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How many more players must we lose to bullying

First post
Author
Bjorn Tyrson
Brutor Tribe
Minmatar Republic
#1041 - 2017-04-05 14:20:09 UTC
Have to say this is one of the more impressive **** measuring contests I've ever seen. and that includes some ACTUAL **** measuring contests.
Aaron
Eternal Frontier
#1042 - 2017-04-05 14:24:49 UTC
Salvos Rhoska wrote:
Aaron wrote:
Salvos, a fleet is a team that must practice teamwork. Fleet members who don't listen disrupt the fleet. There's no way an fc can be responsible for the content of the fleets personalities.


It is your unit.
You must lead it and hold it together.
They are depending on you.

If your unit wont follow you, that is always your own fault.

Make it happen, by hook or by crook.
Make the chain work, make it strong, and fulfill the mission.

That is your job as leader.

PS: Losing Drac was quite possibly the worst loss you have ever suffered in EVE.
I would take Drac on as my sergeant for my unit in a heartbeat.
I know he knows his stuff, and I that can rely on him to tell me the truth as he sees on the field, always.
Absolutely invaluable, and irreplaceable.


Well I'm happy to be on your fleets salvos. When we start our venture it will be interesting to see how you deal with people who don't want to listen. All I would say is take it easy there is no leadership in the up and coming venture it is more of a fun partnership among people who want a different perspective.

Drac, don't go there. Everybody was young once.

The last time you went there I brought up your fondness for right wing websites and you threatened to report me. You tend to get personal and when people get personal with you its tears.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Salvos Rhoska
#1043 - 2017-04-05 14:32:20 UTC
Bjorn Tyrson wrote:
Have to say this is one of the more impressive **** measuring contests I've ever seen. and that includes some ACTUAL **** measuring contests.


EVE is comprised of people.
Never forget that.
All of this is the game unfolding, accordingly.

For this Drac/Aaron relationship, there are thousands more past, present and future.

This, truly, is EVE.
Zoubidah Al-Kouffarde
Imperial Shipment
Amarr Empire
#1044 - 2017-04-05 14:33:19 UTC  |  Edited by: Zoubidah Al-Kouffarde
Remiel Pollard wrote:
Zoubidah Al-Kouffarde wrote:

All your other suggestions have been implemented, and if you look at the EvE-Offline graphs you can witness the swansong of this sociopathy simulator, because that's what it really is. And widespread sociopathy does not create a functional society.


Setting aside the fact that you're not qualified to cast such aspersions on this community (I would be surprised if you were qualified to flip burgers), we're not trying to build a society here. EVE Online =/= real life, and nobody who has an actual grip on reality makes that conflation. People like you do, but that's only because of how easily you conflate reality with fantasy. Everyone else here is playing a character in-game, and like it or not, the game needs its villains.

It doesn't need you though, you can go.



Was responding to:


Marcus Tedric wrote:


One can also think of suggesting that EVE is an ongoing psychology experiment - for I have long believed that people play EVE as they would real life - if they could get away with it!

It could be a real exposé into what would happen if the rich became immortal - and how bad that could be...



What you're actually playing is yourself, if you think you're not using this "game" as an online platform to annoy other players, break their immersion, make them rage and possibly quit.

No wonder you're triggered when I talk about basement-dwelling sociopathic edgy tryhards Lol

"You would not be the first "ganker aligned" player to be found to having some issues. Here's a dark secret: there are some in AG who, because of battling gankers, have managed to get to know a few of them, found they had issues, and helped them" HW

Dracvlad
Taishi Combine
Astral Alliance
#1045 - 2017-04-05 14:37:46 UTC  |  Edited by: Dracvlad
Aaron, I will say one word to you, Rotherham..., I was looking for information, if you want to make me the second coming of some Austrian for that then go ahead, what do I care, but seriously would I have been friends with you if that was the way I leaned, you are just being silly again.

Do you want to continue this? Because you will not come out of it looking good at all, and I really don't care seeing as you want to throw that one at me, but I have to ask you, you do know what weed does to some people don't you?

