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[118.6] Capital Balancing

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Author
Anthar Thebess
#81 - 2016-06-10 13:34:01 UTC  |  Edited by: Anthar Thebess
CyberRaver wrote:
https://zkillboard.com/kill/53696372/


5 carriers and a aeon dropped on our small gang

We killed 2 carrier before the others decided Nope


The aeon was 50% armour before we called in the bombers


Bring a proper setup small gang


You know that no one will now listen your input.
Change is already done, and carriers will get another nerf, and another, so they will be put in old place.
Big ratting ships that can be tackled by a frigate, and killed by few more.

I also hate it.

Person from my corp told me that he is not skilling carriers, as they will be nerfed sooner that he will skill them up.
He play 4 years in eve - and he was correct.
Evelgrivion
State War Academy
Caldari State
#82 - 2016-06-10 13:35:42 UTC  |  Edited by: Evelgrivion
Wouldn't it be more reasonable to tweak/nerf the networked sensor array by giving it a weapons timer in all security levels and criminal flag in lowsec upon activation? Gatecampers would take heat immediately and the citadel tethering shenanigans would be brought to a screeching halt.
Alruan Shadowborn
State War Academy
Caldari State
#83 - 2016-06-10 13:35:48 UTC
Empress Honeybadger wrote:
CyberRaver wrote:
Empress Honeybadger wrote:
CyberRaver wrote:


Considering the hull and armour jump its a viable comparison, also the role is different for each one, a BLOPS is not meant to be a forward ship of the line, a HAC is
Your problem for using the ship for a purpose beyond its design

You are just mad they arent a free kill any more


Pick your targets better or git gud scrub


There is no point talking to you. Nullbear tells me what blopses are meant for. Its not like we are dropping blopses in fleet fights. A single pve ship 1 level larger. You ask us to drop carriers in your system to kill your pve ships.

Make nullbearing %100 safe and rot in your ******* empty systems and game. IDK how many times I have seen tishu hotdroppers killing goon carriers posted on reddit. Its official you are the new CFC lol.



Awww bloo bloo

a capital isnt 1 level higher, this fallacy is what is skewing yoru arguement


They are multiple levels above a battleship, there just isnt anything inbetween

You sound salty you cant drop with impunity on a 4 billion capital and get a free kill


Change your approach or play something else, bring 2 falcons, shut him down and guess what you get a carrier kill



YOU are behind the meta fam





Did you even not read the proposed changes in this thread? Are you here just to be toxic? Do you not think we drop widows on carriers atm? 2 falcons will not be able to jam a carrier after changes. Thats what I wrote here for.


Empress, maybe you should re-read the patch notes, and understand capital fitting.

The changes granting ECM immunity do not help Carriers, they don't fit Siege, Triage or Bastion modules.

2 Falcons can, and will be able to, jam out a carrier.

So stop whining and adapt.
Jones Beach
The Scope
Gallente Federation
#84 - 2016-06-10 13:39:57 UTC
Empress Honeybadger wrote:
CyberRaver wrote:


Considering the hull and armour jump its a viable comparison, also the role is different for each one, a BLOPS is not meant to be a forward ship of the line, a HAC is
Your problem for using the ship for a purpose beyond its design

You are just mad they arent a free kill any more


Pick your targets better or git gud scrub


There is no point talking to you. Nullbear tells me what blopses are meant for. Its not like we are dropping blopses in fleet fights. A single pve ship 1 level larger. You ask us to drop carriers in your system to kill your pve ships.

