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A question to CCP Falcon

First post
Author
Nana Skalski
Taisaanat Kotei
#121 - 2016-07-26 15:42:55 UTC  |  Edited by: Nana Skalski
Dirty Forum Alt wrote:
Nana Skalski wrote:
Ugh, maybe I should make something else.
Like read a blog where CCP writes:

Quote:
Greetings again honorable spaceship warriors.

No word about gankers, fhew...

I can't help but notice that you are ignoring my question.

Every gank would be punished the same, but with explanation what is player puniishment in case he would try first time. And because the efects would be still unpredictable, I am not a prophet. I only think this would work for more people. Still EVE would be EVE, but with less whine.

New player always make new characters from my experience, I made myself a lot of them in beginning.
Sustrai Aditua
Intandofisa
#122 - 2016-07-26 15:55:54 UTC  |  Edited by: Sustrai Aditua
Linus Gorp wrote:
ISK value: Mainly freighter ganks.
Solo to Gang relation: Autopilot podding, shuttle ganking, that kind of stuff.
The sort of "play style" that allows you to watch Family Guy reruns at the same time.
Gotta love "content creation" ... where ever it's found.

Someone from CCP said "honorable"? Now, I've heard it all.

If we get chased by zombies, I'm tripping you.

Nana Skalski
Taisaanat Kotei
#123 - 2016-07-26 15:59:08 UTC  |  Edited by: Nana Skalski
Sustrai Aditua wrote:
Linus Gorp wrote:
ISK value: Mainly freighter ganks.
Solo to Gang relation: Autopilot podding, shuttle ganking, that kind of stuff.
The sort of "play style" that allows you to watch Family Guy reruns at the same time.
Gotta love "content creation" ... where ever it's found.

Someone from CCP said "honorable"? Now, I've heard it all.

Boring stuff should have been gone away long time before. CCP now uses other players for punishing you if you want to skip watching space slideshow, that because its easier for them. But it hurts the game on the longer run in my perspective.
Dirty Forum Alt
Forum Alts Anonymous
#124 - 2016-07-26 16:02:47 UTC  |  Edited by: Dirty Forum Alt
Nana Skalski wrote:
Dirty Forum Alt wrote:
Nana Skalski wrote:
Ugh, maybe I should make something else.
Like read a blog where CCP writes:

Quote:
Greetings again honorable spaceship warriors.

No word about gankers, fhew...

I can't help but notice that you are ignoring my question.

Every gank would be punished the same, but with explanation what is player puniishment in case he would try first time. And because the efects would be still unpredictable, I am not a prophet. I only think this would work for more people. Still EVE would be EVE, but with less whine.

New player always make new characters from my experience, I made myself a lot of them in beginning.

I do not share your optimism that people would suddenly begin reading warning pop-ups (they never have before)...

Nor am I optimistic that a 2-day old character who finds out a game literally has an option that if he clicks 3 buttons and says "ok" on a warning window he is completely ****ed and literally can't ever do anything in EVE again - at least until after he has made an entirely new character or payed money for a game he hasn't even played yet to hide in station for a month or 2 (whatever your length of banishment is)...

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Elenahina
No.Mercy
Triumvirate.
#125 - 2016-07-26 16:04:43 UTC
Ralph King-Griffin wrote:
confirming, its like fishing for people with a Hubris lure.


That's the best kind of lure for people.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Nana Skalski
Taisaanat Kotei
#126 - 2016-07-26 16:08:17 UTC  |  Edited by: Nana Skalski
Dirty Forum Alt wrote:
Nana Skalski wrote:
Dirty Forum Alt wrote:
Nana Skalski wrote:
Ugh, maybe I should make something else.
Like read a blog where CCP writes:

Quote:
Greetings again honorable spaceship warriors.

No word about gankers, fhew...

I can't help but notice that you are ignoring my question.

Every gank would be punished the same, but with explanation what is player puniishment in case he would try first time. And because the efects would be still unpredictable, I am not a prophet. I only think this would work for more people. Still EVE would be EVE, but with less whine.

New player always make new characters from my experience, I made myself a lot of them in beginning.

I do not share your optimism that people would suddenly begin reading warning pop-ups (they never have before)...

Nor am I optimistic that a 2-day old character who finds out a game literally has an option that if he clicks 3 buttons and says "ok" on a warning window he is completely ****ed and literally can't ever do anything in EVE again - at least until after he has made an entirely new character or payed money for a game he hasn't even played yet to hide in station for a month or 2 (whatever your length of banishment is)...

You are underestimating new player I think. He is here to explore all aspects.
And new character after the first one after undocking from the station is not a big deal. And you are giving him choice, its his decision, you have clear hands.

You can give someone a spaceship and say that he will be persecuted for using it wrong way, and punished severely. Is that real world science fiction, for me it is.
Dirty Forum Alt
Forum Alts Anonymous
#127 - 2016-07-26 16:09:59 UTC
Nana Skalski wrote:
You are underestimating new player I think. He is here to explore all aspects.
And new character after the first one after undocking from the station is not a big deal. And you are giving him choice, its his decision, you have clear hands.