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Salvos Rhoska
#1046 - 2017-04-05 14:39:19 UTC  |  Edited by: Salvos Rhoska
Aaron wrote:
Well I'm happy to be on your fleets salvos. When we start our venture it will be interesting to see how you deal with people who don't want to listen. All I would say is take it easy there is no leadership in the up and coming venture it is more of a fun partnership among people who want a different perspective..


I can deal with the people who wont listen, after listening to them.
Everyone is not suited for everything.
Different perspectives can find common ground towards a unifying goal.

Im good at that.
That's part of what I can bring to this project.
I/we will find a way for them to fit in, contribute, matter and be satisfied.

This goal cannot be achieved alone by any one of us.
We will lead them towards this idea and build this, together.

PS: Im very right wing, but political difference hopefully will not be a problem between us.
I dont care what yours is, I just want to build content in EVE.
Zanar Skwigelf
HIgh Sec Care Bears
Brothers of Tangra
#1047 - 2017-04-05 15:04:02 UTC
Zoubidah Al-Kouffarde wrote:
What you're actually playing is yourself, if you think you're not using this "game" as an online platform to annoy other players, break their immersion, make them rage and possibly quit.


In this post competing for a finite amount of resources is immersion breaking.

Since it apparently needs to be repeated again: EVE is a competitive PvE environment, not an instanced environment. If you don't agree with this and quit, nothing of value is lost.
Mr Mieyli
Doomheim
#1048 - 2017-04-05 15:14:08 UTC
Sasha Nemtsov wrote:
Mr Mieyli wrote:
I could envision corps like E-uni moving to NPC null and other starter corps springing up, likely sponsored by larger null groups looking for fresh blood.


Yet again, Mr Mieyli, you spurn the good advice given to you and instead career onward regardless, scattering your tired notions about you like so much seed which you dearly hope to see take root and flourish.

What does it take to make you actually listen?

Do some research, man. I Googled 'Nullsec new player groups', and found thereby the detailed information which makes your 'suggestions' as laughable as they sound to anyone who's possessed of a pulse, sentient, of average intelligence, and has been in the game more than a few weeks.

I'll help you out; grudgingly.

E-Uni has a Nullsec Campus

The 2 most frequently mentioned Nullsec groups for new players are:

Pandemic Horde
Karmafleet

There are others, but be wary; some of them promise what they struggle to deliver.

RTFM Mr Mieyli, or at least avail yourself of a passing familiarity with it before posting irrelevant pie-in-the-sky codswallop.




Sure just quote a tiny chunk of what I wrote. I was replying to the idea of CCP starting new players in null, instead of pretty much making them find out and travel there at the beginning. Embrace the group nature of eve from the get go. Why not ask google how to read while you're there, you could use the help. Who the hell are you arguing against? Does not knowing about E-uni's null campus make what I wrote wrong or are you just nitpicking. I even commented on groups like horde picking up new players and showing them the roles because... this is exactly what happens already, only the new players start in empire.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Dom Arkaral
Bannheim
Cuttlefish Collective
#1049 - 2017-04-05 15:14:45 UTC
This went from "Grr gankers you make people leave the game" to "ayy lmao let's talk about weed"

Time to lock it as everything else is the usual talk and it only goes in circles hahaha

Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.

Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER

Instigator of the First ISD Thunderdome

CCL Loyalist

Aaron
Eternal Frontier
#1050 - 2017-04-05 15:49:51 UTC
Dracvlad wrote:
Aaron, I will say one word to you, Rotherham..., I was looking for information, if you want to make me the second coming of some Austrian for that then go ahead, what do I care, but seriously would I have been friends with you if that was the way I leaned, you are just being silly again.

Do you want to continue this? Because you will not come out of it looking good at all, and I really don't care seeing as you want to throw that one at me, but I have to ask you, you do know what weed does to some people don't you?


I'm not trying to look good. You think your views are more important than the original founders , I challenged your view and you got upset and got personal as you usually do.

I think you're an emotional wreck.

