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Dev Blog: Introducing Clone States & the Future of Access to EVE

First post First post First post
Author
Skia Aumer
Planetary Harvesting and Processing LLC
#121 - 2016-08-31 15:11:56 UTC
This will be good for a game, but CCP will go bunkrupt.
Zappity
New Eden Tank Testing Services
#122 - 2016-08-31 15:12:04 UTC
Gneeznow wrote:
what happens if I've x market orders up and my clone reverts to alpha? As it is now the market orders stay up even when I'm not subbed.

Ditto for industry jobs.

Zappity's Adventures for a taste of lowsec and nullsec.

Marsha Mallow
#123 - 2016-08-31 15:12:07 UTC
Supported. Glad to see you came up with a way to implement FTP without penalising existing players.

Good job to Seagull on the vid explaining the mechanics, it's really useful to have on complex blogs that need summarising. Might be worth considering doing short dev vids more frequently on blogs, although at the moment Seagull is the best at delivering these.

As has already been mentioned, please limit log ins on trial accounts - this mechanic already exists so it shouldn't be too hard to implement. Although there may be some who bypass it using multiple email addresses, the client should be able to stop multiple logins from one machine/IP.

My only concern might be for people who have recently invested into SP farms. Especially those who used the recent special offer. You're allowing the creation of free 5m sp alts, which won't come into circulation until mid/late Jan with a November release. That may not be enough time for recent adopters to recoup their investment into 5m SP alts to SP farm. Perhaps it's worth considering a limited SP extraction amnesty between now and Nov so existing players can claw that SP back. Full disclosure: I have a lot of accounts myself which will be hit by this, but I invested in them last year so they are at break even currently. People who jumped on this later may not be so lucky. It is a minority, and they should have calculated the risk before investing in this market, but as a gesture of goodwill it might appease some of the more vocal opponents. There may be a risk of flooding the SP market if something like this is enacted but it'd likely be a short term dip, and could possibly be managed by a staggered amnesty.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Ledo Hashur
Imperial Shipment
Amarr Empire
#124 - 2016-08-31 15:12:17 UTC  |  Edited by: Ledo Hashur
Add this to the bucket list of, "Top 10 Dumbest Eve Features from CCP"

What is driving this CCP? Is it really new players? I'm sure that's part of it, but I'm also quite sure you have to be cognizant of how it will also drive the use of umpteen alts for ganking, hot dropping (if they can light a cyno... which doesn't require much skill to begin with), mining, etc. With an army of disposable toons, I see way more destruction and laying of waste in the Eve-verse.

What does that ultimately mean for CCP? More profits, of course. More revenue. As the stuff players truly value gets destroyed more frequently, they are more likely to pony up for Plex.

This is an awful concept. I hope CCP places some barriers on this or it will be a massive CF and I predict CCP will lose relative to the net number of people playing the game (not characters/alts/toons).

A system for this purpose already exists. It's called Trial Accounts. As the saying goes, "If it ain't broke, don't fix it." CCP, if you are doing this (as I believe you are) in an effort to stoke revenue, you're heading down the wrong path. Why? Because you are breaking some of the fundamental game dynamics in the process. You are going to neuter some key aspects of the game that are why it's played to begin with. This is an effort to stoke the 'pay to play' concept, albeit indirectly. It's a terrible idea.

If you want to increase the # of players - actual real people paying for your game - as I'm sure you do, you'd be better off tweaking other dynamics.

There's no argument from me that this game is not friendly to new players. It still has a very steep learning curve, and many people bail after the trial period after being turned off. I get that you want to lower the barrier for entry, per se. However, this concept is just going to be abused by veteran players more than it will be a path of new subscribers. You need to think this through. I am afraid that like many of your new ideas over the past several years, it is being pushed out the door without being vetted well, and as a result will likely have a number of unintended, negative consequences.

Here's an idea: take this concept and form a committee of veteran players, and seek their input. Be honest about your goals and intentions, and stop feeding us bullcrap. We all know this is not just a game, but a business. You can put lipstick on a pig, but it's still a pig.
Rain6637
GoonWaffe
Goonswarm Federation
#125 - 2016-08-31 15:12:18 UTC
I've wondered for quite a while who you were making EVE bigger for.

I like this
Aram Kachaturian
Aram Pleasure Hub Holding
#126 - 2016-08-31 15:13:02 UTC
THE PROPHECY WAS TRUE.

UPGRADE TO OMEGA ONLINE

Servant of the Secret League, Wielder of the Monocle Clubhouse Flame.

Liang Nuren
No Salvation
Divine Damnation
#127 - 2016-08-31 15:13:33 UTC
dev blog wrote:

Characters will start the game with the same 400,000 skill points as they do now and will be able to train freely within the Alpha list. A fully trained Alpha will have roughly 5 million skill points. You can find the full Alpha list in the Q&A below the blog.


This is straight up pay to win. A paid account in a T1 frigate will stand an excellent chance against 2-3 free accounts. At least let all the support skills for frigates be trained up, even if you restrict the actual ship skills themselves.

-Liang

I'm an idiot, don't mind me.

Winter Archipelago
Autumn Industrial Enterprises
#128 - 2016-08-31 15:14:45 UTC
Looking over the skills again, I'm glad to see that Heavy and Sentry drones aren't going to be available.

