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Dev Blog: Introducing Clone States & the Future of Access to EVE

First post First post First post
Author
Irregessa
Obfuscation and Reflections
#81 - 2016-08-31 14:52:11 UTC
Why is Leadership 3 an Alpha clone skill? Since this is supposed to come out at the same time as the boosting changes, an Alpha Clone won't fly any ship that can boost, nor use any skills that require Leadership (like Fighters).

Kreza
Doomheim
#82 - 2016-08-31 14:52:37 UTC
The rage this generates will be incredibly entertaining, I can hardly wait Lol
Darrien
Ouroboros Logistics
#83 - 2016-08-31 14:52:46 UTC
Implants:

Whats happens if an omega drops to alpha with high level implants ? are they going to be disabled ?
yuma detog
Skyrock
#84 - 2016-08-31 14:53:19 UTC
Are there gonna be any restrictions regarding character transfers from/to alpha accounts?
Kines Pavelovna
Caldari Provisions
Caldari State
#85 - 2016-08-31 14:53:21 UTC
Elenahina wrote:
VonDerTann wrote:
I just concerned about one thing: how about mulitple charactors under same account, if you are paid player, your main charactor is omega, the other two will regard as omega too or as alpha


Per the news item, all characters on an account share the clone status. So the account is either Alpha or Omega, not the characters


Ah OK so the basic behaviour is basically unchanged but other people get to play seal toons in FW for free.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#86 - 2016-08-31 14:53:28 UTC
Noxisia Arkana wrote:
Chill guy. Why not just suggest they restrict the safety on these accounts to yellow.

No, that is not possible. If this was true, CCP would have lied again in the very dev blog and dev video telling people they could be part of all sorts of shenanigans -- which you obviously can't if you are restricted to yellow.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

JTK Fotheringham
Ducks in Outer Space
#87 - 2016-08-31 14:54:35 UTC
Irregessa wrote:
Why is Leadership 3 an Alpha clone skill? Since this is supposed to come out at the same time as the boosting changes, an Alpha Clone won't fly any ship that can boost, nor use any skills that require Leadership (like Fighters).



Leadership skill looks like it will still be useful in some way for squad command - might even become a pre-req for command a squad.


Epigene
Cordata Enterprises
#88 - 2016-08-31 14:56:21 UTC
The CSM heard about this concept just a couple days ago--basically the same time you are, but we are communicating now specifically so that they can help gather your feedback and bring it to us for the summit in September....



Really - I thought the CSM is designed exactly for the purpose of floating these new concepts before they go live.

So, 2 points:

1. CSM's feedback was not seen as valuable
2. CMS is not trusted not to leak

Just checking.


PS. other than that, I think its a great idea btw.
Noxisia Arkana
Deadspace Knights
#89 - 2016-08-31 14:56:36 UTC
Rivr Luzade wrote:
Noxisia Arkana wrote:
Chill guy. Why not just suggest they restrict the safety on these accounts to yellow.

No, that is not possible. If this was true, CCP would have lied again in the very dev blog and dev video telling people they could be part of all sorts of shenanigans -- which you obviously can't if you are restricted to yellow.



Not really, you can do tons of **** still.

1. Lowsec pvp - you just can't kill pods.
2. Null/WH - you get get your jimmies off however you want.
3. Highsec - no ganking :(. But you can still flag suspect (nuetral logi), whatever. I'm sure they'll allow dueling.
Nakaori
KarmaFleet
Goonswarm Federation
#90 - 2016-08-31 14:56:56 UTC
Sounds interesting. I like that I may finally be able to keep playing with my friends who want to play casually and not invest in the monthtly fee.

But please restrict it to one alpha account per machine. The eve economy will change anyways under the pressure of many new miners but if people begin exploiting it by using 100s of miners per machine, the mineral prices will suffer from that and so all of eves economy.

We love eve for the economy and the impact an actual loss in the game has. Don't take that away from us paying players and the new update to this is totally fine.

Thanks.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#91 - 2016-08-31 14:57:27 UTC
I don't think you should be allowing any industry or trade skills on alpha clones, if you value the health of the in game economy.

It's just too easy to exploit and once it is adopted by enough players, it will be just too essential not to exploit.