As I said earlier we were all young once.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Dracvlad
Taishi Combine
Astral Alliance
#1051 - 2017-04-05 16:04:44 UTC
Aaron wrote:
Dracvlad wrote:
Aaron, I will say one word to you, Rotherham..., I was looking for information, if you want to make me the second coming of some Austrian for that then go ahead, what do I care, but seriously would I have been friends with you if that was the way I leaned, you are just being silly again.

Do you want to continue this? Because you will not come out of it looking good at all, and I really don't care seeing as you want to throw that one at me, but I have to ask you, you do know what weed does to some people don't you?


I'm not trying to look good. You think your views are more important than the original founders , I challenged your view and you got upset and got personal as you usually do.

I think you're an emotional wreck.

As I said earlier we were all young once.


LOL Roll Give it a rest with all your emotional train wreck posts.

Regards

Austrian gentleman with one ball and a silly bit of facial hair.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Mr Epeen
It's All About Me
#1052 - 2017-04-05 16:12:04 UTC
Dracvlad wrote:
Aaron wrote:
Dracvlad wrote:
You.
No. You!
NO! YOU!


Believe it or not, I can actually remember when this family feud started.

It's been years guys. Shake hands and be friends again, already.

Mr Epeen Cool
Herzog Wolfhammer
Sigma Special Tactics Group
#1053 - 2017-04-05 17:14:45 UTC
Teckos Pech wrote:
Herzog Wolfhammer wrote:
Trasch Taranogas wrote:
You all have a good point, if you change Eve to please newbros
and slackers it will ruin the core game.

So how could CCP make the first harsh interactions less devastating.

Better, longer tutorial?

Mandatory to join a corp?

Free newbro ships?

Ship-fitting school?

Ingame how-to videos?




Put the noob starter systems in NPC nullsec. Enforce a "no sitting off station and blapping noobs all day like a loser" rule. Leave the rest to chance. Let nullsec corps put recruiting billboards all over the place.

Highsec is a trap the breeds entitlement and complacency in EVERYBODY who lives there and gives new players the wrong idea.

Do this and a day will come when you won't even need a highsec, except as a place for a true Mos Eisley (Jita).


Hmmm....

Part of me says, "Yes, that really is pushing them in the deep end." The other part says, "Are we first hitting them in the head with a roofing hammer, then pushing them in the deep end?"



Every week I get my ass kicked. The place we train in does not have a padded floor. Half of what I do involves getting hit and learning to fight while punch-drunk. If I leave without at least a good sweat or a deep bruise, it feels like I learned nothing.

Yet I have seen guys with 1 or more black belts fall apart and go to ground playground style because someone without a certification in face punching wacked them real good from the start.

Starting noobs in null (as unlikely as that seems) will ensure we get scrappy pugilists instead of perfumed princesses.

Bring back DEEEEP Space!

Zanar Skwigelf
HIgh Sec Care Bears
Brothers of Tangra
#1054 - 2017-04-05 17:21:10 UTC
Herzog Wolfhammer wrote:

Starting noobs in null (as unlikely as that seems) will ensure we get scrappy pugilists instead of perfumed princesses.


If you want to test this theory I recommend rolling an alpha alt and throwing it into Pandemic Horde, Brave Newbies, Karmafleet, or Dreddit on day 1
Sasha Nemtsov
Federal Navy Academy
Gallente Federation
#1055 - 2017-04-05 17:28:26 UTC  |  Edited by: Sasha Nemtsov
Mr Mieyli wrote:
snip


I was responding, essentially, to your overarching tendency to make suggestions which have already been debated to death on EVE-O.

Don't get me wrong; you are welcome to try out your ideas upon me and the other folks here, but I will nit-pick. In fact, if I detect the slightest weakness in your arguments or the ideas they appear to support, I will expose the lot to public gaze, and without pity.

It's true; I may have missed some of your earlier comments, and I apologise if you have made supporting posts which display a wider understanding of the issues than I assumed. But that's just the point; your contributions lack the coherence which makes them gel together as a unified vision. They're bitty and - seemingly - ill thought-through. Now there I cannot be wrong or you would not have found it necessary to correct and update me; your position would have been abundantly clear in your most recent posts, which would have built upon those which went before.

Such was not the case, ergo my response.

