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Trap for CODE: best tanked miner possible

Author
Jonah Gravenstein
Machiavellian Space Bastards
#81 - 2016-08-22 22:59:49 UTC  |  Edited by: Jonah Gravenstein
Darthon Zoh wrote:
The Bigpuns wrote:


As much as you like to try making out that we're the idiots for pointing out how wrong you are, you can't avoid the fact that the right fit for your idiotic plan has been posted already. Repeatedly. Therefore, me posting it again won't help, as you seem to be having trouble seeing it. And saying I need to learn to read and can't Eve? Deep.

Everyone has told you the answer. You think everyone else is wrong, and will carry on regardless. Fine, no sh*ts given here. But don't come to a forum asking for help, then b*tch about the help not being what you wanted to hear. Save your whining for playschool.



is this guy actually this dense?[
Nope, that would be you.

You have been given the correct answers on several occasions by multiple people. You have also been informed on just how ridiculous your cunning plan to outwit James 315s merry masters of mayhem really is.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Solecist Project
#82 - 2016-08-24 12:54:44 UTC  |  Edited by: Solecist Project
"This ship would ideally send a message to CODE or any would-be gankers in high-sec saying "fuk you scrubs, i'm mining here whether you like it or not and I DARE you to try and stop me."

No, it would send out the message: "I am CODE compliant to the extreme by tanking my mining ship to the max."

Don't try to engage an enemy you don't fully understand... and you don't.

Plus, in the end, all your tank is useless when someone comes bumping you off the belt.

Then you're still pissed and achieved nothing, just like tanking your ship like this.



Edit: ohhhh, cunning troll-thread... should'a checked (local)

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

motie one
Secret Passage
#83 - 2016-09-03 22:40:46 UTC  |  Edited by: motie one
Looking purely at the most cost effective ship for mining, at the greatest cost for an attacker, the procurer wins hands down.
Fitted for shield buffer as much as power grid allows, resistance holes filled with emphasis on tanking catalysts, but being aware they might bring ships to target em hole or explosive, damage control to boost shield and armour resists as well as hull resists.

Use remaining lows to increase either armor resists or hull buffer as cpu allows.

Rigs shield extenders, For choice

This is a highly resilient ship.
And will still mine effectively.

If anyone wishes to kill it, they can with enough ships, but can certainly shrug off casual gankers.
oiukhp Muvila
Doomheim
#84 - 2016-09-03 23:58:54 UTC  |  Edited by: oiukhp Muvila
Empire Raider wrote:
Permit tanking is still the best tank. Stay CODE compliant, miner.



BS, Code compliantancy is just in-game racketeering or extortion and shouldn't be allowed.
Dirty Forum Alt
Forum Alts Anonymous
#85 - 2016-09-04 02:31:40 UTC
oiukhp Muvila wrote:
Empire Raider wrote:
Permit tanking is still the best tank. Stay CODE compliant, miner.



BS, Code compliantancy is just in-game racketeering or extortion and shouldn't be allowed.

That is simply ridiculous.

How would one "not allow" in-game racketeering of this sort?

Remove the ability to transfer isk at all?

That seems like a bad idea...

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Morgan Agrivar
Doomheim
#86 - 2016-09-04 02:53:14 UTC
How hard is it to pay attention?

1) Go to People and Places.

2) Use pull down menu and pull up Alliances.

3) Enter this: CODE.

4) At bottom, click on Add Contact.

5) Set to Orange or Red (your choice).

6) Keep Local chat out and keep an eye on it.

7) Watch out for neutral pilots flying Ventures next to you.

8) When you see a name with Red or Orange "-" next to it, align to Station or a safe spot....and fricken warp.

9) Stay where you are at (station or safe spot) until person leaves system.

10) Live to mine another day.

If miners follow these simple rules, then they are practically safe. If you choose NOT to follow these rules, then the loss of your mining barge is your own damn fault. CCP and CONCORD isn't there to protect your mining barge, YOU have to be smart and keep it safe.

