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- War Decleration and Just cause -

Author
zus
TxivYawg
#1 - 2016-08-20 20:02:43 UTC
The idea is that a just cause has to be proven before a War Declaration takes place in regional government or faction.

An entity needs to have a kill right of a member of the entity that they intend to initiate a War Declaration the same way kill rights work now and also be able to trade kill rights.

War Rights will not be global, each regional government or faction is independent entity and you need to request approval.

Simply speaking if you live by the sword you die by the sword. Pirate

Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2016-08-20 20:04:11 UTC
SO how does one deal with their industrial competition?

or clear out POSes, Or POCOs? Or badposters?
zus
TxivYawg
#3 - 2016-08-20 20:27:44 UTC
Danika Princip wrote:
SO how does one deal with their industrial competition?

or clear out POSes, Or POCOs? Or badposters?



did you ever hear about the free market Roll
Danika Princip
GoonWaffe
Goonswarm Federation
#4 - 2016-08-20 20:28:52 UTC
...How is that relevant?

If you have a customs office in highsec, and I want the planet, how do I engage your poco if I cannot declare war on you?
zus
TxivYawg
#5 - 2016-08-20 22:53:07 UTC
Danika Princip wrote:
...How is that relevant?

If you have a customs office in highsec, and I want the planet, how do I engage your poco if I cannot declare war on you?



I did not realize that customs office in highsec was not NPC, mostly I've been doing Planetary interaction in 0.0 and low sec.

But there's a way to solve this issue the Entity that produces the most also owns the majority of the shares therefore controls the customs office , I believe it sounds fair. Big smile
Danika Princip
GoonWaffe
Goonswarm Federation
#6 - 2016-08-20 22:54:35 UTC
...right, so you just destroyed the entire highsec pi supply, since nobody is actually going to deploy pocos under those rules.

And what about POS and citadels?
zus
TxivYawg
#7 - 2016-08-20 23:17:42 UTC
Danika Princip wrote:
...right, so you just destroyed the entire highsec pi supply, since nobody is actually going to deploy pocos under those rules.

And what about POS and citadels?


an NPC Customs office with dynamic ownership marketing strength /SWOT at highsec since it is an NPC region

Low and 0.0 remains as is

Why somebody have to destroy POS in Highsec going back to the previous question. Danika Blink



Lugh Crow-Slave
#8 - 2016-08-20 23:20:46 UTC
but what if my "just cause" has nothing to do with what would generate a kill right

what if some one has violated my protected space and begun taking its resources w/o paying tribute

what if some one is paying me to remove competition


and of course the most egregious offence, what if i don't like the way he looks
zus
TxivYawg
#9 - 2016-08-20 23:33:23 UTC
Lugh Crow-Slave wrote:
but what if my "just cause" has nothing to do with what would generate a kill right

what if some one has violated my protected space and begun taking its resources w/o paying tribute

what if some one is paying me to remove competition


and of course the most egregious offence, what if i don't like the way he looks



In lowsec you don't need to War Dec to attack someone in Highsec you are protected by the law , unless you waive that right by
aggressive action = Simply speaking if you live by the sword you die by the sword. P
Danika Princip
GoonWaffe
Goonswarm Federation
#10 - 2016-08-20 23:34:37 UTC
zus wrote:
Danika Princip wrote:
...right, so you just destroyed the entire highsec pi supply, since nobody is actually going to deploy pocos under those rules.

And what about POS and citadels?


an NPC Customs office with dynamic ownership marketing strength /SWOT at highsec since it is an NPC region

Low and 0.0 remains as is

Why somebody have to destroy POS in Highsec going back to the previous question. Danika Blink






So you are actually calling for the removal of player owned customs offices in highsec?

Why?

And moons get removed in highsec for all sorts of reasons. Like, dead sticks, sticks in the way, suspected research towers with shitloads of BPOs being hit, things like that. Do you want to see every single moon in highsec towered with an unfuelled small so no-one can ever put up another pos again?