Make nullbearing %100 safe and rot in your ******* empty systems and game. IDK how many times I have seen tishu hotdroppers killing goon carriers posted on reddit. Its official you are the new CFC lol.


https://zkillboard.com/kill/54468803/

Carriers being killed by blops all day long. And this is after carriers were buffed and before the current proposed changes. Not sure what the problem is. Carriers are killable if you know what you are doing.
Aducat Ragnarson
Blootered Bastards
#85 - 2016-06-10 13:41:26 UTC
PG on the Naglfar is way to low if you put one more gun on it.
The other dreadnoughts can all fit a basic t2 fit without requiring to buy expensive meta/faction mods or sacrifice a slot for fitting modules.
Anthar Thebess
#86 - 2016-06-10 13:41:27 UTC
It was not about jamming carrier, but fighters. Griffin could jam all carrier fighters.
CCP simply want to people keep in cruisers.
Who would ever start to play eve to fly something more just a frigate or cruiser hull.
David Barnette
Stratton Oakmont Inc
#87 - 2016-06-10 13:43:53 UTC
Tsukino Stareine wrote:
Btw since capitals were just recently rebalanced and now the Nag is getting another pass which potentially changes the way it is fit completely, any kind of compensation for potential billions lost on rigs?


HAHAHAHAHAHA.

No.

Skia Aumer
Planetary Harvesting and Processing LLC
#88 - 2016-06-10 13:44:16 UTC
CyberRaver wrote:
Carriers wwere a free lunch before patch, they arent now, thats basicly it

Tishu guy defends ratting carriers. Priceless.
ShadowOzera1
Fweddit
Free Range Chikuns
#89 - 2016-06-10 13:45:28 UTC
I love you Larriken
Linus Gorp
Ministry of Propaganda and Morale
#90 - 2016-06-10 13:48:24 UTC
Jones Beach wrote:

Carriers being killed by blops all day long. And this is after carriers were buffed and before the current proposed changes. Not sure what the problem is. Carriers are killable if you know what you are doing.

More like if the carrier pilot is a dumbass ******, as that guy obviously was.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Torgeir Hekard
I MYSELF AND ME
#91 - 2016-06-10 13:48:25 UTC
CCPls stop hiring people who can't operate a fitting tool.
SoraXIII
Militaris Industries
Northern Coalition.
#92 - 2016-06-10 13:51:08 UTC
CCP Larrikin wrote:
  • Bastion Module now gives ECM Immunity


  • Thank you, Thank you, Thank you Big smile
    NaK'Lin
    Seamen Force
    #93 - 2016-06-10 13:53:14 UTC
    Empress Honeybadger wrote:
    Because you never drop on solo carriers with a small fleet and I drop on them everyday.


    I would expect more accuracy from your posting then, please. in order to get a proper discussion forward, we shall stop having falso *FACTS* thrown around.
    when you Jam a fighter, it stops attacking as its targets drop to zero. When you jam the carrier, the fighter will continue to attack its current target, because it has its own targeting (duh).
    The fact that you didn't test out more carrier mechanics makes me worried on the "arguments" you're bringing forward.
    In case you don't believe me, I'm gladly available now and for the next few hours. Please contact me via PM and i will set-up a short session on SiSi with you to prove my point and then we can go on this discussion here without any further misconceptions.

    Reminds me of the famous people on reddit complaining tyhat their 9km/s maledictions were being blapped by carriers all the time. RollRollRoll
    NaK'Lin
    Seamen Force
    #94 - 2016-06-10 13:54:15 UTC
    Jones Beach wrote:
    Empress Honeybadger wrote:
    CyberRaver wrote:


    Considering the hull and armour jump its a viable comparison, also the role is different for each one, a BLOPS is not meant to be a forward ship of the line, a HAC is
    Your problem for using the ship for a purpose beyond its design

    You are just mad they arent a free kill any more


    Pick your targets better or git gud scrub


    There is no point talking to you. Nullbear tells me what blopses are meant for. Its not like we are dropping blopses in fleet fights. A single pve ship 1 level larger. You ask us to drop carriers in your system to kill your pve ships.

    Make nullbearing %100 safe and rot in your ******* empty systems and game. IDK how many times I have seen tishu hotdroppers killing goon carriers posted on reddit. Its official you are the new CFC lol.


    https://zkillboard.com/kill/54468803/

    Carriers being killed by blops all day long. And this is after carriers were buffed and before the current proposed changes. Not sure what the problem is. Carriers are killable if you know what you are doing.