So with these rules written down, we don't need any more of these stupid threads, amirite?
Staten Island
Diversity 101
Domain Research and Mining Inst.
#87 - 2016-09-07 16:00:00 UTC
Honestly, you guys are doing this wrong. Take any procurer. Slap a scram and web on it. Fit tank in the rest of it. Then when you see someone setting up a gank - usually it will be on an oblivious retriever, mack or hulk, you slide up next to that ret/mack/hulk. When the hit goes down - ignore the desy - wait till concord pops them then go for their pods. Frequently gankers will have implants to help with the gank - you scram the pod kill it - nothing is more annoying to a ganker. Alternatively, wait quietly on grid for their scoop ship - have at least two scram fit because they will be stabbed like the gankbears they are - after the scoop ship goes suspect scooping the loot of the ganked shipped - tackle, kill, scoop the combined loot, profit.
Dom Arkaral
Bannheim
Cuttlefish Collective
#88 - 2016-09-07 18:43:10 UTC
Staten Island wrote:
Honestly, you guys are doing this wrong. Take any procurer. Slap a scram and web on it. Fit tank in the rest of it. Then when you see someone setting up a gank - usually it will be on an oblivious retriever, mack or hulk, you slide up next to that ret/mack/hulk. When the hit goes down - ignore the desy - wait till concord pops them then go for their pods. Frequently gankers will have implants to help with the gank - you scram the pod kill it - nothing is more annoying to a ganker. Alternatively, wait quietly on grid for their scoop ship - have at least two scram fit because they will be stabbed like the gankbears they are - after the scoop ship goes suspect scooping the loot of the ganked shipped - tackle, kill, scoop the combined loot, profit.

Lmao can't wait to see killmails from those who listened to you XD

Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.

Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER

Instigator of the First ISD Thunderdome

CCL Loyalist

Staten Island
Diversity 101
Domain Research and Mining Inst.
#89 - 2016-09-07 20:48:41 UTC  |  Edited by: Staten Island
Dom Arkaral wrote:
Staten Island wrote:
Honestly, you guys are doing this wrong. Take any procurer. Slap a scram and web on it. Fit tank in the rest of it. Then when you see someone setting up a gank - usually it will be on an oblivious retriever, mack or hulk, you slide up next to that ret/mack/hulk. When the hit goes down - ignore the desy - wait till concord pops them then go for their pods. Frequently gankers will have implants to help with the gank - you scram the pod kill it - nothing is more annoying to a ganker. Alternatively, wait quietly on grid for their scoop ship - have at least two scram fit because they will be stabbed like the gankbears they are - after the scoop ship goes suspect scooping the loot of the ganked shipped - tackle, kill, scoop the combined loot, profit.

Lmao can't wait to see killmails from those who listened to you XD


I will just refer you to this
https://forums.eveonline.com/default.aspx?g=posts&m=4859864

https://forums.eveonline.com/default.aspx?g=posts&t=356090

Yes it is a funny troll thread but it was based upon the very serious issue of battle barge killing orcas. Great fun.
Songbird
#90 - 2016-10-26 12:05:15 UTC
What is that CODE? Is it a corp?
Grymmstorm
Kings of Groth
#91 - 2016-12-08 22:27:00 UTC
Salah ad-Din al-Jawahiri wrote:
Darthon Zoh wrote:
I'm going right for them; right in their front yard.

This fit, although good tank for the buck, falls short in two important ways. 1) Its a passive tank, yes? While I like the high EHP, and that is important, it lacks the burst tankyness I think will be all important in making them really have to put up alot in order to pop it. 2) All said and done, its a pretty small ship and would be fairly routine for them to pop. Despite its good tank for the buck, I'm looking for something with a more intimidating tank that would require them to actually think about how to take it down and then make a fleet special to do that while still maintaining really strong tank for the buck too.


I've been reading up on your research since yesterday. You seem to be falling into the same logical trap that many a highsec miner couldn't avoid: you have made an assumption, but somehow turned it into an undeniable dogma in your mind, so now you want the forums to validate your assumprion, regardless of whether it is true or not.

The truth here is: not only do the New Order and the Code not mind your tanking up your mining vessel - they encourage it. Hence, your act would be somewhat similar to demonstratively driving back and forth in front of a traffic control checkpoint while following all the driving rules: "Yeeeeah, you see that? I'm following the rules, so you won't ticket me! Fuk da poleec!"

Besides, the things you are asking for effectively contradict each other. I believe, it stems from your ignorance of some fundamental principles of highsec ganking. The Procurer is actually the king of tank among mining barges. While outmatched by the Skiff in terms of EHP, it is roughly 10 times cheaper than its T2 counterpart. Besides, 115 thousand EHP is by no means a "routine" thing to pop - 10 T2 Catalysts at the very least - which means that destroying a fully tanked Proc will take 5 times as much resources as one needs to fit the said Proc (and I'm not even taking the miner's insurance payout into account).