So; set out your Manifesto, Mr Mieyli, in a single post if you can. It would help me a great deal, and might even assist your own attempts to focus instead of simply throwing out half-baked ideas on the spur of the moment.

I look forward to seeing your thought-provoking and well worked out proposals for the rebooting of the EVE experience.
Mr Mieyli
Doomheim
#1056 - 2017-04-05 17:51:27 UTC
Sasha Nemtsov wrote:
Mr Mieyli wrote:
snip


I was responding, essentially, to your overarching tendency to make suggestions which have already been debated to death on EVE-O.

Don't get me wrong; you are welcome to try out your ideas upon me and the other folks here, but I will nit-pick. In fact, if I detect the slightest weakness in your arguments or the ideas they appear to support, I will expose the lot to public gaze, and without pity.

It's true; I may have missed some of your earlier comments, and I apologise if you have made supporting posts which display a wider understanding of the issues than I assumed. But that's just the point; your contributions lack the coherence which makes them gel together as a unified vision. They're bitty and - seemingly - ill thought-through. Now there I cannot be wrong or you would not have found it necessary to correct and update me; your position would have been abundantly clear in your most recent posts, which would have built upon those which went before.

Such was not the case, ergo my response.

So; set out your Manifesto, Mr Mieyli, in a single post if you can. It would help me a great deal, and might even assist your own attempts to focus instead of simply throwing out half-baked ideas on the spur of the moment.

I look forward to seeing your thought-provoking and well worked out proposals for the rebooting of the EVE experience.


I came into this thread having seen many come and go before and quietly watching. I've seen the number of complaint threads like everyone else and my intention was to find a way to give these people what they wanted, without ruining the game as you guys want it. That is why I proposed a kind of highsec+, with severe limits on isk generation and also probably seperate on from the main eve markets through dangerous space. I got a lot of vocal reactions that my idea would either ruin the game or would be a first step in doing so. People also spent a lot of time describing what eve is, as if I don't know, but that doesn't mean much when I'm trying to talk about how we could bring these players on board so they contribute money to CCP. I still believe a safe pace would be possible, but it would take dialogue from all sides to get right.

I've since given up on pushing the idea further here, and instead like Herzogs suggestion to start new players in null, and I would like highsec renamed as empire to avoid confusion. Players could still go there to mine or mission if they wanted but they would have already started in null and realise empire is just another choice with certain mechanics. Not necessarily safe by any means. Now starting a brand new player in null brings it's own complications, but there already exist certain rules for starter systems to protect new players from being station camped etc, it might take something more though but i don't know.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Jax Bederen
Dark Horse RM
#1057 - 2017-04-05 18:28:36 UTC
Dracvlad wrote:
Aaron, I will say one word to you, Rotherham..., I was looking for information, if you want to make me the second coming of some Austrian for that then go ahead, what do I care, but seriously would I have been friends with you if that was the way I leaned, you are just being silly again.

Do you want to continue this? Because you will not come out of it looking good at all, and I really don't care seeing as you want to throw that one at me, but I have to ask you, you do know what weed does to some people don't you?


Makes them appreciate Astronomy? We need more Carl Sagan's.
Sasha Nemtsov
Federal Navy Academy
Gallente Federation
#1058 - 2017-04-05 18:30:52 UTC
Mr Mieyli wrote:

I've since given up on pushing the idea further here, and instead like Herzogs suggestion to start new players in null, and I would like highsec renamed as empire to avoid confusion. Players could still go there to mine or mission if they wanted but they would have already started in null and realise empire is just another choice with certain mechanics. Not necessarily safe by any means. Now starting a brand new player in null brings it's own complications, but there already exist certain rules for starter systems to protect new players from being station camped etc, it might take something more though but i don't know.

This is actually the more interesting of the possible 'solutions' (to what I still regard as a non-existent problem).

You recognise that Nullsec has problems of its own, and I can probably guess what those might be, having lived there once.

The likely outcome would be for many of the starters to jump-clone out of Null into 'Empire' just as soon as they could, because a great many of them appear to be solo players looking for a single-player experience, unconcerned with joining established corps or interacting with other players.

