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EVE inflation...

Author
Elayne Dukendal
DynCorp Inc.
#1 - 2012-02-11 16:42:51 UTC
I realize I'm not talking about something new here... I used to play Eve a year ago and I recently (couple days ago) started playing again and I couldn't help but notice that prices are really generally increasing. Take a ship for example: the Thorax used to be low 5.9 mill, high 6.9 mill a year ago and now it's low 6.3 high 7 something.

This is all, of course, due to ISK faucets >>> ISK sinks. The thing is, if things continue, will EVE become increasingly frustrating for new players? Will only old toons who have access to the more advanced ISK faucet mechanics be able to enjoy the game? Will newbies be stuck grinding more and more missions to buy the same ships than before? I expect to hear people tell me that you don't need ISK to enjoy EVE... Uh ok. Let me take away your shiny expensive toys. Lets see how enjoyable it is now that you are reduced to flying T1 stuff :D

(not complaining by the way, I'm doing ok, just a rant)
Hainnz
Imperial Academy
Amarr Empire
#2 - 2012-02-11 16:58:51 UTC
Prices have gone up (after a sharp drop last fall) in the last two months. Quite a few changes in the last couple of months.

Earning potential for new players has increased as well, looking at the prices of low end ores. Only those dependent on fixed income sources (i.e. bounties, mission rewards) are feeling the pinch.

The price of many things are actually down quite a bit compared to several years ago.
Patient 2428190
DEGRREE'Fo'FREE Internet Business School
#3 - 2012-02-11 17:09:29 UTC
You should have saw pre-invention prices on T2 hulls and modules...
Skydell
Bad Girl Posse
#4 - 2012-02-11 17:12:05 UTC
Deflation is easy.

Nerf it.
Kuroi Aurgnet
Cry Of Death
#5 - 2012-02-11 19:20:33 UTC
its because of real world inflation. They made PLEXs an ingame item. By doing that, they link the real world economy to the game economy. have you noticed in the past month the plex prices have climbed like, 50 mil? since a lot of players sell things to make the money for PLEXs to play free, they now have to make more money, which leads to rising prices. As long as the real world economy continues to suck, so will eve's

Just that hint of cynicism the world needs now and then.

Heimdallofasgard
Ministry of Furious Retribution
Insidious.
#6 - 2012-02-11 19:55:17 UTC
Kuroi Aurgnet wrote:
its because of real world inflation. They made PLEXs an ingame item. By doing that, they link the real world economy to the game economy. have you noticed in the past month the plex prices have climbed like, 50 mil? since a lot of players sell things to make the money for PLEXs to play free, they now have to make more money, which leads to rising prices. As long as the real world economy continues to suck, so will eve's


PLEX is only a small part of it.
ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#7 - 2012-02-11 21:18:32 UTC
I remember when 1600mm rolled tungsten plates cost 3.5m, now they cost 1.6m

Now, more than ever, we need a dislike button.

baltec1
Bat Country
The Initiative.
#8 - 2012-02-11 21:25:55 UTC
ACE McFACE wrote:
I remember when 1600mm rolled tungsten plates cost 3.5m, now they cost 1.6m


Yet the cost of T1 plates has gone up because minerals are going mad.
Alara IonStorm
#9 - 2012-02-11 21:30:11 UTC
baltec1 wrote:

Yet the cost of T1 plates has gone up because minerals are going mad.

It is you and your Goons Fault.

Evidence.
Cloora
APEX Unlimited
APEX Conglomerate
#10 - 2012-02-11 21:33:25 UTC
OP doesn't realize how economics work and thinks it is inflation...

http://www.altaholics.blogspot.com

Alara IonStorm
#11 - 2012-02-11 21:36:36 UTC
Cloora wrote:
OP doesn't realize how economics work and thinks it is inflation...

I don't ether...

What is going one?
Kojach Baumherr
State War Academy
Caldari State
#12 - 2012-02-12 00:10:31 UTC
prices started going up after the unholy alliance was announced? you dont say....i wonder if its ever going to happen or if they just wanted to see how much they could affect the markets with just an announcement

also, op, i do have fun in my 5mil isk rifter
rodyas
Tie Fighters Inc
#13 - 2012-02-12 02:15:23 UTC
Well if there are wars in the drone lands things will cost more, and there are wars there. If tech moons are being fought over, prices will go higher and those are being fought over a bit, changed hands last year and then recently.

Not everything is inflation but who knows how much actually is. Maybe off of incursions there could be some.

Signature removed for inappropriate language - CCP Eterne

Valentyn3
Deep Core Mining Inc.
#14 - 2012-02-12 02:22:12 UTC
There are plenty of other ships that have barely changed at all in the last few years. PvE ships hardly change because that get lost very rarely compared to pvp ships and their price is dictated by whatever is the flavor of the month.

I'd imagine it's why one can get about a Raven and a half for a Rohk.

I don't always use hax. But when I do, it's because I'm an NPC.. http://i.imgur.com/PUZou.jpg

RubyPorto
RubysRhymes
#15 - 2012-02-12 02:25:04 UTC
I think some other factors may play into why the Thorax costs more than it used to.