However, you are, indeed, correct in assuming that a cheap and tanky vessel is an extremely unattractive target for gankers. The Procurer is arguably the least ganked mining barge in highsec - which is fine for us, given the downsides of this line of barges in terms of yield and the amount of time between ore refills. To atrract a decently sized gank fleet, you will have to commit something which could potentially give some good loot or an expensive killmail. Simply put, the bling you don't want to use is required. Otherwise, a 10-man ganking fleet will just find a less Code-compliant citizen to enforce the Code upon instead of paying you the attention you crave.

Finally, the passive tank vs. the active tank issue. Given the nature of suicide ganking, the gank fleet can't just disengage from the gank and return to the station safely. If we haven't managed to get through, our ships are wasted. Hence, every commander of a fleet that large will double-check the target's tank before undocking. They use EFT, too, so, if you have a very strong active tank, they'll take that into account as well. And it is always cheaper to fit a great passive tank than a great active tank, and the latter will never do without the former anyway. With CONCORD serving as a buffer, favouring active tank over passive is a complete waste: you go active when you want to sustain damage for prolonged periods of time, while the longest gank possible only lasts 25 seconds.

If you want to set a trap, try placing your mining barge near an Orca of yours and pulling a tanky combat ship after the gankers have started shooting at you. Alternatively, you can place a cloaked Falcon near your barge and jam the unsuspecting attackers. But, again, there's no guarantee that the fleet doesn't have the contingency plan for these scenarios.

So I will agree with those here saying that your best tank is the mining permit tank and a grain of common sense tank.

Fly compliant o7





Come on man, you can't talk about miners and tank without talking about the Minestrom! I mean, just look at this baby! Only about 68.5km3/h yield, though :(



[Maelstrom, Minestrom]

Unit W-634's Modified Damage Control
Draclira's Modified Power Diagnostic System
Draclira's Modified Power Diagnostic System
Draclira's Modified Power Diagnostic System
Draclira's Modified Power Diagnostic System

Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender
Estamel's Modified Adaptive Invulnerability Field
Estamel's Modified Adaptive Invulnerability Field
Estamel's Modified Adaptive Invulnerability Field

'Wild' Miner I
'Wild' Miner I
'Wild' Miner I
'Wild' Miner I
'Wild' Miner I
'Wild' Miner I
'Wild' Miner I
'Wild' Miner I

Large Anti-EM Screen Reinforcer II
Large Anti-Thermal Screen Reinforcer II
Large Anti-EM Screen Reinforcer II


Harvester Mining Drone x5
chaosgrimm
Synth Tech
#92 - 2016-12-11 16:50:28 UTC

I read this... and left thinking "wtf"?

9/10
would click again.
Sweet Adamas
Federal Navy Academy
Gallente Federation
#93 - 2016-12-16 18:22:03 UTC
I sat on the toilet with my 8 zero tank retrievers today. came back and they were all there.


The only thing that matters is where you mine and nothing else.


Mine in Amarr in a max shield ship and you will die in a fire very quickly
Alaric Faelen
Republic Military School
Minmatar Republic
#94 - 2016-12-17 00:20:39 UTC
I'm not going to read all the nonsense that no doubt exists in this thread. Just pointing out that gankers scan potential targets (and use other intel like killboards) and know how they are fitted before attacking. It's an easy calculation to know if they have the required DPS. Your cargo hold is likely also scanned so even keeping a fat tank in a mobile depot and swapping in the belts isn't likely to fool any one.

Sarabearrah
High Speed Compression Damping
#95 - 2016-12-17 00:58:38 UTC
I had a code person contact me one day when I was mining, they were nice and told me about their mission.
Since I never afk mine and always align I had already warped to my station seeing as they were not in the best standing when they entered the area. I chatted with the person for a bit and we both went our way, I never saw them again. NO I didn't pay for a permit.

That was quite some time ago when I was solo mining in my hulk which had not much of anything for defense and allot for mining.
I don't mine anymore, in fact I just came back for the "extended" free trial to see if any old friends were still here.