If limited to PvP and PvE, I don't think I will have any serious problems with this proposal, but if you allow me and others like me to produce unlimited industry alts with no practically enforceable limitations on that, then things will get very bad and very quickly.
kxdan
Absolute Order XVI
Absolute Honor
#92 - 2016-08-31 14:58:04 UTC
Looking forward to myself having one paid account, 500 free accounts assigning drones to me, making solo pvp great again

(dear god do not let alpha and omega accounts be logged in at the same time from the same PC, it'll turn small gang pvp into an absolute s**tshow of who has the most powerful PC's)
Winter Archipelago
Autumn Industrial Enterprises
#93 - 2016-08-31 14:58:53 UTC
Zappity wrote:
Elenahina wrote:
Winter Archipelago wrote:
Will PI set-ups be disabled while on Alpha clones? You can set up two characters with a decent PI set-up in a 30-day paid-for period, so unless planetary colonies are disabled during that time, it's going to be rather overpowered to pay once for a free source of ISK thereafter.


I never thought about that. Pay for an account for 90 -sih days to train all three characters, and then make free money forever.

PI skills are not included in the alpha list in the devblog.

While true, one of the issues is that you can (or could) set up planets, then extract most of your PI skills and still use those planets as if you had the full skills. Hopefully that issue is or will be fixed before this free account bit goes live.
Always Shi
t Posting
#94 - 2016-08-31 14:59:09 UTC
TrouserDeagle wrote:
let's all get mad about nothing

virm pasuul wrote:
The tears on this one, especially after ending off grid boosting are going to be legendary!
This is going to be in the history books :)

Kreza wrote:
The rage this generates will be incredibly entertaining, I can hardly wait Lol


So far I've seen more posts predicting a negative response than actual negative responses. It's almost as if CCP thought this through carefully!
Gronsak
FinFleet
Northern Coalition.
#95 - 2016-08-31 14:59:10 UTC  |  Edited by: Gronsak
Finally, ganking in highsec gets overhauled...
Ripard Teg
Jerkasaurus Wrecks Inc.
Sedition.
#96 - 2016-08-31 14:59:14 UTC  |  Edited by: Ripard Teg
Three things jump out at me instantly:

1) Unless you come up with ways to stop it, there's going to be a lively market in people who train Alpha clone accounts to their maximum states, then trade or sell those accounts to incoming new players.

2) Unless you severely restrict individual PCs to one Alpha clone account, people are going to start literally dozens of them for the purposes of taking advantage of item #1.

3) Pity any poor idiot in high-sec. This is the biggest buff to high-sec ganking that I've ever seen. There will be literally no reason why every EVE player shouldn't have a basic ganking account, if not lots of them (see #2).

Plus a 4th thing:

4) It'll be interesting to see where the upper SP limit is for Alpha clones. If nothing else, I can see a lively market in "train up Alpha clones to max", subscribe them to Omega for 30 days, cash out, let lapse back to Alpha, repeat.

aka Jester, who apparently was once Deemed Worthy To Wield The Banhammer to good effect.

Amarisen Gream
The.Kin.of.Jupiter
#97 - 2016-08-31 14:59:33 UTC  |  Edited by: Amarisen Gream
I do like these changes - how will implants change?

And please do no allow more than one alpha account to run at a time.

Edit: I would like to say, after thinking about it and sleeping on it, limiting how many alpha accounts from one computer may not need to happen. I will need to see how it works on the test server - but people who want to run 50 mining ventures stuck in a T1 fit should be able to run and have the head ache of running 50 T1 ventures..

I feel that it will balance its self out.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

BuntCakez
Aliastra
Gallente Federation
#98 - 2016-08-31 14:59:38 UTC
Epigene wrote:
[


Really - I thought the CSM is designed exactly for the purpose of floating these new concepts before they go live.

So, 2 points:

1. CSM's feedback was not seen as valuable
2. CMS is not trusted not to leak

Just checking.


PS. other than that, I think its a great idea btw.


Pretty sure they just arent trusted not to leak. I mean you would straight up assume someone like Xenuria woulda spilled the beans immediately right?
Drein Aldmeri
The Four Horsemen LLC
#99 - 2016-08-31 14:59:59 UTC
I like this idea. It gives players a better opportunity to get sucked into the game and eventually sub than the trial account does.
Noxisia Arkana
Deadspace Knights
#100 - 2016-08-31 15:00:00 UTC
Bad Bobby wrote:
I don't think you should be allowing any industry or trade skills on alpha clones, if you value the health of the in game economy.

It's just too easy to exploit and once it is adopted by enough players, it will be just too essential not to exploit.

If limited to PvP and PvE, I don't think I will have any serious problems with this proposal, but if you allow me and others like me to produce unlimited industry alts with no practically enforceable limitations on that, then things will get very bad and very quickly.


I disagree here. The only reason there is inflation in this game is because CCP adjusts the cost and availability of minerals/ship components. Driving down the price of T1 ships and modules would be healthy for a lot of people.

Used to be able to fit a domi for under 80 mil. The hulls are around 200 mil now NOT because of inflation but because of CCP rebalancing.

Let us stop the 'eve economy is real' pitch.