I would, however, like to recommend that Alpha accounts be unable to fit an oversized prop. Otherwise, we might see Alpha accounts in cheap, fast ships with oversized props taking the place of cloaky campers.
Valkyrie Freya
Ministry of War
Amarr Empire
#129 - 2016-08-31 15:15:30 UTC  |  Edited by: Valkyrie Freya
I am not convinced its good idea yet. its going to swell ranks of some major alliances and like to silly levels and it will need to be limited to one alpha account online per PC (IP/MAC). Otherwise it you will be able to have ton of free alts and s h i t DPS something with numbers over skill
Jenn aSide
Soul Machines
The Initiative.
#130 - 2016-08-31 15:19:02 UTC
Valkyrie Freya wrote:
I am not convinced its good idea yet. its going to swell ranks of some major alliances and like to silly levels and it will need to be limited to one alpha account online per PC (IP/MAC). Otherwise it you will be able to have ton of free alts and s h i t DPS something with numbers over skill


I am contractually obligated to now say this: " Dreddit is REALLY recruiting now"!
yuma detog
Skyrock
#131 - 2016-08-31 15:20:40 UTC
Are you gonna add a warning box (like when jumping into lowsec or fitting rigs) for people on an alpha-clone that are about to log in a character that's in an omega-ship in space, so people that missclick don't accidentally log in a titan that's basically helpless?

Rain6637
GoonWaffe
Goonswarm Federation
#132 - 2016-08-31 15:21:07 UTC
Valkyrie Freya wrote:
I am not convinced its good idea yet. its going to swell ranks of some major alliances and like to silly levels and it will need to be limited to one alpha account online per PC (IP/MAC). Otherwise it you will be able to have ton of free alts and s h i t DPS something with numbers over skill

yeah I think it could have been presented as an indefinite extension to trial account periods. I multibox and would love concurrent alpha accounts. I would also understand if that was disabled.
Harlei Quinn
Valhallas Gates Investment
Not Yet Critical
#133 - 2016-08-31 15:21:28 UTC  |  Edited by: CCP Phantom
Clone states and every stupid noob that has quit coming back to server?? That's going to result in extra server load, lag, and crashes with nothing really good to show for it.

I have given you all chance after chance after chance to do something good with this game. All I have seen is failure after failure. Well, im done. As soon as im done with this im unsubbing.

Edit: Off topic parts have been removed, CCP Phantom
Swoop McFly
The Scope
Gallente Federation
#134 - 2016-08-31 15:22:00 UTC  |  Edited by: Swoop McFly
So basically a time-unlimited trial account...

Sounds pretty good to me. More people playing the game is good for everyone.

Restricting multiboxing with alpha clones would limit a lot of potential abuse without having to implement other more severe restrictions. (like safety green only)


edit:
But seriously: CCPLs get your sh't together regarding the NPE or this will become a massive fail.
Elenahina
Federal Navy Academy
Gallente Federation
#135 - 2016-08-31 15:22:48 UTC  |  Edited by: Elenahina
Alhira Katserna wrote:
... pretty much every Industrialist in this game should be easily able to figure out ways to abuse this.


I already have, and I didn't even really try that hard. I get that you want them to be able to try industry, and that's great. You don't need the Mass Production skill to try industry.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Gneeznow
Ship spinners inc
#136 - 2016-08-31 15:23:19 UTC
Please for the love of god make alpha clones unable to suicide gank in high sec, set their safety to yellow so they can pvp in low sec but not gank in high sec. Blobs of t1 blaster catalysts will be all over high sec otherwise and we all know it.
Altrue
Exploration Frontier inc
Tactical-Retreat
#137 - 2016-08-31 15:23:24 UTC  |  Edited by: Altrue
What happens to trial invites? I'm assuming that a trial invite would give you an Omega State but with current restriction on skills for 21 days?

If the trial changes, will there still be a buddy reward program?

- Altrue asking the important questions here Bear

EDIT: Answered

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Tony Rocca
Dreddit
Test Alliance Please Ignore
#138 - 2016-08-31 15:24:17 UTC
Hey guys,

Couple big questions:

Major alliances control access to their (external) services via the subscription status of accounts, as reflected on the XML or CREST APIs.


  1. How will these APIs reflect the Alpha/Omega state of accounts?
  2. When I allow my subscription to lapse, what happens to assets or skills I trained while I was an Omega account that Alpha accounts cannot use? e.g. I subbed for a month, trained up Cyno 5, then stopped paying - regressing to Alpha. Can I still light a cyno, since that skill is technically trained?
TigerXtrm
KarmaFleet
Goonswarm Federation
#139 - 2016-08-31 15:24:38 UTC
So many teaaaaaarsss! Lol

Seriously people stop your doomsday scenarios please. This will be the biggest boost to EVE's player base in the last 13 years.

Solution to suicide ganking: Either allow only a single Alpha account per IP address or restrict their security to yellow. Problem solved.

Would you people please read before you cry wolf? They said that a lot of it is still up for tweaking and the skill list can change. Instead of b*tching, help to improve the idea.

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Giaus Felix
Doomheim
#140 - 2016-08-31 15:24:45 UTC  |  Edited by: Giaus Felix
Jenn aSide wrote:
It's good that CCP left heavy drones off the list, but you can still pve plenty well with tech1 mediums.

Here is an idea to curb the potetinal multiboxing abuse if CCP doesn't at least want to limit alpha/omega clone multiboxing:

Don't let alpha clones assign drones to anyone.

Dammit there goes my cunning plan of using a free account to supplement this one in a double Vexor ratting scheme.

Grrr.

I came for the spaceships, I stayed for the tears.