And citadels likewise get removed for being the competition.
Daichi Yamato
Jabbersnarks and Wonderglass
#11 - 2016-08-20 23:38:59 UTC
So if i have a citadel but never attack anyone illegally my citadel is invincible?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

zus
TxivYawg
#12 - 2016-08-21 00:02:08 UTC
Consider Highsec as Democratic Socialism region

Yes in Highsec POS is safe protected by law enforcement

But that doesn't stop a spy from infiltrating your corporation and creating an incident leading to War Pirate

So nothing is set in stone. Roll
Danika Princip
GoonWaffe
Goonswarm Federation
#13 - 2016-08-21 00:10:07 UTC
...No, you're literally calling for it to be physically impossible to remove pos or citadels from highsec, and for the removal of pocos.

That's bad. Please give us some kind of a reason why that should happen.
Daichi Yamato
Jabbersnarks and Wonderglass
#14 - 2016-08-21 11:15:32 UTC
And in my one man corp? I can have my one man corp own all the assets and just let my alts and their corps have access.

We really shouldn't have to spell this out for you. Conceptually it is the opposite of what eve is about. Mechanically its exploitable as ****.

Just let players dec for whatever reasons they like (they are easy enough to avoid anyways). But make social corps for people who don't want to be wardecced.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Jonah Gravenstein
Machiavellian Space Bastards
#15 - 2016-08-21 12:08:08 UTC
Didn't read the OP, assumed it was another poorly thought out suggestion for change that completely ignores the nature of the game.

Turns out I was right.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Dark Lord Trump
Infinite Point
The Initiative.
#16 - 2016-08-21 14:39:06 UTC
Step 1: Pay a merc to destroy POS.
Step 2: Merc slips spy into corp.
Step 3: Spy illegally aggresses merc gaining a kill right.
Step 4: Merc removes POS.
Step 5: Set up new POS.
Step 6: Set safety to green permanently, enjoy invincible POS.

There you go. My POS cannot be removed by any reasonable force. I can now enjoy a completely safe POS, or just leave a dead stick there and demand large amounts of money for a POS location 2j out of Jita. There's no counterplay to this.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

Donnachadh
United Allegiance of Undesirables
#17 - 2016-08-21 14:43:52 UTC
War decs need a rethink badly and I do not have trouble admitting that they should be removed and even I do not like this idea.

-1
zus
TxivYawg
#18 - 2016-08-21 17:21:51 UTC
In Highsec Economic power rules ,

In Highsec you need Starbase Charter , supply and demand factors also affect LP Store Cost increase in region

Unlimited POS in orbit Limited resources on Moon

Inactive POS gradually loses orbit

Dark Lord Trump
Infinite Point
The Initiative.
#19 - 2016-08-21 17:59:07 UTC  |  Edited by: Dark Lord Trump
zus wrote:
In Highsec Economic power rules ,

In Highsec you need Starbase Charter , supply and demand factors also affect LP Store Cost increase in region

Unlimited POS in orbit Limited resources on Moon

Inactive POS gradually loses orbit


1. What is that supposed to mean?
2. Yes. This is irrelevant.
3. There are no resources on hisec moons.
4. Are we now suggesting major changes in POS workings to prop up a bad idea.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

Rawketsled
Generic Corp Name
#20 - 2016-08-22 00:08:54 UTC
zus wrote:
In Highsec Economic power rules ,

In Highsec you need Starbase Charter , supply and demand factors also affect LP Store Cost increase in region

Unlimited POS in orbit Limited resources on Moon

Inactive POS gradually loses orbit


Who says that economic power rules?

I don't ever remember seeing a CCP post declaring that that was their intent. Please provide evidence supporting your claim.

And now you're just adding features to cover the holes in your idea. The need to patch up holes in your idea is indicative that your idea is just bad and wrong.


No spies are getting into this alt corp. No toons in this corp will ever shoot anything illegally. All of my POSes and Cits are safe.
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