    She wants them to be killable by 2-3 Blops..... RollRollRoll
    Skia Aumer
    Planetary Harvesting and Processing LLC
    #95 - 2016-06-10 13:56:10 UTC
    CCP Larrikin wrote:
    Force Auxiliaries
    • Triage Mode now gives ECM Immunity

    Dreadnoughts
    • Siege Mode now gives ECM Immunity

    What is the reasoning behind this?
    I mean, I dont mind it one way or another, I just dont understand what does it change?
    NaK'Lin
    Seamen Force
    #96 - 2016-06-10 13:56:28 UTC
    Anthar Thebess wrote:
    It was not about jamming carrier, but fighters. Griffin could jam all carrier fighters.
    CCP simply want to people keep in cruisers.
    Who would ever start to play eve to fly something more just a frigate or cruiser hull.

    Griffin will die a horrible death if there's a single piloting mistake. That's of course assuming a carrier pilot who has adapted to the new meta and pilots his fighters in order to juke the griffin.
    It was a fun game of piloting and reaction between the griffin and the carrier pilot manually moving his fighters around on grid.
    RIP skill based gameplay.
    Archeras Umangiar
    Lowlife.
    Snuffed Out
    #97 - 2016-06-10 13:58:26 UTC
    When pressing F3 and having in example 3 light fighters with the salvo and 2 long range heavy fighters with the bomb launcher, can we get only the salvo OR the bombs to launch? (maybe bombs to F4? or manual? or atleast have them simply not trigger the UI in lowsec to start with)
    Anthar Thebess
    #98 - 2016-06-10 13:58:58 UTC
    Skia Aumer wrote:
    CyberRaver wrote:
    Carriers wwere a free lunch before patch, they arent now, thats basicly it

    Tishu guy defends ratting carriers. Priceless.

    This ship class deserved to be something else than bloob boat, and ratting ship.
    NSA needed a change, but instead of cutting boost carrier could just be blocked from using sensor booster and NSA in the same time.

    We tested 2 carriers VS mothership - and carriers where able to kill fighter bombers fast enough to not die.
    This will be probably no longer possible - as you will be not able to lock them on time.

    Boosting signature of fighters is not the solution.

    More nerfs to carriers are expected as damage amplification will be changed.
    What is wrong in 2-3k dps CAPITAL ship?
    This dps is equal to 2 rattlesnakes/ machariels / vindicators or even Talos.
    All fitted in the same way - no tank.



    Anthar Thebess
    #99 - 2016-06-10 14:00:35 UTC  |  Edited by: Anthar Thebess
    NaK'Lin wrote:
    Anthar Thebess wrote:
    It was not about jamming carrier, but fighters. Griffin could jam all carrier fighters.
    CCP simply want to people keep in cruisers.
    Who would ever start to play eve to fly something more just a frigate or cruiser hull.

    Griffin will die a horrible death if there's a single piloting mistake. That's of course assuming a carrier pilot who has adapted to the new meta and pilots his fighters in order to juke the griffin.
    It was a fun game of piloting and reaction between the griffin and the carrier pilot manually moving his fighters around on grid.
    RIP skill based gameplay.


    Griffin is just example.
    2mil ship requiring no skills that can disable ship you need to train over a year to properly fly it.
    When you use balckbird you can jam fighters before they get close to you.


    Skia Aumer wrote:
    CCP Larrikin wrote:
    Force Auxiliaries
    • Triage Mode now gives ECM Immunity

    Dreadnoughts
    • Siege Mode now gives ECM Immunity

    What is the reasoning behind this?
    I mean, I dont mind it one way or another, I just dont understand what does it change?


    Wrong people where dying?
    NaK'Lin
    Seamen Force
    #100 - 2016-06-10 14:00:56 UTC
    Archeras Umangiar wrote:
    When pressing F3 and having in example 3 light fighters with the salvo and 2 long range heavy fighters with the bomb launcher, can we get only the salvo OR the bombs to launch? (maybe bombs to F4? or manual? or atleast have them simply not trigger the UI in lowsec to start with)

    Wouldn't it be nice to assign control groups to fighter slots like in an RTS so you could recall them with a hotkey?
    or each slot being able to be hot-keyed in the UI. would make piloting these things in space something that non-koreans can finally do, too.