So, in your opinion, new players are leaving the game because they get suicide ganked a few times...

But when the game itself allows them to essentially nuke their own cherished character in a much more real and lasting sense, they'll bounce right back?

You sir are delusional.

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Cien Banchiere
Extrinsic Arcadia Distribution
#128 - 2016-07-26 16:13:36 UTC
Dirty Forum Alt wrote:
Nana Skalski wrote:
You are underestimating new player I think. He is here to explore all aspects.
And new character after the first one after undocking from the station is not a big deal. And you are giving him choice, its his decision, you have clear hands.

So, in your opinion, new players are leaving the game because they get suicide ganked a few times...

But when the game itself allows them to essentially nuke their own cherished character in a much more real and lasting sense, they'll bounce right back?

You sir are delusional.


I've come to the conclusion this person actually has no idea what they are talking about nor actually want from the game.
Nana Skalski
Taisaanat Kotei
#129 - 2016-07-26 16:14:36 UTC  |  Edited by: Nana Skalski
Dirty Forum Alt wrote:
Nana Skalski wrote:
You are underestimating new player I think. He is here to explore all aspects.
And new character after the first one after undocking from the station is not a big deal. And you are giving him choice, its his decision, you have clear hands.

So, in your opinion, new players are leaving the game because they get suicide ganked a few times...

But when the game itself allows them to essentially nuke their own cherished character in a much more real and lasting sense, they'll bounce right back?

You sir are delusional.

No, no no, you were talking about new player trying ganking now. I never wrote that new player is ganked and leaves because of that. Its nonsense. My proposition had more to it. Its more deeper than that. Its about whole perception of game, by making some changes to puynishment, changing WIKI article even because of that.

I think you dont understand what I already wrote in all of those posts if now you write that.
Caco De'mon
The Conference Elite
Safety.
#130 - 2016-07-26 16:14:58 UTC
Nana Skalski wrote:
CCP now uses other players for punishing you if you want to skip watching space slideshow, that because its easier for them.


If YOU choose to mine or haul then that's YOUR choice. If YOU then choose to watch YouTube, as it's so dull, then that's also YOUR choice. Don't blame CCP for the choices YOU made that lead to YOUR ship getting atomized.

Entitled HS'ers...

*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."

Nana Skalski
Taisaanat Kotei
#131 - 2016-07-26 16:15:39 UTC
Cien Banchiere wrote:
Dirty Forum Alt wrote:
Nana Skalski wrote:
You are underestimating new player I think. He is here to explore all aspects.
And new character after the first one after undocking from the station is not a big deal. And you are giving him choice, its his decision, you have clear hands.

So, in your opinion, new players are leaving the game because they get suicide ganked a few times...

But when the game itself allows them to essentially nuke their own cherished character in a much more real and lasting sense, they'll bounce right back?

You sir are delusional.


I've come to the conclusion this person actually has no idea what they are talking about nor actually want from the game.

Oh and you are also mistaken by reading that response and believing it.
Judaa K'Marr
Shadow Legions.
WE FORM BL0B
#132 - 2016-07-26 16:15:50 UTC  |  Edited by: Judaa K'Marr
Lucy Lollipops wrote:
You all are telling me:

- This alliance plays in almost exclusively High Security

- They can use a 10 mil ship to kill a 280 mil ship easily

- They can decide targets and kill them with no risks and no problem.

Statistic says:

- They killed about 30 trillions of ships and lost about 1 trillion of ships value.

- They did it with a 74% or solo ratio.

I think all of this deserves an answer from a Developer, if Falcon or not it's the same, I've read he was a pirate so I suppose he knows the reasons better than anyone else ( maybe he was in that alliance too, I really don't know).


They are enabled to do that. If highsec miners would use tank procurers orbiting with AB on then both miner bumping + ganking would be rare. If freighters would not carry more than could be killed with n/2 value of gank ships freighter ganking would be rare. It would still happen for the lulz, but that ratio would be way way lower.

Some people would say this is "blaming the victim", but well, sometimes it's true that the victim is to blame. I can't change the truth.
Nana Skalski
Taisaanat Kotei
#133 - 2016-07-26 16:16:48 UTC
Caco De'mon wrote:
Nana Skalski wrote:
CCP now uses other players for punishing you if you want to skip watching space slideshow, that because its easier for them.


If YOU choose to mine or haul then that's YOUR choice. If YOU then choose to watch YouTube, as it's so dull, then that's also YOUR choice. Don't blame CCP for the choices YOU made that lead to YOUR ship getting atomized.

Entitled HS'ers...


