



I smell pulverised rectum Cool
Travis Wells
Amok.
Goonswarm Federation
#531 - 2012-03-13 19:24:51 UTC
Grath Telkin wrote:
Oh and CCP be sure to change the message for new players:


Join a coalition that can field 1000 dudes or more or don't bother trying to play at all.



Why, i'm sure new players can just chill out in high sec and run missions or something?
trueblue1872
Aliastra
Gallente Federation
#532 - 2012-03-13 19:26:01 UTC  |  Edited by: trueblue1872
CCP you are Cunts.

The blob wins every time.
Travis Wells
Amok.
Goonswarm Federation
#533 - 2012-03-13 19:26:18 UTC
Molly Argonaut wrote:
Thanks CCP THe Biggest Unbalance of the game are coming...


Welcome to GOON ONLINE Next Expansion name = Mittanation



Sounds like fun, where do i sign up?
Warr Akini
Imperial Academy
Amarr Empire
#534 - 2012-03-13 19:26:19 UTC
Gicer wrote:
After this stunning display of wizardy and because of the lightning shooting from mittens fingers.

All Bat Country members are now required to wear goggles for eye protection.


Brothers in fashionable eyewear checking in.
Tippia
Sunshine and Lollipops
#535 - 2012-03-13 19:26:35 UTC
Grath Telkin wrote:
Hey, the truth sucks, but its still the truth, you have an ex alliance member as one of the head design guys for the game.
Oh, don't worry… they have much more than that. Twisted
Grath Telkin
Amok.
Goonswarm Federation
#536 - 2012-03-13 19:26:56 UTC
Durr Hurrr Durr wrote:
Grath Telkin wrote:
Oh and CCP be sure to change the message for new players:


Join a coalition that can field 1000 dudes or more or don't bother trying to play at all.


Oh hi Grath!! You mad? Lol


Why should I be mad that an alliance is getting developer help?



Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Krios Ahzek
Royal Amarr Institute
Amarr Empire
#537 - 2012-03-13 19:27:03 UTC
Grath Telkin wrote:
Andski wrote:


Congrats, you've descended to the level of tinfoil hat wearing pubbies


Hey, the truth sucks, but its still the truth, you have an ex alliance member as one of the head design guys for the game.


Sounds totally legit.


Either we're right and nerfing titans is good for the game OR all ex-goons are implanted with GARPA indoctrination devices that use a combination of infrasound and EM radiation to turn every dev into a subservient entity in awe of the majesty of Goonswarm.

 Though All Men Do Despise Us

Andski
Science and Trade Institute
Caldari State
#538 - 2012-03-13 19:27:40 UTC
Grath Telkin wrote:
Oh and CCP be sure to change the message for new players:


Join a coalition that can field 1000 dudes or more or don't bother trying to play at all.


Better than telling them "don't bother going to 0.0 until you can fly a titan" tbh

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Supersnowprs
Hedion University
Amarr Empire
#539 - 2012-03-13 19:29:10 UTC
First the obvious: A titan is a ship that is a lot harder to make (Time, materials, training).
-A blap fit titan does the same if not less damage than a dread. (Depending on its fit.)
-What titans have going for them is they can do it mobile while having better tracking, ehp, lock times.

As of right now titans have a little too much tracking and could even do with a few less sensor strength.
But ccp, these changes are too much.
Lets forgot all the blob Quantity over Quality and all that stuff for now.

"Realistically" (As per lore and the proposed changes)

So say you empire has finally built its largest ship ever, a titan. Its role is Anti-caps as ccp has stated.
Lets say its taken your team a decade, (You had to do R&D to come-up with BPs ect.)
-Only problem is that even with sensor boosters it still takes forever to even lock a titan nether mind other capitals. (See the other posts.)
So now you have a 13km long spaceship that you wasted 10 years of the empires time and money on.
-That locks slower than a sieged dread.
-Does the same or less damage than a sieged dread
-Can lock as many targets as that dread
-Tracks as well as that dread.
-And that cost as much as 50 sieged dreads (roughly).

Im fairly certain that the people who hired you will be quite pissed off that all you built was a much more expensive armored dread that can fire a Doomsday. (Unless you told them you were making that) And were too lazy to add decent electronics that you could of easily fit.

Point here
-5 scan rez is too slow
-only 3 targets at five scan rez is stupid
-The Caldari team got assassinated for being too stupid with money.

Andski
Science and Trade Institute
Caldari State
#540 - 2012-03-13 19:31:22 UTC
Supersnowprs wrote:
First the obvious: A titan is a ship that is a lot harder to make (Time, materials, training).
-A blap fit titan does the same if not less damage than a dread. (Depending on its fit.)
-What titans have going for them is they can do it mobile while having better tracking, ehp, lock times.

As of right now titans have a little too much tracking and could even do with a few less sensor strength.
But ccp, these changes are too much.
Lets forgot all the blob Quantity over Quality and all that stuff for now.

"Realistically" (As per lore and the proposed changes)

So say you empire has finally built its largest ship ever, a titan. Its role is Anti-caps as ccp has stated.
Lets say its taken your team a decade, (You had to do R&D to come-up with BPs ect.)
-Only problem is that even with sensor boosters it still takes forever to even lock a titan nether mind other capitals. (See the other posts.)
So now you have a 13km long spaceship that you wasted 10 years of the empires time and money on.
-That locks slower than a sieged dread.
-Does the same or less damage than a sieged dread
-Can lock as many targets as that dread
-Tracks as well as that dread.
-And that cost as much as 50 sieged dreads (roughly).

Im fairly certain that the people who hired you will be quite pissed off that all you built was a much more expensive armored dread that can fire a Doomsday. (Unless you told them you were making that) And were too lazy to add decent electronics that you could of easily fit.

Point here
-5 scan rez is too slow
-only 3 targets at five scan rez is stupid
-The Caldari team got assassinated for being too stupid with money.



I bet you think that 50 escorted freighters have to be run from Jita to your CSAA every time a titan is built

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar