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[March] Balance Tweaks: Focused Warp Scrambling Script

First post First post First post
Author
Nut Cullet
Diversity 101
Domain Research and Mining Inst.
#221 - 2017-02-24 12:00:21 UTC  |  Edited by: Nut Cullet
i dont like it , looks like ill fly lach instead now
Lucy Callagan
Goryn Clade
#222 - 2017-02-24 12:10:49 UTC
Nut Cullet wrote:
what a Rubbish idea, i might as well utalise one the mid slots and fit a warp disrupter and get 24k range from t2 instead - no ones gonna bother fitting a script , when they just fit a mid slot that has more range than the top slot and does the same thing


Are sure you understand the difference between a warp scrambler/wsfg and a warp disruptor ?
Nut Cullet
Diversity 101
Domain Research and Mining Inst.
#223 - 2017-02-24 12:37:52 UTC
time to buy those skill extractors , and rip Hics out my head as its now gonna be an unwanted useless ship \o/
Lucy Callagan
Goryn Clade
#224 - 2017-02-24 12:49:40 UTC
Nice edit !

So to quote myself:

Lucy Callagan wrote:
I like how the people complaining about this pretty much have as much knowledge about small gang as a Malian Camel breeder about sailing.

Lugh Crow-Slave
#225 - 2017-02-24 12:51:04 UTC  |  Edited by: Lugh Crow-Slave
CCP Larrikin wrote:
The new Focused Warp Scrambling Script will have the following ranges (with max skills):
  • T1: 16km
  • Meta: 18km
  • T2: 20km
  • Faction: 21km


well at least we know the range is balanced and at least with heat the lach can now out do the hic always seemed strange it was better.


be nice if shorter range scripts for both the point and scram were added that came with reduced cap costs.






also

can we please get a bubble script that lowers the radius so that a level V hic can get around the same size as a level 1? sometimes you need smaller bubbles and it kinda sucks that once you skill it up you can't reset (other than extractors but that's not really viable)


rather than a % reduction just setting it to the size of a t1 bubble would work that way you it doesn't lower the size further for level 1 hic pilots
ArmyOfMe
African Atomic.
#226 - 2017-02-24 13:05:24 UTC
Pandemic Horde Rulez wrote:
hahaha look at these small gang pvpers like TURN LEFT TURN RIGHT into the dumpster hahahahaha.

listen all u small gang people
leave ur corp
apply to pandemic horde or karmafleet
this should be only and best way to pvp in this game
tbh you should always lose to more people doesnt matter how good at the game you are how bad we are, HIC should = you die to us even if we just assign drone to FC and go AFK.

It's MMO for reason.

if u want to play skill game go play DOTA or Overwatch lmao

HIC is good because it completely broken and overpowered but at same time difficult for smaller side to use because it slow and expensive so easy for us to blob. this is good balance mechanic.


I love how this comes from some dumbass in a noob corp that dont have the guts to post with his main Roll

GM Guard > I must ask you not to use the petition option like this again but i personally would finish the chicken sandwich first so it won´t go to waste. The spaghetti will keep and you can use it the next time you get hungry. Best regards.

Lugh Crow-Slave
#227 - 2017-02-24 13:22:41 UTC
ArmyOfMe wrote:
Pandemic Horde Rulez wrote:
hahaha look at these small gang pvpers like TURN LEFT TURN RIGHT into the dumpster hahahahaha.

listen all u small gang people
leave ur corp
apply to pandemic horde or karmafleet
this should be only and best way to pvp in this game
tbh you should always lose to more people doesnt matter how good at the game you are how bad we are, HIC should = you die to us even if we just assign drone to FC and go AFK.

It's MMO for reason.

if u want to play skill game go play DOTA or Overwatch lmao

HIC is good because it completely broken and overpowered but at same time difficult for smaller side to use because it slow and expensive so easy for us to blob. this is good balance mechanic.


I love how this comes from some dumbass in a noob corp that dont have the guts to post with his main Roll


i love how we use hics to trap overconfident caps from those all powerful large groups... and will continue to do so after this change
Awkward Pi Duolus
Pator Tech School
Minmatar Republic
#228 - 2017-02-24 14:09:03 UTC
A bit overdone, CCP. A range between 20km and what it is now would make more sense.. Otherwise you're buffing kitey nonsense even more.
Lugh Crow-Slave
#229 - 2017-02-24 14:50:21 UTC
Awkward Pi Duolus wrote:
A bit overdone, CCP. A range between 20km and what it is now would make more sense.. Otherwise you're buffing kitey nonsense even more.



Ooor

You could just use something like an arazu. You know a dedicated ship that from conception is for long range warp disruption/scram and damps. Rather than keeping this incredibly powerful effect on what is already an incredibly powerful ship
Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
#230 - 2017-02-24 15:21:50 UTC  |  Edited by: Eye-Luv-Girls wDaddyIssues
Awkward Pi Duolus wrote:
A bit overdone, CCP. A range between 20km and what it is now would make more sense.. Otherwise you're buffing kitey nonsense even more.


Learn how to be a good FC and Kitey nonsense turns into dead nonsense.
Bronopoly Crushingit
Dixon Cox Butte Preservation Society
#231 - 2017-02-24 15:35:18 UTC
Lucian James wrote:
Lucian James wrote:
I was just told:

This was, apparently, requested by Mr Hyde of CSM and Youtube fame


So you are making a game-wide huge nerf for one whiny caster and CSM rep?

How terrible are you people.



This is the same My Hyde that uses his CSM meeting time to talk **** on alliances and other people.

He's quitting Eve in 6 months anyway, taking the bar and becoming a lawyer... why should we bother listening to someone like this?

I would really like CCP Larrkin to explain that.


Sounds like a fantastic use of Larrikin's time. You should probably be CCP's COO.
Lugh Crow-Slave
#232 - 2017-02-24 15:47:40 UTC
Bronopoly Crushingit wrote:
Lucian James wrote:
Lucian James wrote:
I was just told:

This was, apparently, requested by Mr Hyde of CSM and Youtube fame


So you are making a game-wide huge nerf for one whiny caster and CSM rep?

How terrible are you people.



This is the same My Hyde that uses his CSM meeting time to talk **** on alliances and other people.

He's quitting Eve in 6 months anyway, taking the bar and becoming a lawyer... why should we bother listening to someone like this?

I would really like CCP Larrkin to explain that.


Sounds like a fantastic use of Larrikin's time. You should probably be CCP's COO.



You guys do know plenty of people have been requesting this nerf since the addition of a scram effect was announced right? It wasn't just one guy
Cade Windstalker
#233 - 2017-02-24 15:49:08 UTC
Lucy Callagan wrote:
Nice edit !

So to quote myself:

Lucy Callagan wrote:
I like how the people complaining about this pretty much have as much knowledge about small gang as a Malian Camel breeder about sailing.



RIP me, I'm dying LolLolLol

This may be the greatest metaphor I've ever seen. Or at least the greatest one I've seen this month.

Seriously though, everyone saying this is gonna make HICs useless clearly only uses them for super-scrams, probably in HS or LS small gangs, and doesn't want to fit up a Lachesis with a fraction of the tank to get long range scrams.
Lugh Crow-Slave
#234 - 2017-02-24 15:56:05 UTC
Cade Windstalker wrote:
Lucy Callagan wrote:
Nice edit !

So to quote myself:

Lucy Callagan wrote:
I like how the people complaining about this pretty much have as much knowledge about small gang as a Malian Camel breeder about sailing.



RIP me, I'm dying LolLolLol

This may be the greatest metaphor I've ever seen. Or at least the greatest one I've seen this month.

Seriously though, everyone saying this is gonna make HICs useless clearly only uses them for super-scrams, probably in HS or LS small gangs, and doesn't want to fit up a Lachesis with a fraction of the tank to get long range scrams.



and it seems they totally forgot that hics haven't been able to do this for very long and small gangs were not dead before the scram was added
Cade Windstalker
#235 - 2017-02-24 16:04:08 UTC
Lugh Crow-Slave wrote:
and it seems they totally forgot that hics haven't been able to do this for very long and small gangs were not dead before the scram was added


Yeah, at this point I think my brain just processes "This is totally going to completely and utterly kill _________" as "This is going to mildly inconvenience me personally and impact my playstyle in a slightly negative way and I am therefore vehemently against this change, regardless of its reasonableness or utility to the game as a whole."
The Sinister
Interbellum
#236 - 2017-02-24 16:50:00 UTC
No one will ever Fly HICtors again for PVP LOL, Now the only use for HICtors is rolling WH.

Good Going CCP... FAIL some more and EVE will die sooner!
Primus Vaganza
Urkrathos Corp
#237 - 2017-02-24 16:51:10 UTC  |  Edited by: Primus Vaganza
As always, CCP never disappoints us.

Why not screw up something that works and then fubar it so they can fix it again ?

Lets drink some coffee and imagine how we can fix the fixes that `ll fix what we fubarred fixing it.

You guys going to fix the long range heavy fighters too so they can be used as intended at 200 km ?

We need to start getting WOW accounts and start Minecrafting ? Play LEGOS ?

Nice going CCP, keep working on how we ll never have the 60 k players back online !

WOOOOOOOOOT !!!!!!




PS: Let`s attract those people that made EVE such a wonderfull game many many years ago.
Let`s fire Seagull and the rest of the nerds that replaced them and scewed up our game.
Let us just make EVE GREAT again !
Any of them devs claiming anything different is just FAKE, really it`s sad but
Lug Muad'Dib
Funk'in Hole
#238 - 2017-02-24 16:54:17 UTC
Very good new! Was obviously so imbalanced..
Twilight Mourning
Sebiestor Tribe
Minmatar Republic
#239 - 2017-02-24 17:04:07 UTC
CCP Larrikin wrote:
Hi m8s,

In March, we're releasing a number of balance tweaks and we would love your feedback.

WARP DISRUPTION FIELD GENERATORS
The current state of Scripted Warp Disruption Field Generators is a little too oppressive, especially to the small gang PvP scene. We'd like to open up propulsion module options. As such, we're going to make some changes.

Changes:
  • Remove the Warp Scrambling effect from the Focused Warp Disruption Script
  • Introduce a new Focused Warp Scrambling Script with a -20% range bonus

The new Focused Warp Scrambling Script will have the following ranges (with max skills):
  • T1: 16km
  • Meta: 18km
  • T2: 20km
  • Faction: 21km

The blueprint for the Focused Warp Scrambling Script will be available at all the same place & price as the Focused Warp Disruption Script blueprint is available.


RIP my nano-Broadsword for nano-fleets.

Broadsword faction scram 21k, Lachesis faction scram 22.5k or 27k with heat. HICs are great for small nano-fleets to control the range of incoming tackle. This isn't helping small gangs nearly as much as it's hurting them.
Farr Arrow
Cry Of Death
Almost Underdogs
#240 - 2017-02-24 17:11:50 UTC
I like these changes. Thank you.