Of course, it might benefit a few of them, but those might have made their way to Null anyway, to become Hordelings or whatever. The advent of skill injectors means that (unlike me) they wouldn't have had to spend their first few months skilling into doctrines while they were tackling in fleet ops. I didn't mind it too much, but for the impatient, EVE is just the wrong game. Or was.

But, as I said (in parentheses) at the start, I believe this is all directed to solving a problem which I struggle to appreciate anyway.

I do believe that certain game design features in Highsec need to be reworked. Top of my head, Corp structure and mechanics, wardecs.

CCP Seagull's avowed intent is to have us build stargates. As far as I recall (I've no idea where I read it) this is possibly to allow us access to Jove-held regions of space. It's a long-term thing, so I think we're talking maybe 2 years' time?

In order for that to happen, she has stressed that capsuleers will need to work together as never before. This doesn't fit with the single-player vision of some of our fellow players, so they'll probably opt out. Unless Jove-Space contains islands of utter safety and acceptable opportunities for resource-gathering. They'll be on it like a shot!

Thanks for making it easier to understand where you're coming from, Mr Mieyli.


Jenn aSide
Soul Machines
The Initiative.
#1059 - 2017-04-05 19:11:15 UTC  |  Edited by: Jenn aSide
I'd hope the eventually people and especially CCP, would get out of the idea that you can make people who just aren't the types to play EVE into types that want to play EVE. Starting players in null sec, or wormhole space, or flying them to Icleand and strating them in a damn volcano is the answer. No Gimmick is.

The "answer" Is going back to when the slide started, and undoing the things that made the sliding start. EVE's strength and reason for growth was the fact that up until 2013, it was mainly a "game for gamers". Then it wasn't, and then CCP stopped telling people what the subscription numbers were..

Quote:
As for the only growing subscription based MMORPG left, EVE Online, I no longer receive subscription numbers. CCP no longer responds to my requests.
It is a shame really, I doubt that their numbers are declining, but I lost a bit of confidence in CCP, I hope they will give out useful numbers to the public on a consistent basis.


If your game is growing, and you start tinkering with things trying to appeal to a larger audience (EASY TO LEARN HARD TO MASTER!), and your game stops growing, that really really should tell you something. EVE grew when other MMOs started declining in 2010 , IMO because it didn't appeal to non-gamers.

Which is why the "EVE needs more players" folks confound me. We've seen CCP try and just like Dominion Sov (you know, the system that was supposed to open up need to small groups but turned out making big groups super dominant), it backfired. Rediscover the "gamers game" mythos is you want to grow, abandon the "happy happy sunshine and safe spaces, everyone come play EVE with it's awesome new NPE" crap.
Teckos Pech
Hogyoku
Goonswarm Federation
#1060 - 2017-04-05 19:55:33 UTC
Zoubidah Al-Kouffarde wrote:
Remiel Pollard wrote:
Zoubidah Al-Kouffarde wrote:

All your other suggestions have been implemented, and if you look at the EvE-Offline graphs you can witness the swansong of this sociopathy simulator, because that's what it really is. And widespread sociopathy does not create a functional society.


Setting aside the fact that you're not qualified to cast such aspersions on this community (I would be surprised if you were qualified to flip burgers), we're not trying to build a society here. EVE Online =/= real life, and nobody who has an actual grip on reality makes that conflation. People like you do, but that's only because of how easily you conflate reality with fantasy. Everyone else here is playing a character in-game, and like it or not, the game needs its villains.

It doesn't need you though, you can go.



Was responding to:


Marcus Tedric wrote:


One can also think of suggesting that EVE is an ongoing psychology experiment - for I have long believed that people play EVE as they would real life - if they could get away with it!

It could be a real exposé into what would happen if the rich became immortal - and how bad that could be...



What you're actually playing is yourself, if you think you're not using this "game" as an online platform to annoy other players, break their immersion, make them rage and possibly quit.

No wonder you're triggered when I talk about basement-dwelling sociopathic edgy tryhards Lol


Right and the fact that we all realize it is just a game and raging over it is like raging over landing on Park Place while playing monopoly has no impact at all. Roll

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online