MY best advice is to look at killboard info about who got zapped in your area, add the attacker names to your red file ( along with code) and do as you please.
If you get wacked so be it.
I for one am the biggest carebear in eve, I admit it and being that carebear since 2008 i was careful at what I did in game.

1. know who is your enemy ( set that low sec status)
2. no afk
3. align to safe or station
4. don't fly what u cant afford to lose.
5. watch that local like a hawk.


have fun
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#96 - 2016-12-17 01:27:20 UTC  |  Edited by: Antillie Sa'Kan
I have often toyed with the idea of going to Halaima in this;

[Skiff, Logan's Run]

Damage Control II
Power Diagnostic System II
Mining Laser Upgrade II

10MN Afterburner II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Kinetic Deflection Field II
Thermal Dissipation Field II

Modulated Strip Miner II, Veldspar Mining Crystal II
Modulated Strip Miner II, Veldspar Mining Crystal II

Medium Ancillary Current Router II
Medium Core Defense Field Extender II

Hornet II x5
Mining Drone II x5

and then orbiting the rocks at 14k with the AB going mining as much as possible while screaming in local for CODE to come and save me from myself. Sure they would kill me eventually but it would be great fun watching them figure out how to do it.

But mining in hisec is stupid and I don't want to spend the effort.
The Bigpuns
United Standings Improvement Agency
#97 - 2016-12-18 07:54:46 UTC
Trading Shitposting Alt wrote:
The Bigpuns wrote:
Code don't gank for profit, or to show profitable kill mails, or anything like that. They do it cos they are idiots. They make claims about generating content, or saving the game by making hi sec more interesting, or some other tripe, but they are basically just after easy kills. Reference their alliance tournament failure: they were given a challenge so they gave up. But on the subject of ganking you, they will try to prevent you mining just because they can and want to. As such, if you present them a tougher target, they will just bring more ships. You are basically just gimping your own game by not trying to make as much money as you like. Don't get me wrong, a well tanked procurer or skiff will delay a gank, but if they see you and think you're playing the game in a way they don't you to, they will come at you.

But don't even THINK about buying one of their stupid permits. We don't need to encourage these morons.



My, my here he have exsample of somene who did not buy permit and got ganked, next time buy permit or i might visit you CoolTwisted


Surprised this thread is still going, but no, of all the ways I have lost ships, being miner ganked isn't one. Feel free to visit me if you like. Play eve the way you want. I do, and that doesn't involve pandering to Code drones.
Lil' Brudder Too
Pistols for Pandas
#98 - 2016-12-18 21:30:35 UTC  |  Edited by: Lil' Brudder Too
Here is a slightly different take on baiting CODE, whilst earning money.

Overheated is 735k EHP. That would take well over 60 nado's. Just make sure you hit 'overheat' before you uncloak and ACTIVATE the hardners. Total cost is about 1.3b for the fit and ship.

Bustard
Caldari Navy Power Diagnostic System
Caldari Navy Power Diagnostic System
Damage Control II

Gistum C-Type Adaptive Invulnerability Field
Caldari Navy Large Shield Extender
Gistum C-Type Adaptive Invulnerability Field
Caldari Navy Large Shield Extender
Gistum C-Type Adaptive Invulnerability Field
Gist X-Type EM Ward Field

Medium Core Defense Field Extender II
Medium Core Defense Field Extender II

Now for the money making part...just take this ship, maybe put a PLEX or two in the hold, and fly the main trade corridors. After every fail gank, sell the killright. Unfortunately, this only works for so long as the ganker community is a chatty one, and eventually you will be flagged as 'not worth the effort' and they will for the most part stop attempting to gank you. At this point you could maybe get into running contracts...personally i got bored after they stopped shooting me.

The byproduct of that is you end up with near impunity to move whatever the crap you want through all of HS with no fear.

As to mining. Properly tank your ship and stay alert. I've mined through several of the old Hulkageddons, and watched as they cleared everyone else out of system...and left me alone...

A mining Rokh was also fun to pull out.
W0lf Crendraven
The Tuskers
The Tuskers Co.
#99 - 2016-12-18 22:52:25 UTC
How to stop code:


Leave highsec.


The end.


(its saver and more lucrative pretty much everywhere in new eden)
Alaric Faelen
Republic Military School
Minmatar Republic
#100 - 2016-12-19 21:35:55 UTC
W0lf Crendraven +1

You sir, have won Eve.