Yet cpace slideshow is boring and must go away. Every game developer will say it to you.
Nana Skalski
Taisaanat Kotei
#134 - 2016-07-26 16:19:42 UTC
I have never said new player is ganked and leaves because of that. Some may, but actual damage is to people who dont want to try, and ones who are established eve players.
Dirty Forum Alt
Forum Alts Anonymous
#135 - 2016-07-26 16:20:12 UTC
Nana Skalski wrote:
Dirty Forum Alt wrote:
Nana Skalski wrote:
You are underestimating new player I think. He is here to explore all aspects.
And new character after the first one after undocking from the station is not a big deal. And you are giving him choice, its his decision, you have clear hands.

So, in your opinion, new players are leaving the game because they get suicide ganked a few times...

But when the game itself allows them to essentially nuke their own cherished character in a much more real and lasting sense, they'll bounce right back?

You sir are delusional.

No, no no, you were talking about new player trying ganking now. I never wrote that new player is ganked and leaves because of that. Its nonsense. My proposition had more to it. Its more deeper than that. Its about whole perception of game, by making some changes to puynishment, changing WIKI article even because of that.

I think you dont understand what I already wrote in all of those posts if now you write that.

I have seen a lot of new players go criminal. It is usually an accident. They don't read the warnings.

I am talking about what your proposed severe punishment is going to do to them.

They make 1 mistake (and they will) - and *boom* - they are essentially dead. They have no skills, they have no ship, they have no isk, and they can't even undock in high sec.



As for denying that ganking pushes people out of the game now......If ganking isn't a problem, why do you want to change it?

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Pandora Carrollon
Provi Rapid Response
#136 - 2016-07-26 16:21:28 UTC
I have to be missing something here.

I have been a HiSec resident from the start of this toon. I have ventured into WH space, dropped into Lo/Null. I haven't seen an epidemic of ganking and I live right next to Uedama.

I have been attempted locked ONCE by a potential Suicide monkey. I was alert and was already warping by the time I was being yellow boxed, no chance of getting me. I was in a Stabbed and quick spin Miasmos with less than 7mil of cargo. That was my only encounter with suicide ganking in 6 months. I've only lost 1 ship to another player and that was due to my own inexperience and stupidity.

So, what is this epidemic of suicide ganking that I'm supposed to be shaking in my boots over?

I'll say it again, take me out and I will make certain to make your life miserable, one way or the other. There is only one way to effectively deal with bullies and racketeers:

The Chicago Way
Nana Skalski
Taisaanat Kotei
#137 - 2016-07-26 16:24:10 UTC  |  Edited by: Nana Skalski
Dirty Forum Alt wrote:
Nana Skalski wrote:
Dirty Forum Alt wrote:
Nana Skalski wrote:
You are underestimating new player I think. He is here to explore all aspects.
And new character after the first one after undocking from the station is not a big deal. And you are giving him choice, its his decision, you have clear hands.

So, in your opinion, new players are leaving the game because they get suicide ganked a few times...

But when the game itself allows them to essentially nuke their own cherished character in a much more real and lasting sense, they'll bounce right back?

You sir are delusional.

No, no no, you were talking about new player trying ganking now. I never wrote that new player is ganked and leaves because of that. Its nonsense. My proposition had more to it. Its more deeper than that. Its about whole perception of game, by making some changes to puynishment, changing WIKI article even because of that.

I think you dont understand what I already wrote in all of those posts if now you write that.

I have seen a lot of new players go criminal. It is usually an accident. They don't read the warnings.

I am talking about what your proposed severe punishment is going to do to them.

They make 1 mistake (and they will) - and *boom* - they are essentially dead. They have no skills, they have no ship, they have no isk, and they can't even undock in high sec.



As for denying that ganking pushes people out of the game now......If ganking isn't a problem, why do you want to change it?

Clearly you have not read all of my responses, dont try to ask about what was already in them., I will not repeat myself over and over. Its an issue that needs solving in delicate manner.

And on that note, I think I had enough conversations today, because its all too much for you. You have not been able to grasp in entirety.

I dont think CCP grasps it also.
Lucy Lollipops
State War Academy
Caldari State
#138 - 2016-07-26 16:28:14 UTC
I just noticed my link to the zkill was removed by isd Shocked
Dirty Forum Alt
Forum Alts Anonymous
#139 - 2016-07-26 16:30:15 UTC
Nana Skalski wrote:
Clearly you have not read all of my responses, dont try to ask about what was already in them., I will not repeat myself over and over. Its an issue that needs solving in delicate manner.

And on that note, I think I had enough conversations today, because its all too much for you. You have not been able to grasp in entirety.

I dont think CCP grasps it also.

Well others have already said - since you want to fundamentally change all of EVE - find a different game....

I'm just trying to talk about 1 specific point, not your entire grand plan.

If you can't answer 1 basic objection about 1 detail of your plan, I really don't see any point in moving on to the grand scheme and the many other flaws waiting to be discovered...

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Dirty Forum Alt
Forum Alts Anonymous
#140 - 2016-07-26 16:31:01 UTC
Lucy Lollipops wrote:
I just noticed my link to the zkill was removed by isd Shocked

Technically killmail links are against forum rules entirely - you are lucky they haven't just locked your thread yet P

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)