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Dev Blog: Introducing Clone States & the Future of Access to EVE

First post First post First post
Author
Dominous Nolen
The Graduates
The Initiative.
#161 - 2016-08-31 15:36:42 UTC  |  Edited by: Dominous Nolen
I was literally talking to my corp (jokingly) about how this could be a thing. Holy ****, the player base might take an increase but is it going to help in the long run?

Hopefully the alpha clones are getting a large amount of limitation to prevent shenanigans.

Either way my only thought Here

@dominousnolen

"Fly dangerously, Fly safe, Fly whatever, just keep Flying." - Lee Blackwood

Caco De'mon
The Conference Elite
Safety.
#162 - 2016-08-31 15:37:35 UTC
Fantastic development for the longevity of EVE...

\o/

*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."

Dethahal Khardula
Viziam
Amarr Empire
#163 - 2016-08-31 15:37:46 UTC
is there a table with a slightly better layout for the skills? sort of skills for amarr - for gallente - for caldari - for minmatar - for all
Liang Nuren
No Salvation
Divine Damnation
#164 - 2016-08-31 15:38:22 UTC
Lasisha Mishi wrote:

what i'm concerned about is tech 1 or tech 2.
if they limited to tech 1, fair enough.

if they allowed tech 2......oh god the stealth bomber spam plz no nononononoononono.


Actually, they aren't even limited to the full power of a T1 frigate. T1 racial frigate of your birth race, frigate 4, weapons systems 4, support skills at 3-4. I'm feeling pretty good about being able to take on 3 free players with a T1 frigate. It might be an almost arbitrary number of free players with pirate frigs.

-Liang

I'm an idiot, don't mind me.

Raddan Eldre'Thalas
Naval Defence Force
Naval Defence Alliance
#165 - 2016-08-31 15:38:58 UTC
Quote:
Q: Can other players see my clone state?

A: No, only you will be able to see your clone state. We think that seeing the clone state of other players would provide too much strategic value to make it public.


I'm not fully on board with this part of it.

Unless I can dig up their states from API keys I'll be very reluctant to recruit new corp members.
Maekchu
Doomheim
#166 - 2016-08-31 15:39:12 UTC
Jenn aSide wrote:
I agree, multiple log ins across clone state must be prohibited. nothing wrong with multi boxing, but if we can multibox with alphas I WILL be putting a whole bunch of new drone ships in null sec anoms. My Inflationary pressure will blot out the Sun over CCP Quant's office window.

This is also the only beef I have with this system.

There need to be a limitation on multiboxing these characters. It's just too easy to abuse.
Gilbaron
The Scope
Gallente Federation
#167 - 2016-08-31 15:39:38 UTC
this sounds ... mostly reasonable?

the only thing i'm somewhat worried about is "free" alts EVERYWHERE

i don't think people should be allowed to have
Raphendyr Nardieu
Avanto
Hole Control
#168 - 2016-08-31 15:40:00 UTC  |  Edited by: Raphendyr Nardieu
My initial ideas:


  • Limit safety setting to yellow in all space (should be easier to implement than only green in hisec). This would allow shooting people in lowsec, but wouldn't allow ganging in hisec.
  • I would limit faction ships out of Alpha clones. E.g. Alpha could train faction Cruiser Skill to lvl 3, but the faction ship would require cruiser lvl 4 (current requirement is lvl 2). At least to my understanding the plan is to give Alphas change to experience the game (indefinite trial) and find connections instead of being playable for ever with good satisfaction.
  • I think trial restriction of only single client active at the time would be nice touch for Alphas too. Intel gathering is huge part of eve and free intel characters might be too powerful (even though they wouldn't benefit wormholes so much as missing cloak skills (good thing)). Though I get it might be interesting to dual box few characters in low sec and also this restriction can be bypassed with virtual machines for example. Still I think restriction to single character at a time puts pressure to make connections and friends (think Blizzard failed by making grouping too easy. You need to be forced to make friends). Side note: You guys probably should investigate how intel is gathered in eve also (e.g. lower the need for wormhole eyes and characters in systems to watch for local chat).
  • Any plans how to tackle the problem that new players might see that EVE is now "pay to win" as you need subsciption to be useful or powerful? At least from my point of view the feelings should be that they want to subscribe to get more. Part of this is of course allowed skills, though I think bigger part is how things are presented and perceived, but also what is overall atmosphere around the topic in eve.
  • Also I think character transfers where one of the accounts is in Alpha state should be possible. I started to plan selling 5M SP fully trained Alpha characters for 3-4 PLEX in bazaar.


Though, I have to say your initial plan is mostly solid. Good work!