HINT: Buffs tend to make their targets cost more.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Ptraci
3 R Corporation
#16 - 2012-02-12 02:36:56 UTC
ACE McFACE wrote:
I remember when 1600mm rolled tungsten plates cost 3.5m, now they cost 1.6m


I remember when Beta Hull Mod Expanded Cargo cost 22M. What inflation?
Covert Kitty
SRS Industries
#17 - 2012-02-12 03:14:16 UTC
As usual, there are many factors that play into changes in prices. Inflation exists, there's no question about that, the isk faucets have been gushing out isk with not enough to counteract it.

That said I think the extent at which inflation is the cause of many of the price increases is overblown. The major price increases are coming from renewed interest in carriers, dreadnoughts, and the new Tier 3 BC's, all of which are tied to the mineral basket, and thus drive up the price of everything else tied to it as well. If you look at most T2 goods the price is up but not as clearly so, one would have to create a price index to get a better look at to what extent inflation is a part.

I think the more important question is that of gameplay. Adding some more isk sinks would be good for the game, smallholding, more incentive to both run small gangs and defend yourself from them would be a good way of accomplishing this. Also re-balancing the pve in the game needs to be taken seriously. Right now highsec incursions bring in an equivalent income to that of C3 wormholes, except nearly risk free.

I personally have talked to a number of corps who used to run c3's, who have actually chosen to go run incursions instead because they could make more isk, more reliably, without the risk that comes with nullsec. Many people thought that lvl4 missions provided too much income, and they did/do, but incursions are just off the wall and really need to to be fixed. If you want to gain something in eve, you should also have to risk something as well.
Scrapyard Bob
EVE University
Ivy League
#18 - 2012-02-12 05:03:08 UTC
Elayne Dukendal wrote:

This is all, of course, due to ISK faucets >>> ISK sinks. The thing is, if things continue, will EVE become increasingly frustrating for new players? Will only old toons who have access to the more advanced ISK faucet mechanics be able to enjoy the game? Will newbies be stuck grinding more and more missions to buy the same ships than before? I expect to hear people tell me that you don't need ISK to enjoy EVE... Uh ok. Let me take away your shiny expensive toys. Lets see how enjoyable it is now that you are reduced to flying T1 stuff :D


Inflation lifts all boats, in fact it lifts the boats of new players faster.

Old days (2007-ish) - as a new player, your options for earning ISK were:
- Ratting, not much income
- Mission running, 3M/hr in L3s, 10-15M/hr in L4s
- Exploration, 30-40 minutes to scan a system, maybe get lucky every few hours
- Mining, hi-sec ores were worth about 50-60 ISK/m3, lo-sec was 60-90 ISK/m3
- Hauling
- Trading

All of which meant that to a new players, 100M ISK was a *lot* of money up until their 6-month mark unless they got into station trading. Very few new players managed to get a billion ISK in the wallet before the 1-year mark.

Nowadays
- Ratting hasn't changed
- Exploration is better, somewhat
- Mission running pays a bit better, due to T2 being easier to obtain, plus pirate/faction stuff being cheaper
- Mining is actually better because hi-sec ores are 100 ISK/m3, with some in the 120-140 ISK/m3 range
- Trading is a bit easier due to more ISK flowing around
- Hauling is still around

Plus we now have:
- Incursions (which are accessible to any 3-6 month player, making 2x to 3x what they can make in L4s, even grouped)
- Planetary Interaction, which can easily make a new player 300M per month in hi-sec (2x in low, 3x in null/W)

Older players now have lots of extra ISK laying around, which means they're willing to pay more to pimp out their alts or fellow corp members.

PI alone made it easier for a 2-week old player to start pulling in 100-300M ISK/mo in profits, without much capital outlay. And it's not an ISK faucet, so it's not contributing to overall inflation.
Nephilius
Deep Core Mining Inc.
Caldari State
#19 - 2012-02-12 06:00:36 UTC
ACE McFACE wrote:
I remember when 1600mm rolled tungsten plates cost 3.5m, now they cost 1.6m


Definitely this. Picked up a Claw tonight for 10 mil, used to be higher. +5 implants...under 100 mil. It's just the nature of the beast, some things get higher, other things lower.
"If."
Jas Dor
Republic University
Minmatar Republic
#20 - 2012-02-12 06:36:45 UTC
Elayne Dukendal wrote:
I realize I'm not talking about something new here... I used to play Eve a year ago and I recently (couple days ago) started playing again and I couldn't help but notice that prices are really generally increasing. Take a ship for example: the Thorax used to be low 5.9 mill, high 6.9 mill a year ago and now it's low 6.3 high 7 something.

This is all, of course, due to ISK faucets >>> ISK sinks. The thing is, if things continue, will EVE become increasingly frustrating for new players? Will only old toons who have access to the more advanced ISK faucet mechanics be able to enjoy the game? Will newbies be stuck grinding more and more missions to buy the same ships than before? I expect to hear people tell me that you don't need ISK to enjoy EVE... Uh ok. Let me take away your shiny expensive toys. Lets see how enjoyable it is now that you are reduced to flying T1 stuff :D

(not complaining by the way, I'm doing ok, just a rant)


According to the Devs EvE had several years of deflation. I doubt noobs will have a great deal of difficulty. Module drops, salvage and LPs act as a hedge against inflation. It's the folks out in non-drone 0.0 who are the ones crying about inflation.

Well that and insurance got changed so ship prices rose.
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