--
Also posted in reddit

EDIT: added mention about bazaar
Ano Regni
YOKELS
#169 - 2016-08-31 15:43:36 UTC
so....... just reworded the trial accounts and called them Alpha State? Straight

I am not a pirate, I work in private acquisition and redistribution dealing in personal assets

Winter Archipelago
Autumn Industrial Enterprises
#170 - 2016-08-31 15:45:08 UTC
Confirmation / Clarification request: It's stated that Frigates, Destroyers, and Cruisers are the only ships that can be used, but the racial Industrial skill (trained to I on all new chars) exists, so I want to be certain that industrials (Wreathe, Nereus, etc) aren't going to be allowed on Alpha's. Is that correct?
ProLoggedLegend
Doomheim
#171 - 2016-08-31 15:46:20 UTC
As much as I like the fact that you try to attract new players with this a 5M sp limitation is too much. You get that much SP in less than 4 months. It would be better to find another limitation for F2P players like hisec
Georgem Wallace
GeoCorp
#172 - 2016-08-31 15:47:28 UTC
I personally think this is a great idea. So long, as like so many previous posts, Alpha clones are restricted to one per account. The reasons I often cancel my sub is mostly because my friends don't play. They don't play because it's a sub based game.
Corps are great and there are some good ones but the ones I was a part of seemed to fall apart or the CEO was a spy or some other melodrama I couldn't be bothered taking part in.
I understand previous reason for not liking Alphas in the game for example: flooding the market with cheap ore. But cheap resources usually mean cheap goods. Weather that's a bad thing or not I'm not sure, I'm not professing to be an economist but EVE market changes all the time and different regions have different prices even now.
Perhaps the best reason that Alphas will be good is that some at least will stay long enough to want to be Omegas which will allow more revenue for CCP and hopefully give the game longevity and better updates.
Hendrink Collie
Sebiestor Tribe
Minmatar Republic
#173 - 2016-08-31 15:47:30 UTC
Valterra Craven wrote:
Wait, now I'm curious, if people are leaving Eve because they can't pay for it, what exactly is the purpose of wanting to keep people playing that have no money to give to you?


It's kinda like a brick and mortar store I'd say, you get a lot more sales if you can get the person to come inside the store first. Smile
Altrue
Exploration Frontier inc
Tactical-Retreat
#174 - 2016-08-31 15:48:04 UTC
CCP Quant wrote:
Nope, there will be a suitable replacement, stay tuned Smile


How long do we have to stay tuned approximately? A day? A week? A month?

I need to know so that I can either hold on the new player content I'm about to release for youtube, or if it's worth waiting a few days, update it and then release it :p

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#175 - 2016-08-31 15:48:15 UTC
Question 1: Will any trial accounts (that still exist, regardless of status), be converted into alpha accounts? If so, will they retain any skills that have been trained in the trial state prior to introducing this change?

Question 2: If any trial accounts we have lingering around in the archives of history (assuming of course, all trial accounts will automatically be converted into alpha states), have characters that have been renamed due to not being subscribed and or taking namespaces that have been cleared, will there be a way to petition a name change or will we have to re-create the character?

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Darkwing Fiftytwo
Hookers N' Blow
#176 - 2016-08-31 15:48:43 UTC
What about limiting system access to high-sec or high/lo-sec?? Is that a good or bad idea?
ISD Max Trix
ISD Community Communications Liaisons
ISD Alliance
#177 - 2016-08-31 15:49:38 UTC  |  Edited by: ISD Max Trix
Quote:
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ISD Max Trix

Lieutenant

Community Communication Liaisons (CCLs)

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darkani
Garoun Investment Bank
Gallente Federation
#178 - 2016-08-31 16:02:31 UTC
i think basicaly it s a nice idea,
it will keep you up agains concurency on video games market

but i m not affraid of the new player, i m afrraid of those catalyst and talwar account take could make any industries barely impossible to handle, for now i see a lot of abuse already i just cant imagine if game goes free.

many player hold themselves they dont want tp pay 2 account, so they pay attention to their account, sec status and standings.
but if games goes free why wouldnt everyone have a real account and use free trash account?
how about trial account cannot engage action into criminal action ?
i would also.... increasse the access to the game for the free account limiting to t1.....i just place myself into a situation like that and.... i m not sure, i would grant acces to all t1 but no acces to faction/t2 so trial account could be logi, battleship and could really take a part into it

On an other side i would limitate those free account to 1 by ip per 3 month as exemple with possibilites to contact support for exceptionnal exemption, those could look at the log of the asker if the guys is good or not toward eve game mechanics:
as exemple this guy only flyed a catalyst wich ganked 50 industrial in a week and i m even pretty sure this request could be answered by a script.

darkani
Ginger Naari
Doomheim
#179 - 2016-08-31 16:03:56 UTC
I'm Harmless wrote:
HAHAHAHAA

The amount of desperation by CCP is comical.

here is how you get people to resub and play

"Dear vets, jump fatigue and SP trading were terrible mistakes, we are sorry, please resub your 15 accounts and we'll make it all go away.

Until then, thanks but no thanks.

ps.

"You can only post every 5 minutes because your account is less than 2 days old. You can post a new one in 88 seconds."

what the hell is this garbage?



Had the same thing trying to post as well.
Algarion Getz
Aideron Corp
#180 - 2016-08-31 16:04:00 UTC  |  Edited by: Algarion Getz
EVE going F2P Shocked Oh boy. CCP must be desperate.

There are sooo many ways how players can abuse this feature: scouting, ganking, industry, etc. Players will abuse it in every way possible. I mean, we already have crazy players with 200+ skill farming alts, what do you think these kind of players will do with unlimited free accounts?

I bet it wont even take 24h until someone has written a bot that automatically creates new characters in bulk and then mines, ganks, etc with them. When the characters get banned, the bot will just reconnect for new IP, modify the computers hardware ID and start the process again.

You better start getting used to the new prices: Tritanium 2 ISK, PLEX 5 billions, 1 LP 0.0001 ISK. And 67 new rant threads by gank victims per minute.